From 009ddb4e509f7dd39a17408332c6b0eff47a16fe Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 12:24:35 -0600 Subject: [PATCH 001/179] remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS --- src/mesa/main/config.h | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 9e4d1838ade..55199245568 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -243,10 +243,7 @@ /** - * Bits per depth buffer value. - * - * Any reasonable value up to 31 will work. 32 doesn't work because of integer - * overflow problems in the rasterizer code. + * Bits per depth buffer value (max is 32). */ #ifndef DEFAULT_SOFTWARE_DEPTH_BITS #define DEFAULT_SOFTWARE_DEPTH_BITS 16 From 5e9cff0b97b1301c2b13dbfe2570ddb4551f814f Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 13:02:14 -0600 Subject: [PATCH 002/179] disable shader program before glDrawPixels --- progs/tests/drawbuffers.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/progs/tests/drawbuffers.c b/progs/tests/drawbuffers.c index 8583bac0ddf..d2e826fadfe 100644 --- a/progs/tests/drawbuffers.c +++ b/progs/tests/drawbuffers.c @@ -19,6 +19,7 @@ static int Win; static int Width = 400, Height = 400; static GLuint FBobject, RBobjects[3]; static GLfloat Xrot = 0.0, Yrot = 0.0; +static GLuint Program; static void @@ -40,6 +41,8 @@ Display(void) GL_COLOR_ATTACHMENT1_EXT }; + glUseProgram_func(Program); + /* draw to user framebuffer */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); @@ -75,6 +78,7 @@ Display(void) buffer + Width * Height / 2 * 4); /* draw to window */ + glUseProgram_func(0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glWindowPos2iARB(0, 0); glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); @@ -243,15 +247,15 @@ SetupShaders(void) " gl_FragData[1] = vec4(1.0) - gl_Color; \n" "}\n"; - GLuint fragShader, program; + GLuint fragShader; fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText); - program = glCreateProgram_func(); + Program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glLinkProgram_func(program); - CheckLink(program); - glUseProgram_func(program); + glAttachShader_func(Program, fragShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); } From 39d221ef142d24441e5d741d0902624020deebb8 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 13:10:01 -0600 Subject: [PATCH 003/179] fix glReadPixels parameters to handle odd-width windows correctly --- progs/tests/drawbuffers.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/progs/tests/drawbuffers.c b/progs/tests/drawbuffers.c index d2e826fadfe..5e89569380a 100644 --- a/progs/tests/drawbuffers.c +++ b/progs/tests/drawbuffers.c @@ -74,8 +74,9 @@ Display(void) buffer); /* top half = colorbuffer 1 */ glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); - glReadPixels(0, Height/2, Width, Height / 2, GL_RGBA, GL_UNSIGNED_BYTE, - buffer + Width * Height / 2 * 4); + glReadPixels(0, Height/2, Width, Height - Height / 2, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer + Width * (Height / 2) * 4); /* draw to window */ glUseProgram_func(0); From ee170f29552b353bc14be4473f0e517149f47c1d Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 14:12:27 -0600 Subject: [PATCH 004/179] disable depthBits test in check_compatible(), see bug 11161 --- src/mesa/main/context.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ccaf6f64280..24469b01fb4 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1357,9 +1357,9 @@ _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask ) * Check if the given context can render into the given framebuffer * by checking visual attributes. * - * XXX this may go away someday because we're moving toward more freedom - * in binding contexts to drawables with different visual attributes. - * The GL_EXT_f_b_o extension is prompting some of that. + * Most of these tests could go away because Mesa is now pretty flexible + * in terms of mixing rendering contexts with framebuffers. As long + * as RGB vs. CI mode agree, we're probably good. * * \return GL_TRUE if compatible, GL_FALSE otherwise. */ @@ -1393,8 +1393,11 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) return GL_FALSE; if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask) return GL_FALSE; +#if 0 + /* disabled (see bug 11161) */ if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) return GL_FALSE; +#endif if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits) return GL_FALSE; From 86eecc701e9891d7668cc01002070ff78b938ad2 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 14:13:13 -0600 Subject: [PATCH 005/179] In supported_buffer_bitmask(), use framebuffer's visual, not context's visual --- src/mesa/main/buffers.c | 51 +++++++++++++++++++---------------------- 1 file changed, 23 insertions(+), 28 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 11bd173e35c..c280f89e1d1 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -184,17 +184,19 @@ _mesa_Clear( GLbitfield mask ) /** * Return bitmask of BUFFER_BIT_* flags indicating which color buffers are - * available to the rendering context. - * This depends on the framebuffer we're writing to. For window system - * framebuffers we look at the framebuffer's visual. But for user- - * create framebuffers we look at the number of supported color attachments. + * available to the rendering context (for drawing or reading). + * This depends on the type of framebuffer. For window system framebuffers + * we look at the framebuffer's visual. But for user-create framebuffers we + * look at the number of supported color attachments. + * \param fb the framebuffer to draw to, or read from + * \return bitmask of BUFFER_BIT_* flags */ static GLbitfield -supported_buffer_bitmask(const GLcontext *ctx, GLuint framebufferID) +supported_buffer_bitmask(const GLcontext *ctx, const struct gl_framebuffer *fb) { GLbitfield mask = 0x0; - if (framebufferID > 0) { + if (fb->Name > 0) { /* A user-created renderbuffer */ GLuint i; ASSERT(ctx->Extensions.EXT_framebuffer_object); @@ -203,20 +205,20 @@ supported_buffer_bitmask(const GLcontext *ctx, GLuint framebufferID) } } else { - /* A window system renderbuffer */ + /* A window system framebuffer */ GLint i; mask = BUFFER_BIT_FRONT_LEFT; /* always have this */ - if (ctx->Visual.stereoMode) { + if (fb->Visual.stereoMode) { mask |= BUFFER_BIT_FRONT_RIGHT; - if (ctx->Visual.doubleBufferMode) { + if (fb->Visual.doubleBufferMode) { mask |= BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT; } } - else if (ctx->Visual.doubleBufferMode) { + else if (fb->Visual.doubleBufferMode) { mask |= BUFFER_BIT_BACK_LEFT; } - for (i = 0; i < ctx->Visual.numAuxBuffers; i++) { + for (i = 0; i < fb->Visual.numAuxBuffers; i++) { mask |= (BUFFER_BIT_AUX0 << i); } } @@ -338,7 +340,6 @@ read_buffer_enum_to_index(GLenum buffer) void GLAPIENTRY _mesa_DrawBuffer(GLenum buffer) { - GLuint bufferID; GLbitfield destMask; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex... */ @@ -347,13 +348,12 @@ _mesa_DrawBuffer(GLenum buffer) _mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); } - bufferID = ctx->DrawBuffer->Name; - if (buffer == GL_NONE) { destMask = 0x0; } else { - const GLbitfield supportedMask = supported_buffer_bitmask(ctx, bufferID); + const GLbitfield supportedMask + = supported_buffer_bitmask(ctx, ctx->DrawBuffer); destMask = draw_buffer_enum_to_bitmask(buffer); if (destMask == BAD_MASK) { /* totally bogus buffer */ @@ -386,7 +386,6 @@ void GLAPIENTRY _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) { GLint output; - GLuint bufferID; GLbitfield usedBufferMask, supportedMask; GLbitfield destMask[MAX_DRAW_BUFFERS]; GET_CURRENT_CONTEXT(ctx); @@ -401,9 +400,7 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) return; } - bufferID = ctx->DrawBuffer->Name; - - supportedMask = supported_buffer_bitmask(ctx, bufferID); + supportedMask = supported_buffer_bitmask(ctx, ctx->DrawBuffer); usedBufferMask = 0x0; /* complicated error checking... */ @@ -492,8 +489,8 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, if (!destMask) { /* compute destMask values now */ - const GLuint bufferID = ctx->DrawBuffer->Name; - const GLbitfield supportedMask = supported_buffer_bitmask(ctx, bufferID); + const GLbitfield supportedMask + = supported_buffer_bitmask(ctx, ctx->DrawBuffer); for (output = 0; output < n; output++) { mask[output] = draw_buffer_enum_to_bitmask(buffers[output]); ASSERT(mask[output] != BAD_MASK); @@ -534,17 +531,15 @@ _mesa_ReadBuffer(GLenum buffer) struct gl_framebuffer *fb; GLbitfield supportedMask; GLint srcBuffer; - GLuint bufferID; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); fb = ctx->ReadBuffer; - bufferID = fb->Name; if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); - if (bufferID > 0 && buffer == GL_NONE) { + if (fb->Name > 0 && buffer == GL_NONE) { /* This is legal for user-created framebuffer objects */ srcBuffer = -1; } @@ -555,14 +550,14 @@ _mesa_ReadBuffer(GLenum buffer) _mesa_error(ctx, GL_INVALID_ENUM, "glReadBuffer(buffer=0x%x)", buffer); return; } - supportedMask = supported_buffer_bitmask(ctx, bufferID); + supportedMask = supported_buffer_bitmask(ctx, fb); if (((1 << srcBuffer) & supportedMask) == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glReadBuffer(buffer=0x%x)", buffer); return; } } - if (bufferID == 0) { + if (fb->Name == 0) { ctx->Pixel.ReadBuffer = buffer; } fb->ColorReadBuffer = buffer; From b96dbd2a3e3b26c45096c73896fa6b109bf8229a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 10 Jun 2007 12:25:23 +1000 Subject: [PATCH 006/179] r300: i can't see why we fallback for polygon offset line/fill --- src/mesa/drivers/dri/r300/r300_render.c | 2 -- src/mesa/drivers/dri/r300/r300_state.c | 2 -- 2 files changed, 4 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 1aaf43bfafc..83999307b56 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -371,8 +371,6 @@ static int r300Fallback(GLcontext * ctx) FALLBACK_IF(ctx->Point.PointSprite); if (!r300->disable_lowimpact_fallback) { - FALLBACK_IF(ctx->Polygon.OffsetPoint); - FALLBACK_IF(ctx->Polygon.OffsetLine); FALLBACK_IF(ctx->Polygon.StippleFlag); FALLBACK_IF(ctx->Multisample.Enabled); FALLBACK_IF(ctx->Line.StippleFlag); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index e6163262743..e6c394610dd 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1769,8 +1769,6 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_POLYGON_OFFSET_POINT: case GL_POLYGON_OFFSET_LINE: - break; - case GL_POLYGON_OFFSET_FILL: R300_STATECHANGE(r300, occlusion_cntl); if (state) { From c56588407c01760978f524b42abceb677fbaa8f1 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 8 Jun 2007 15:02:05 -0600 Subject: [PATCH 007/179] remove dead code --- src/mesa/main/depth.c | 34 ++++------------------------------ 1 file changed, 4 insertions(+), 30 deletions(-) diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index f5511ce2fbf..91c036ef968 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,7 +28,6 @@ #include "context.h" #include "depth.h" #include "enums.h" -#include "hash.h" #include "macros.h" #include "mtypes.h" @@ -153,36 +152,11 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) /** * Initialize the depth buffer attribute group in the given context. */ -void _mesa_init_depth( GLcontext * ctx ) +void +_mesa_init_depth(GLcontext *ctx) { - /* Depth buffer group */ ctx->Depth.Test = GL_FALSE; ctx->Depth.Clear = 1.0; ctx->Depth.Func = GL_LESS; ctx->Depth.Mask = GL_TRUE; - - /* XXX this is now per-framebuffer state */ -#if 00 - /* Z buffer stuff */ - if (ctx->Visual.depthBits == 0) { - /* Special case. Even if we don't have a depth buffer we need - * good values for DepthMax for Z vertex transformation purposes - * and for per-fragment fog computation. - */ - ctx->DepthMax = (1 << 16) - 1; - ctx->DepthMaxF = (GLfloat) ctx->DepthMax; - } - else if (ctx->Visual.depthBits < 32) { - ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1; - ctx->DepthMaxF = (GLfloat) ctx->DepthMax; - } - else { - /* Special case since shift values greater than or equal to the - * number of bits in the left hand expression's type are undefined. - */ - ctx->DepthMax = 0xffffffff; - ctx->DepthMaxF = (GLfloat) ctx->DepthMax; - } - ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */ -#endif } From cf239ced0deb839b85eedd0dba322969e79f1704 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 10:57:01 -0600 Subject: [PATCH 008/179] In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's an app issue, not a mesa bug. --- src/mesa/main/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 24469b01fb4..255023c0fa9 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -978,7 +978,7 @@ init_attrib_groups(GLcontext *ctx) static int generic_nop(void) { - _mesa_problem(NULL, "User called no-op dispatch function (an unsupported extension function?)"); + _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)"); return 0; } From 0186f1bc8356bc3c2946d4ffcb5e6d7b61b84e02 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 16:04:36 -0600 Subject: [PATCH 009/179] Temporarily disable the calls to _mesa_update_texture_compare_function(). This fixes the depth-peel regression reported by Brad King. --- src/mesa/swrast/s_fragprog.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index a36c1ba4919..1cbcde3c0ad 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -209,6 +209,7 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */ +#if 0 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._Current != NULL) { const GLboolean enable_shadow = ((1 << i) & program->Base.ShadowSamplers); @@ -216,15 +217,18 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) !enable_shadow); } } +#endif run_program(ctx, span, 0, span->end); +#if 0 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._Current != NULL) { _mesa_update_texture_compare_function(ctx->Texture.Unit[i]._Current, GL_FALSE); } } +#endif if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLR)) { span->interpMask &= ~SPAN_RGBA; From a28977a4c726ac5023fcefb58695498c0c5ae507 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 16:27:33 -0600 Subject: [PATCH 010/179] typo: s/derrived/derived/ --- src/mesa/main/mtypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 49332501d27..7dfa94ee13d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1426,7 +1426,7 @@ struct gl_texture_object GLfloat ShadowAmbient; /**< GL_ARB_shadow_ambient */ GLenum CompareMode; /**< GL_ARB_shadow */ GLenum CompareFunc; /**< GL_ARB_shadow */ - GLenum _Function; /**< Comparison function derrived from + GLenum _Function; /**< Comparison function derived from * \c CompareOperator, \c CompareMode, and * \c CompareFunc. */ From 227315278dea9095cee6e508d03b28720b2e7880 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 16:32:57 -0600 Subject: [PATCH 011/179] Replace texobj->Complete with texobj->_Complete since it's a derived field. --- .../drivers/dri/i915tex/intel_tex_validate.c | 2 +- .../drivers/dri/i965/intel_tex_validate.c | 2 +- src/mesa/main/mtypes.h | 2 +- src/mesa/main/teximage.c | 16 +++---- src/mesa/main/texobj.c | 42 +++++++++---------- src/mesa/main/texstate.c | 6 +-- src/mesa/swrast/s_texfilter.c | 2 +- 7 files changed, 36 insertions(+), 36 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c index 0ae4fee1ba0..af18c26d55c 100644 --- a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c @@ -116,7 +116,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* We know/require this is true by now: */ - assert(intelObj->base.Complete); + assert(intelObj->base._Complete); /* What levels must the tree include at a minimum? */ diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c index cb23b9dd879..44ee94614d5 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c @@ -138,7 +138,7 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, /* We know/require this is true by now: */ - assert(intelObj->base.Complete); + assert(intelObj->base._Complete); /* What levels must the tree include at a minimum? */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7dfa94ee13d..05c08c19fec 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1434,7 +1434,7 @@ struct gl_texture_object GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ - GLboolean Complete; /**< Is texture object complete? */ + GLboolean _Complete; /**< Is texture object complete? */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 1f4c9f4722c..f315c3de74e 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2463,7 +2463,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, update_fbo_texture(ctx, texObj, face, level); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -2566,7 +2566,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, update_fbo_texture(ctx, texObj, face, level); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -2667,7 +2667,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, update_fbo_texture(ctx, texObj, face, level); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -2938,7 +2938,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, update_fbo_texture(ctx, texObj, face, level); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -3004,7 +3004,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, update_fbo_texture(ctx, texObj, face, level); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -3398,7 +3398,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, texObj, texImage); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -3495,7 +3495,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, texObj, texImage); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: @@ -3591,7 +3591,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, texObj, texImage); /* state update */ - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; ctx->NewState |= _NEW_TEXTURE; } out: diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 0d2946e95a7..df64002f994 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -209,7 +209,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->_MaxLambda = src->_MaxLambda; dest->GenerateMipmap = src->GenerateMipmap; dest->Palette = src->Palette; - dest->Complete = src->Complete; + dest->_Complete = src->_Complete; } @@ -251,7 +251,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, const GLint baseLevel = t->BaseLevel; GLint maxLog2 = 0, maxLevels = 0; - t->Complete = GL_TRUE; /* be optimistic */ + t->_Complete = GL_TRUE; /* be optimistic */ /* Always need the base level image */ if (!t->Image[0][baseLevel]) { @@ -259,7 +259,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, _mesa_sprintf(s, "obj %p (%d) Image[baseLevel=%d] == NULL", (void *) t, t->Name, baseLevel); incomplete(t, s); - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; return; } @@ -268,7 +268,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, t->Image[0][baseLevel]->Height == 0 || t->Image[0][baseLevel]->Depth == 0) { incomplete(t, "texture width = 0"); - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; return; } @@ -322,7 +322,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, if (t->Image[face][baseLevel] == NULL || t->Image[face][baseLevel]->Width2 != w || t->Image[face][baseLevel]->Height2 != h) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "Non-quare cubemap image"); return; } @@ -339,7 +339,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, GLint maxLevel = t->_MaxLevel; if (minLevel > maxLevel) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "minLevel > maxLevel"); return; } @@ -348,12 +348,12 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, for (i = minLevel; i <= maxLevel; i++) { if (t->Image[0][i]) { if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "Format[i] != Format[baseLevel]"); return; } if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "Border[i] != Border[baseLevel]"); return; } @@ -371,12 +371,12 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, } if (i >= minLevel && i <= maxLevel) { if (!t->Image[0][i]) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "1D Image[0][i] == NULL"); return; } if (t->Image[0][i]->Width2 != width ) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "1D Image[0][i] bad width"); return; } @@ -400,17 +400,17 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, } if (i >= minLevel && i <= maxLevel) { if (!t->Image[0][i]) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "2D Image[0][i] == NULL"); return; } if (t->Image[0][i]->Width2 != width) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "2D Image[0][i] bad width"); return; } if (t->Image[0][i]->Height2 != height) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "2D Image[0][i] bad height"); return; } @@ -438,26 +438,26 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, if (i >= minLevel && i <= maxLevel) { if (!t->Image[0][i]) { incomplete(t, "3D Image[0][i] == NULL"); - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; return; } if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); return; } if (t->Image[0][i]->Width2 != width) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "3D Image[0][i] bad width"); return; } if (t->Image[0][i]->Height2 != height) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "3D Image[0][i] bad height"); return; } if (t->Image[0][i]->Depth2 != depth) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "3D Image[0][i] bad depth"); return; } @@ -483,20 +483,20 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, for (face = 0; face < 6; face++) { /* check that we have images defined */ if (!t->Image[face][i]) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "CubeMap Image[n][i] == NULL"); return; } /* Don't support GL_DEPTH_COMPONENT for cube maps */ if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); return; } /* check that all six images have same size */ if (t->Image[face][i]->Width2!=width || t->Image[face][i]->Height2!=height) { - t->Complete = GL_FALSE; + t->_Complete = GL_FALSE; incomplete(t, "CubeMap Image[n][i] bad size"); return; } diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 18afaf4edde..a951a024336 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1552,7 +1552,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) return; } - texObj->Complete = GL_FALSE; + texObj->_Complete = GL_FALSE; if (ctx->Driver.TexParameter) { (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params ); @@ -2839,10 +2839,10 @@ texture_override(GLcontext *ctx, struct gl_texture_object *texObj, GLuint textureBit) { if (!texUnit->_ReallyEnabled && (enableBits & textureBit)) { - if (!texObj->Complete) { + if (!texObj->_Complete) { _mesa_test_texobj_completeness(ctx, texObj); } - if (texObj->Complete) { + if (texObj->_Complete) { texUnit->_ReallyEnabled = textureBit; texUnit->_Current = texObj; } diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index d4516f6faa8..c2a7512388e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -3347,7 +3347,7 @@ texture_sample_func _swrast_choose_texture_sample_func( GLcontext *ctx, const struct gl_texture_object *t ) { - if (!t || !t->Complete) { + if (!t || !t->_Complete) { return &null_sample_func; } else { From 84e051b6a0b694b44adee381e388b00062c90b33 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 16:36:06 -0600 Subject: [PATCH 012/179] fix typo, added comment --- src/mesa/main/texstate.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index a951a024336..75fea56119a 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -1179,13 +1179,16 @@ _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) /** - * Update derrived compare function state. + * Update derived compare function state. */ void _mesa_update_texture_compare_function(struct gl_texture_object *tObj, GLboolean in_frag_prog) { if (in_frag_prog) { + /* Texel/coordinate comparison is ignored for programs. + * See GL_ARB_fragment_program/shader spec for details. + */ tObj->_Function = GL_NONE; } else if (tObj->CompareFlag) { From 495e2c8327ad4b5b7e01971bb3dacf4fd812aedf Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 16:42:35 -0600 Subject: [PATCH 013/179] rename/clean-up _mesa_validate_texture_wrap_mode --- src/mesa/main/texstate.c | 27 +++++++++++++++------------ 1 file changed, 15 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 75fea56119a..ed82f8028dc 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1141,26 +1141,29 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) /* Texture Parameters */ /**********************************************************************/ +/** + * Check if a coordinate wrap mode is supported for the texture target. + * \return GL_TRUE if legal, GL_FALSE otherwise + */ static GLboolean -_mesa_validate_texture_wrap_mode(GLcontext * ctx, - GLenum target, GLenum eparam) +validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) { const struct gl_extensions * const e = & ctx->Extensions; - if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE || - (eparam == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { + if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE || + (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { /* any texture target */ return GL_TRUE; } else if (target != GL_TEXTURE_RECTANGLE_NV && - (eparam == GL_REPEAT || - (eparam == GL_MIRRORED_REPEAT && + (wrap == GL_REPEAT || + (wrap == GL_MIRRORED_REPEAT && e->ARB_texture_mirrored_repeat) || - (eparam == GL_MIRROR_CLAMP_EXT && + (wrap == GL_MIRROR_CLAMP_EXT && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (eparam == GL_MIRROR_CLAMP_TO_EDGE_EXT && + (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || - (eparam == GL_MIRROR_CLAMP_TO_BORDER_EXT && + (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT && (e->EXT_texture_mirror_clamp)))) { /* non-rectangle texture */ return GL_TRUE; @@ -1316,7 +1319,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) case GL_TEXTURE_WRAP_S: if (texObj->WrapS == eparam) return; - if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapS = eparam; } @@ -1327,7 +1330,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) case GL_TEXTURE_WRAP_T: if (texObj->WrapT == eparam) return; - if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapT = eparam; } @@ -1338,7 +1341,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) case GL_TEXTURE_WRAP_R: if (texObj->WrapR == eparam) return; - if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { + if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->WrapR = eparam; } From 0fbc4c51a07a5980956d62b3f70c46c65f6c7a57 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 11 Jun 2007 17:16:18 -0600 Subject: [PATCH 014/179] Rework _mesa_update_texture_compare_function() to only be called during state validation/update. Note that we're still temporarily skipping the test for an active fragment program. Need to fix shadow2D() ... --- src/mesa/main/texstate.c | 82 ++++++++++++++++++------------------ src/mesa/main/texstate.h | 7 +-- src/mesa/swrast/s_fragprog.c | 20 --------- 3 files changed, 44 insertions(+), 65 deletions(-) diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index ed82f8028dc..c9f8a0656e8 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1181,39 +1181,6 @@ _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) } -/** - * Update derived compare function state. - */ -void -_mesa_update_texture_compare_function(struct gl_texture_object *tObj, - GLboolean in_frag_prog) -{ - if (in_frag_prog) { - /* Texel/coordinate comparison is ignored for programs. - * See GL_ARB_fragment_program/shader spec for details. - */ - tObj->_Function = GL_NONE; - } - else if (tObj->CompareFlag) { - /* GL_SGIX_shadow */ - if (tObj->CompareOperator == GL_TEXTURE_LEQUAL_R_SGIX) { - tObj->_Function = GL_LEQUAL; - } - else { - ASSERT(tObj->CompareOperator == GL_TEXTURE_GEQUAL_R_SGIX); - tObj->_Function = GL_GEQUAL; - } - } - else if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) { - /* GL_ARB_shadow */ - tObj->_Function = tObj->CompareFunc; - } - else { - tObj->_Function = GL_NONE; /* pass depth through as grayscale */ - } -} - - void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { @@ -1421,7 +1388,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (ctx->Extensions.SGIX_shadow) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; - _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -1436,7 +1402,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) op == GL_TEXTURE_GEQUAL_R_SGIX) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareOperator = op; - _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); @@ -1475,7 +1440,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { FLUSH_VERTICES(ctx, _NEW_TEXTURE); texObj->CompareMode = mode; - _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -1511,8 +1475,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)"); return; } - - _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -1533,8 +1495,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); return; } - - _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -2835,6 +2795,47 @@ update_texture_matrices( GLcontext *ctx ) } +/** + * Update texture object's _Function field. We need to do this + * whenever any of the texture object's shadow-related fields change + * or when we start/stop using a fragment program. + * + * This function could be expanded someday to update additional per-object + * fields that depend on assorted state changes. + */ +static void +update_texture_compare_function(GLcontext *ctx, + struct gl_texture_object *tObj) +{ + /* XXX temporarily disable this test since it breaks the GLSL + * shadow2D(), etc. functions. + */ + if (0 /*ctx->FragmentProgram._Current*/) { + /* Texel/coordinate comparison is ignored for programs. + * See GL_ARB_fragment_program/shader spec for details. + */ + tObj->_Function = GL_NONE; + } + else if (tObj->CompareFlag) { + /* GL_SGIX_shadow */ + if (tObj->CompareOperator == GL_TEXTURE_LEQUAL_R_SGIX) { + tObj->_Function = GL_LEQUAL; + } + else { + ASSERT(tObj->CompareOperator == GL_TEXTURE_GEQUAL_R_SGIX); + tObj->_Function = GL_GEQUAL; + } + } + else if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) { + /* GL_ARB_shadow */ + tObj->_Function = tObj->CompareFunc; + } + else { + tObj->_Function = GL_NONE; /* pass depth through as grayscale */ + } +} + + /** * Helper function for determining which texture object (1D, 2D, cube, etc) * should actually be used. @@ -2851,6 +2852,7 @@ texture_override(GLcontext *ctx, if (texObj->_Complete) { texUnit->_ReallyEnabled = textureBit; texUnit->_Current = texObj; + update_texture_compare_function(ctx, texObj); } } } diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index df468ecf9bd..60145691b8c 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,9 +41,6 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ); extern void _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); -extern void -_mesa_update_texture_compare_function(struct gl_texture_object *tObj, - GLboolean in_frag_prog); /** diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 1cbcde3c0ad..923b67e78e6 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -200,7 +200,6 @@ void _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) { const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - GLuint i; /* incoming colors should be floats */ if (program->Base.InputsRead & FRAG_BIT_COL0) { @@ -209,27 +208,8 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */ -#if 0 - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Texture.Unit[i]._Current != NULL) { - const GLboolean enable_shadow = ((1 << i) & program->Base.ShadowSamplers); - _mesa_update_texture_compare_function(ctx->Texture.Unit[i]._Current, - !enable_shadow); - } - } -#endif - run_program(ctx, span, 0, span->end); -#if 0 - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Texture.Unit[i]._Current != NULL) { - _mesa_update_texture_compare_function(ctx->Texture.Unit[i]._Current, - GL_FALSE); - } - } -#endif - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; From c1ba308e6499a6eb3f970b81a3f25d63da988d1c Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 08:57:12 -0600 Subject: [PATCH 015/179] fix GLX_USE_TLS breakage, fix a warning --- src/mesa/drivers/x11/glxapi.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 5f11c90c13c..309a0008d76 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -141,7 +141,7 @@ static void SetCurrentContext(GLXContext c) { #if defined(GLX_USE_TLS) - CurrentContext = context; + CurrentContext = c; #elif defined(THREADS) _glthread_SetTSD(&ContextTSD, c); #else @@ -1169,7 +1169,7 @@ _glxapi_get_extensions(void) #ifdef GLX_SGIX_pbuffer "GLX_SGIX_pbuffer", #endif -#ifdef GLX_EXT_texture_from_pixmap, +#ifdef GLX_EXT_texture_from_pixmap "GLX_EXT_texture_from_pixmap", #endif NULL From edf07417be431ec36c340e21c6c4b6d51eb74363 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 09:47:03 -0600 Subject: [PATCH 016/179] Fix TEXREL issues when using GLX_USE_TLS (see bug 7459). --- src/mesa/glapi/gl_x86_asm.py | 15 ++++++++++++--- src/mesa/glapi/glapi.c | 20 +++++++++++--------- src/mesa/x86/glapi_x86.S | 14 +++++++++++--- 3 files changed, 34 insertions(+), 15 deletions(-) diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py index 650331a0c5a..403e87261b0 100644 --- a/src/mesa/glapi/gl_x86_asm.py +++ b/src/mesa/glapi/gl_x86_asm.py @@ -82,12 +82,18 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '' print '#ifdef GLX_USE_TLS' print '' + print '#ifdef GLX_X86_READONLY_TEXT' + print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' + print '#else' + print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' + print '#endif' + print '' print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' print 'ALIGNTEXT16;\t\t\t\t\t\t\\' print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' - print '\tNOP ;\t\t\t\t\t\t\\' + print '\tCTX_INSNS ; \\' print '\tJMP(GL_OFFSET(off))' print '' print '#elif defined(PTHREADS)' @@ -138,7 +144,10 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '\tHIDDEN(GLNAME(_x86_get_dispatch))' print 'ALIGNTEXT16' print 'GLNAME(_x86_get_dispatch):' - print '\tmovl\t%gs:_glapi_tls_Dispatch@NTPOFF, %eax' + print '\tcall 1f' + print '1:\tpopl %eax' + print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' + print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' print '\tret' print '' print '#elif defined(PTHREADS)' @@ -158,7 +167,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '#endif' print '' - print '#if defined( GLX_USE_TLS )' + print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' print '\t\t.section\twtext, "awx", @progbits' print '#endif /* defined( GLX_USE_TLS ) */' diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 5815dbff842..47c57822732 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1028,22 +1028,24 @@ _glapi_check_table(const struct _glapi_table *table) #if defined(PTHREADS) || defined(GLX_USE_TLS) /** * Perform platform-specific GL API entry-point fixups. - * - * */ static void init_glapi_relocs( void ) { -#if defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) - extern void * _x86_get_dispatch(void); - const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch; +#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - + *offset = _x86_get_dispatch(); while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, 6 ); + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); curr_func += DISPATCH_FUNCTION_SIZE; } -#endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */ -} #endif +} +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index bdf42ac0887..74e93721bc3 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -58,12 +58,17 @@ #ifdef GLX_USE_TLS +#ifdef GLX_X86_READONLY_TEXT +# define CTX_INSNS MOV_L(GS:(EAX), EAX) +#else +# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ +#endif # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ GL_PREFIX(fn, fn_alt): \ CALL(_x86_get_dispatch) ; \ - NOP ; \ + CTX_INSNS ; \ JMP(GL_OFFSET(off)) #elif defined(PTHREADS) @@ -114,7 +119,10 @@ SEG_TEXT HIDDEN(GLNAME(_x86_get_dispatch)) ALIGNTEXT16 GLNAME(_x86_get_dispatch): - movl %gs:_glapi_tls_Dispatch@NTPOFF, %eax + call 1f +1: popl %eax + addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax + movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax ret #elif defined(PTHREADS) @@ -133,7 +141,7 @@ GLNAME(_x86_get_dispatch): EXTERN GLNAME(_glapi_get_dispatch) #endif -#if defined( GLX_USE_TLS ) +#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) .section wtext, "awx", @progbits #endif /* defined( GLX_USE_TLS ) */ From ef82f004fab29f5aff809a31cbcb51e381df1a49 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 15:08:43 -0600 Subject: [PATCH 017/179] fix comment --- src/mesa/main/imports.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index ca5f079f72a..8a5dfdb4b80 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -20,7 +20,7 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -254,7 +254,7 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ) *dst++ = val; } -/** Wrapper around either memcpy() or bzero() */ +/** Wrapper around either memset() or bzero() */ void _mesa_bzero( void *dst, size_t n ) { From d70fa021d51993b1555c3c3149326f48209e89f6 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 15:16:21 -0600 Subject: [PATCH 018/179] added memcpy() to-do item --- docs/relnotes-7.1.html | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/docs/relnotes-7.1.html b/docs/relnotes-7.1.html index b684447e709..d5d285803e8 100644 --- a/docs/relnotes-7.1.html +++ b/docs/relnotes-7.1.html @@ -39,6 +39,10 @@ TBD

To Do (someday) items

    +
  • Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy(). +Probably do the same for malloc, calloc, etc. +The wrappers were useful in the past for memory debugging but now we +have valgrind. Not worried about SunOS 4 support anymore either...
