glsl: Forbid non-constant image array indexing in GLSL ES 3.1.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
This commit is contained in:
Francisco Jerez
2015-08-17 01:21:01 +03:00
parent 6c161405dc
commit ebf1196d82
+15
View File
@@ -290,6 +290,21 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
"1.30 and later");
}
}
/* From page 27 of the GLSL ES 3.1 specification:
*
* "When aggregated into arrays within a shader, images can only be
* indexed with a constant integral expression."
*
* On the other hand the desktop GL specification extension allows
* non-constant indexing of image arrays, but behavior is left undefined
* in cases where the indexing expression is not dynamically uniform.
*/
if (state->es_shader && array->type->without_array()->is_image()) {
_mesa_glsl_error(&loc, state,
"image arrays indexed with non-constant "
"expressions are forbidden in GLSL ES.");
}
}
/* After performing all of the error checking, generate the IR for the