treewide: Replace calling to function ALIGN with align
This is done by grep ALIGN( to align( docs,*.xml,blake3 is excluded Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38365>
This commit is contained in:
@@ -3516,7 +3516,7 @@ dzn_cmd_buffer_update_push_constants(struct dzn_cmd_buffer *cmdbuf, uint32_t bin
|
||||
&cmdbuf->state.push_constant.gfx : &cmdbuf->state.push_constant.compute;
|
||||
|
||||
uint32_t offset = state->offset / 4;
|
||||
uint32_t end = ALIGN(state->end, 4) / 4;
|
||||
uint32_t end = align(state->end, 4) / 4;
|
||||
uint32_t count = end - offset;
|
||||
|
||||
if (!count)
|
||||
|
||||
@@ -854,7 +854,7 @@ dzn_pipeline_layout_create(struct dzn_device *device,
|
||||
|
||||
root_param->ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS;
|
||||
root_param->Constants.ShaderRegister = 0;
|
||||
root_param->Constants.Num32BitValues = ALIGN(push_constant_size, 4) / 4;
|
||||
root_param->Constants.Num32BitValues = align(push_constant_size, 4) / 4;
|
||||
root_param->Constants.RegisterSpace = DZN_REGISTER_SPACE_PUSH_CONSTANT;
|
||||
root_param->ShaderVisibility = translate_desc_visibility(push_constant_flags);
|
||||
root_dwords += root_param->Constants.Num32BitValues;
|
||||
@@ -1680,7 +1680,7 @@ dzn_descriptor_set_init(struct dzn_descriptor_set *set,
|
||||
dzn_foreach_pool_type(type) {
|
||||
set->heap_offsets[type] = pool->free_offset[type];
|
||||
if (device->bindless)
|
||||
set->heap_offsets[type] = ALIGN(set->heap_offsets[type], 2);
|
||||
set->heap_offsets[type] = align(set->heap_offsets[type], 2);
|
||||
set->heap_sizes[type] = layout->range_desc_count[type] + variable_descriptor_count[type];
|
||||
set->pool->free_offset[type] = set->heap_offsets[type] + set->heap_sizes[type];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user