  • Switch to freeglut
  • Fix linux-glide target/driver.
  • Improved lambda and derivative calculation for frag progs. From 261ed740749a7f358573ba470c25ed78d4abd2c4 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 17:06:27 -0600 Subject: [PATCH 019/179] fix make clean commands so missing subdirs don't cause infinite loops --- src/mesa/Makefile | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/Makefile b/src/mesa/Makefile index c03c5f80ff2..6943219036d 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -176,9 +176,9 @@ clean: -rm -f */*/*.o -rm -f depend depend.bak libmesa.a -rm -f drivers/*/*.o - (cd drivers/dri ; $(MAKE) clean) - (cd x86 ; $(MAKE) clean) - (cd x86-64 ; $(MAKE) clean) + (cd drivers/dri && $(MAKE) clean) + (cd x86 && $(MAKE) clean) + (cd x86-64 && $(MAKE) clean) include depend From 144e1e439faf994ad25901aaf2a9d60a1078eed9 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 12 Jun 2007 17:17:43 -0600 Subject: [PATCH 020/179] fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of a goto --- src/mesa/main/teximage.c | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index f315c3de74e..f902365b9bd 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -3768,7 +3768,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, width, height, depth, /*size*/ format, imageSize); if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage2D"); + _mesa_error(ctx, error, "glCompressedTexSubImage3D"); return; } @@ -3819,7 +3819,6 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; texObj = _mesa_select_tex_object(ctx, texUnit, target); if (!texObj) { @@ -3840,24 +3839,25 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) return; } - _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (!texImage) { - /* probably invalid mipmap level */ - _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); - goto out; + if (texImage) { + if (texImage->IsCompressed) { + /* this typically calls _mesa_get_compressed_teximage() */ + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB"); + } } - - if (!texImage->IsCompressed) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImageARB"); - goto out; + else { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); } - - /* this typically calls _mesa_get_compressed_teximage() */ - ctx->Driver.GetCompressedTexImage(ctx, target, level, img, texObj,texImage); } - out: _mesa_unlock_texture(ctx, texObj); } From 40cc47f8ee635c131af1328089d4a918555659e2 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 13 Jun 2007 12:56:48 +1000 Subject: [PATCH 021/179] move clip to r300 emit --- src/mesa/drivers/dri/r300/r300_emit.c | 4 +++- src/mesa/drivers/dri/r300/r300_render.c | 3 +-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 4670c28a02f..e8f0f89cf3f 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -358,9 +358,11 @@ int r300EmitArrays(GLcontext * ctx) DECLARE_RENDERINPUTS(render_inputs_bitset); RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); + vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr; + assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)); assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0); - assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)); + //assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)); if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) { InputsRead |= 1 << VERT_ATTRIB_POS; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 83999307b56..7770cbbacb5 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -293,11 +293,10 @@ static GLboolean r300RunRender(GLcontext * ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if (hw_tcl_on == GL_FALSE) - vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr; r300UpdateShaders(rmesa); if (r300EmitArrays(ctx)) return GL_TRUE; From f6963f57d9d1e9bf630c05c1c89f188091b12fc5 Mon Sep 17 00:00:00 2001 From: Stephane Marchesin Date: Thu, 14 Jun 2007 00:44:16 +0200 Subject: [PATCH 022/179] nouveau: remove useless viewport xform with id matrix. --- src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 45 +++++++---------------- 1 file changed, 14 insertions(+), 31 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 3bc84d862d3..4576c1ede4d 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -392,15 +392,6 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) int i; int slots=0; int total_size=0; - /* t_vertex_generic dereferences a NULL pointer if we - * pass NULL as the vp transform... - */ - const GLfloat ident_vp[16] = { - 1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - 0.0, 0.0, 0.0, 1.0 - }; nmesa->vertex_attr_count = 0; RENDERINPUTS_COPY(index, nmesa->render_inputs_bitset); @@ -431,28 +422,20 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) if (RENDERINPUTS_TEST(index, i)) { slots=i+1; - if (i==_TNL_ATTRIB_POS) + switch(attr_size[i]) { - /* special-case POS */ - EMIT_ATTR(_TNL_ATTRIB_POS,EMIT_3F_VIEWPORT); - } - else - { - switch(attr_size[i]) - { - case 1: - EMIT_ATTR(i,EMIT_1F); - break; - case 2: - EMIT_ATTR(i,EMIT_2F); - break; - case 3: - EMIT_ATTR(i,EMIT_3F); - break; - case 4: - EMIT_ATTR(i,EMIT_4F); - break; - } + case 1: + EMIT_ATTR(i,EMIT_1F); + break; + case 2: + EMIT_ATTR(i,EMIT_2F); + break; + case 3: + EMIT_ATTR(i,EMIT_3F); + break; + case 4: + EMIT_ATTR(i,EMIT_4F); + break; } if (i==_TNL_ATTRIB_COLOR0) nmesa->color_offset=total_size; @@ -465,7 +448,7 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) nmesa->vertex_size=_tnl_install_attrs( ctx, nmesa->vertex_attrs, nmesa->vertex_attr_count, - ident_vp, 0 ); + NULL, 0 ); assert(nmesa->vertex_size==total_size*4); /* From bc81885bb2b498449a1362997ca67dd53f97d2e7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 14 Jun 2007 15:26:39 +1000 Subject: [PATCH 023/179] Initial r300 modes for swtcl it compiles!! --- src/mesa/drivers/dri/r300/Makefile | 1 + src/mesa/drivers/dri/r300/r300_context.c | 4 +- src/mesa/drivers/dri/r300/r300_context.h | 67 ++- src/mesa/drivers/dri/r300/r300_swtcl.c | 570 +++++++++++++++++++++++ 4 files changed, 640 insertions(+), 2 deletions(-) create mode 100644 src/mesa/drivers/dri/r300/r300_swtcl.c diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index c1d223c7600..44248964fdb 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -41,6 +41,7 @@ DRIVER_SOURCES = \ r300_fragprog.c \ r300_shader.c \ r300_emit.c \ + r300_swtcl.c \ $(EGL_SOURCES) C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9ea14ab4c78..311d003633a 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -63,6 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" +#include "r300_swtcl.h" #ifdef USER_BUFFERS #include "r300_mem.h" @@ -164,7 +165,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { /* Else do them here. */ - &_r300_render_stage, + // &_r300_render_stage, &_tnl_render_stage, /* FALLBACK */ 0, }; @@ -363,6 +364,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, radeonInitSpanFuncs(ctx); r300InitCmdBuf(r300); r300InitState(r300); + r300InitSwtcl(ctx); TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 076bb49a006..5e07cbd88fd 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -600,6 +600,11 @@ struct r300_vertex_shader_state { extern int hw_tcl_on; +#define COLOR_IS_RGBA +#define TAG(x) r300##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG + //#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current) #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp) @@ -796,7 +801,8 @@ struct r300_state { GLuint *Elts; struct r300_dma_region elt_dma; - DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. + struct r300_dma_region swtcl_dma; + DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ struct { @@ -811,6 +817,62 @@ struct r300_state { #define R300_FALLBACK_TCL 1 #define R300_FALLBACK_RAST 2 +/* r300_swtcl.c + */ +struct r300_swtcl_info { + GLuint RenderIndex; + + /** + * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is + * installed in the Mesa state vector. + */ + GLuint vertex_size; + + /** + * Attributes instructing the Mesa TCL pipeline where / how to put vertex + * data in the hardware buffer. + */ + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + + /** + * Number of elements of \c ::vertex_attrs that are actually used. + */ + GLuint vertex_attr_count; + + /** + * Cached pointer to the buffer where Mesa will store vertex data. + */ + GLubyte *verts; + + /* Fallback rasterization functions + */ + // r200_point_func draw_point; + // r200_line_func draw_line; + // r200_tri_func draw_tri; + + GLuint hw_primitive; + GLenum render_primitive; + GLuint numverts; + + /** + * Offset of the 4UB color data within a hardware (swtcl) vertex. + */ + GLuint coloroffset; + + /** + * Offset of the 3UB specular color data within a hardware (swtcl) vertex. + */ + GLuint specoffset; + + /** + * Should Mesa project vertex data or will the hardware do it? + */ + GLboolean needproj; + + struct r300_dma_region indexed_verts; +}; + + /** * \brief R300 context structure. */ @@ -849,6 +911,9 @@ struct r300_context { GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; GLboolean disable_lowimpact_fallback; + + DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ + struct r300_swtcl_info swtcl; }; struct r300_buffer_object { diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c new file mode 100644 index 00000000000..3ed454de484 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -0,0 +1,570 @@ +/************************************************************************** + +Copyright (C) 2007 Dave Airlie + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Dave Airlie + */ + +/* derived from r200 swtcl path */ + + + +#include "glheader.h" +#include "mtypes.h" +#include "colormac.h" +#include "enums.h" +#include "image.h" +#include "imports.h" +#include "macros.h" + +#include "swrast/s_context.h" +#include "swrast/s_fog.h" +#include "swrast_setup/swrast_setup.h" +#include "math/m_translate.h" +#include "tnl/tnl.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" + +#include "r300_context.h" +#include "r300_swtcl.h" +#include "r300_state.h" +#include "r300_ioctl.h" + +#define EMIT_ATTR( ATTR, STYLE, F0 ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \ + rmesa->swtcl.vertex_attr_count++; \ + vap_fmt_0 |= F0; \ +} while (0) + +#define EMIT_PAD( N ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \ + rmesa->swtcl.vertex_attr_count++; \ +} while (0) + +static void r300SetVertexFormat( GLcontext *ctx ) +{ + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + DECLARE_RENDERINPUTS(index_bitset); + int vap_fmt_0 = 0; + int vap_fmt_1 = 0; + int vap_vte_cntl = 0; + int offset = 0; + + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + + /* Important: + */ + if ( VB->NdcPtr != NULL ) { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + } + else { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; + } + + assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); + rmesa->swtcl.vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if ( !rmesa->swtcl.needproj || + RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* need w coord for projected textures */ + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); + vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT; + + offset = 4; + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT ); + vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT; + offset = 3; + } + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { + EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT); + offset += 1; + } + + rmesa->swtcl.coloroffset = offset; +#if MESA_LITTLE_ENDIAN + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT ); +#else + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT ); +#endif + offset += 1; + + rmesa->swtcl.specoffset = 0; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || + RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + +#if MESA_LITTLE_ENDIAN + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + } + else { + EMIT_PAD( 3 ); + } + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + } + else { + EMIT_PAD( 1 ); + } +#else + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + } + else { + EMIT_PAD( 1 ); + } + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + } + else { + EMIT_PAD( 3 ); + } +#endif + } + + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + int i; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { + GLuint sz = VB->TexCoordPtr[i]->size; + + vap_fmt_1 |= sz << (3 * i); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); + } + } + } + +#if 0 + if ( (rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK) + != R200_FOG_USE_SPEC_ALPHA ) { + R200_STATECHANGE( rmesa, ctx ); + rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK; + rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_SPEC_ALPHA; + } +#endif + + if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) || + (rmesa->hw.vof.cmd[R300_VOF_CNTL_0] != vap_fmt_0) || + (rmesa->hw.vof.cmd[R300_VOF_CNTL_1] != vap_fmt_1) ) { +// R200_NEWPRIM(rmesa); + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = + vap_fmt_0; + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = + vap_fmt_1; + + rmesa->swtcl.vertex_size = + _tnl_install_attrs( ctx, + rmesa->swtcl.vertex_attrs, + rmesa->swtcl.vertex_attr_count, + NULL, 0 ); + rmesa->swtcl.vertex_size /= 4; + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); + } +} + +static void * +r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) +{ + GLuint bytes = vsize * nverts; + + r300AllocDmaRegion(rmesa, &rmesa->state.swtcl_dma, bytes, 0); + + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + rmesa->swtcl.numverts += nverts; + + return (rmesa->dma.current.address + rmesa->dma.current.ptr); +} + +static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ); +static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); +//static void r300ResetLineStipple( GLcontext *ctx ); + + +static const GLenum reduced_prim[GL_POLYGON+1] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES +}; + + +/*********************************************************************** + * Emit primitives as inline vertices * + ***********************************************************************/ + + +#define HAVE_POINTS 1 +#define HAVE_LINES 1 +#define HAVE_LINE_STRIPS 1 +#define HAVE_TRIANGLES 1 +#define HAVE_TRI_STRIPS 1 +#define HAVE_TRI_STRIP_1 0 +#define HAVE_TRI_FANS 1 +#define HAVE_QUADS 0 +#define HAVE_QUAD_STRIPS 0 +#define HAVE_POLYGONS 1 +#define HAVE_ELTS 1 + +#undef LOCAL_VARS +#undef ALLOC_VERTS +#define CTX_ARG r300ContextPtr rmesa +#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size +#define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 ) +#define LOCAL_VARS \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + const char *r300verts = (char *)rmesa->swtcl.verts; +#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int))) +#define VERTEX r300Vertex +#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS)) + +#undef TAG +#define TAG(x) r300_##x +#include "tnl_dd/t_dd_triemit.h" + + + +/*********************************************************************** + * Macros for t_dd_tritmp.h to draw basic primitives * + ***********************************************************************/ + +#define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d ) +#define TRI( a, b, c ) r300_triangle( rmesa, a, b, c ) +#define LINE( a, b ) r300_line( rmesa, a, b ) +#define POINT( a ) r300_point( rmesa, a ) + +/*********************************************************************** + * Build render functions from dd templates * + ***********************************************************************/ + +#define R300_TWOSIDE_BIT 0x01 +#define R300_UNFILLED_BIT 0x02 +#define R300_MAX_TRIFUNC 0x04 + +static struct { + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; +} rast_tab[R300_MAX_TRIFUNC]; + +#define DO_FALLBACK 0 +#define DO_UNFILLED (IND & R300_UNFILLED_BIT) +#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT) +#define DO_FLAT 0 +#define DO_OFFSET 0 +#define DO_TRI 1 +#define DO_QUAD 1 +#define DO_LINE 1 +#define DO_POINTS 1 +#define DO_FULL_QUAD 1 + +#define HAVE_RGBA 1 +#define HAVE_SPEC 1 +#define HAVE_BACK_COLORS 0 +#define HAVE_HW_FLATSHADE 1 +#define TAB rast_tab + +#define DEPTH_SCALE 1.0 +#define UNFILLED_TRI unfilled_tri +#define UNFILLED_QUAD unfilled_quad +#define VERT_X(_v) _v->v.x +#define VERT_Y(_v) _v->v.y +#define VERT_Z(_v) _v->v.z +#define AREA_IS_CCW( a ) (a < 0) +#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int))) + +#define VERT_SET_RGBA( v, c ) \ +do { \ + r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ +} while (0) + +#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] + +#define VERT_SET_SPEC( v, c ) \ +do { \ + if (specoffset) { \ + r300_color_t *spec = (r300_color_t *)&((v)->ui[specoffset]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \ + } \ +} while (0) +#define VERT_COPY_SPEC( v0, v1 ) \ +do { \ + if (specoffset) { \ + r300_color_t *spec0 = (r300_color_t *)&((v0)->ui[specoffset]); \ + r300_color_t *spec1 = (r300_color_t *)&((v1)->ui[specoffset]); \ + spec0->red = spec1->red; \ + spec0->green = spec1->green; \ + spec0->blue = spec1->blue; \ + } \ +} while (0) + +/* These don't need LE32_TO_CPU() as they used to save and restore + * colors which are already in the correct format. + */ +#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] +#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] +#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] + +#undef LOCAL_VARS +#undef TAG +#undef INIT + +#define LOCAL_VARS(n) \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + GLuint color[n], spec[n]; \ + GLuint coloroffset = rmesa->swtcl.coloroffset; \ + GLuint specoffset = rmesa->swtcl.specoffset; \ + (void) color; (void) spec; (void) coloroffset; (void) specoffset; + +/*********************************************************************** + * Helpers for rendering unfilled primitives * + ***********************************************************************/ + +#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] ) +#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive +#undef TAG +#define TAG(x) x +#include "tnl_dd/t_dd_unfilled.h" +#undef IND + + +/*********************************************************************** + * Generate GL render functions * + ***********************************************************************/ + + +#define IND (0) +#define TAG(x) x +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_TWOSIDE_BIT) +#define TAG(x) x##_twoside +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_UNFILLED_BIT) +#define TAG(x) x##_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT) +#define TAG(x) x##_twoside_unfilled +#include "tnl_dd/t_dd_tritmp.h" + + +static void init_rast_tab( void ) +{ + init(); + init_twoside(); + init_unfilled(); + init_twoside_unfilled(); +} + +/**********************************************************************/ +/* Render unclipped begin/end objects */ +/**********************************************************************/ + +#define RENDER_POINTS( start, count ) \ + for ( ; start < count ; start++) \ + r300_point( rmesa, VERT(start) ) +#define RENDER_LINE( v0, v1 ) \ + r300_line( rmesa, VERT(v0), VERT(v1) ) +#define RENDER_TRI( v0, v1, v2 ) \ + r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) ) +#define RENDER_QUAD( v0, v1, v2, v3 ) \ + r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) +#define INIT(x) do { \ + r300RenderPrimitive( ctx, x ); \ +} while (0) +#undef LOCAL_VARS +#define LOCAL_VARS \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + const GLuint vertsize = rmesa->swtcl.vertex_size; \ + const char *r300verts = (char *)rmesa->swtcl.verts; \ + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ + const GLboolean stipple = ctx->Line.StippleFlag; \ + (void) elt; (void) stipple; +#define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx ); +#define RESET_OCCLUSION +#define PRESERVE_VB_DEFS +#define ELT(x) (x) +#define TAG(x) r300_##x##_verts +#include "tnl/t_vb_rendertmp.h" +#undef ELT +#undef TAG +#define TAG(x) r300_##x##_elts +#define ELT(x) elt[x] +#include "tnl/t_vb_rendertmp.h" + + + + +/**********************************************************************/ +/* Choose render functions */ +/**********************************************************************/ + +void r300ChooseRenderState( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint index = 0; + GLuint flags = ctx->_TriangleCaps; + + // if (!rmesa->TclFallback || rmesa->Fallback) +// return; + +// if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT; +// if (flags & DD_TRI_UNFILLED) index |= R200_UNFILLED_BIT; + + if (index != rmesa->swtcl.RenderIndex) { + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.ClippedLine = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; + tnl->Driver.Render.Quad = rast_tab[index].quad; + + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts; + tnl->Driver.Render.PrimTabElts = r300_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly; + } else { + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + } + + rmesa->swtcl.RenderIndex = index; + } +} + + +static void r300RenderStart(GLcontext *ctx) +{ + fprintf(stderr, "%s\n", __FUNCTION__); + + r300SetVertexFormat(ctx); +} + +static void r300RenderFinish(GLcontext *ctx) +{ + fprintf(stderr, "%s\n", __FUNCTION__); +} + +static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + + if (rmesa->swtcl.hw_primitive != hwprim) { +// R300_NEWPRIM( rmesa ); + rmesa->swtcl.hw_primitive = hwprim; + } +} + +static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) +{ + + r300ContextPtr rmesa = R300_CONTEXT(ctx); + rmesa->swtcl.render_primitive = prim; + if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) + r300RasterPrimitive( ctx, reduced_prim[prim] ); + fprintf(stderr, "%s\n", __FUNCTION__); + +} + +static void r300ResetLineStipple(GLcontext *ctx) +{ + + +} + +void r300InitSwtcl(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + static int firsttime = 1; + + if (firsttime) { + init_rast_tab(); + firsttime = 0; + } + + tnl->Driver.Render.Start = r300RenderStart; + tnl->Driver.Render.Finish = r300RenderFinish; + tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive; + tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + /* FIXME: what are these numbers? */ + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + 36 * sizeof(GLfloat) ); + + rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; + rmesa->swtcl.RenderIndex = ~0; + rmesa->swtcl.render_primitive = GL_TRIANGLES; + rmesa->swtcl.hw_primitive = 0; + + r300ChooseRenderState(ctx); +} + +void r300DestroySwtcl(GLcontext *ctx) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); +// if (rmesa->swtcl.indexed_verts.buf) +// r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ); + +} From 9cde7fb61dd26cd98a26dcb0a54197e8d28ac3be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Fri, 15 Jun 2007 15:24:35 +0200 Subject: [PATCH 024/179] i915tex: Missing piece of SetTexOffset hook implementation for I830 generation. --- src/mesa/drivers/dri/i915tex/i830_vtbl.c | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c index dd0670dec37..e432648ada0 100644 --- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c @@ -490,11 +490,13 @@ i830_emit_state(struct intel_context *intel) DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, state->tex_offset[i] | TM0S0_USE_FENCE); } - else { - assert(i == 0); - assert(state == &i830->meta); - OUT_BATCH(0); - } + else if (state == &i830->meta) { + assert(i == 0); + OUT_BATCH(0); + } + else { + OUT_BATCH(state->tex_offset[i]); + } OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]); From d42888dac3a0b648bf1babfde77e0e104e036831 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 14:17:11 +1000 Subject: [PATCH 025/179] add more swtcl code to r300 - hangs card now --- src/mesa/drivers/dri/r300/r300_ioctl.c | 9 ++- src/mesa/drivers/dri/r300/r300_swtcl.c | 102 +++++++++++++++++++++++-- 2 files changed, 103 insertions(+), 8 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 15c2cf3ad7b..52345855fe3 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -412,13 +412,16 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) void r300Flush(GLcontext * ctx) { - r300ContextPtr r300 = R300_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); - if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit) - r300FlushCmdBuf(r300, __FUNCTION__); + if (rmesa->dma.flush) + rmesa->dma.flush( rmesa ); + + if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit) + r300FlushCmdBuf(rmesa, __FUNCTION__); } #ifdef USER_BUFFERS diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 3ed454de484..7a3ddcd503f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -54,7 +54,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_swtcl.h" #include "r300_state.h" #include "r300_ioctl.h" +#include "r300_emit.h" +#include "r300_mem.h" +static void flush_last_swtcl_prim( r300ContextPtr rmesa ); + +void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset); +void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr); #define EMIT_ATTR( ATTR, STYLE, F0 ) \ do { \ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \ @@ -204,6 +210,45 @@ static void r300SetVertexFormat( GLcontext *ctx ) } } + +/* Flush vertices in the current dma region. + */ +static void flush_last_swtcl_prim( r300ContextPtr rmesa ) +{ + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s\n", __FUNCTION__); + + rmesa->dma.flush = NULL; + + if (rmesa->dma.current.buf) { + struct r300_dma_region *current = &rmesa->dma.current; + // GLuint current_offset = rmesa->state.swtcl_dma.aos_offset; + + GLuint current_offset = r300_mem_offset(rmesa,current->buf->id); + // assert (!(rmesa->swtcl.hw_primitive & R200_VF_PRIM_WALK_IND)); + + assert (current->start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + current->ptr); + + if (rmesa->dma.current.start != rmesa->dma.current.ptr) { + // r200EnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ + + // rmesa->hw.max_state_size + VBUF_BUFSZ ); + r300EmitVertexAOS( rmesa, + rmesa->swtcl.vertex_size, + current_offset); + + r300EmitVbufPrim( rmesa, + rmesa->swtcl.hw_primitive, + rmesa->swtcl.numverts); + } + + rmesa->swtcl.numverts = 0; + current->start = current->ptr; + } +} + + static void * r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) { @@ -211,9 +256,14 @@ r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) r300AllocDmaRegion(rmesa, &rmesa->state.swtcl_dma, bytes, 0); - rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; - rmesa->swtcl.numverts += nverts; + if (!rmesa->dma.flush) { + rmesa->dma.flush = flush_last_swtcl_prim; + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + } + + rmesa->swtcl.numverts += nverts; + rmesa->dma.current.ptr += bytes; return (rmesa->dma.current.address + rmesa->dma.current.ptr); } @@ -221,6 +271,11 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ); static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); //static void r300ResetLineStipple( GLcontext *ctx ); +static void r300PrintVertex(r300Vertex *v) +{ + fprintf(stderr,"Vertex %p\n", v); + +} static const GLenum reduced_prim[GL_POLYGON+1] = { GL_POINTS, @@ -264,7 +319,7 @@ static const GLenum reduced_prim[GL_POLYGON+1] = { #define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int))) #define VERTEX r300Vertex #define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS)) - +#define PRINT_VERTEX(x) r300PrintVertex(x) #undef TAG #define TAG(x) r300_##x #include "tnl_dd/t_dd_triemit.h" @@ -466,8 +521,8 @@ void r300ChooseRenderState( GLcontext *ctx ) // if (!rmesa->TclFallback || rmesa->Fallback) // return; -// if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT; -// if (flags & DD_TRI_UNFILLED) index |= R200_UNFILLED_BIT; + if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; + if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; if (index != rmesa->swtcl.RenderIndex) { tnl->Driver.Render.Points = rast_tab[index].points; @@ -493,9 +548,13 @@ void r300ChooseRenderState( GLcontext *ctx ) static void r300RenderStart(GLcontext *ctx) { + r300ContextPtr rmesa = R300_CONTEXT( ctx ); fprintf(stderr, "%s\n", __FUNCTION__); r300SetVertexFormat(ctx); + if (rmesa->dma.flush != 0 && + rmesa->dma.flush != flush_last_swtcl_prim) + rmesa->dma.flush( rmesa ); } static void r300RenderFinish(GLcontext *ctx) @@ -558,6 +617,10 @@ void r300InitSwtcl(GLcontext *ctx) rmesa->swtcl.render_primitive = GL_TRIANGLES; rmesa->swtcl.hw_primitive = 0; + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); + r300ChooseRenderState(ctx); } @@ -568,3 +631,32 @@ void r300DestroySwtcl(GLcontext *ctx) // r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ); } + +void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) +{ + int cmd_reserved = 0; + int cmd_written = 0; + + drm_radeon_cmd_header_t *cmd = NULL; + if (1)//RADEON_DEBUG & DEBUG_VERTS) + fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", + __FUNCTION__, vertex_size, offset); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); + e32(1); + e32(vertex_size | (vertex_size << 8)); + e32(offset); +} + +void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) +{ + + int cmd_reserved = 0; + int cmd_written = 0; + + drm_radeon_cmd_header_t *cmd = NULL; + r300EmitState(rmesa); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); + e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_nr << 16) | primitive); +} From aaf76906e8dcad06a1af26863a6c1faf12014692 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 14:27:58 +1000 Subject: [PATCH 026/179] add missing swtcl file --- src/mesa/drivers/dri/r300/r300_swtcl.h | 75 ++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 src/mesa/drivers/dri/r300/r300_swtcl.h diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h new file mode 100644 index 00000000000..92362b745bc --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -0,0 +1,75 @@ +/* +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +/* + * Authors: + * Keith Whitwell + */ + +#ifndef __R300_SWTCL_H__ +#define __R300_SWTCL_H__ + +#include "mtypes.h" +#include "swrast/swrast.h" +#include "r300_context.h" + +extern void r300InitSwtcl( GLcontext *ctx ); +extern void r300DestroySwtcl( GLcontext *ctx ); + +#if 0 +extern void r200ChooseRenderState( GLcontext *ctx ); +extern void r200ChooseVertexState( GLcontext *ctx ); + +extern void r200CheckTexSizes( GLcontext *ctx ); + +extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count, + GLuint newinputs ); + +extern void r200PrintSetupFlags(char *msg, GLuint flags ); + + +extern void r200_emit_indexed_verts( GLcontext *ctx, + GLuint start, + GLuint count ); + +extern void r200_translate_vertex( GLcontext *ctx, + const r200Vertex *src, + SWvertex *dst ); + +extern void r200_print_vertex( GLcontext *ctx, const r200Vertex *v ); + +extern void r200_import_float_colors( GLcontext *ctx ); +extern void r200_import_float_spec_colors( GLcontext *ctx ); + +extern void r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, + GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap ); +#endif + +#endif From 3b8cf84aa5019c0770ef13c571ec17f31041b25a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 14:47:09 +1000 Subject: [PATCH 027/179] fixup packet setup - still hangs --- src/mesa/drivers/dri/r300/r300_emit.h | 2 ++ src/mesa/drivers/dri/r300/r300_render.c | 6 ++--- src/mesa/drivers/dri/r300/r300_swtcl.c | 31 ++++++++++++++----------- 3 files changed, 22 insertions(+), 17 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 2f79ee3a23a..ce7279bbef4 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -225,5 +225,7 @@ void r300UseArrays(GLcontext * ctx); #endif extern void r300ReleaseArrays(GLcontext * ctx); +extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); +extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); #endif diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 7770cbbacb5..7d97245281f 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -79,7 +79,7 @@ extern int future_hw_tcl_on; /** * \brief Convert a OpenGL primitive type into a R300 primitive type. */ -static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) +int r300PrimitiveType(r300ContextPtr rmesa, int prim) { switch (prim & PRIM_MODE_MASK) { case GL_POINTS: @@ -119,7 +119,7 @@ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) } } -static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) +int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) { int verts_off = 0; @@ -261,7 +261,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; - type = r300PrimitiveType(rmesa, ctx, prim); + type = r300PrimitiveType(rmesa, prim); num_verts = r300NumVerts(rmesa, end - start, prim); if (type < 0 || num_verts <= 0) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 7a3ddcd503f..f724a8e6f85 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -637,15 +637,15 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) int cmd_reserved = 0; int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; - if (1)//RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", - __FUNCTION__, vertex_size, offset); - - start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); - e32(1); - e32(vertex_size | (vertex_size << 8)); - e32(offset); + drm_radeon_cmd_header_t *cmd = NULL; + if (1)//RADEON_DEBUG & DEBUG_VERTS) + fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", + __FUNCTION__, vertex_size, offset); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); + e32(1); + e32(vertex_size | (vertex_size << 8)); + e32(offset); } void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) @@ -653,10 +653,13 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) int cmd_reserved = 0; int cmd_written = 0; + int type, num_verts; + drm_radeon_cmd_header_t *cmd = NULL; - drm_radeon_cmd_header_t *cmd = NULL; - r300EmitState(rmesa); - - start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); - e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_nr << 16) | primitive); + type = r300PrimitiveType(rmesa, primitive); + num_verts = r300NumVerts(rmesa, vertex_nr, primitive); + r300EmitState(rmesa); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); + e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type); } From 780ae9f17d23dc1a553e66298d223582f8a7f022 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 15:05:43 +1000 Subject: [PATCH 028/179] cleaned up reduced prim --- src/mesa/drivers/dri/r300/r300_swtcl.c | 53 +++++++++++++++----------- 1 file changed, 31 insertions(+), 22 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index f724a8e6f85..fc101c3e75b 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -57,8 +57,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" #include "r300_mem.h" +#define R300_NEWPRIM( rmesa ) \ + do { \ + if ( rmesa->dma.flush ) \ + rmesa->dma.flush( rmesa ); \ + } while (0) + static void flush_last_swtcl_prim( r300ContextPtr rmesa ); + void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset); void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr); #define EMIT_ATTR( ATTR, STYLE, F0 ) \ @@ -193,7 +200,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) || (rmesa->hw.vof.cmd[R300_VOF_CNTL_0] != vap_fmt_0) || (rmesa->hw.vof.cmd[R300_VOF_CNTL_1] != vap_fmt_1) ) { -// R200_NEWPRIM(rmesa); + R300_NEWPRIM(rmesa); R300_STATECHANGE(rmesa, vof); rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = vap_fmt_0; @@ -267,6 +274,26 @@ r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) return (rmesa->dma.current.address + rmesa->dma.current.ptr); } + +static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim) +{ + switch (prim) { + case GL_POINTS: + return R300_VAP_VF_CNTL__PRIM_POINTS; + case GL_LINES: + return R300_VAP_VF_CNTL__PRIM_LINES; + /* fallthrough */ + case GL_LINE_LOOP: + return R300_VAP_VF_CNTL__PRIM_LINE_LOOP; + /* fallthrough */ + case GL_LINE_STRIP: + return R300_VAP_VF_CNTL__PRIM_LINE_STRIP; + default: + /* all others reduced to triangles */ + return R300_VAP_VF_CNTL__PRIM_TRIANGLES; + } +} + static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ); static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); //static void r300ResetLineStipple( GLcontext *ctx ); @@ -277,20 +304,6 @@ static void r300PrintVertex(r300Vertex *v) } -static const GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - - /*********************************************************************** * Emit primitives as inline vertices * ***********************************************************************/ @@ -430,7 +443,7 @@ do { \ * Helpers for rendering unfilled primitives * ***********************************************************************/ -#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] ) +#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_hw_prim(ctx, x) ) #define RENDER_PRIMITIVE rmesa->swtcl.render_primitive #undef TAG #define TAG(x) x @@ -567,7 +580,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) r300ContextPtr rmesa = R300_CONTEXT(ctx); if (rmesa->swtcl.hw_primitive != hwprim) { -// R300_NEWPRIM( rmesa ); + R300_NEWPRIM( rmesa ); rmesa->swtcl.hw_primitive = hwprim; } } @@ -578,7 +591,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->swtcl.render_primitive = prim; if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) - r300RasterPrimitive( ctx, reduced_prim[prim] ); + r300RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) ); fprintf(stderr, "%s\n", __FUNCTION__); } @@ -626,10 +639,6 @@ void r300InitSwtcl(GLcontext *ctx) void r300DestroySwtcl(GLcontext *ctx) { - r300ContextPtr rmesa = R300_CONTEXT(ctx); -// if (rmesa->swtcl.indexed_verts.buf) -// r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ); - } void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) From 492bc67df1ceefe7580e8d7129f6f11a2f11ea67 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 15:44:42 +1000 Subject: [PATCH 029/179] swtcl add debug and fix offset --- src/mesa/drivers/dri/r300/r300_swtcl.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index fc101c3e75b..e7c2d8f4965 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -231,7 +231,8 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) struct r300_dma_region *current = &rmesa->dma.current; // GLuint current_offset = rmesa->state.swtcl_dma.aos_offset; - GLuint current_offset = r300_mem_offset(rmesa,current->buf->id); + GLuint current_offset; + current_offset = GET_START(current); // assert (!(rmesa->swtcl.hw_primitive & R200_VF_PRIM_WALK_IND)); assert (current->start + @@ -669,6 +670,7 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) num_verts = r300NumVerts(rmesa, vertex_nr, primitive); r300EmitState(rmesa); + fprintf(stderr, "num verts is %d, type is %d\n", num_verts, type); start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type); } From 4a841b969ae0f05a4982215a0fc087be12c53e0c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 17 Jun 2007 19:55:13 +1000 Subject: [PATCH 030/179] more commits to fix things and stuff - still not doing anything except crashin --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 2 +- src/mesa/drivers/dri/r300/r300_swtcl.c | 55 +++++++++++++++++-------- 2 files changed, 39 insertions(+), 18 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 7055286ba95..aebc895d63f 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -54,7 +54,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" // Set this to 1 for extremely verbose debugging of command buffers -#define DEBUG_CMDBUF 0 +#define DEBUG_CMDBUF 1 /** * Send the current command buffer via ioctl to the hardware. diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index e7c2d8f4965..a7acee84800 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -112,18 +112,10 @@ static void r300SetVertexFormat( GLcontext *ctx ) /* EMIT_ATTR's must be in order as they tell t_vertex.c how to * build up a hardware vertex. */ - if ( !rmesa->swtcl.needproj || - RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* need w coord for projected textures */ - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); - vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT; - - offset = 4; - } - else { - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT ); - vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT; - offset = 3; - } + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); + // vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT; + + offset = 4; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT); @@ -212,6 +204,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) rmesa->swtcl.vertex_attrs, rmesa->swtcl.vertex_attr_count, NULL, 0 ); + fprintf(stderr,"Vap fmt 0 %08X, 1 %08X %d \n", vap_fmt_0, vap_fmt_1, rmesa->swtcl.vertex_size); + rmesa->swtcl.vertex_size /= 4; RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); } @@ -261,18 +255,19 @@ static void * r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) { GLuint bytes = vsize * nverts; - + GLubyte *head; r300AllocDmaRegion(rmesa, &rmesa->state.swtcl_dma, bytes, 0); - + + fprintf(stderr, "Alloc DMA region %d\n", bytes); if (!rmesa->dma.flush) { rmesa->dma.flush = flush_last_swtcl_prim; rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; } - + head = (GLubyte *)(rmesa->dma.current.address + rmesa->dma.current.ptr); rmesa->swtcl.numverts += nverts; rmesa->dma.current.ptr += bytes; - return (rmesa->dma.current.address + rmesa->dma.current.ptr); + return head; } @@ -525,6 +520,19 @@ static void init_rast_tab( void ) /* Choose render functions */ /**********************************************************************/ +void r300ChooseVertexState( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint vte[2]; + _tnl_need_projected_coords( ctx, GL_FALSE ); + + vte[0] = rmesa->hw.vte.cmd[0]; + vte[1] = rmesa->hw.vte.cmd[1]; + + +} + void r300ChooseRenderState( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -636,6 +644,7 @@ void r300InitSwtcl(GLcontext *ctx) RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); r300ChooseRenderState(ctx); + // r300ChooseVertexState(ctx); } void r300DestroySwtcl(GLcontext *ctx) @@ -646,12 +655,23 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) { int cmd_reserved = 0; int cmd_written = 0; + int vte; drm_radeon_cmd_header_t *cmd = NULL; if (1)//RADEON_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", __FUNCTION__, vertex_size, offset); - + + /* emit vte */ + vte = rmesa->hw.vte.cmd[1]; + if (vertex_size == 5) { + vte &= ~R300_VTX_W0_FMT; + vte |= R300_VTX_XY_FMT; + } + R300_STATECHANGE(rmesa, vte); + rmesa->hw.vte.cmd[1] = vte; + rmesa->hw.vte.cmd[2] = vertex_size; + start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); e32(1); e32(vertex_size | (vertex_size << 8)); @@ -668,6 +688,7 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) type = r300PrimitiveType(rmesa, primitive); num_verts = r300NumVerts(rmesa, vertex_nr, primitive); + r300EmitState(rmesa); fprintf(stderr, "num verts is %d, type is %d\n", num_verts, type); From 2a6082b5319a21e0af8dc30516c38f7e7d704b04 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 20 Jun 2007 18:01:47 +1000 Subject: [PATCH 031/179] swtcl: gears works --- src/mesa/drivers/dri/r300/r300_ioctl.c | 2 +- src/mesa/drivers/dri/r300/r300_ioctl.h | 1 + src/mesa/drivers/dri/r300/r300_swtcl.c | 305 +++++++++++++------------ 3 files changed, 166 insertions(+), 142 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 52345855fe3..664a36a78b3 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -427,7 +427,7 @@ void r300Flush(GLcontext * ctx) #ifdef USER_BUFFERS #include "r300_mem.h" -static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) +void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) { struct r300_dma_buffer *dmabuf; size = MAX2(size, RADEON_BUFFER_SIZE * 16); diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h index 7a19a2cf3f9..e1143fb6c34 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.h +++ b/src/mesa/drivers/dri/r300/r300_ioctl.h @@ -56,4 +56,5 @@ extern void r300AllocDmaRegion(r300ContextPtr rmesa, extern void r300InitIoctlFuncs(struct dd_function_table *functions); +extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size); #endif /* __R300_IOCTL_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index a7acee84800..ab771aba87b 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -68,12 +68,11 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ); void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset); void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr); -#define EMIT_ATTR( ATTR, STYLE, F0 ) \ +#define EMIT_ATTR( ATTR, STYLE ) \ do { \ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \ rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \ rmesa->swtcl.vertex_attr_count++; \ - vap_fmt_0 |= F0; \ } while (0) #define EMIT_PAD( N ) \ @@ -92,11 +91,19 @@ static void r300SetVertexFormat( GLcontext *ctx ) DECLARE_RENDERINPUTS(index_bitset); int vap_fmt_0 = 0; int vap_fmt_1 = 0; + int vic_0 = 0, vic_1 = 0; int vap_vte_cntl = 0; int offset = 0; + int vte = 0; + + DECLARE_RENDERINPUTS(render_inputs_bitset); + + RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); + /* Important: */ if ( VB->NdcPtr != NULL ) { @@ -112,23 +119,30 @@ static void r300SetVertexFormat( GLcontext *ctx ) /* EMIT_ATTR's must be in order as they tell t_vertex.c how to * build up a hardware vertex. */ - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F, R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); - // vap_vte_cntl |= R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT; - + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + vap_vte_cntl |= R300_VTX_W0_FMT; + vic_1 |= R300_INPUT_CNTL_POS; + offset = 4; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { - EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT); - offset += 1; + EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + offset += 1; } rmesa->swtcl.coloroffset = offset; #if MESA_LITTLE_ENDIAN - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); #else - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); #endif - offset += 1; + + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; + vic_1 |= R300_INPUT_CNTL_COLOR; + vic_0 |= 1; + offset += 4; rmesa->swtcl.specoffset = 0; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || @@ -137,21 +151,25 @@ static void r300SetVertexFormat( GLcontext *ctx ) #if MESA_LITTLE_ENDIAN if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + vic_0 |= (1<<2); } else { EMIT_PAD( 3 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { - EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; } else { EMIT_PAD( 1 ); } #else if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { - EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; } else { EMIT_PAD( 1 ); @@ -159,7 +177,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT ); + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; } else { EMIT_PAD( 3 ); @@ -175,7 +194,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) GLuint sz = VB->TexCoordPtr[i]->size; vap_fmt_1 |= sz << (3 * i); - EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); + vic_1 |= 0x400 << i; + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 ); } } } @@ -189,25 +209,30 @@ static void r300SetVertexFormat( GLcontext *ctx ) } #endif - if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) || - (rmesa->hw.vof.cmd[R300_VOF_CNTL_0] != vap_fmt_0) || - (rmesa->hw.vof.cmd[R300_VOF_CNTL_1] != vap_fmt_1) ) { - R300_NEWPRIM(rmesa); - R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = - vap_fmt_0; - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = - vap_fmt_1; + R300_STATECHANGE(rmesa, vic); + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = 0x1; + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = vic_1; + + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = vap_fmt_0; + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1; + + if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) { + rmesa->swtcl.vertex_size = _tnl_install_attrs( ctx, rmesa->swtcl.vertex_attrs, rmesa->swtcl.vertex_attr_count, NULL, 0 ); - fprintf(stderr,"Vap fmt 0 %08X, 1 %08X %d \n", vap_fmt_0, vap_fmt_1, rmesa->swtcl.vertex_size); rmesa->swtcl.vertex_size /= 4; RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); + + vte = rmesa->hw.vte.cmd[1]; + R300_STATECHANGE(rmesa, vte); + rmesa->hw.vte.cmd[1] = vte; + rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; } } @@ -223,19 +248,14 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) if (rmesa->dma.current.buf) { struct r300_dma_region *current = &rmesa->dma.current; - // GLuint current_offset = rmesa->state.swtcl_dma.aos_offset; - - GLuint current_offset; - current_offset = GET_START(current); - // assert (!(rmesa->swtcl.hw_primitive & R200_VF_PRIM_WALK_IND)); + GLuint current_offset = GET_START(current); assert (current->start + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == current->ptr); if (rmesa->dma.current.start != rmesa->dma.current.ptr) { - // r200EnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ + - // rmesa->hw.max_state_size + VBUF_BUFSZ ); + r300EmitVertexAOS( rmesa, rmesa->swtcl.vertex_size, current_offset); @@ -250,56 +270,54 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) } } - +/* Alloc space in the current dma region. + */ static void * r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) { - GLuint bytes = vsize * nverts; - GLubyte *head; - r300AllocDmaRegion(rmesa, &rmesa->state.swtcl_dma, bytes, 0); - - fprintf(stderr, "Alloc DMA region %d\n", bytes); - if (!rmesa->dma.flush) { - rmesa->dma.flush = flush_last_swtcl_prim; - rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; - } + GLuint bytes = vsize * nverts; - head = (GLubyte *)(rmesa->dma.current.address + rmesa->dma.current.ptr); - rmesa->swtcl.numverts += nverts; - rmesa->dma.current.ptr += bytes; - return head; -} + if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end ) + r300RefillCurrentDmaRegion( rmesa, bytes); - -static INLINE GLuint reduced_hw_prim( GLcontext *ctx, GLuint prim) -{ - switch (prim) { - case GL_POINTS: - return R300_VAP_VF_CNTL__PRIM_POINTS; - case GL_LINES: - return R300_VAP_VF_CNTL__PRIM_LINES; - /* fallthrough */ - case GL_LINE_LOOP: - return R300_VAP_VF_CNTL__PRIM_LINE_LOOP; - /* fallthrough */ - case GL_LINE_STRIP: - return R300_VAP_VF_CNTL__PRIM_LINE_STRIP; - default: - /* all others reduced to triangles */ - return R300_VAP_VF_CNTL__PRIM_TRIANGLES; + if (!rmesa->dma.flush) { + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + rmesa->dma.flush = flush_last_swtcl_prim; } + + ASSERT( vsize == rmesa->swtcl.vertex_size * 4 ); + ASSERT( rmesa->dma.flush == flush_last_swtcl_prim ); + ASSERT( rmesa->dma.current.start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + rmesa->dma.current.ptr ); + + + { + GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr); + rmesa->dma.current.ptr += bytes; + rmesa->swtcl.numverts += nverts; + return head; + } + } -static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ); +static GLuint reduced_prim[] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, +}; + +static void r300RasterPrimitive( GLcontext *ctx, GLuint prim ); static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); //static void r300ResetLineStipple( GLcontext *ctx ); -static void r300PrintVertex(r300Vertex *v) -{ - fprintf(stderr,"Vertex %p\n", v); - -} - /*********************************************************************** * Emit primitives as inline vertices * ***********************************************************************/ @@ -313,7 +331,7 @@ static void r300PrintVertex(r300Vertex *v) #define HAVE_TRI_STRIP_1 0 #define HAVE_TRI_FANS 1 #define HAVE_QUADS 0 -#define HAVE_QUAD_STRIPS 0 +#define HAVE_QUAD_STRIPS 1 #define HAVE_POLYGONS 1 #define HAVE_ELTS 1 @@ -328,7 +346,7 @@ static void r300PrintVertex(r300Vertex *v) #define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int))) #define VERTEX r300Vertex #define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS)) -#define PRINT_VERTEX(x) r300PrintVertex(x) +#define PRINT_VERTEX(x) #undef TAG #define TAG(x) r300_##x #include "tnl_dd/t_dd_triemit.h" @@ -385,42 +403,31 @@ static struct { #define AREA_IS_CCW( a ) (a < 0) #define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int))) -#define VERT_SET_RGBA( v, c ) \ -do { \ - r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \ - UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \ - UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \ - UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \ - UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] - -#define VERT_SET_SPEC( v, c ) \ -do { \ - if (specoffset) { \ - r300_color_t *spec = (r300_color_t *)&((v)->ui[specoffset]); \ - UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \ - UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \ - UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \ - } \ -} while (0) -#define VERT_COPY_SPEC( v0, v1 ) \ -do { \ - if (specoffset) { \ - r300_color_t *spec0 = (r300_color_t *)&((v0)->ui[specoffset]); \ - r300_color_t *spec1 = (r300_color_t *)&((v1)->ui[specoffset]); \ - spec0->red = spec1->red; \ - spec0->green = spec1->green; \ - spec0->blue = spec1->blue; \ - } \ -} while (0) - -/* These don't need LE32_TO_CPU() as they used to save and restore - * colors which are already in the correct format. +/* Only used to pull back colors into vertices (ie, we know color is + * floating point). */ -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] +#define R300_COLOR( dst, src ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \ +} while (0) + +#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c ) +#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset] +#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx] + +#define R300_SPEC( dst, src ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \ +} while (0) + +#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c ) +#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset]) #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] @@ -439,7 +446,7 @@ do { \ * Helpers for rendering unfilled primitives * ***********************************************************************/ -#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_hw_prim(ctx, x) ) +#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] ) #define RENDER_PRIMITIVE rmesa->swtcl.render_primitive #undef TAG #define TAG(x) x @@ -469,6 +476,7 @@ do { \ #include "tnl_dd/t_dd_tritmp.h" + static void init_rast_tab( void ) { init(); @@ -491,7 +499,7 @@ static void init_rast_tab( void ) #define RENDER_QUAD( v0, v1, v2, v3 ) \ r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) #define INIT(x) do { \ - r300RenderPrimitive( ctx, x ); \ + r300RenderPrimitive( ctx, reduced_prim[x] ); \ } while (0) #undef LOCAL_VARS #define LOCAL_VARS \ @@ -519,21 +527,7 @@ static void init_rast_tab( void ) /**********************************************************************/ /* Choose render functions */ /**********************************************************************/ - -void r300ChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - r300ContextPtr rmesa = R300_CONTEXT(ctx); - GLuint vte[2]; - _tnl_need_projected_coords( ctx, GL_FALSE ); - - vte[0] = rmesa->hw.vte.cmd[0]; - vte[1] = rmesa->hw.vte.cmd[1]; - - -} - -void r300ChooseRenderState( GLcontext *ctx ) +static void r300ChooseRenderState( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -571,9 +565,23 @@ void r300ChooseRenderState( GLcontext *ctx ) static void r300RenderStart(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); - fprintf(stderr, "%s\n", __FUNCTION__); + int cmd_reserved = 0; + int cmd_written = 0; + drm_radeon_cmd_header_t *cmd = NULL; + // fprintf(stderr, "%s\n", __FUNCTION__); + r300SetVertexFormat(ctx); + + r300UpdateShaderStates(rmesa); + + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); + e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); + + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); + e32(R300_RB3D_ZCACHE_UNKNOWN_03); + + if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) rmesa->dma.flush( rmesa ); @@ -581,7 +589,16 @@ static void r300RenderStart(GLcontext *ctx) static void r300RenderFinish(GLcontext *ctx) { - fprintf(stderr, "%s\n", __FUNCTION__); + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + int cmd_reserved = 0; + int cmd_written = 0; + drm_radeon_cmd_header_t *cmd = NULL; + + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); + e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); + + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); + e32(R300_RB3D_ZCACHE_UNKNOWN_03); } static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) @@ -600,8 +617,8 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->swtcl.render_primitive = prim; if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) - r300RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) ); - fprintf(stderr, "%s\n", __FUNCTION__); + r300RasterPrimitive( ctx, prim ); + // fprintf(stderr, "%s\n", __FUNCTION__); } @@ -632,7 +649,7 @@ void r300InitSwtcl(GLcontext *ctx) /* FIXME: what are these numbers? */ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, - 36 * sizeof(GLfloat) ); + 48 * sizeof(GLfloat) ); rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; rmesa->swtcl.RenderIndex = ~0; @@ -643,8 +660,8 @@ void r300InitSwtcl(GLcontext *ctx) _tnl_invalidate_vertices( ctx, ~0 ); RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); + _tnl_need_projected_coords( ctx, GL_FALSE ); r300ChooseRenderState(ctx); - // r300ChooseVertexState(ctx); } void r300DestroySwtcl(GLcontext *ctx) @@ -656,21 +673,28 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) int cmd_reserved = 0; int cmd_written = 0; int vte; + int route0; drm_radeon_cmd_header_t *cmd = NULL; - if (1)//RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", __FUNCTION__, vertex_size, offset); /* emit vte */ - vte = rmesa->hw.vte.cmd[1]; - if (vertex_size == 5) { - vte &= ~R300_VTX_W0_FMT; - vte |= R300_VTX_XY_FMT; - } - R300_STATECHANGE(rmesa, vte); - rmesa->hw.vte.cmd[1] = vte; - rmesa->hw.vte.cmd[2] = vertex_size; + + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *)rmesa->hw.vir[0].cmd)->packet0.count = 1; + rmesa->hw.vir[0].cmd[1] = 0x22030003; + + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *)rmesa->hw.vir[1].cmd)->packet0.count = 1; + + route0 = (R300_INPUT_ROUTE_SELECT_X | + (R300_INPUT_ROUTE_SELECT_Y << R300_INPUT_ROUTE_Y_SHIFT) | + (R300_INPUT_ROUTE_SELECT_Z << R300_INPUT_ROUTE_Z_SHIFT) | + (R300_INPUT_ROUTE_SELECT_W << R300_INPUT_ROUTE_W_SHIFT) |(R300_INPUT_ROUTE_ENABLE)); + + rmesa->hw.vir[1].cmd[1] = route0 | (route0 << 16); start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); e32(1); @@ -691,7 +715,6 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) r300EmitState(rmesa); - fprintf(stderr, "num verts is %d, type is %d\n", num_verts, type); start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type); } From d7777f45981bf91d2cb31502ba078312b1b4cf13 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 20 Jun 2007 18:02:08 +1000 Subject: [PATCH 032/179] fixup some bits of tcl path --- src/mesa/drivers/dri/r300/r300_emit.c | 30 +++++++++++++-------------- 1 file changed, 14 insertions(+), 16 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index e8f0f89cf3f..adeb688d198 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -217,14 +217,14 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1); dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16; if (i + 2 == nr) { - dw |= (1 << (13 + 16)); + dw |= (R300_VAP_INPUT_ROUTE_END << 16); } dst[i >> 1] = dw; } if (nr & 1) { dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1); - dw |= 1 << 13; + dw |= R300_VAP_INPUT_ROUTE_END; dst[nr >> 1] = dw; } @@ -394,20 +394,18 @@ int r300EmitArrays(GLcontext * ctx) } } - if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { - /* Fixed, apply to vir0 only */ - memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int)); - inputs = vir_inputs; - if (InputsRead & VERT_ATTRIB_POS) - inputs[VERT_ATTRIB_POS] = 0; - if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) - inputs[VERT_ATTRIB_COLOR0] = 2; - if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) - inputs[VERT_ATTRIB_COLOR1] = 3; - for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) - if (InputsRead & (1 << i)) - inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); - } + /* Fixed, apply to vir0 only */ + memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int)); + inputs = vir_inputs; + if (InputsRead & VERT_ATTRIB_POS) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); } From c1cb5412336be0e1067899318403ea573be9bb4d Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 20 Jun 2007 10:55:31 -0600 Subject: [PATCH 033/179] copy wpos attrib info into zoomed span (fixes fog perspective correction problem) --- src/mesa/swrast/s_zoom.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 78fa137d3fd..1ab5911f2f1 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -162,12 +162,14 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, zoomed_arrays.rgba = zoomed_arrays.attribs[FRAG_ATTRIB_COL0]; #endif + /* copy attribute info (XXX copy all attribs?) */ + COPY_4V(zoomed.attrStart[FRAG_ATTRIB_WPOS], span->attrStart[FRAG_ATTRIB_WPOS]); + COPY_4V(zoomed.attrStepX[FRAG_ATTRIB_WPOS], span->attrStepX[FRAG_ATTRIB_WPOS]); + COPY_4V(zoomed.attrStepY[FRAG_ATTRIB_WPOS], span->attrStepY[FRAG_ATTRIB_WPOS]); - /* copy fog interp info */ zoomed.attrStart[FRAG_ATTRIB_FOGC][0] = span->attrStart[FRAG_ATTRIB_FOGC][0]; zoomed.attrStepX[FRAG_ATTRIB_FOGC][0] = span->attrStepX[FRAG_ATTRIB_FOGC][0]; zoomed.attrStepY[FRAG_ATTRIB_FOGC][0] = span->attrStepY[FRAG_ATTRIB_FOGC][0]; - /* XXX copy texcoord info? */ if (format == GL_RGBA || format == GL_RGB) { /* copy Z info */ From b9080dd5493eb23af6c5c494550c7b1cb481ca7b Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 20 Jun 2007 10:56:13 -0600 Subject: [PATCH 034/179] fix glDrawPixels + fragment program problem --- src/mesa/swrast/s_span.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 90a3d5545f8..3aaa3395e4c 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1169,10 +1169,17 @@ shade_texture_span(GLcontext *ctx, SWspan *span) if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) { /* programmable shading */ + if (span->primitive == GL_BITMAP) { + if (span->array->ChanType != GL_FLOAT) + convert_color_type(span, GL_FLOAT, 0); + interpolate_active_attribs(ctx, span, ~FRAG_ATTRIB_COL0); + } + else { + /* point, line, triangle */ + interpolate_active_attribs(ctx, span, ~0); + } span->array->ChanType = GL_FLOAT; - interpolate_active_attribs(ctx, span, ~0); - if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z (ctx, span); From a4af3e5ab3fa0f45c25673c93d802cdff087145c Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 20 Jun 2007 11:01:04 -0600 Subject: [PATCH 035/179] Effectively disable _TexEnvProgram before calling _swrast_DrawPixels(). It's OK to use _TexEnvProgram regardless of the texture state, but if fog is also enabled, the fragment program is lacking the actual fog computation so fogging doesn't appear. Fixing this might involve a new _MaintainFogProgram field and related code. For now, just disable the _TexEnvProgram and let swrast handle everything. --- src/mesa/drivers/dri/i915/intel_pixel.c | 18 +++++++++++++++--- .../drivers/dri/i915tex/intel_pixel_draw.c | 14 +++++++++++++- 2 files changed, 28 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c index 535cbfcb26e..a52a81bf131 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel.c +++ b/src/mesa/drivers/dri/i915/intel_pixel.c @@ -440,9 +440,21 @@ intelDrawPixels( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__); if (!intelTryDrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels )) - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); + unpack, pixels )) { + if (ctx->FragmentProgram._Current == + ctx->FragmentProgram._TexEnvProgram) { + /* don't want the i915 texenv program to be applied to DrawPixels */ + struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; + ctx->FragmentProgram._Current = NULL; + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); + ctx->FragmentProgram._Current = fpSave; + } + else { + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); + } + } } diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c index 10a079896ae..46480da1b12 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c @@ -363,5 +363,17 @@ intelDrawPixels(GLcontext * ctx, if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, unpack, pixels); + if (ctx->FragmentProgram._Current == + ctx->FragmentProgram._TexEnvProgram) { + /* don't want the i915 texenv program to be applied to DrawPixels */ + struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; + ctx->FragmentProgram._Current = NULL; + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); + ctx->FragmentProgram._Current = fpSave; + } + else { + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); + } } From 08fb0bad728a445adf8eaf4f3978ba9a41b69947 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 10:19:00 +1000 Subject: [PATCH 036/179] bring over vertex engine setup code from r300_Render and fix up now have gears going.. + a few other trivial textured demoes --- src/mesa/drivers/dri/r300/r300_swtcl.c | 225 +++++++++++++++++++++---- 1 file changed, 191 insertions(+), 34 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ab771aba87b..cf2e4b6e338 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -83,18 +83,142 @@ do { \ rmesa->swtcl.vertex_attr_count++; \ } while (0) +static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, + int *inputs, GLint * tab, GLuint nr) +{ + GLuint i, dw; + + /* type, inputs, stop bit, size */ + for (i = 0; i + 1 < nr; i += 2) { + dw = (inputs[tab[i]] << 8) | 0x3; + dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16; + if (i + 2 == nr) { + dw |= (R300_VAP_INPUT_ROUTE_END << 16); + } + dst[i >> 1] = dw; + } + + if (nr & 1) { + dw = (inputs[tab[nr - 1]] << 8) | 0x3; + dw |= R300_VAP_INPUT_ROUTE_END; + dst[nr >> 1] = dw; + } + + return (nr + 1) >> 1; +} + +static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) +{ + return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) | + (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) | + (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) | + (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); +} + +static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) +{ + GLuint i; + + for (i = 0; i + 1 < nr; i += 2) { + dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; + dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; + } + + if (nr & 1) { + dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE; + } + + return (nr + 1) >> 1; +} + +static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) +{ + /* No idea what this value means. I have seen other values written to + * this register... */ + return 0x5555; +} + +static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint i, vic_1 = 0; + + if (InputsRead & (1 << VERT_ATTRIB_POS)) + vic_1 |= R300_INPUT_CNTL_POS; + + if (InputsRead & (1 << VERT_ATTRIB_NORMAL)) + vic_1 |= R300_INPUT_CNTL_NORMAL; + + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + vic_1 |= R300_INPUT_CNTL_COLOR; + + rmesa->state.texture.tc_count = 0; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) { + rmesa->state.texture.tc_count++; + vic_1 |= R300_INPUT_CNTL_TC0 << i; + } + + return vic_1; +} + +static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) +{ + GLuint ret = 0; + + if (OutputsWritten & (1 << VERT_RESULT_HPOS)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_COL0)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_COL1)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + +#if 0 + if (OutputsWritten & (1 << VERT_RESULT_BFC0)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_BFC1)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; +#endif + + if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + + return ret; +} + +static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) +{ + GLuint i, ret = 0; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) { + ret |= (4 << (3 * i)); + } + } + + return ret; +} + static void r300SetVertexFormat( GLcontext *ctx ) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; DECLARE_RENDERINPUTS(index_bitset); + GLuint InputsRead = 0, OutputsWritten = 0; int vap_fmt_0 = 0; - int vap_fmt_1 = 0; - int vic_0 = 0, vic_1 = 0; int vap_vte_cntl = 0; int offset = 0; int vte = 0; + GLuint inputs[VERT_ATTRIB_MAX]; + GLint tab[VERT_ATTRIB_MAX]; + int swizzle[VERT_ATTRIB_MAX][4]; + GLuint i, nr; DECLARE_RENDERINPUTS(render_inputs_bitset); @@ -120,10 +244,9 @@ static void r300SetVertexFormat( GLcontext *ctx ) * build up a hardware vertex. */ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; vap_vte_cntl |= R300_VTX_W0_FMT; - vic_1 |= R300_INPUT_CNTL_POS; - + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; offset = 4; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { @@ -139,9 +262,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); #endif - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; - vic_1 |= R300_INPUT_CNTL_COLOR; - vic_0 |= 1; + InputsRead |= 1 << VERT_ATTRIB_COLOR0; + OutputsWritten |= 1 << VERT_RESULT_COL0; offset += 4; rmesa->swtcl.specoffset = 0; @@ -152,8 +274,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - vic_0 |= (1<<2); + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 3 ); @@ -161,7 +283,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 1 ); @@ -169,7 +292,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) #else if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 1 ); @@ -178,7 +302,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 3 ); @@ -193,9 +318,9 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { GLuint sz = VB->TexCoordPtr[i]->size; - vap_fmt_1 |= sz << (3 * i); - vic_1 |= 0x400 << i; - EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 ); + InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); } } } @@ -209,14 +334,60 @@ static void r300SetVertexFormat( GLcontext *ctx ) } #endif + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + inputs[i] = nr++; + } else { + inputs[i] = -1; + } + } + + /* Fixed, apply to vir0 only */ + if (InputsRead & VERT_ATTRIB_POS) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); + + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + tab[nr++] = i; + } + } + + for (i = 0; i < nr; i++) { + int ci, fix, found = 0; + + swizzle[i][0] = SWIZZLE_ZERO; + swizzle[i][1] = SWIZZLE_ZERO; + swizzle[i][2] = SWIZZLE_ZERO; + swizzle[i][3] = SWIZZLE_ONE; + + for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) { + swizzle[i][ci] = ci; + } + } + + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = 0x1; - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = vic_1; + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = vap_fmt_0; - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1; + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) { @@ -682,20 +853,6 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) /* emit vte */ - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *)rmesa->hw.vir[0].cmd)->packet0.count = 1; - rmesa->hw.vir[0].cmd[1] = 0x22030003; - - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *)rmesa->hw.vir[1].cmd)->packet0.count = 1; - - route0 = (R300_INPUT_ROUTE_SELECT_X | - (R300_INPUT_ROUTE_SELECT_Y << R300_INPUT_ROUTE_Y_SHIFT) | - (R300_INPUT_ROUTE_SELECT_Z << R300_INPUT_ROUTE_Z_SHIFT) | - (R300_INPUT_ROUTE_SELECT_W << R300_INPUT_ROUTE_W_SHIFT) |(R300_INPUT_ROUTE_ENABLE)); - - rmesa->hw.vir[1].cmd[1] = route0 | (route0 << 16); - start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); e32(1); e32(vertex_size | (vertex_size << 8)); From ad8abf71472ac7d8f25764e7a235ce97cf2fa700 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 10:32:39 +1000 Subject: [PATCH 037/179] fix quad-clip --- src/mesa/drivers/dri/r300/r300_swtcl.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index cf2e4b6e338..3b4e92cd042 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -502,7 +502,7 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); #define HAVE_TRI_STRIP_1 0 #define HAVE_TRI_FANS 1 #define HAVE_QUADS 0 -#define HAVE_QUAD_STRIPS 1 +#define HAVE_QUAD_STRIPS 0 #define HAVE_POLYGONS 1 #define HAVE_ELTS 1 @@ -670,7 +670,7 @@ static void init_rast_tab( void ) #define RENDER_QUAD( v0, v1, v2, v3 ) \ r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) #define INIT(x) do { \ - r300RenderPrimitive( ctx, reduced_prim[x] ); \ + r300RenderPrimitive( ctx, x ); \ } while (0) #undef LOCAL_VARS #define LOCAL_VARS \ @@ -788,7 +788,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->swtcl.render_primitive = prim; if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) - r300RasterPrimitive( ctx, prim ); + r300RasterPrimitive( ctx, reduced_prim[prim] ); // fprintf(stderr, "%s\n", __FUNCTION__); } From 6d8a4312ed0a05c104205236ac1eec69ac457116 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 10:50:27 +1000 Subject: [PATCH 038/179] fix projtex --- src/mesa/drivers/dri/r300/r300_swtcl.c | 39 +++++++++++++------------- 1 file changed, 20 insertions(+), 19 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 3b4e92cd042..c4c928f374f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -372,25 +372,25 @@ static void r300SetVertexFormat( GLcontext *ctx ) } } - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = - r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], - VB->AttribPtr, inputs, tab, nr); - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = - r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, - nr); - - R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - - R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); - if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) { - + R300_NEWPRIM(rmesa); + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); + + R300_STATECHANGE(rmesa, vic); + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); + + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); + rmesa->swtcl.vertex_size = _tnl_install_attrs( ctx, rmesa->swtcl.vertex_attrs, @@ -398,6 +398,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) NULL, 0 ); rmesa->swtcl.vertex_size /= 4; + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); vte = rmesa->hw.vte.cmd[1]; @@ -752,10 +753,10 @@ static void r300RenderStart(GLcontext *ctx) reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); e32(R300_RB3D_ZCACHE_UNKNOWN_03); - if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) rmesa->dma.flush( rmesa ); + } static void r300RenderFinish(GLcontext *ctx) From 025efae411a8146a9766aa863d7baee13c2c79aa Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 10:59:11 +1000 Subject: [PATCH 039/179] fix secondary color, fog is off for now --- src/mesa/drivers/dri/r300/r300_swtcl.c | 51 +++++--------------------- 1 file changed, 9 insertions(+), 42 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index c4c928f374f..1eb485f7389 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -256,11 +256,10 @@ static void r300SetVertexFormat( GLcontext *ctx ) } rmesa->swtcl.coloroffset = offset; -#if MESA_LITTLE_ENDIAN - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); -#else - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); -#endif + if (_mesa_little_endian()) + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + else + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; @@ -270,45 +269,22 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { -#if MESA_LITTLE_ENDIAN + if (_mesa_little_endian()) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3F ); + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); InputsRead |= 1 << VERT_ATTRIB_COLOR1; OutputsWritten |= 1 << VERT_RESULT_COL1; } - else { - EMIT_PAD( 3 ); - } - - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { - EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - InputsRead |= 1 << VERT_ATTRIB_COLOR1; - OutputsWritten |= 1 << VERT_RESULT_COL1; - } - else { - EMIT_PAD( 1 ); - } -#else - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { - EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - InputsRead |= 1 << VERT_ATTRIB_COLOR1; - OutputsWritten |= 1 << VERT_RESULT_COL1; - } - else { - EMIT_PAD( 1 ); - } + } else { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR ); + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); InputsRead |= 1 << VERT_ATTRIB_COLOR1; OutputsWritten |= 1 << VERT_RESULT_COL1; } - else { - EMIT_PAD( 3 ); - } -#endif + } } if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { @@ -325,15 +301,6 @@ static void r300SetVertexFormat( GLcontext *ctx ) } } -#if 0 - if ( (rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK) - != R200_FOG_USE_SPEC_ALPHA ) { - R200_STATECHANGE( rmesa, ctx ); - rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK; - rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_SPEC_ALPHA; - } -#endif - for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { if (InputsRead & (1 << i)) { inputs[i] = nr++; From d1be4ab80fc266ba6792ef1151d4bdf804cff92a Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 14:20:33 +1000 Subject: [PATCH 040/179] fix up vertex emission before state change --- src/mesa/drivers/dri/r300/r300_state.h | 7 +++++++ src/mesa/drivers/dri/r300/r300_swtcl.c | 23 ++++------------------- 2 files changed, 11 insertions(+), 19 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h index 21a49b7f361..365f7ecd0c6 100644 --- a/src/mesa/drivers/dri/r300/r300_state.h +++ b/src/mesa/drivers/dri/r300/r300_state.h @@ -37,8 +37,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" +#define R300_NEWPRIM( rmesa ) \ + do { \ + if ( rmesa->dma.flush ) \ + rmesa->dma.flush( rmesa ); \ + } while (0) + #define R300_STATECHANGE(r300, atom) \ do { \ + R300_NEWPRIM(r300); \ r300->hw.atom.dirty = GL_TRUE; \ r300->hw.is_dirty = GL_TRUE; \ } while(0) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 1eb485f7389..ab85be37f03 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -57,12 +57,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" #include "r300_mem.h" -#define R300_NEWPRIM( rmesa ) \ - do { \ - if ( rmesa->dma.flush ) \ - rmesa->dma.flush( rmesa ); \ - } while (0) - static void flush_last_swtcl_prim( r300ContextPtr rmesa ); @@ -215,7 +209,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) int vap_vte_cntl = 0; int offset = 0; int vte = 0; - GLuint inputs[VERT_ATTRIB_MAX]; + GLint inputs[VERT_ATTRIB_MAX]; GLint tab[VERT_ATTRIB_MAX]; int swizzle[VERT_ATTRIB_MAX][4]; GLuint i, nr; @@ -256,10 +250,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) } rmesa->swtcl.coloroffset = offset; - if (_mesa_little_endian()) - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); - else - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; @@ -292,8 +283,6 @@ static void r300SetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; - InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); @@ -327,8 +316,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) } for (i = 0; i < nr; i++) { - int ci, fix, found = 0; - + int ci; + swizzle[i][0] = SWIZZLE_ZERO; swizzle[i][1] = SWIZZLE_ZERO; swizzle[i][2] = SWIZZLE_ZERO; @@ -811,16 +800,12 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) { int cmd_reserved = 0; int cmd_written = 0; - int vte; - int route0; drm_radeon_cmd_header_t *cmd = NULL; if (RADEON_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", __FUNCTION__, vertex_size, offset); - /* emit vte */ - start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); e32(1); e32(vertex_size | (vertex_size << 8)); From d3ef71166d032d1f77f0d83eaca76fbf612ac79c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 14:43:53 +1000 Subject: [PATCH 041/179] ensure cmd buffer space --- src/mesa/drivers/dri/r300/r300_swtcl.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ab85be37f03..dfa02f95232 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -384,6 +384,7 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) if (rmesa->dma.current.start != rmesa->dma.current.ptr) { + r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (8*sizeof(int)), __FUNCTION__); r300EmitVertexAOS( rmesa, rmesa->swtcl.vertex_size, current_offset); From faab84cfa6576a166c93d92e3faf3f3582a3a4bd Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 15:07:31 +1000 Subject: [PATCH 042/179] fix unfilled tris/quads --- src/mesa/drivers/dri/r300/r300_swtcl.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index dfa02f95232..97f1583abdd 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -699,7 +699,8 @@ static void r300RenderStart(GLcontext *ctx) drm_radeon_cmd_header_t *cmd = NULL; // fprintf(stderr, "%s\n", __FUNCTION__); - + + r300ChooseRenderState(ctx); r300SetVertexFormat(ctx); r300UpdateShaderStates(rmesa); @@ -745,8 +746,11 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->swtcl.render_primitive = prim; - if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED)) - r300RasterPrimitive( ctx, reduced_prim[prim] ); + + if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) + return; + + r300RasterPrimitive( ctx, reduced_prim[prim] ); // fprintf(stderr, "%s\n", __FUNCTION__); } From 36235e5ff169985e010659f0e5af0ab9bf6bbf3d Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 18:35:00 +1000 Subject: [PATCH 043/179] add a mem use for current dma buffer --- src/mesa/drivers/dri/r300/r300_ioctl.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 664a36a78b3..f7a44832e9b 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -439,9 +439,12 @@ void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) rmesa->dma.flush(rmesa); } - if (rmesa->dma.current.buf) + if (rmesa->dma.current.buf) { +#ifdef USER_BUFFERS + r300_mem_use(rmesa, rmesa->dma.current.buf->id); +#endif r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__); - + } if (rmesa->dma.nr_released_bufs > 4) r300FlushCmdBuf(rmesa, __FUNCTION__); From 41d28d97f5916ff1bdaae525c4de0e53e2dc470c Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Thu, 21 Jun 2007 18:35:25 +1000 Subject: [PATCH 044/179] clean up color0 code --- src/mesa/drivers/dri/r300/r300_swtcl.c | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 97f1583abdd..35b0235aa14 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -257,25 +257,11 @@ static void r300SetVertexFormat( GLcontext *ctx ) offset += 4; rmesa->swtcl.specoffset = 0; - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) || - RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { - - if (_mesa_little_endian()) { - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); InputsRead |= 1 << VERT_ATTRIB_COLOR1; OutputsWritten |= 1 << VERT_RESULT_COL1; - } - - } else { - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { - rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); - InputsRead |= 1 << VERT_ATTRIB_COLOR1; - OutputsWritten |= 1 << VERT_RESULT_COL1; - } - } } if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { From fe11b2c04bf206bd50654c31e6789519c6c07563 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 21 Jun 2007 09:11:43 -0600 Subject: [PATCH 045/179] rename _swrast_update_fragment_attribs() --- src/mesa/swrast/s_context.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index cb3bc756a44..791850cb502 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -535,10 +535,11 @@ _swrast_update_texture_samplers(GLcontext *ctx) /** - * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs, swrast->_ActiveAtttribMask. + * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs, + * swrast->_ActiveAtttribMask. */ static void -_swrast_update_fragment_attribs(GLcontext *ctx) +_swrast_update_active_attribs(GLcontext *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint attribsMask; @@ -679,7 +680,7 @@ _swrast_validate_derived( GLcontext *ctx ) _NEW_LIGHT | _NEW_PROGRAM | _NEW_TEXTURE)) - _swrast_update_fragment_attribs(ctx); + _swrast_update_active_attribs(ctx); if (swrast->NewState & (_NEW_PROGRAM | _NEW_BUFFERS)) _swrast_update_color_outputs(ctx); From 171dcdfa27dda30916a7f9bfed89577feee5d350 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 21 Jun 2007 09:15:32 -0600 Subject: [PATCH 046/179] Another round of fixing attribute interpolation for glDraw/CopyPixels. Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now. --- src/mesa/drivers/dri/i915/intel_pixel.c | 34 +++++++++++-------- .../drivers/dri/i915tex/intel_pixel_draw.c | 9 +++-- src/mesa/swrast/s_copypix.c | 14 ++++++-- src/mesa/swrast/s_drawpix.c | 17 +++++++--- src/mesa/swrast/s_span.c | 16 ++++----- 5 files changed, 57 insertions(+), 33 deletions(-) diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c index a52a81bf131..d175870a0c5 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel.c +++ b/src/mesa/drivers/dri/i915/intel_pixel.c @@ -439,21 +439,25 @@ intelDrawPixels( GLcontext *ctx, if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); - if (!intelTryDrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels )) { - if (ctx->FragmentProgram._Current == - ctx->FragmentProgram._TexEnvProgram) { - /* don't want the i915 texenv program to be applied to DrawPixels */ - struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; - ctx->FragmentProgram._Current = NULL; - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - ctx->FragmentProgram._Current = fpSave; - } - else { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - } + if (intelTryDrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels )) + return; + + if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) { + /* + * We don't want the i915 texenv program to be applied to DrawPixels. + * This is really just a performance optimization (mesa will other- + * wise happily run the fragment program on each pixel in the image). + */ + struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; + ctx->FragmentProgram._Current = NULL; + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); + ctx->FragmentProgram._Current = fpSave; + } + else { + _swrast_DrawPixels( ctx, x, y, width, height, format, type, + unpack, pixels ); } } diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c index 46480da1b12..77c67c821eb 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c @@ -363,9 +363,12 @@ intelDrawPixels(GLcontext * ctx, if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - if (ctx->FragmentProgram._Current == - ctx->FragmentProgram._TexEnvProgram) { - /* don't want the i915 texenv program to be applied to DrawPixels */ + if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) { + /* + * We don't want the i915 texenv program to be applied to DrawPixels. + * This is really just a performance optimization (mesa will other- + * wise happily run the fragment program on each pixel in the image). + */ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; ctx->FragmentProgram._Current = NULL; _swrast_DrawPixels( ctx, x, y, width, height, format, type, diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 53e584b3b6b..2383015000a 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -188,6 +188,8 @@ static void copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLbitfield prevActiveAttribs = swrast->_ActiveAttribMask; GLfloat *tmpImage, *p; GLint sy, dy, stepy, row; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; @@ -197,12 +199,15 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ - return; + goto end; } + /* don't interpolate COL0 and overwrite the glDrawPixel colors! */ + swrast->_ActiveAttribMask &= ~FRAG_BIT_COL0; + if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty); - return; + goto end; } else if (ctx->Pixel.Convolution1DEnabled) { /* make sure we don't apply 1D convolution */ @@ -239,7 +244,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); - return; + goto end; } /* read the source image as RGBA/float */ p = tmpImage; @@ -294,6 +299,9 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) _mesa_free(tmpImage); + +end: + swrast->_ActiveAttribMask = prevActiveAttribs; } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index d971d90fb9a..925358d77eb 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -532,16 +532,22 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLbitfield prevActiveAttribs = swrast->_ActiveAttribMask; const GLint imgX = x, imgY = y; const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; GLfloat *convImage = NULL; GLbitfield transferOps = ctx->_ImageTransferState; SWspan span; + /* don't interpolate COL0 and overwrite the glDrawPixel colors! */ + swrast->_ActiveAttribMask &= ~FRAG_BIT_COL0; + /* Try an optimized glDrawPixels first */ if (fast_draw_rgba_pixels(ctx, x, y, width, height, format, type, - unpack, pixels)) - return; + unpack, pixels)) { + goto end; + } INIT_SPAN(span, GL_BITMAP, 0, 0x0, SPAN_RGBA); _swrast_span_default_attribs(ctx, &span); @@ -559,13 +565,13 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); - return; + goto end; } convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { _mesa_free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); - return; + goto end; } /* Unpack the image and apply transfer ops up to convolution */ @@ -669,6 +675,9 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, if (convImage) { _mesa_free(convImage); } + +end: + swrast->_ActiveAttribMask = prevActiveAttribs; } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 3aaa3395e4c..431629efb1f 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -171,6 +171,11 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); + /* for glDraw/CopyPixels() we may have turned off some bits in + * the _ActiveAttribMask - be sure to obey that mask now. + */ + attrMask &= swrast->_ActiveAttribMask; + ATTRIB_LOOP_BEGIN if (attrMask & (1 << attr)) { const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; @@ -1169,15 +1174,10 @@ shade_texture_span(GLcontext *ctx, SWspan *span) if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) { /* programmable shading */ - if (span->primitive == GL_BITMAP) { - if (span->array->ChanType != GL_FLOAT) - convert_color_type(span, GL_FLOAT, 0); - interpolate_active_attribs(ctx, span, ~FRAG_ATTRIB_COL0); - } - else { - /* point, line, triangle */ - interpolate_active_attribs(ctx, span, ~0); + if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) { + convert_color_type(span, GL_FLOAT, 0); } + interpolate_active_attribs(ctx, span, ~0); span->array->ChanType = GL_FLOAT; if (!(span->arrayMask & SPAN_Z)) From ed5ed6fe2f64f45eb3a43f9c57037d9e9b7fa5ea Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Thu, 21 Jun 2007 15:53:26 +0000 Subject: [PATCH 047/179] r300: Corrected a bug in r300LineWidth. Thanks to Panagiotis Papadakos for reporting it. --- src/mesa/drivers/dri/r300/r300_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index e6c394610dd..bdd6855802b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -715,7 +715,7 @@ static void r300LineWidth(GLcontext * ctx, GLfloat widthf) widthf = ctx->Line._Width; R300_STATECHANGE(r300, lcntl); - r300->hw.lcntl.cmd[1] |= + r300->hw.lcntl.cmd[1] = R300_LINE_CNT_HO | R300_LINE_CNT_VE | (int)(widthf * 6.0); } From 93becd8a18f6ccf2f86e506ee36fc0bb75787c29 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 21 Jun 2007 16:04:02 -0600 Subject: [PATCH 048/179] fix rgba pointer bug hit on zoomed+fogged glDrawPixels --- src/mesa/swrast/s_span.c | 7 +++++-- src/mesa/swrast/s_zoom.c | 15 ++++++--------- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 431629efb1f..9777391ded2 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1150,6 +1150,7 @@ convert_color_type(SWspan *span, GLenum newType, GLuint output) span->end, span->array->mask); span->array->ChanType = newType; + span->array->rgba = dst; } @@ -1234,7 +1235,8 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; - const GLenum chanType = span->array->ChanType; + const GLenum origChanType = span->array->ChanType; + void * const origRgba = span->array->rgba; const GLboolean shader = (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled); const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledUnits; @@ -1456,7 +1458,8 @@ end: span->interpMask = origInterpMask; span->arrayMask = origArrayMask; span->arrayAttribs = origArrayAttribs; - span->array->ChanType = chanType; + span->array->ChanType = origChanType; + span->array->rgba = origRgba; } diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 1ab5911f2f1..ab02e3fbb35 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -153,16 +153,13 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, zoomed.end = zoomedWidth; zoomed.array = &zoomed_arrays; zoomed_arrays.ChanType = span->array->ChanType; - /* XXX temporary */ -#if CHAN_TYPE == GL_UNSIGNED_BYTE - zoomed_arrays.rgba = zoomed_arrays.rgba8; -#elif CHAN_TYPE == GL_UNSIGNED_SHORT - zoomed_arrays.rgba = zoomed_arrays.rgba16; -#else - zoomed_arrays.rgba = zoomed_arrays.attribs[FRAG_ATTRIB_COL0]; -#endif + if (zoomed_arrays.ChanType == GL_UNSIGNED_BYTE) + zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba8; + else if (zoomed_arrays.ChanType == GL_UNSIGNED_SHORT) + zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba16; + else + zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.attribs[FRAG_ATTRIB_COL0]; - /* copy attribute info (XXX copy all attribs?) */ COPY_4V(zoomed.attrStart[FRAG_ATTRIB_WPOS], span->attrStart[FRAG_ATTRIB_WPOS]); COPY_4V(zoomed.attrStepX[FRAG_ATTRIB_WPOS], span->attrStepX[FRAG_ATTRIB_WPOS]); COPY_4V(zoomed.attrStepY[FRAG_ATTRIB_WPOS], span->attrStepY[FRAG_ATTRIB_WPOS]); From 6a3ed5eb9655ef7e9f188077375f882a7d74a7ce Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 21 Jun 2007 18:11:29 -0600 Subject: [PATCH 049/179] Random state-change / primitive rendering. Good for hammering on a driver... --- progs/tests/Makefile | 1 + progs/tests/random.c | 457 +++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 458 insertions(+) create mode 100644 progs/tests/random.c diff --git a/progs/tests/Makefile b/progs/tests/Makefile index b506db3e7bf..9016efe9e77 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -55,6 +55,7 @@ SOURCES = \ pbo.c \ prog_parameter.c \ projtex.c \ + random.c \ readrate.c \ seccolor.c \ sharedtex.c \ diff --git a/progs/tests/random.c b/progs/tests/random.c new file mode 100644 index 00000000000..d52c338e0e1 --- /dev/null +++ b/progs/tests/random.c @@ -0,0 +1,457 @@ +/** + * Random rendering, to check for crashes, hangs, etc. + * + * Brian Paul + * 21 June 2007 + */ + +#define GL_GLEXT_PROTOTYPES + +#include +#include +#include +#include +#include +#include + +static int Win; +static GLboolean Anim = GL_TRUE; +static int Width = 200, Height = 200; +static int DB = 0; +static int MinVertexCount = 0, MaxVertexCount = 1000; +static int Count = 0; + +struct vertex +{ + int type; + float v[4]; +}; + +static int BufferSize = 10000; +static struct vertex *Vbuffer = NULL; +static int Vcount, Vprim; + +enum { + BEGIN, + END, + VERTEX2, + VERTEX3, + VERTEX4, + COLOR3, + COLOR4, + TEX2, + TEX3, + TEX4, + SECCOLOR3, + NORMAL3 +}; + + + +/** + * This can be called from within gdb after a crash: + * (gdb) call ReportState() + */ +static void +ReportState(void) +{ + static const struct { + GLenum token; + char *str; + GLenum type; + } state [] = { + { GL_ALPHA_TEST, "GL_ALPHA_TEST", GL_INT }, + { GL_BLEND, "GL_BLEND", GL_INT }, + { GL_CLIP_PLANE0, "GL_CLIP_PLANE0", GL_INT }, + { GL_DEPTH_TEST, "GL_DEPTH_TEST", GL_INT }, + { GL_LIGHTING, "GL_LIGHTING", GL_INT }, + { GL_LINE_WIDTH, "GL_LINE_WIDTH", GL_FLOAT }, + { GL_POINT_SIZE, "GL_POINT_SIZE", GL_FLOAT }, + { GL_SHADE_MODEL, "GL_SHADE_MODEL", GL_INT }, + { GL_SCISSOR_TEST, "GL_SCISSOR_TEST", GL_INT }, + { 0, NULL, 0 } + }; + + GLint i; + + for (i = 0; state[i].token; i++) { + if (state[i].type == GL_INT) { + GLint v; + glGetIntegerv(state[i].token, &v); + printf("%s = %d\n", state[i].str, v); + } + else { + GLfloat v; + glGetFloatv(state[i].token, &v); + printf("%s = %f\n", state[i].str, v); + } + } +} + +static void +PrintVertex(const char *f, const struct vertex *v, int sz) +{ + int i; + printf("%s(", f); + for (i = 0; i < sz; i++) { + printf("%g%s", v->v[i], (i == sz-1) ? "" : ", "); + } + printf(");\n"); +} + +/** + * This can be called from within gdb after a crash: + * (gdb) call ReportState() + */ +static void +LastPrim(void) +{ + int i; + for (i = 0; i < Vcount; i++) { + switch (Vbuffer[i].type) { + case BEGIN: + printf("glBegin(%d);\n", (int) Vbuffer[i].v[0]); + break; + case END: + printf("glEnd();\n"); + break; + case VERTEX2: + PrintVertex("glVertex2f", Vbuffer + i, 2); + break; + case VERTEX3: + PrintVertex("glVertex3f", Vbuffer + i, 3); + break; + case VERTEX4: + PrintVertex("glVertex4f", Vbuffer + i, 4); + break; + case COLOR3: + PrintVertex("glColor3f", Vbuffer + i, 3); + break; + case COLOR4: + PrintVertex("glColor4f", Vbuffer + i, 4); + break; + case TEX2: + PrintVertex("glTexCoord2f", Vbuffer + i, 2); + break; + case TEX3: + PrintVertex("glTexCoord3f", Vbuffer + i, 3); + break; + case TEX4: + PrintVertex("glTexCoord4f", Vbuffer + i, 4); + break; + case SECCOLOR3: + PrintVertex("glSecondaryColor3f", Vbuffer + i, 3); + break; + case NORMAL3: + PrintVertex("glNormal3f", Vbuffer + i, 3); + break; + default: + abort(); + } + } +} + + +static int +RandomInt(int max) +{ + if (max == 0) + return 0; + return rand() % max; +} + +static float +RandomFloat(float min, float max) +{ + int k = rand() % 10000; + float x = min + (max - min) * k / 10000.0; + return x; +} + +/* + * Return true if random number in [0,1] is <= percentile. + */ +static GLboolean +RandomChoice(float percentile) +{ + return RandomFloat(0.0, 1.0) <= percentile; +} + +static void +RandomStateChange(void) +{ + int k = RandomInt(19); + switch (k) { + case 0: + glEnable(GL_BLEND); + break; + case 1: + glDisable(GL_BLEND); + break; + case 2: + glEnable(GL_ALPHA_TEST); + break; + case 3: + glEnable(GL_ALPHA_TEST); + break; + case 4: + glEnable(GL_DEPTH_TEST); + break; + case 5: + glEnable(GL_DEPTH_TEST); + break; + case 6: + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + break; + case 7: + glPointSize(10.0); + break; + case 8: + glPointSize(1.0); + break; + case 9: + glLineWidth(10.0); + break; + case 10: + glLineWidth(1.0); + break; + case 11: + glEnable(GL_LIGHTING); + break; + case 12: + glDisable(GL_LIGHTING); + break; + case 13: + glEnable(GL_SCISSOR_TEST); + break; + case 14: + glDisable(GL_SCISSOR_TEST); + break; + case 15: + glEnable(GL_CLIP_PLANE0); + break; + case 16: + glDisable(GL_CLIP_PLANE0); + break; + case 17: + glShadeModel(GL_FLAT); + break; + case 18: + glShadeModel(GL_SMOOTH); + break; + } +} + + +static void +RandomPrimitive(void) +{ + int i; + int len = MinVertexCount + RandomInt(MaxVertexCount - MinVertexCount); + + Vprim = RandomInt(10); + + glBegin(Vprim); + Vbuffer[Vcount].type = BEGIN; + Vbuffer[Vcount].v[0] = Vprim; + Vcount++; + + for (i = 0; i < len; i++) { + Vbuffer[Vcount].v[0] = RandomFloat(-3, 3); + Vbuffer[Vcount].v[1] = RandomFloat(-3, 3); + Vbuffer[Vcount].v[2] = RandomFloat(-3, 3); + Vbuffer[Vcount].v[3] = RandomFloat(-3, 3); + int k = RandomInt(9); + switch (k) { + case 0: + glVertex2fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = VERTEX2; + break; + case 1: + glVertex3fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = VERTEX3; + break; + case 2: + glVertex4fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = VERTEX4; + break; + case 3: + glColor3fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = COLOR3; + break; + case 4: + glColor4fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = COLOR4; + break; + case 5: + glTexCoord2fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = TEX2; + break; + case 6: + glTexCoord3fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = TEX3; + break; + case 7: + glTexCoord4fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = TEX4; + break; + case 8: + glSecondaryColor3fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = SECCOLOR3; + break; + case 9: + glNormal3fv(Vbuffer[Vcount].v); + Vbuffer[Vcount].type = NORMAL3; + break; + default: + abort(); + } + Vcount++; + + if (Vcount >= BufferSize - 2) { + /* reset */ + Vcount = 0; + } + } + + Vbuffer[Vcount++].type = END; + + glEnd(); +} + + +static void +RandomDraw(void) +{ + int i; + GLboolean dlist = RandomChoice(0.1); + if (dlist) + glNewList(1, GL_COMPILE); + for (i = 0; i < 3; i++) { + RandomStateChange(); + } + RandomPrimitive(); + + if (dlist) { + glEndList(); + glCallList(1); + } +} + + +static void +Idle(void) +{ + glutPostRedisplay(); +} + + +static void +Draw(void) +{ +#if 1 + RandomDraw(); + Count++; +#else + /* cut & paste temp code here */ +#endif + + assert(glGetError() == 0); + + if (DB) + glutSwapBuffers(); + else + glFinish(); +} + + +static void +Reshape(int width, int height) +{ + Width = width; + Height = height; + glViewport(0, 0, width, height); + glScissor(20, 20, Width-40, Height-40); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + static const GLdouble plane[4] = {1, 1, 0, 0}; + glDrawBuffer(GL_FRONT); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glEnable(GL_LIGHT0); + glClipPlane(GL_CLIP_PLANE0, plane); + + Vbuffer = (struct vertex *) + malloc(BufferSize * sizeof(struct vertex)); + + /* silence warnings */ + (void) ReportState; + (void) LastPrim; +} + + +static void +ParseArgs(int argc, char *argv[]) +{ + int i; + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-s") == 0) { + int j = atoi(argv[i + 1]); + printf("Random seed value: %d\n", j); + srand(j); + i++; + } + else if (strcmp(argv[i], "-a") == 0) { + i++; + MinVertexCount = atoi(argv[i]); + } + else if (strcmp(argv[i], "-b") == 0) { + i++; + MaxVertexCount = atoi(argv[i]); + } + } +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + ParseArgs(argc, argv); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + if (Anim) + glutIdleFunc(Idle); + Init(); + glutMainLoop(); + return 0; +} From 0f7f6e4e9586b792548349567ba1646fcf1cac44 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 22 Jun 2007 19:18:04 +1000 Subject: [PATCH 050/179] clean up cache flush emission into one place makes gears work with swtcl --- src/mesa/drivers/dri/r300/r300_emit.c | 16 +++++++++++++++ src/mesa/drivers/dri/r300/r300_emit.h | 1 + src/mesa/drivers/dri/r300/r300_ioctl.c | 6 +----- src/mesa/drivers/dri/r300/r300_render.c | 16 ++------------- src/mesa/drivers/dri/r300/r300_swtcl.c | 26 +++++-------------------- 5 files changed, 25 insertions(+), 40 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index adeb688d198..a7763bd76e6 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -532,3 +532,19 @@ void r300ReleaseArrays(GLcontext * ctx) r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__); } } + +void r300EmitCacheFlush(r300ContextPtr rmesa) +{ + int cmd_reserved = 0; + int cmd_written = 0; + + drm_radeon_cmd_header_t *cmd = NULL; + + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); + e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); + + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); + e32(R300_RB3D_ZCACHE_UNKNOWN_03); + + +} diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index ce7279bbef4..400e97f6f85 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -228,4 +228,5 @@ extern void r300ReleaseArrays(GLcontext * ctx); extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); +extern void r300EmitCacheFlush(r300ContextPtr rmesa); #endif diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index f7a44832e9b..1001c4ec073 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -172,11 +172,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]); cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); + r300EmitCacheFlush(rmesa); cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN); } diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 7d97245281f..db935795c79 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -287,9 +287,6 @@ static GLboolean r300RunRender(GLcontext * ctx, { r300ContextPtr rmesa = R300_CONTEXT(ctx); int i; - int cmd_reserved = 0; - int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; @@ -303,12 +300,7 @@ static GLboolean r300RunRender(GLcontext * ctx, r300UpdateShaderStates(rmesa); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); - + r300EmitCacheFlush(rmesa); r300EmitState(rmesa); for (i = 0; i < vb->PrimitiveCount; i++) { @@ -318,11 +310,7 @@ static GLboolean r300RunRender(GLcontext * ctx, r300RunRenderPrimitive(rmesa, ctx, start, end, prim); } - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); + r300EmitCacheFlush(rmesa); #ifdef USER_BUFFERS r300UseArrays(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 35b0235aa14..e340f0b6e33 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -370,7 +370,7 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) if (rmesa->dma.current.start != rmesa->dma.current.ptr) { - r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (8*sizeof(int)), __FUNCTION__); + r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__); r300EmitVertexAOS( rmesa, rmesa->swtcl.vertex_size, current_offset); @@ -378,6 +378,8 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) r300EmitVbufPrim( rmesa, rmesa->swtcl.hw_primitive, rmesa->swtcl.numverts); + + r300EmitCacheFlush(rmesa); } rmesa->swtcl.numverts = 0; @@ -679,11 +681,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) static void r300RenderStart(GLcontext *ctx) { - r300ContextPtr rmesa = R300_CONTEXT( ctx ); - int cmd_reserved = 0; - int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; - + r300ContextPtr rmesa = R300_CONTEXT( ctx ); // fprintf(stderr, "%s\n", __FUNCTION__); r300ChooseRenderState(ctx); @@ -691,11 +689,7 @@ static void r300RenderStart(GLcontext *ctx) r300UpdateShaderStates(rmesa); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); + r300EmitCacheFlush(rmesa); if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) @@ -705,16 +699,6 @@ static void r300RenderStart(GLcontext *ctx) static void r300RenderFinish(GLcontext *ctx) { - r300ContextPtr rmesa = R300_CONTEXT( ctx ); - int cmd_reserved = 0; - int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; - - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); } static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) From 1bf507656921f216a69599143f1aef9bbb170b4e Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 22 Jun 2007 08:02:46 -0600 Subject: [PATCH 051/179] Fix feedback color bug #11332. In feedback mode, produce float colors. --- src/mesa/swrast/s_feedback.c | 7 +------ src/mesa/swrast_setup/ss_context.c | 1 + 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 606afc63ba9..07b7409ab57 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -39,19 +39,14 @@ static void feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) { GLfloat win[4]; - GLfloat color[4]; const GLfloat *vtc = v->attrib[FRAG_ATTRIB_TEX0]; + const GLfloat *color = v->attrib[FRAG_ATTRIB_COL0]; win[0] = v->attrib[FRAG_ATTRIB_WPOS][0]; win[1] = v->attrib[FRAG_ATTRIB_WPOS][1]; win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF; win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3]; - color[0] = CHAN_TO_FLOAT(pv->color[0]); - color[1] = CHAN_TO_FLOAT(pv->color[1]); - color[2] = CHAN_TO_FLOAT(pv->color[2]); - color[3] = CHAN_TO_FLOAT(pv->color[3]); - _mesa_feedback_vertex(ctx, win, color, v->attrib[FRAG_ATTRIB_CI][0], vtc); } diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index cd4ac57d37d..50b93b36c2b 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -125,6 +125,7 @@ setup_vertex_format(GLcontext *ctx) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR0 )) { swsetup->intColors = !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled + && ctx->RenderMode == GL_RENDER && CHAN_TYPE == GL_UNSIGNED_BYTE; if (swsetup->intColors) EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4CHAN_4F_RGBA, color ); From 1d52b6aaf41b32aaf8d1cdf5a3cd5ff4ecba28f4 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 22 Jun 2007 09:47:30 -0600 Subject: [PATCH 052/179] fix bug rendering points with fragment program (see #11330) --- src/mesa/swrast/s_points.c | 20 +++++++++++++------- src/mesa/swrast/s_span.c | 7 +++++-- 2 files changed, 18 insertions(+), 9 deletions(-) diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 02c9d9b4251..b91ce73d7a3 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 7.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -208,6 +208,14 @@ _swrast_choose_point( GLcontext *ctx ) GLboolean specular = (ctx->Fog.ColorSumEnabled || (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)); + GLboolean attribs = (ctx->FragmentProgram._Current || + ctx->Texture._EnabledCoordUnits || + swrast->_FogEnabled || + specular); + + /* + * XXX this is a mess that should be cleaned up someday + */ if (ctx->RenderMode==GL_RENDER) { if (ctx->Point.PointSprite) { @@ -218,7 +226,7 @@ _swrast_choose_point( GLcontext *ctx ) else USE(sprite_point); } - else if (ctx->Point.SmoothFlag) { + else if (ctx->Point.SmoothFlag && !attribs) { /* Smooth points */ if (rgbMode) { if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { @@ -237,7 +245,7 @@ _swrast_choose_point( GLcontext *ctx ) } else if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { if (rgbMode) { - if (ctx->Texture._EnabledCoordUnits) { + if (attribs) { if (ctx->Point.SmoothFlag) { USE(atten_antialiased_rgba_point); } @@ -254,9 +262,7 @@ _swrast_choose_point( GLcontext *ctx ) USE(atten_general_ci_point); } } - else if ((ctx->Texture._EnabledCoordUnits - || specular - || swrast->_FogEnabled) && rgbMode) { + else if (attribs && rgbMode) { /* textured, fogged */ USE(textured_rgba_point); } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 9777391ded2..4ab6e2e9fbf 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -1178,7 +1178,10 @@ shade_texture_span(GLcontext *ctx, SWspan *span) if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) { convert_color_type(span, GL_FLOAT, 0); } - interpolate_active_attribs(ctx, span, ~0); + if (span->primitive != GL_POINT) { + /* for points, we populated the arrays already */ + interpolate_active_attribs(ctx, span, ~0); + } span->array->ChanType = GL_FLOAT; if (!(span->arrayMask & SPAN_Z)) From 1a413b4d7765bbdc5e922659a4cc8aa17b1feb2d Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 22 Jun 2007 10:29:54 -0700 Subject: [PATCH 053/179] Use -pthread instead of -lpthread on FreeBSD. --- bin/mklib | 3 +++ configs/freebsd-dri | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/bin/mklib b/bin/mklib index 21d48edd771..8ee8d8ce49d 100755 --- a/bin/mklib +++ b/bin/mklib @@ -104,6 +104,9 @@ do # this is a special case (see bugzilla 10876) DEPS="$DEPS $1" ;; + '-pthread') + DEPS="$DEPS -pthread" + ;; '-cplusplus') CPLUSPLUS=1 ;; diff --git a/configs/freebsd-dri b/configs/freebsd-dri index 1492e4a4d9b..402883d1de0 100644 --- a/configs/freebsd-dri +++ b/configs/freebsd-dri @@ -27,9 +27,9 @@ ASM_SOURCES = # Library/program dependencies LIBDRM_CFLAGS = `pkg-config --cflags libdrm` LIBDRM_LIB = `pkg-config --libs libdrm` -DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB) +DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB) GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ - -lm -lpthread $(LIBDRM_LIB) + -lm -pthread $(LIBDRM_LIB) GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11 From 5eb2015a966e52dc0dabfe2c2e923bb5b354ffce Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 24 Jun 2007 17:21:26 +1000 Subject: [PATCH 054/179] r300: 2288 is a tcl only reg --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 8 ++++++-- src/mesa/drivers/dri/r300/r300_state.c | 16 +++++++++------- 2 files changed, 15 insertions(+), 9 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index aebc895d63f..6adf1413219 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -321,8 +321,12 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1); ALLOC_STATE(vap_clip, always, 5, 0); r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4); - ALLOC_STATE(unk2288, always, 2, 0); - r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1); + + if (has_tcl) { + ALLOC_STATE(unk2288, always, 2, 0); + r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1); + } + ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0); r300->hw.vof.cmd[R300_VOF_CMD_0] = cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index e6c394610dd..a723c3c5305 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1862,13 +1862,15 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */ /* XXX: Other families? */ - switch (r300->radeon.radeonScreen->chip_family) { - case CHIP_FAMILY_R300: - r300->hw.unk2288.cmd[1] = R300_2288_R300; - break; - default: - r300->hw.unk2288.cmd[1] = R300_2288_RV350; - break; + if (has_tcl) { + switch (r300->radeon.radeonScreen->chip_family) { + case CHIP_FAMILY_R300: + r300->hw.unk2288.cmd[1] = R300_2288_R300; + break; + default: + r300->hw.unk2288.cmd[1] = R300_2288_RV350; + break; + } } r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE From 381b86329e827ea81e4a7e8a99c4aaa21c5ec8ac Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Sun, 17 Jun 2007 02:04:58 +0000 Subject: [PATCH 055/179] r300: Trivial clean up in radeon_lock.h. --- src/mesa/drivers/dri/r300/radeon_lock.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/mesa/drivers/dri/r300/radeon_lock.h b/src/mesa/drivers/dri/r300/radeon_lock.h index c47adc9575b..a344837f475 100644 --- a/src/mesa/drivers/dri/r300/radeon_lock.h +++ b/src/mesa/drivers/dri/r300/radeon_lock.h @@ -42,9 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_LOCK_H__ #define __RADEON_LOCK_H__ -#if 0 -#include "r200_ioctl.h" -#endif #include "radeon_context.h" extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags); From 204f9e3fdb83fa9ef94c6e94a5fbd0dfa8d3b3dc Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 02:31:35 +0000 Subject: [PATCH 056/179] r300: Cleaned up the r300SetupPixelShader function. --- src/mesa/drivers/dri/r300/r300_state.c | 81 +++++++++++++------------- 1 file changed, 40 insertions(+), 41 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index bdd6855802b..6ae2d924d6e 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2111,62 +2111,61 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) __FUNCTION__); return; } -#define OUTPUT_FIELD(st, reg, field) \ - R300_STATECHANGE(rmesa, st); \ - for(i=0;i<=fp->alu_end;i++) \ - rmesa->hw.st.cmd[R300_FPI_INSTR_0+i]=fp->alu.inst[i].field;\ - rmesa->hw.st.cmd[R300_FPI_CMD_0]=cmdpacket0(reg, fp->alu_end+1); - OUTPUT_FIELD(fpi[0], R300_PFS_INSTR0_0, inst0); - OUTPUT_FIELD(fpi[1], R300_PFS_INSTR1_0, inst1); - OUTPUT_FIELD(fpi[2], R300_PFS_INSTR2_0, inst2); - OUTPUT_FIELD(fpi[3], R300_PFS_INSTR3_0, inst3); -#undef OUTPUT_FIELD + R300_STATECHANGE(rmesa, fpi[0]); + rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, fp->alu_end + 1); + for (i = 0; i <= fp->alu_end; i++) { + rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst0; + } + + R300_STATECHANGE(rmesa, fpi[1]); + rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, fp->alu_end + 1); + for (i = 0; i <= fp->alu_end; i++) { + rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst1; + } + + R300_STATECHANGE(rmesa, fpi[2]); + rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, fp->alu_end + 1); + for (i = 0; i <= fp->alu_end; i++) { + rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst2; + } + + R300_STATECHANGE(rmesa, fpi[3]); + rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, fp->alu_end + 1); + for (i = 0; i <= fp->alu_end; i++) { + rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst3; + } R300_STATECHANGE(rmesa, fp); + rmesa->hw.fp.cmd[R300_FP_CNTL0] = fp->cur_node | (fp->first_node_has_tex << 3); + rmesa->hw.fp.cmd[R300_FP_CNTL1] = fp->max_temp_idx; + rmesa->hw.fp.cmd[R300_FP_CNTL2] = + (fp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) | + (fp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) | + (fp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) | + (fp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT); /* I just want to say, the way these nodes are stored.. weird.. */ for (i = 0, k = (4 - (fp->cur_node + 1)); i < 4; i++, k++) { if (i < (fp->cur_node + 1)) { rmesa->hw.fp.cmd[R300_FP_NODE0 + k] = - (fp->node[i]. - alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT) - | (fp->node[i]. - alu_end << R300_PFS_NODE_ALU_END_SHIFT) - | (fp->node[i]. - tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT) - | (fp->node[i]. - tex_end << R300_PFS_NODE_TEX_END_SHIFT) - | fp->node[i].flags; + (fp->node[i].alu_offset << R300_PFS_NODE_ALU_OFFSET_SHIFT) | + (fp->node[i].alu_end << R300_PFS_NODE_ALU_END_SHIFT) | + (fp->node[i].tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT) | + (fp->node[i].tex_end << R300_PFS_NODE_TEX_END_SHIFT) | + fp->node[i].flags; } else { rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0; } } - /* PFS_CNTL_0 */ - rmesa->hw.fp.cmd[R300_FP_CNTL0] = - fp->cur_node | (fp->first_node_has_tex << 3); - /* PFS_CNTL_1 */ - rmesa->hw.fp.cmd[R300_FP_CNTL1] = fp->max_temp_idx; - /* PFS_CNTL_2 */ - rmesa->hw.fp.cmd[R300_FP_CNTL2] = - (fp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) - | (fp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) - | (fp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) - | (fp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT); - R300_STATECHANGE(rmesa, fpp); + rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, fp->const_nr * 4); for (i = 0; i < fp->const_nr; i++) { - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = - r300PackFloat24(fp->constant[i][0]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = - r300PackFloat24(fp->constant[i][1]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = - r300PackFloat24(fp->constant[i][2]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = - r300PackFloat24(fp->constant[i][3]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(fp->constant[i][0]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(fp->constant[i][1]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(fp->constant[i][2]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(fp->constant[i][3]); } - rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = - cmdpacket0(R300_PFS_PARAM_0_X, fp->const_nr * 4); } void r300UpdateShaderStates(r300ContextPtr rmesa) From bf334d852d60b9a5ea21234a816d0acb03f1b48c Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 02:37:44 +0000 Subject: [PATCH 057/179] r300: Cleaned up the r300SetupVertexShader function. --- src/mesa/drivers/dri/r300/r300_state.c | 33 +++++++++----------------- 1 file changed, 11 insertions(+), 22 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 6ae2d924d6e..85212b56c7b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1649,9 +1649,7 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) 0x400 area might have something to do with pixel shaders as it appears right after pfs programming. 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */ //setup_vertex_shader_fragment(rmesa, 0x406, &unk4); - if (hw_tcl_on - && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))-> - translated) { + if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { r300SetupVertexProgram(rmesa); return; } @@ -1659,33 +1657,24 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) /* This needs to be replaced by vertex shader generation code */ r300GenerateSimpleVertexShader(rmesa); - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, - &(rmesa->state.vertex_shader.program)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->state.vertex_shader.program)); #if 0 - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, - &(rmesa->state.vertex_shader.unknown1)); - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, - &(rmesa->state.vertex_shader.unknown2)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); #endif R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (rmesa->state.vertex_shader. - program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) - | (rmesa->state.vertex_shader. - unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT) - | (rmesa->state.vertex_shader. - program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | + (rmesa->state.vertex_shader.unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT) | + (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (rmesa->state.vertex_shader. - param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) - | (rmesa->state.vertex_shader. - param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | + (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (rmesa->state.vertex_shader. - unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) - | (rmesa->state.vertex_shader.unknown_ptr3 << 0); + (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (rmesa->state.vertex_shader.unknown_ptr3 << 0); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ From 909091b7dc2ee2875807a1d3ebcb9732fdfeaab3 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 03:02:34 +0000 Subject: [PATCH 058/179] r300: Setup the default state for polygon offset point/line. I believe there are still bugs with all polygon offset types. The point and line types may need to be handled specially, too. This shouldn't break anything because it just enabled the occlusion control bits for polygon offset. --- src/mesa/drivers/dri/r300/r300_state.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 85212b56c7b..dfde2f090f5 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1928,6 +1928,8 @@ static void r300ResetHwState(r300ContextPtr r300) r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits); + r300Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint); + r300Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine); r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill); r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF; From 804d3a8f6eaa0beee1504c3e6fbda5dae9f79299 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 11:42:53 +0000 Subject: [PATCH 059/179] r300: Cleaned up long lines in the vertex functions. --- src/mesa/drivers/dri/r300/r300_state.c | 62 +++++++++----------------- 1 file changed, 22 insertions(+), 40 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index dfde2f090f5..dea0482123f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1477,9 +1477,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if(_nc>_p->vpu.count)_p->vpu.count=_nc;\ }while(0) -void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct - r300_vertex_shader_fragment - *vsf) +static inline void setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) { int i; @@ -1487,8 +1485,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s return; if (vsf->length & 0x3) { - fprintf(stderr, - "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n"); + fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n"); _mesa_exit(-1); } @@ -1496,32 +1493,24 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s case 0: R300_STATECHANGE(r300, vpi); for (i = 0; i < vsf->length; i++) - r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + - 4 * (dest & 0xff)] = (vsf->body.d[i]); - bump_vpu_count(r300->hw.vpi.cmd, - vsf->length + 4 * (dest & 0xff)); + r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); + bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff)); break; case 2: R300_STATECHANGE(r300, vpp); for (i = 0; i < vsf->length; i++) - r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + - 4 * (dest & 0xff)] = (vsf->body.d[i]); - bump_vpu_count(r300->hw.vpp.cmd, - vsf->length + 4 * (dest & 0xff)); + r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); + bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff)); break; case 4: R300_STATECHANGE(r300, vps); for (i = 0; i < vsf->length; i++) - r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = - (vsf->body.d[i]); - bump_vpu_count(r300->hw.vps.cmd, - vsf->length + 4 * (dest & 0xff)); + r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]); + bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff)); break; default: - fprintf(stderr, - "%s:%s don't know how to handle dest %04x\n", - __FILE__, __FUNCTION__, dest); + fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest); _mesa_exit(-1); } } @@ -1586,16 +1575,13 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) GLcontext *ctx = rmesa->radeon.glCtx; int inst_count; int param_count; - struct r300_vertex_program *prog = - (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); + struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; R300_STATECHANGE(rmesa, vpp); - param_count = - r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) - ctx->VertexProgram._Current /*prog */ , - (float *)&rmesa->hw.vpp. - cmd[R300_VPP_PARAM_0]); + param_count = r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) + ctx->VertexProgram._Current /*prog */ , + (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; @@ -1606,27 +1592,23 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); #if 0 - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, - &(rmesa->state.vertex_shader.unknown1)); - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, - &(rmesa->state.vertex_shader.unknown2)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); #endif inst_count = prog->program.length / 4 - 1; R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) - | (inst_count /*pos_end */ << R300_PVS_CNTL_1_POS_END_SHIFT) - | (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | + (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | + (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) - | (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | + (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (0 /*rmesa->state.vertex_shader.unknown_ptr2 */ << - R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) - | (inst_count /*rmesa->state.vertex_shader.unknown_ptr3 */ << - 0); + (0 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (inst_count << 0); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ From 27c8488526c5b3b0606cb5a3fbfac7a82246c0bd Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 11:45:07 +0000 Subject: [PATCH 060/179] r300: Removed unused vap_param structure. --- src/mesa/drivers/dri/r300/r300_context.h | 4 ---- src/mesa/drivers/dri/r300/r300_state.c | 1 - 2 files changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 076bb49a006..c150053d873 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -799,10 +799,6 @@ struct r300_state { DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ - struct { - int transform_offset; /* Transform matrix offset, -1 if none */ - } vap_param; /* vertex processor parameter allocation - tells where to write parameters */ - struct r300_stencilbuffer_state stencil; }; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index dea0482123f..c37964957a4 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1527,7 +1527,6 @@ static void r300GenerateSimpleVertexShader(r300ContextPtr r300) GLuint o_reg = 0; /* Allocate parameters */ - r300->state.vap_param.transform_offset = 0x0; /* transform matrix */ r300->state.vertex_shader.param_offset = 0x0; r300->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ From 252fc61e4860f6a539faaf48f7d657d7d2242fbe Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 12:03:42 +0000 Subject: [PATCH 061/179] r300: Vertex program position end bits are known. Possibly performance may improve by setting it to the last instruction that writes result.position, rather than the last instruction in the vertex program. --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_reg.h | 8 +++++--- src/mesa/drivers/dri/r300/r300_state.c | 10 +++++----- 3 files changed, 11 insertions(+), 9 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index c150053d873..44f02229b38 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -588,7 +588,7 @@ struct r300_vertex_shader_state { struct r300_vertex_shader_fragment unknown2; int program_start; - int unknown_ptr1; /* pointer within program space */ + int program_pos_end; int program_end; int param_offset; diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 3ce09c16d3f..e59919be493 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -336,13 +336,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * The meaning of the two UNKNOWN fields is obviously not known. However, * experiments so far have shown that both *must* point to an instruction * inside the vertex program, otherwise the GPU locks up. + * * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and - * CNTL_1_UNKNOWN points to instruction where last write to position takes - * place. + * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to + * position takes place. + * * Most likely this is used to ignore rest of the program in cases * where group of verts arent visible. For some reason this "section" * is sometimes accepted other instruction that have no relationship with - *position calculations. + * position calculations. */ #define R300_VAP_PVS_CNTL_1 0x22D0 # define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c37964957a4..8d08279b3a8 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1531,7 +1531,7 @@ static void r300GenerateSimpleVertexShader(r300ContextPtr r300) r300->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ r300->state.vertex_shader.program_start = 0x0; - r300->state.vertex_shader.unknown_ptr1 = 0x4; /* magic value ? */ + r300->state.vertex_shader.program_pos_end = 0x4; r300->state.vertex_shader.program_end = 0x0; r300->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */ @@ -1563,7 +1563,7 @@ static void r300GenerateSimpleVertexShader(r300ContextPtr r300) r300->state.vertex_shader.program.length = (r300->state.vertex_shader.program_end + 1) * 4; - r300->state.vertex_shader.unknown_ptr1 = r300->state.vertex_shader.program_end; /* magic value ? */ + r300->state.vertex_shader.program_pos_end = r300->state.vertex_shader.program_end; r300->state.vertex_shader.unknown_ptr2 = r300->state.vertex_shader.program_end; /* magic value ? */ r300->state.vertex_shader.unknown_ptr3 = r300->state.vertex_shader.program_end; /* magic value ? */ @@ -1607,7 +1607,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (0 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (inst_count << 0); + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ @@ -1648,14 +1648,14 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT) | + (rmesa->state.vertex_shader.program_pos_end << R300_PVS_CNTL_1_POS_END_SHIFT) | (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr3 << 0); + (rmesa->state.vertex_shader.unknown_ptr3 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ From b41ef5506153fc2cd471341b4ad1eda2338f2438 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 12:13:44 +0000 Subject: [PATCH 062/179] r300: Clean up the vertex program state code slightly; still needs lots of work. --- src/mesa/drivers/dri/r300/r300_state.c | 115 +++++++++++-------------- 1 file changed, 51 insertions(+), 64 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 8d08279b3a8..03c65b46750 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1521,54 +1521,68 @@ static inline void setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s while leaving colors intact. Nothing fancy (like lights) If implementing lights make a copy first, so it is easy to switch between the two versions */ -static void r300GenerateSimpleVertexShader(r300ContextPtr r300) + +#define WRITE_OP(oper,source1,source2,source3) {\ + rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].op=(oper); \ + rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[0]=(source1); \ + rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[1]=(source2); \ + rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[2]=(source3); \ + rmesa->state.vertex_shader.program_end++; \ + } + +static void r300GenerateSimpleVertexShader(r300ContextPtr rmesa) { int i; GLuint o_reg = 0; /* Allocate parameters */ - r300->state.vertex_shader.param_offset = 0x0; - r300->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ - - r300->state.vertex_shader.program_start = 0x0; - r300->state.vertex_shader.program_pos_end = 0x4; - r300->state.vertex_shader.program_end = 0x0; - - r300->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */ - r300->state.vertex_shader.unknown_ptr3 = 0x4; /* magic value */ - - r300->state.vertex_shader.unknown1.length = 0; - r300->state.vertex_shader.unknown2.length = 0; - -#define WRITE_OP(oper,source1,source2,source3) {\ - r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].op=(oper); \ - r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[0]=(source1); \ - r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[1]=(source2); \ - r300->state.vertex_shader.program.body.i[r300->state.vertex_shader.program_end].src[2]=(source3); \ - r300->state.vertex_shader.program_end++; \ - } + rmesa->state.vertex_shader.param_offset = 0x0; + rmesa->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ + rmesa->state.vertex_shader.program_start = 0x0; + rmesa->state.vertex_shader.program_pos_end = 0x4; + rmesa->state.vertex_shader.program_end = 0x0; + rmesa->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */ + rmesa->state.vertex_shader.unknown_ptr3 = 0x4; /* magic value */ + rmesa->state.vertex_shader.unknown1.length = 0; + rmesa->state.vertex_shader.unknown2.length = 0; for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) - if (r300->state.sw_tcl_inputs[i] != -1) { + if (rmesa->state.sw_tcl_inputs[i] != -1) { WRITE_OP(EASY_VSF_OP(MUL, o_reg++, ALL, RESULT), - VSF_REG(r300->state.sw_tcl_inputs[i]), - VSF_ATTR_UNITY(r300->state. + VSF_REG(rmesa->state.sw_tcl_inputs[i]), + VSF_ATTR_UNITY(rmesa->state. sw_tcl_inputs[i]), - VSF_UNITY(r300->state.sw_tcl_inputs[i]) + VSF_UNITY(rmesa->state.sw_tcl_inputs[i]) ) - } - r300->state.vertex_shader.program_end--; /* r300 wants program length to be one more - no idea why */ - r300->state.vertex_shader.program.length = - (r300->state.vertex_shader.program_end + 1) * 4; + rmesa->state.vertex_shader.program_end--; /* rmesa wants program length to be one more - no idea why */ + rmesa->state.vertex_shader.program.length = (rmesa->state.vertex_shader.program_end + 1) * 4; + rmesa->state.vertex_shader.program_pos_end = rmesa->state.vertex_shader.program_end; + rmesa->state.vertex_shader.unknown_ptr2 = rmesa->state.vertex_shader.program_end; /* magic value ? */ + rmesa->state.vertex_shader.unknown_ptr3 = rmesa->state.vertex_shader.program_end; /* magic value ? */ - r300->state.vertex_shader.program_pos_end = r300->state.vertex_shader.program_end; - r300->state.vertex_shader.unknown_ptr2 = r300->state.vertex_shader.program_end; /* magic value ? */ - r300->state.vertex_shader.unknown_ptr3 = r300->state.vertex_shader.program_end; /* magic value ? */ + setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->state.vertex_shader.program)); +#if 0 + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); +#endif + R300_STATECHANGE(rmesa, pvs); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = + (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | + (rmesa->state.vertex_shader.program_pos_end << R300_PVS_CNTL_1_POS_END_SHIFT) | + (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = + (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | + (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = + (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (rmesa->state.vertex_shader.unknown_ptr3 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); } +#undef WRITE_OP + static void r300SetupVertexProgram(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; @@ -1589,7 +1603,6 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); - #if 0 setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); @@ -1608,13 +1621,6 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (0 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); - - /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, - so I leave it as a reminder */ -#if 0 - reg_start(R300_VAP_PVS_WAITIDLE, 0); - e32(0x00000000); -#endif } static void r300SetupVertexShader(r300ContextPtr rmesa) @@ -1632,33 +1638,14 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) //setup_vertex_shader_fragment(rmesa, 0x406, &unk4); if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { r300SetupVertexProgram(rmesa); - return; + } else { + /* FIXME: This needs to be replaced by vertex shader generation code. */ + r300GenerateSimpleVertexShader(rmesa); } - /* This needs to be replaced by vertex shader generation code */ - r300GenerateSimpleVertexShader(rmesa); - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->state.vertex_shader.program)); - -#if 0 - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); -#endif - - R300_STATECHANGE(rmesa, pvs); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (rmesa->state.vertex_shader.program_pos_end << R300_PVS_CNTL_1_POS_END_SHIFT) | - (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | - (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr3 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); - - /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, - so I leave it as a reminder */ + /* FIXME: This is done for vertex shader fragments, but also needs to be + * done for vap_pvs, so I leave it as a reminder. */ #if 0 reg_start(R300_VAP_PVS_WAITIDLE, 0); e32(0x00000000); From 62b83638a5ffe4df25994ce5f36c493d51da046e Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 12:23:47 +0000 Subject: [PATCH 063/179] r300: The vpi, vpp, and vps counts are already initialized; don't do it twice. --- src/mesa/drivers/dri/r300/r300_state.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 03c65b46750..9d6de67bbf3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1590,7 +1590,6 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) int param_count; struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; R300_STATECHANGE(rmesa, vpp); param_count = r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) ctx->VertexProgram._Current /*prog */ , @@ -1598,10 +1597,6 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; - /* Reset state, in case we don't use something */ - ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; - ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); #if 0 setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); From 43e601206d9618eb5f9ec9660d9a7e0fa22feff0 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 12:42:19 +0000 Subject: [PATCH 064/179] r300: Should use inst_count not 0 for R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT. --- src/mesa/drivers/dri/r300/r300_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9d6de67bbf3..770b16ed453 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1614,7 +1614,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (0 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); } From e92903e24c245df80245776ed9423bd933a97740 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 20 Jun 2007 14:24:04 +0000 Subject: [PATCH 065/179] r300: Initial work on merging the real and generated vertex program functions. --- src/mesa/drivers/dri/r300/r300_context.h | 13 -- src/mesa/drivers/dri/r300/r300_state.c | 149 +++++++++-------------- 2 files changed, 58 insertions(+), 104 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 44f02229b38..afd3dd384b5 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -583,19 +583,6 @@ struct r300_vertex_shader_fragment { struct r300_vertex_shader_state { struct r300_vertex_shader_fragment program; - - struct r300_vertex_shader_fragment unknown1; - struct r300_vertex_shader_fragment unknown2; - - int program_start; - int program_pos_end; - int program_end; - - int param_offset; - int param_count; - - int unknown_ptr2; /* pointer within program space */ - int unknown_ptr3; /* pointer within program space */ }; extern int hw_tcl_on; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 770b16ed453..310102fcc51 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1477,7 +1477,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if(_nc>_p->vpu.count)_p->vpu.count=_nc;\ }while(0) -static inline void setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) +static inline void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) { int i; @@ -1515,95 +1515,29 @@ static inline void setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s } } -/* just a skeleton for now.. */ +static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) +{ + struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader); + GLuint o_reg = 0; + int i; + int inst_count = 0; + int param_count = 0; + int program_end = 0; -/* Generate a vertex shader that simply transforms vertex and texture coordinates, - while leaving colors intact. Nothing fancy (like lights) - - If implementing lights make a copy first, so it is easy to switch between the two versions */ - -#define WRITE_OP(oper,source1,source2,source3) {\ - rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].op=(oper); \ - rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[0]=(source1); \ - rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[1]=(source2); \ - rmesa->state.vertex_shader.program.body.i[rmesa->state.vertex_shader.program_end].src[2]=(source3); \ - rmesa->state.vertex_shader.program_end++; \ + for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { + if (rmesa->state.sw_tcl_inputs[i] != -1) { + prog->program.body.i[program_end].op = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); + prog->program.body.i[program_end].src[0] = VSF_REG(rmesa->state.sw_tcl_inputs[i]); + prog->program.body.i[program_end].src[1] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]); + prog->program.body.i[program_end].src[2] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]); + program_end++; + } } -static void r300GenerateSimpleVertexShader(r300ContextPtr rmesa) -{ - int i; - GLuint o_reg = 0; + prog->program.length = program_end * 4; - /* Allocate parameters */ - rmesa->state.vertex_shader.param_offset = 0x0; - rmesa->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ - rmesa->state.vertex_shader.program_start = 0x0; - rmesa->state.vertex_shader.program_pos_end = 0x4; - rmesa->state.vertex_shader.program_end = 0x0; - rmesa->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */ - rmesa->state.vertex_shader.unknown_ptr3 = 0x4; /* magic value */ - rmesa->state.vertex_shader.unknown1.length = 0; - rmesa->state.vertex_shader.unknown2.length = 0; - - for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) - if (rmesa->state.sw_tcl_inputs[i] != -1) { - WRITE_OP(EASY_VSF_OP(MUL, o_reg++, ALL, RESULT), - VSF_REG(rmesa->state.sw_tcl_inputs[i]), - VSF_ATTR_UNITY(rmesa->state. - sw_tcl_inputs[i]), - VSF_UNITY(rmesa->state.sw_tcl_inputs[i]) - ) - } - - rmesa->state.vertex_shader.program_end--; /* rmesa wants program length to be one more - no idea why */ - rmesa->state.vertex_shader.program.length = (rmesa->state.vertex_shader.program_end + 1) * 4; - rmesa->state.vertex_shader.program_pos_end = rmesa->state.vertex_shader.program_end; - rmesa->state.vertex_shader.unknown_ptr2 = rmesa->state.vertex_shader.program_end; /* magic value ? */ - rmesa->state.vertex_shader.unknown_ptr3 = rmesa->state.vertex_shader.program_end; /* magic value ? */ - - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(rmesa->state.vertex_shader.program)); -#if 0 - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); -#endif - - R300_STATECHANGE(rmesa, pvs); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (rmesa->state.vertex_shader.program_pos_end << R300_PVS_CNTL_1_POS_END_SHIFT) | - (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | - (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr3 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); -} - -#undef WRITE_OP - -static void r300SetupVertexProgram(r300ContextPtr rmesa) -{ - GLcontext *ctx = rmesa->radeon.glCtx; - int inst_count; - int param_count; - struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); - - R300_STATECHANGE(rmesa, vpp); - param_count = r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) - ctx->VertexProgram._Current /*prog */ , - (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); - bump_vpu_count(rmesa->hw.vpp.cmd, param_count); - param_count /= 4; - - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); -#if 0 - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, &(rmesa->state.vertex_shader.unknown1)); - setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, &(rmesa->state.vertex_shader.unknown2)); -#endif - - inst_count = prog->program.length / 4 - 1; + r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); + inst_count = (prog->program.length / 4) - 1; R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = @@ -1618,7 +1552,41 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); } -static void r300SetupVertexShader(r300ContextPtr rmesa) +static void r300SetupRealVertexProgram(r300ContextPtr rmesa) +{ + GLcontext *ctx = rmesa->radeon.glCtx; + struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx); + int inst_count = 0; + int param_count = 0; + + /* FIXME: r300SetupVertexProgramFragment */ + R300_STATECHANGE(rmesa, vpp); + param_count = + r300VertexProgUpdateParams(ctx, + (struct r300_vertex_program_cont *) + ctx->VertexProgram._Current, + (float *)&rmesa->hw.vpp. + cmd[R300_VPP_PARAM_0]); + bump_vpu_count(rmesa->hw.vpp.cmd, param_count); + param_count /= 4; + + r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); + inst_count = (prog->program.length / 4) - 1; + + R300_STATECHANGE(rmesa, pvs); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = + (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | + (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | + (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = + (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | + (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); +} + +static void r300SetupVertexProgram(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; @@ -1632,10 +1600,10 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */ //setup_vertex_shader_fragment(rmesa, 0x406, &unk4); if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) { - r300SetupVertexProgram(rmesa); + r300SetupRealVertexProgram(rmesa); } else { /* FIXME: This needs to be replaced by vertex shader generation code. */ - r300GenerateSimpleVertexShader(rmesa); + r300SetupDefaultVertexProgram(rmesa); } @@ -2046,7 +2014,6 @@ void r300UpdateShaders(r300ContextPtr rmesa) } r300UpdateStateParameters(ctx, _NEW_PROGRAM); } - } static void r300SetupPixelShader(r300ContextPtr rmesa) @@ -2133,7 +2100,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) r300SetupTextures(ctx); if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) - r300SetupVertexShader(rmesa); + r300SetupVertexProgram(rmesa); r300SetupRSUnit(ctx); } From 369d6654d4cdac7bf964918b2412c71d977bcbf5 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:12:55 -0600 Subject: [PATCH 066/179] added comment, remove dead code --- src/mesa/swrast_setup/ss_context.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 50b93b36c2b..f8a1cadfa5a 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -288,13 +288,11 @@ _swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest ) dest->attrib[FRAG_ATTRIB_VAR0 + i] ); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, tmp ); + /* XXX need float color FRAG_ATTRIB_COL0?? */ UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, tmp ); COPY_4V(dest->attrib[FRAG_ATTRIB_COL1], tmp); - /* - UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->specular, tmp ); - */ _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_FOG, tmp ); dest->attrib[FRAG_ATTRIB_FOGC][0] = tmp[0]; From 3156854c25cb41d7651a992cf30d42bfce04d593 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:13:20 -0600 Subject: [PATCH 067/179] XXX comment about point clamping --- src/mesa/main/points.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 8674c7299c5..0f562420b08 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -57,6 +57,7 @@ _mesa_PointSize( GLfloat size ) FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Size = size; + /* XXX correct clamp limits? */ ctx->Point._Size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); From 1a55e97c9c1734f0808e4ed570be3826dba24417 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:13:39 -0600 Subject: [PATCH 068/179] increase MAX_POINT_SIZE to 60 --- src/mesa/main/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 55199245568..cebef1c3832 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -82,7 +82,7 @@ /** Minimum point size */ #define MIN_POINT_SIZE 1.0 /** Maximum point size */ -#define MAX_POINT_SIZE 20.0 +#define MAX_POINT_SIZE 60.0 /** Point size granularity */ #define POINT_SIZE_GRANULARITY 0.1 From 3b10f50efb0eaad546e8d1aa9316e43914cd6c25 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:15:11 -0600 Subject: [PATCH 069/179] use larger point/sprite size --- progs/demos/spriteblast.c | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c index f0d3d0dfd41..5ad8e4d9a94 100644 --- a/progs/demos/spriteblast.c +++ b/progs/demos/spriteblast.c @@ -333,13 +333,13 @@ menu(int option) smooth = 0; break; case 10: - glPointSize(4.0); + glPointSize(16.0); break; case 11: - glPointSize(8.0); + glPointSize(32.0); break; case 12: - glPointSize(16.0); + glPointSize(64.0); break; case 13: spin = 1 - spin; @@ -411,19 +411,19 @@ key(unsigned char c, int x, int y) glutPostRedisplay(); break; case '1': - glPointSize(2.0); + glPointSize(16.0); glutPostRedisplay(); break; case '2': - glPointSize(4.0); + glPointSize(32.0); glutPostRedisplay(); break; case '3': - glPointSize(8.0); + glPointSize(64.0); glutPostRedisplay(); break; case '4': - glPointSize(16.0); + glPointSize(128.0); glutPostRedisplay(); break; case 27: @@ -526,9 +526,9 @@ main(int argc, char **argv) glutAddMenuEntry("Threshold 10", 7); glutAddMenuEntry("Point smooth on", 8); glutAddMenuEntry("Point smooth off", 9); - glutAddMenuEntry("Point size 4", 10); - glutAddMenuEntry("Point size 8", 11); - glutAddMenuEntry("Point size 16", 12); + glutAddMenuEntry("Point size 16", 10); + glutAddMenuEntry("Point size 32", 11); + glutAddMenuEntry("Point size 64", 12); glutAddMenuEntry("Toggle spin", 13); glutAddMenuEntry("200 points ", 14); glutAddMenuEntry("500 points ", 15); @@ -544,7 +544,7 @@ main(int argc, char **argv) glEnable(GL_DEPTH_TEST); glEnable(GL_POINT_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glPointSize(16.0); + glPointSize(32.0); #ifdef GL_ARB_point_parameters glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, theQuad); #endif From 2233d4c1ee53f1cfd016b68d8249b8d934ef17ee Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:15:37 -0600 Subject: [PATCH 070/179] remove obsolete t_save_api.c --- src/mesa/tnl/t_save_api.c | 1834 ------------------------------------- 1 file changed, 1834 deletions(-) delete mode 100644 src/mesa/tnl/t_save_api.c diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c deleted file mode 100644 index b08f05374e4..00000000000 --- a/src/mesa/tnl/t_save_api.c +++ /dev/null @@ -1,1834 +0,0 @@ -/************************************************************************** - -Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell - */ - - - -/** - * The display list compiler attempts to store lists of vertices with the - * same vertex layout. Additionally it attempts to minimize the need - * for execute-time fixup of these vertex lists, allowing them to be - * cached on hardware. - * - * There are still some circumstances where this can be thwarted, for - * example by building a list that consists of one very long primitive - * (eg Begin(Triangles), 1000 vertices, End), and calling that list - * from inside a different begin/end object (Begin(Lines), CallList, - * End). - * - * In that case the code will have to replay the list as individual - * commands through the Exec dispatch table, or fix up the copied - * vertices at execute-time. - * - * The other case where fixup is required is when a vertex attribute - * is introduced in the middle of a primitive. Eg: - * Begin(Lines) - * TexCoord1f() Vertex2f() - * TexCoord1f() Color3f() Vertex2f() - * End() - * - * If the current value of Color isn't known at compile-time, this - * primitive will require fixup. - * - * - * The list compiler currently doesn't attempt to compile lists - * containing EvalCoord or EvalPoint commands. On encountering one of - * these, compilation falls back to opcodes. - * - * This could be improved to fallback only when a mix of EvalCoord and - * Vertex commands are issued within a single primitive. - */ - - -#include "glheader.h" -#include "context.h" -#include "dlist.h" -#include "enums.h" -#include "macros.h" -#include "api_validate.h" -#include "api_arrayelt.h" -#include "vtxfmt.h" -#include "t_save_api.h" -#include "dispatch.h" - -/* - * NOTE: Old 'parity' issue is gone, but copying can still be - * wrong-footed on replay. - */ -static GLuint _save_copy_vertices( GLcontext *ctx, - const struct tnl_vertex_list *node ) -{ - TNLcontext *tnl = TNL_CONTEXT( ctx ); - const struct tnl_prim *prim = &node->prim[node->prim_count-1]; - GLuint nr = prim->count; - GLuint sz = tnl->save.vertex_size; - const GLfloat *src = node->buffer + prim->start * sz; - GLfloat *dst = tnl->save.copied.buffer; - GLuint ovf, i; - - if (prim->mode & PRIM_END) - return 0; - - switch( prim->mode & PRIM_MODE_MASK ) - { - case GL_POINTS: - return 0; - case GL_LINES: - ovf = nr&1; - for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); - return i; - case GL_TRIANGLES: - ovf = nr%3; - for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); - return i; - case GL_QUADS: - ovf = nr&3; - for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); - return i; - case GL_LINE_STRIP: - if (nr == 0) - return 0; - else { - _mesa_memcpy( dst, src+(nr-1)*sz, sz*sizeof(GLfloat) ); - return 1; - } - case GL_LINE_LOOP: - case GL_TRIANGLE_FAN: - case GL_POLYGON: - if (nr == 0) - return 0; - else if (nr == 1) { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); - return 1; - } else { - _mesa_memcpy( dst, src+0, sz*sizeof(GLfloat) ); - _mesa_memcpy( dst+sz, src+(nr-1)*sz, sz*sizeof(GLfloat) ); - return 2; - } - case GL_TRIANGLE_STRIP: - case GL_QUAD_STRIP: - switch (nr) { - case 0: ovf = 0; break; - case 1: ovf = 1; break; - default: ovf = 2 + (nr&1); break; - } - for (i = 0 ; i < ovf ; i++) - _mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz*sizeof(GLfloat) ); - return i; - default: - assert(0); - return 0; - } -} - - -static void -build_normal_lengths( struct tnl_vertex_list *node ) -{ - GLuint i; - GLfloat *len; - GLfloat *n = node->buffer; - GLuint stride = node->vertex_size; - GLuint count = node->count; - - len = node->normal_lengths = (GLfloat *) MALLOC( count * sizeof(GLfloat) ); - if (!len) - return; - - /* Find the normal of the first vertex: - */ - for (i = 0 ; i < _TNL_ATTRIB_NORMAL ; i++) - n += node->attrsz[i]; - - for (i = 0 ; i < count ; i++, n += stride) { - len[i] = LEN_3FV( n ); - if (len[i] > 0.0F) len[i] = 1.0F / len[i]; - } -} - -static struct tnl_vertex_store *alloc_vertex_store( GLcontext *ctx ) -{ - struct tnl_vertex_store *store = MALLOC_STRUCT(tnl_vertex_store); - (void) ctx; - store->used = 0; - store->refcount = 1; - return store; -} - -static struct tnl_primitive_store *alloc_prim_store( GLcontext *ctx ) -{ - struct tnl_primitive_store *store = MALLOC_STRUCT(tnl_primitive_store); - (void) ctx; - store->used = 0; - store->refcount = 1; - return store; -} - -static void _save_reset_counters( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - tnl->save.prim = tnl->save.prim_store->buffer + tnl->save.prim_store->used; - tnl->save.buffer = (tnl->save.vertex_store->buffer + - tnl->save.vertex_store->used); - - if (tnl->save.vertex_size) - tnl->save.initial_counter = ((SAVE_BUFFER_SIZE - - tnl->save.vertex_store->used) / - tnl->save.vertex_size); - else - tnl->save.initial_counter = 0; - - if (tnl->save.initial_counter > ctx->Const.MaxArrayLockSize ) - tnl->save.initial_counter = ctx->Const.MaxArrayLockSize; - - tnl->save.counter = tnl->save.initial_counter; - tnl->save.prim_count = 0; - tnl->save.prim_max = SAVE_PRIM_SIZE - tnl->save.prim_store->used; - tnl->save.copied.nr = 0; - tnl->save.dangling_attr_ref = 0; -} - - -/* Insert the active immediate struct onto the display list currently - * being built. - */ -static void _save_compile_vertex_list( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct tnl_vertex_list *node; - - /* Allocate space for this structure in the display list currently - * being compiled. - */ - node = (struct tnl_vertex_list *) - _mesa_alloc_instruction(ctx, tnl->save.opcode_vertex_list, sizeof(*node)); - - if (!node) - return; - - /* Duplicate our template, increment refcounts to the storage structs: - */ - _mesa_memcpy(node->attrsz, tnl->save.attrsz, sizeof(node->attrsz)); - node->vertex_size = tnl->save.vertex_size; - node->buffer = tnl->save.buffer; - node->count = tnl->save.initial_counter - tnl->save.counter; - node->wrap_count = tnl->save.copied.nr; - node->have_materials = tnl->save.have_materials; - node->dangling_attr_ref = tnl->save.dangling_attr_ref; - node->normal_lengths = NULL; - node->prim = tnl->save.prim; - node->prim_count = tnl->save.prim_count; - node->vertex_store = tnl->save.vertex_store; - node->prim_store = tnl->save.prim_store; - - node->vertex_store->refcount++; - node->prim_store->refcount++; - - assert(node->attrsz[_TNL_ATTRIB_POS] != 0 || - node->count == 0); - - if (tnl->save.dangling_attr_ref) - ctx->ListState.CurrentList->flags |= MESA_DLIST_DANGLING_REFS; - - /* Maybe calculate normal lengths: - */ - if (tnl->CalcDListNormalLengths && - node->attrsz[_TNL_ATTRIB_NORMAL] == 3 && - !(ctx->ListState.CurrentList->flags & MESA_DLIST_DANGLING_REFS)) - build_normal_lengths( node ); - - - tnl->save.vertex_store->used += tnl->save.vertex_size * node->count; - tnl->save.prim_store->used += node->prim_count; - - /* Decide whether the storage structs are full, or can be used for - * the next vertex lists as well. - */ - if (tnl->save.vertex_store->used > - SAVE_BUFFER_SIZE - 16 * (tnl->save.vertex_size + 4)) { - - tnl->save.vertex_store->refcount--; - assert(tnl->save.vertex_store->refcount != 0); - tnl->save.vertex_store = alloc_vertex_store( ctx ); - tnl->save.vbptr = tnl->save.vertex_store->buffer; - } - - if (tnl->save.prim_store->used > SAVE_PRIM_SIZE - 6) { - tnl->save.prim_store->refcount--; - assert(tnl->save.prim_store->refcount != 0); - tnl->save.prim_store = alloc_prim_store( ctx ); - } - - /* Reset our structures for the next run of vertices: - */ - _save_reset_counters( ctx ); - - /* Copy duplicated vertices - */ - tnl->save.copied.nr = _save_copy_vertices( ctx, node ); - - - /* Deal with GL_COMPILE_AND_EXECUTE: - */ - if (ctx->ExecuteFlag) { - _tnl_playback_vertex_list( ctx, (void *) node ); - } -} - - -/* TODO -- If no new vertices have been stored, don't bother saving - * it. - */ -static void _save_wrap_buffers( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLint i = tnl->save.prim_count - 1; - GLenum mode; - - assert(i < (GLint) tnl->save.prim_max); - assert(i >= 0); - - /* Close off in-progress primitive. - */ - tnl->save.prim[i].count = ((tnl->save.initial_counter - tnl->save.counter) - - tnl->save.prim[i].start); - mode = tnl->save.prim[i].mode & ~(PRIM_BEGIN|PRIM_END); - - /* store the copied vertices, and allocate a new list. - */ - _save_compile_vertex_list( ctx ); - - /* Restart interrupted primitive - */ - tnl->save.prim[0].mode = mode; - tnl->save.prim[0].start = 0; - tnl->save.prim[0].count = 0; - tnl->save.prim_count = 1; -} - - - -/* Called only when buffers are wrapped as the result of filling the - * vertex_store struct. - */ -static void _save_wrap_filled_vertex( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLfloat *data = tnl->save.copied.buffer; - GLuint i; - - /* Emit a glEnd to close off the last vertex list. - */ - _save_wrap_buffers( ctx ); - - /* Copy stored stored vertices to start of new list. - */ - assert(tnl->save.counter > tnl->save.copied.nr); - - for (i = 0 ; i < tnl->save.copied.nr ; i++) { - _mesa_memcpy( tnl->save.vbptr, data, tnl->save.vertex_size * sizeof(GLfloat)); - data += tnl->save.vertex_size; - tnl->save.vbptr += tnl->save.vertex_size; - tnl->save.counter--; - } -} - - -static void _save_copy_to_current( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint i; - - /* XXX Use _TNL_FIRST_* and _TNL_LAST_* values instead? */ - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) { - if (tnl->save.attrsz[i]) { - tnl->save.currentsz[i][0] = tnl->save.attrsz[i]; - COPY_CLEAN_4V(tnl->save.current[i], - tnl->save.attrsz[i], - tnl->save.attrptr[i]); - } - } - - /* Edgeflag requires special treatment: - * - * TODO: change edgeflag to GLfloat in Mesa. - */ - if (tnl->save.attrsz[_TNL_ATTRIB_EDGEFLAG]) { - ctx->ListState.ActiveEdgeFlag = 1; - tnl->save.CurrentFloatEdgeFlag = - tnl->save.attrptr[_TNL_ATTRIB_EDGEFLAG][0]; - ctx->ListState.CurrentEdgeFlag = - (tnl->save.CurrentFloatEdgeFlag == 1.0); - } -} - - -static void _save_copy_from_current( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLint i; - - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) - switch (tnl->save.attrsz[i]) { - case 4: tnl->save.attrptr[i][3] = tnl->save.current[i][3]; - case 3: tnl->save.attrptr[i][2] = tnl->save.current[i][2]; - case 2: tnl->save.attrptr[i][1] = tnl->save.current[i][1]; - case 1: tnl->save.attrptr[i][0] = tnl->save.current[i][0]; - case 0: break; - } - - /* Edgeflag requires special treatment: - */ - if (tnl->save.attrsz[_TNL_ATTRIB_EDGEFLAG]) { - tnl->save.CurrentFloatEdgeFlag = (GLfloat)ctx->ListState.CurrentEdgeFlag; - tnl->save.attrptr[_TNL_ATTRIB_EDGEFLAG][0] = tnl->save.CurrentFloatEdgeFlag; - } -} - - - - -/* Flush existing data, set new attrib size, replay copied vertices. - */ -static void _save_upgrade_vertex( GLcontext *ctx, - GLuint attr, - GLuint newsz ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldsz; - GLuint i; - GLfloat *tmp; - - /* Store the current run of vertices, and emit a GL_END. Emit a - * BEGIN in the new buffer. - */ - if (tnl->save.initial_counter != tnl->save.counter) - _save_wrap_buffers( ctx ); - else - assert( tnl->save.copied.nr == 0 ); - - /* Do a COPY_TO_CURRENT to ensure back-copying works for the case - * when the attribute already exists in the vertex and is having - * its size increased. - */ - _save_copy_to_current( ctx ); - - /* Fix up sizes: - */ - oldsz = tnl->save.attrsz[attr]; - tnl->save.attrsz[attr] = newsz; - - tnl->save.vertex_size += newsz - oldsz; - tnl->save.counter = ((SAVE_BUFFER_SIZE - tnl->save.vertex_store->used) / - tnl->save.vertex_size); - if (tnl->save.counter > ctx->Const.MaxArrayLockSize ) - tnl->save.counter = ctx->Const.MaxArrayLockSize; - tnl->save.initial_counter = tnl->save.counter; - - /* Recalculate all the attrptr[] values: - */ - for (i = 0, tmp = tnl->save.vertex ; i < _TNL_ATTRIB_MAX ; i++) { - if (tnl->save.attrsz[i]) { - tnl->save.attrptr[i] = tmp; - tmp += tnl->save.attrsz[i]; - } - else - tnl->save.attrptr[i] = NULL; /* will not be dereferenced. */ - } - - /* Copy from current to repopulate the vertex with correct values. - */ - _save_copy_from_current( ctx ); - - /* Replay stored vertices to translate them to new format here. - * - * If there are copied vertices and the new (upgraded) attribute - * has not been defined before, this list is somewhat degenerate, - * and will need fixup at runtime. - */ - if (tnl->save.copied.nr) - { - GLfloat *data = tnl->save.copied.buffer; - GLfloat *dest = tnl->save.buffer; - GLuint j; - - /* Need to note this and fix up at runtime (or loopback): - */ - if (tnl->save.currentsz[attr][0] == 0) { - assert(oldsz == 0); - tnl->save.dangling_attr_ref = GL_TRUE; - -/* _mesa_debug(NULL, "_save_upgrade_vertex: dangling reference attr %d\n", */ -/* attr); */ - -#if 0 - /* The current strategy is to punt these degenerate cases - * through _tnl_loopback_vertex_list(), a lower-performance - * option. To minimize the impact of this, artificially - * reduce the size of this vertex_list. - */ - if (t->save.counter > 10) { - t->save.initial_counter = 10; - t->save.counter = 10; - } -#endif - } - - for (i = 0 ; i < tnl->save.copied.nr ; i++) { - for (j = 0 ; j < _TNL_ATTRIB_MAX ; j++) { - if (tnl->save.attrsz[j]) { - if (j == attr) { - if (oldsz) { - COPY_CLEAN_4V( dest, oldsz, data ); - data += oldsz; - dest += newsz; - } - else { - COPY_SZ_4V( dest, newsz, tnl->save.current[attr] ); - dest += newsz; - } - } - else { - GLint sz = tnl->save.attrsz[j]; - COPY_SZ_4V( dest, sz, data ); - data += sz; - dest += sz; - } - } - } - } - - tnl->save.vbptr = dest; - tnl->save.counter -= tnl->save.copied.nr; - } -} - - - - -/* Helper function for 'CHOOSE' macro. Do what's necessary when an - * entrypoint is called for the first time. - */ -static void do_choose( GLuint attr, GLuint sz, - void (*attr_func)( const GLfloat *), - void (*choose1)( const GLfloat *), - void (*choose2)( const GLfloat *), - void (*choose3)( const GLfloat *), - void (*choose4)( const GLfloat *), - const GLfloat *v ) -{ - GET_CURRENT_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static GLfloat id[4] = { 0, 0, 0, 1 }; - int i; - - if (tnl->save.attrsz[attr] < sz) { - /* New size is larger. Need to flush existing vertices and get - * an enlarged vertex format. - */ - _save_upgrade_vertex( ctx, attr, sz ); - } - else { - /* New size is equal or smaller - just need to fill in some - * zeros. - */ - for (i = sz ; i <= tnl->save.attrsz[attr] ; i++) - tnl->save.attrptr[attr][i-1] = id[i-1]; - } - - /* Reset any active pointers for this attribute - */ - tnl->save.tabfv[attr][0] = choose1; - tnl->save.tabfv[attr][1] = choose2; - tnl->save.tabfv[attr][2] = choose3; - tnl->save.tabfv[attr][3] = choose4; - - /* Update the secondary dispatch table with the new function - */ - tnl->save.tabfv[attr][sz-1] = attr_func; - - (*attr_func)(v); -} - - - -/* Only one size for each attribute may be active at once. Eg. if - * Color3f is installed/active, then Color4f may not be, even if the - * vertex actually contains 4 color coordinates. This is because the - * 3f version won't otherwise set color[3] to 1.0 -- this is the job - * of the chooser function when switching between Color4f and Color3f. - */ -#define ATTRFV( ATTR, N ) \ -static void save_choose_##ATTR##_##N( const GLfloat *v ); \ - \ -static void save_attrib_##ATTR##_##N( const GLfloat *v ) \ -{ \ - GET_CURRENT_CONTEXT( ctx ); \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - \ - if ((ATTR) == 0) { \ - GLuint i; \ - \ - if (N>0) tnl->save.vbptr[0] = v[0]; \ - if (N>1) tnl->save.vbptr[1] = v[1]; \ - if (N>2) tnl->save.vbptr[2] = v[2]; \ - if (N>3) tnl->save.vbptr[3] = v[3]; \ - \ - for (i = N; i < tnl->save.vertex_size; i++) \ - tnl->save.vbptr[i] = tnl->save.vertex[i]; \ - \ - tnl->save.vbptr += tnl->save.vertex_size; \ - \ - if (--tnl->save.counter == 0) \ - _save_wrap_filled_vertex( ctx ); \ - } \ - else { \ - GLfloat *dest = tnl->save.attrptr[ATTR]; \ - if (N>0) dest[0] = v[0]; \ - if (N>1) dest[1] = v[1]; \ - if (N>2) dest[2] = v[2]; \ - if (N>3) dest[3] = v[3]; \ - } \ -} - -#define CHOOSE( ATTR, N ) \ -static void save_choose_##ATTR##_##N( const GLfloat *v ) \ -{ \ - do_choose(ATTR, N, \ - save_attrib_##ATTR##_##N, \ - save_choose_##ATTR##_1, \ - save_choose_##ATTR##_2, \ - save_choose_##ATTR##_3, \ - save_choose_##ATTR##_4, \ - v ); \ -} - -#define INIT(ATTR) \ -static void save_init_##ATTR( TNLcontext *tnl ) \ -{ \ - tnl->save.tabfv[ATTR][0] = save_choose_##ATTR##_1; \ - tnl->save.tabfv[ATTR][1] = save_choose_##ATTR##_2; \ - tnl->save.tabfv[ATTR][2] = save_choose_##ATTR##_3; \ - tnl->save.tabfv[ATTR][3] = save_choose_##ATTR##_4; \ -} - -#define ATTRS( ATTRIB ) \ - ATTRFV( ATTRIB, 1 ) \ - ATTRFV( ATTRIB, 2 ) \ - ATTRFV( ATTRIB, 3 ) \ - ATTRFV( ATTRIB, 4 ) \ - CHOOSE( ATTRIB, 1 ) \ - CHOOSE( ATTRIB, 2 ) \ - CHOOSE( ATTRIB, 3 ) \ - CHOOSE( ATTRIB, 4 ) \ - INIT( ATTRIB ) \ - - -/* Generate a lot of functions. These are the actual worker - * functions, which are equivalent to those generated via codegen - * elsewhere. - */ -ATTRS( 0 ) -ATTRS( 1 ) -ATTRS( 2 ) -ATTRS( 3 ) -ATTRS( 4 ) -ATTRS( 5 ) -ATTRS( 6 ) -ATTRS( 7 ) -ATTRS( 8 ) -ATTRS( 9 ) -ATTRS( 10 ) -ATTRS( 11 ) -ATTRS( 12 ) -ATTRS( 13 ) -ATTRS( 14 ) -ATTRS( 15 ) - -ATTRS( 16 ) -ATTRS( 17 ) -ATTRS( 18 ) -ATTRS( 19 ) -ATTRS( 20 ) -ATTRS( 21 ) -ATTRS( 22 ) -ATTRS( 23 ) -ATTRS( 24 ) -ATTRS( 25 ) -ATTRS( 26 ) -ATTRS( 27 ) -ATTRS( 28 ) -ATTRS( 29 ) -ATTRS( 30 ) -ATTRS( 31 ) - - -static void _save_reset_vertex( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint i; - - /* conventional attributes */ - save_init_0( tnl ); - save_init_1( tnl ); - save_init_2( tnl ); - save_init_3( tnl ); - save_init_4( tnl ); - save_init_5( tnl ); - save_init_6( tnl ); - save_init_7( tnl ); - save_init_8( tnl ); - save_init_9( tnl ); - save_init_10( tnl ); - save_init_11( tnl ); - save_init_12( tnl ); - save_init_13( tnl ); - save_init_14( tnl ); - save_init_15( tnl ); - - /* generic attributes */ - save_init_16( tnl ); - save_init_17( tnl ); - save_init_18( tnl ); - save_init_19( tnl ); - save_init_20( tnl ); - save_init_21( tnl ); - save_init_22( tnl ); - save_init_23( tnl ); - save_init_24( tnl ); - save_init_25( tnl ); - save_init_26( tnl ); - save_init_27( tnl ); - save_init_28( tnl ); - save_init_29( tnl ); - save_init_30( tnl ); - save_init_31( tnl ); - - for (i = 0 ; i < _TNL_ATTRIB_MAX ; i++) - tnl->save.attrsz[i] = 0; - - tnl->save.vertex_size = 0; - tnl->save.have_materials = 0; - - _save_reset_counters( ctx ); -} - - - -/* Cope with aliasing of classic Vertex, Normal, etc. and the fan-out - * of glMultTexCoord and glProgramParamterNV by routing all these - * through a second level dispatch table. - */ -#define DISPATCH_ATTRFV( ATTR, COUNT, P ) \ -do { \ - GET_CURRENT_CONTEXT( ctx ); \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - tnl->save.tabfv[ATTR][COUNT-1]( P ); \ -} while (0) - -#define DISPATCH_ATTR1FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 1, V ) -#define DISPATCH_ATTR2FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 2, V ) -#define DISPATCH_ATTR3FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 3, V ) -#define DISPATCH_ATTR4FV( ATTR, V ) DISPATCH_ATTRFV( ATTR, 4, V ) - -#define DISPATCH_ATTR1F( ATTR, S ) DISPATCH_ATTRFV( ATTR, 1, &(S) ) - -#if defined(USE_X86_ASM) && 0 /* will break register calling convention */ -/* Naughty cheat: - */ -#define DISPATCH_ATTR2F( ATTR, S,T ) DISPATCH_ATTRFV( ATTR, 2, &(S) ) -#define DISPATCH_ATTR3F( ATTR, S,T,R ) DISPATCH_ATTRFV( ATTR, 3, &(S) ) -#define DISPATCH_ATTR4F( ATTR, S,T,R,Q ) DISPATCH_ATTRFV( ATTR, 4, &(S) ) -#else -/* Safe: - */ -#define DISPATCH_ATTR2F( ATTR, S,T ) \ -do { \ - GLfloat v[2]; \ - v[0] = S; v[1] = T; \ - DISPATCH_ATTR2FV( ATTR, v ); \ -} while (0) -#define DISPATCH_ATTR3F( ATTR, S,T,R ) \ -do { \ - GLfloat v[3]; \ - v[0] = S; v[1] = T; v[2] = R; \ - DISPATCH_ATTR3FV( ATTR, v ); \ -} while (0) -#define DISPATCH_ATTR4F( ATTR, S,T,R,Q ) \ -do { \ - GLfloat v[4]; \ - v[0] = S; v[1] = T; v[2] = R; v[3] = Q; \ - DISPATCH_ATTR4FV( ATTR, v ); \ -} while (0) -#endif - - -static void enum_error( void ) -{ - GET_CURRENT_CONTEXT( ctx ); - _mesa_compile_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" ); -} - -static void GLAPIENTRY _save_Vertex2f( GLfloat x, GLfloat y ) -{ - DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y ); -} - -static void GLAPIENTRY _save_Vertex2fv( const GLfloat *v ) -{ - DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v ); -} - -static void GLAPIENTRY _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z ); -} - -static void GLAPIENTRY _save_Vertex3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v ); -} - -static void GLAPIENTRY _save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w ); -} - -static void GLAPIENTRY _save_Vertex4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v ); -} - -static void GLAPIENTRY _save_TexCoord1f( GLfloat x ) -{ - DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x ); -} - -static void GLAPIENTRY _save_TexCoord1fv( const GLfloat *v ) -{ - DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY _save_TexCoord2f( GLfloat x, GLfloat y ) -{ - DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y ); -} - -static void GLAPIENTRY _save_TexCoord2fv( const GLfloat *v ) -{ - DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z ); -} - -static void GLAPIENTRY _save_TexCoord3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY _save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w ); -} - -static void GLAPIENTRY _save_TexCoord4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v ); -} - -static void GLAPIENTRY _save_Normal3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z ); -} - -static void GLAPIENTRY _save_Normal3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v ); -} - -static void GLAPIENTRY _save_FogCoordfEXT( GLfloat x ) -{ - DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x ); -} - -static void GLAPIENTRY _save_FogCoordfvEXT( const GLfloat *v ) -{ - DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v ); -} - -static void GLAPIENTRY _save_Color3f( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z ); -} - -static void GLAPIENTRY _save_Color3fv( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v ); -} - -static void GLAPIENTRY _save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w ); -} - -static void GLAPIENTRY _save_Color4fv( const GLfloat *v ) -{ - DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v ); -} - -static void GLAPIENTRY _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) -{ - DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z ); -} - -static void GLAPIENTRY _save_SecondaryColor3fvEXT( const GLfloat *v ) -{ - DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v ); -} - -static void GLAPIENTRY _save_MultiTexCoord1f( GLenum target, GLfloat x ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR1F( attr, x ); -} - -static void GLAPIENTRY _save_MultiTexCoord1fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR1FV( attr, v ); -} - -static void GLAPIENTRY _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR2F( attr, x, y ); -} - -static void GLAPIENTRY _save_MultiTexCoord2fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR2FV( attr, v ); -} - -static void GLAPIENTRY _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, - GLfloat z) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR3F( attr, x, y, z ); -} - -static void GLAPIENTRY _save_MultiTexCoord3fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR3FV( attr, v ); -} - -static void GLAPIENTRY _save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR4F( attr, x, y, z, w ); -} - -static void GLAPIENTRY _save_MultiTexCoord4fv( GLenum target, const GLfloat *v ) -{ - GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; - DISPATCH_ATTR4FV( attr, v ); -} - - - -static void GLAPIENTRY -_save_VertexAttrib1fNV(GLuint index, GLfloat x) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR1F( index, x ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib1fvNV(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR1FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR2F( index, x, y ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib2fvNV(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR2FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR3F( index, x, y, z ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib3fvNV(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR3FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, - GLfloat z, GLfloat w) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR4F( index, x, y, z, w ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib4fvNV(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_PROGRAM_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR4FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib1fARB(GLuint index, GLfloat x) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR1F( index, x ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib1fvARB(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR1FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR2F( index, x, y ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib2fvARB(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR2FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR3F( index, x, y, z ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib3fvARB(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR3FV( index, v ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, - GLfloat z, GLfloat w) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR4F( index, x, y, z, w ); - } - else - enum_error(); -} - -static void GLAPIENTRY -_save_VertexAttrib4fvARB(GLuint index, const GLfloat *v) -{ - if (index < MAX_VERTEX_ATTRIBS) { - if (index > 0) - index += VERT_ATTRIB_GENERIC0; - DISPATCH_ATTR4FV( index, v ); - } - else - enum_error(); -} - - -/* Materials: - * - * These are treated as per-vertex attributes, at indices above where - * the NV_vertex_program leaves off. There are a lot of good things - * about treating materials this way. - * - * However: I don't want to double the number of generated functions - * just to cope with this, so I unroll the 'C' varients of CHOOSE and - * ATTRF into this function, and dispense with codegen and - * second-level dispatch. - * - * There is no aliasing of material attributes with other entrypoints. - */ -#define MAT_ATTR( A, N, params ) \ -do { \ - if (tnl->save.attrsz[A] < N) { \ - _save_upgrade_vertex( ctx, A, N ); \ - tnl->save.have_materials = GL_TRUE; \ - } \ - \ - { \ - GLfloat *dest = tnl->save.attrptr[A]; \ - if (N>0) dest[0] = params[0]; \ - if (N>1) dest[1] = params[1]; \ - if (N>2) dest[2] = params[2]; \ - if (N>3) dest[3] = params[3]; \ - } \ -} while (0) - - -#define MAT( ATTR, N, face, params ) \ -do { \ - if (face != GL_BACK) \ - MAT_ATTR( ATTR, N, params ); /* front */ \ - if (face != GL_FRONT) \ - MAT_ATTR( ATTR + 1, N, params ); /* back */ \ -} while (0) - - -/* NOTE: Have to remove/deal-with colormaterial crossovers, probably - * later on - in the meantime just store everything. - */ -static void GLAPIENTRY _save_Materialfv( GLenum face, GLenum pname, - const GLfloat *params ) -{ - GET_CURRENT_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - - switch (pname) { - case GL_EMISSION: - MAT( _TNL_ATTRIB_MAT_FRONT_EMISSION, 4, face, params ); - break; - case GL_AMBIENT: - MAT( _TNL_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); - break; - case GL_DIFFUSE: - MAT( _TNL_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); - break; - case GL_SPECULAR: - MAT( _TNL_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params ); - break; - case GL_SHININESS: - MAT( _TNL_ATTRIB_MAT_FRONT_SHININESS, 1, face, params ); - break; - case GL_COLOR_INDEXES: - MAT( _TNL_ATTRIB_MAT_FRONT_INDEXES, 3, face, params ); - break; - case GL_AMBIENT_AND_DIFFUSE: - MAT( _TNL_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); - MAT( _TNL_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); - break; - default: - _mesa_compile_error( ctx, GL_INVALID_ENUM, "glMaterialfv" ); - return; - } -} - - -#define IDX_ATTR( A, IDX ) \ -do { \ - GET_CURRENT_CONTEXT( ctx ); \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - \ - if (tnl->save.attrsz[A] < 1) { \ - _save_upgrade_vertex( ctx, A, 1 ); \ - } \ - \ - { \ - GLfloat *dest = tnl->save.attrptr[A]; \ - dest[0] = IDX; \ - } \ -} while (0) - - -static void GLAPIENTRY _save_EdgeFlag( GLboolean b ) -{ - IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b ); -} - - -static void GLAPIENTRY _save_Indexf( GLfloat f ) -{ - IDX_ATTR( _TNL_ATTRIB_COLOR_INDEX, f ); -} - -static void GLAPIENTRY _save_Indexfv( const GLfloat *f ) -{ - IDX_ATTR( _TNL_ATTRIB_COLOR_INDEX, f[0] ); -} - - - - -/* Cope with EvalCoord/CallList called within a begin/end object: - * -- Flush current buffer - * -- Fallback to opcodes for the rest of the begin/end object. - */ -#define FALLBACK(ctx) \ -do { \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - \ - if (tnl->save.initial_counter != tnl->save.counter || \ - tnl->save.prim_count) \ - _save_compile_vertex_list( ctx ); \ - \ - _save_copy_to_current( ctx ); \ - _save_reset_vertex( ctx ); \ - _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); \ - ctx->Driver.SaveNeedFlush = 0; \ -} while (0) - -static void GLAPIENTRY _save_EvalCoord1f( GLfloat u ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalCoord1f(ctx->Save, ( u )); -} - -static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalCoord1fv(ctx->Save, ( v )); -} - -static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalCoord2f(ctx->Save, ( u, v )); -} - -static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalCoord2fv(ctx->Save, ( v )); -} - -static void GLAPIENTRY _save_EvalPoint1( GLint i ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalPoint1(ctx->Save, ( i )); -} - -static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_EvalPoint2(ctx->Save, ( i, j )); -} - -static void GLAPIENTRY _save_CallList( GLuint l ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_CallList(ctx->Save, ( l )); -} - -static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v ) -{ - GET_CURRENT_CONTEXT(ctx); - FALLBACK(ctx); - CALL_CallLists(ctx->Save, ( n, type, v )); -} - - - - -/** - * Called via ctx->Driver.NotifySaveBegin(ctx, mode) when we get a - * glBegin() call while compiling a display list. - * See save_Begin() in dlist.c - * - * This plugs in our special TNL-related display list functions. - * All subsequent glBegin/glVertex/glEnd()s found while compiling a - * display list will get routed to the functions in this file. - * - * Updating of ctx->Driver.CurrentSavePrimitive is already taken care of. - */ -static GLboolean _save_NotifyBegin( GLcontext *ctx, GLenum mode ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - if (1) { - GLuint i = tnl->save.prim_count++; - - assert(i < tnl->save.prim_max); - tnl->save.prim[i].mode = mode | PRIM_BEGIN; - tnl->save.prim[i].start = tnl->save.initial_counter - tnl->save.counter; - tnl->save.prim[i].count = 0; - - _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt ); - ctx->Driver.SaveNeedFlush = 1; - return GL_TRUE; - } - else - return GL_FALSE; -} - - - -static void GLAPIENTRY _save_End( void ) -{ - GET_CURRENT_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLint i = tnl->save.prim_count - 1; - - ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; - if (ctx->ExecuteFlag) - ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; - - tnl->save.prim[i].mode |= PRIM_END; - tnl->save.prim[i].count = ((tnl->save.initial_counter - tnl->save.counter) - - tnl->save.prim[i].start); - - if (i == (GLint) tnl->save.prim_max - 1) { - _save_compile_vertex_list( ctx ); - assert(tnl->save.copied.nr == 0); - } - - /* Swap out this vertex format while outside begin/end. Any color, - * etc. received between here and the next begin will be compiled - * as opcodes. - */ - _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); -} - - -/* These are all errors as this vtxfmt is only installed inside - * begin/end pairs. - */ -static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - (void) mode; (void) count; (void) type; (void) indices; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" ); -} - - -static void GLAPIENTRY _save_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - (void) mode; (void) start; (void) end; (void) count; (void) type; (void) indices; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); -} - -static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count) -{ - GET_CURRENT_CONTEXT(ctx); - (void) mode; (void) start; (void) count; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" ); -} - -static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) -{ - GET_CURRENT_CONTEXT(ctx); - (void) x1; (void) y1; (void) x2; (void) y2; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" ); -} - -static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) -{ - GET_CURRENT_CONTEXT(ctx); - (void) mode; (void) i1; (void) i2; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" ); -} - -static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2, - GLint j1, GLint j2 ) -{ - GET_CURRENT_CONTEXT(ctx); - (void) mode; (void) i1; (void) i2; (void) j1; (void) j2; - _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" ); -} - -/** - * This is only called if someone tries to compile nested glBegin()s - * in their display list. - */ -static void GLAPIENTRY _save_Begin( GLenum mode ) -{ - GET_CURRENT_CONTEXT( ctx ); - (void) mode; - _mesa_compile_error(ctx, GL_INVALID_OPERATION, - "glBegin(called inside glBegin/End)"); -} - - -/* Unlike the functions above, these are to be hooked into the vtxfmt - * maintained in ctx->ListState, active when the list is known or - * suspected to be outside any begin/end primitive. - */ -static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) -{ - GET_CURRENT_CONTEXT(ctx); - _save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK ); - CALL_Vertex2f(GET_DISPATCH(), ( x1, y1 )); - CALL_Vertex2f(GET_DISPATCH(), ( x2, y1 )); - CALL_Vertex2f(GET_DISPATCH(), ( x2, y2 )); - CALL_Vertex2f(GET_DISPATCH(), ( x1, y2 )); - CALL_End(GET_DISPATCH(), ()); -} - - -static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) - return; - - _ae_map_vbos( ctx ); - - _save_NotifyBegin( ctx, mode | PRIM_WEAK ); - for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (start + i)); - CALL_End(GET_DISPATCH(), ()); - - _ae_unmap_vbos( ctx ); -} - - -static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) - return; - - _ae_map_vbos( ctx ); - - _save_NotifyBegin( ctx, mode | PRIM_WEAK ); - - switch (type) { - case GL_UNSIGNED_BYTE: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] )); - break; - case GL_UNSIGNED_SHORT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] )); - break; - case GL_UNSIGNED_INT: - for (i = 0 ; i < count ; i++) - CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] )); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); - break; - } - - CALL_End(GET_DISPATCH(), ()); - - _ae_unmap_vbos( ctx ); -} - -static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, - const GLvoid *indices) -{ - GET_CURRENT_CONTEXT(ctx); - if (_mesa_validate_DrawRangeElements( ctx, mode, - start, end, - count, type, indices )) - _save_OBE_DrawElements( mode, count, type, indices ); -} - - - - - -static void _save_vtxfmt_init( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLvertexformat *vfmt = &tnl->save_vtxfmt; - - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ - vfmt->Begin = _save_Begin; - vfmt->Color3f = _save_Color3f; - vfmt->Color3fv = _save_Color3fv; - vfmt->Color4f = _save_Color4f; - vfmt->Color4fv = _save_Color4fv; - vfmt->EdgeFlag = _save_EdgeFlag; - vfmt->End = _save_End; - vfmt->FogCoordfEXT = _save_FogCoordfEXT; - vfmt->FogCoordfvEXT = _save_FogCoordfvEXT; - vfmt->Indexf = _save_Indexf; - vfmt->Indexfv = _save_Indexfv; - vfmt->Materialfv = _save_Materialfv; - vfmt->MultiTexCoord1fARB = _save_MultiTexCoord1f; - vfmt->MultiTexCoord1fvARB = _save_MultiTexCoord1fv; - vfmt->MultiTexCoord2fARB = _save_MultiTexCoord2f; - vfmt->MultiTexCoord2fvARB = _save_MultiTexCoord2fv; - vfmt->MultiTexCoord3fARB = _save_MultiTexCoord3f; - vfmt->MultiTexCoord3fvARB = _save_MultiTexCoord3fv; - vfmt->MultiTexCoord4fARB = _save_MultiTexCoord4f; - vfmt->MultiTexCoord4fvARB = _save_MultiTexCoord4fv; - vfmt->Normal3f = _save_Normal3f; - vfmt->Normal3fv = _save_Normal3fv; - vfmt->SecondaryColor3fEXT = _save_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = _save_SecondaryColor3fvEXT; - vfmt->TexCoord1f = _save_TexCoord1f; - vfmt->TexCoord1fv = _save_TexCoord1fv; - vfmt->TexCoord2f = _save_TexCoord2f; - vfmt->TexCoord2fv = _save_TexCoord2fv; - vfmt->TexCoord3f = _save_TexCoord3f; - vfmt->TexCoord3fv = _save_TexCoord3fv; - vfmt->TexCoord4f = _save_TexCoord4f; - vfmt->TexCoord4fv = _save_TexCoord4fv; - vfmt->Vertex2f = _save_Vertex2f; - vfmt->Vertex2fv = _save_Vertex2fv; - vfmt->Vertex3f = _save_Vertex3f; - vfmt->Vertex3fv = _save_Vertex3fv; - vfmt->Vertex4f = _save_Vertex4f; - vfmt->Vertex4fv = _save_Vertex4fv; - vfmt->VertexAttrib1fNV = _save_VertexAttrib1fNV; - vfmt->VertexAttrib1fvNV = _save_VertexAttrib1fvNV; - vfmt->VertexAttrib2fNV = _save_VertexAttrib2fNV; - vfmt->VertexAttrib2fvNV = _save_VertexAttrib2fvNV; - vfmt->VertexAttrib3fNV = _save_VertexAttrib3fNV; - vfmt->VertexAttrib3fvNV = _save_VertexAttrib3fvNV; - vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV; - vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV; - vfmt->VertexAttrib1fARB = _save_VertexAttrib1fARB; - vfmt->VertexAttrib1fvARB = _save_VertexAttrib1fvARB; - vfmt->VertexAttrib2fARB = _save_VertexAttrib2fARB; - vfmt->VertexAttrib2fvARB = _save_VertexAttrib2fvARB; - vfmt->VertexAttrib3fARB = _save_VertexAttrib3fARB; - vfmt->VertexAttrib3fvARB = _save_VertexAttrib3fvARB; - vfmt->VertexAttrib4fARB = _save_VertexAttrib4fARB; - vfmt->VertexAttrib4fvARB = _save_VertexAttrib4fvARB; - - /* This will all require us to fallback to saving the list as opcodes: - */ - vfmt->CallList = _save_CallList; /* inside begin/end */ - vfmt->CallLists = _save_CallLists; /* inside begin/end */ - vfmt->EvalCoord1f = _save_EvalCoord1f; - vfmt->EvalCoord1fv = _save_EvalCoord1fv; - vfmt->EvalCoord2f = _save_EvalCoord2f; - vfmt->EvalCoord2fv = _save_EvalCoord2fv; - vfmt->EvalPoint1 = _save_EvalPoint1; - vfmt->EvalPoint2 = _save_EvalPoint2; - - /* These are all errors as we at least know we are in some sort of - * begin/end pair: - */ - vfmt->EvalMesh1 = _save_EvalMesh1; - vfmt->EvalMesh2 = _save_EvalMesh2; - vfmt->Begin = _save_Begin; - vfmt->Rectf = _save_Rectf; - vfmt->DrawArrays = _save_DrawArrays; - vfmt->DrawElements = _save_DrawElements; - vfmt->DrawRangeElements = _save_DrawRangeElements; - -} - - -void _tnl_SaveFlushVertices( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - /* Noop when we are actually active: - */ - if (ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM || - ctx->Driver.CurrentSavePrimitive <= GL_POLYGON) - return; - - if (tnl->save.initial_counter != tnl->save.counter || - tnl->save.prim_count) - _save_compile_vertex_list( ctx ); - - _save_copy_to_current( ctx ); - _save_reset_vertex( ctx ); - ctx->Driver.SaveNeedFlush = 0; -} - -void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - (void) list; (void) mode; - - if (!tnl->save.prim_store) - tnl->save.prim_store = alloc_prim_store( ctx ); - - if (!tnl->save.vertex_store) { - tnl->save.vertex_store = alloc_vertex_store( ctx ); - tnl->save.vbptr = tnl->save.vertex_store->buffer; - } - - _save_reset_vertex( ctx ); - ctx->Driver.SaveNeedFlush = 0; -} - -void _tnl_EndList( GLcontext *ctx ) -{ - (void) ctx; - assert(TNL_CONTEXT(ctx)->save.vertex_size == 0); -} - -void _tnl_BeginCallList( GLcontext *ctx, struct mesa_display_list *dlist ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->save.replay_flags |= dlist->flags; - tnl->save.replay_flags |= tnl->LoopbackDListCassettes; -} - -void _tnl_EndCallList( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - if (ctx->ListState.CallDepth == 1) - tnl->save.replay_flags = 0; -} - - -static void _tnl_destroy_vertex_list( GLcontext *ctx, void *data ) -{ - struct tnl_vertex_list *node = (struct tnl_vertex_list *)data; - (void) ctx; - - if ( --node->vertex_store->refcount == 0 ) - FREE( node->vertex_store ); - - if ( --node->prim_store->refcount == 0 ) - FREE( node->prim_store ); - - if ( node->normal_lengths ) - FREE( node->normal_lengths ); -} - - -static void _tnl_print_vertex_list( GLcontext *ctx, void *data ) -{ - struct tnl_vertex_list *node = (struct tnl_vertex_list *)data; - GLuint i; - (void) ctx; - - _mesa_debug(NULL, "TNL-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n", - node->count, - node->prim_count, - node->vertex_size); - - for (i = 0 ; i < node->prim_count ; i++) { - struct tnl_prim *prim = &node->prim[i]; - _mesa_debug(NULL, " prim %d: %s %d..%d %s %s\n", - i, - _mesa_lookup_enum_by_nr(prim->mode & PRIM_MODE_MASK), - prim->start, - prim->start + prim->count, - (prim->mode & PRIM_BEGIN) ? "BEGIN" : "(wrap)", - (prim->mode & PRIM_END) ? "END" : "(wrap)"); - } -} - - -static void _save_current_init( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLint i; - - for (i = 0; i < _TNL_ATTRIB_MAT_FRONT_AMBIENT; i++) { - ASSERT(i < VERT_ATTRIB_MAX); - tnl->save.currentsz[i] = &ctx->ListState.ActiveAttribSize[i]; - tnl->save.current[i] = ctx->ListState.CurrentAttrib[i]; - } - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - const GLuint j = i - _TNL_FIRST_MAT; - ASSERT(j < MAT_ATTRIB_MAX); - tnl->save.currentsz[i] = &ctx->ListState.ActiveMaterialSize[j]; - tnl->save.current[i] = ctx->ListState.CurrentMaterial[j]; - } - - tnl->save.currentsz[_TNL_ATTRIB_EDGEFLAG] = &ctx->ListState.ActiveEdgeFlag; - tnl->save.current[_TNL_ATTRIB_EDGEFLAG] = &tnl->save.CurrentFloatEdgeFlag; -} - -/** - * Initialize the display list compiler - */ -void _tnl_save_init( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct tnl_vertex_arrays *tmp = &tnl->save_inputs; - GLuint i; - - - for (i = 0; i < _TNL_ATTRIB_MAX; i++) - _mesa_vector4f_init( &tmp->Attribs[i], 0, NULL); - - tnl->save.opcode_vertex_list = - _mesa_alloc_opcode( ctx, - sizeof(struct tnl_vertex_list), - _tnl_playback_vertex_list, - _tnl_destroy_vertex_list, - _tnl_print_vertex_list ); - - ctx->Driver.NotifySaveBegin = _save_NotifyBegin; - - _save_vtxfmt_init( ctx ); - _save_current_init( ctx ); - - /* Hook our array functions into the outside-begin-end vtxfmt in - * ctx->ListState. - */ - ctx->ListState.ListVtxfmt.Rectf = _save_OBE_Rectf; - ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays; - ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements; - ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements; - _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); -} - - -/** - * Deallocate the immediate-mode buffer for the given context, if - * its reference count goes to zero. - */ -void _tnl_save_destroy( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - - /* Decrement the refcounts. References may still be held by - * display lists yet to be destroyed, so it may not yet be time to - * free these items. - */ - if (tnl->save.prim_store && - --tnl->save.prim_store->refcount == 0 ) - FREE( tnl->save.prim_store ); - - if (tnl->save.vertex_store && - --tnl->save.vertex_store->refcount == 0 ) - FREE( tnl->save.vertex_store ); -} From b0b02507b42ca43a7c9d9e9a10c2f49fc6f8d8ba Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 07:18:43 -0600 Subject: [PATCH 071/179] remove t_save_api.c and some other obsolete files, may be more --- windows/VC6/mesa/mesa/mesa.dsp | 4 ---- windows/VC7/mesa/mesa/mesa.vcproj | 15 --------------- 2 files changed, 19 deletions(-) diff --git a/windows/VC6/mesa/mesa/mesa.dsp b/windows/VC6/mesa/mesa/mesa.dsp index a2f2f2dff4f..5a2f724b6ad 100644 --- a/windows/VC6/mesa/mesa/mesa.dsp +++ b/windows/VC6/mesa/mesa/mesa.dsp @@ -689,10 +689,6 @@ SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.c # End Source File # Begin Source File -SOURCE=..\..\..\..\src\mesa\tnl\t_save_api.c -# End Source File -# Begin Source File - SOURCE=..\..\..\..\src\mesa\tnl\t_save_loopback.c # End Source File # Begin Source File diff --git a/windows/VC7/mesa/mesa/mesa.vcproj b/windows/VC7/mesa/mesa/mesa.vcproj index b63312c8862..668c6fbb814 100644 --- a/windows/VC7/mesa/mesa/mesa.vcproj +++ b/windows/VC7/mesa/mesa/mesa.vcproj @@ -509,21 +509,6 @@ - - - - - - - - - - From 37aca21129d87946d2dc6b45fa5bacd514921550 Mon Sep 17 00:00:00 2001 From: zhang Date: Thu, 28 Jun 2007 08:12:52 -0600 Subject: [PATCH 072/179] a variety of fixes for MingW --- Makefile.mgw | 25 +++- include/GL/glu.h | 13 ++ include/GL/glut.h | 8 +- .../sgi/libnurbs/nurbtess/monoTriangulation.h | 3 +- src/glut/glx/glut_input.c | 3 + src/glut/glx/glut_joy.c | 3 + src/glut/glx/win32_util.c | 1 + src/glut/glx/win32_x11.h | 10 +- src/mesa/drivers/windows/gdi/wgl.c | 6 + src/mesa/drivers/windows/gdi/wmesa.c | 130 +++++++++--------- src/mesa/main/glheader.h | 3 + src/mesa/vbo/vbo_exec_api.c | 5 + src/mesa/vbo/vbo_save_api.c | 4 + 13 files changed, 135 insertions(+), 79 deletions(-) diff --git a/Makefile.mgw b/Makefile.mgw index 70c264a8d86..948860890c0 100644 --- a/Makefile.mgw +++ b/Makefile.mgw @@ -51,16 +51,23 @@ # realclean: remove all generated files # +# MinGW core makefile updated for Mesa 7.0 +# +# updated : by Heromyth, 2007-6-25 +# Email : zxpmyth@yahoo.com.cn +# Bug : All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. + .PHONY : all libgl clean realclean ifeq ($(ICD),1) # when -std=c99 mingw will not define WIN32 - CFLAGS = -Wall -W -Werror + CFLAGS = -Wall -Werror else # I love c89 - CFLAGS = -Wall -W -pedantic + CFLAGS = -Wall -pedantic endif CFLAGS += -O2 -ffast-math @@ -72,16 +79,28 @@ else UNLINK = $(RM) $(1) endif -all: libgl +all: libgl libglu libglut libgl: lib $(MAKE) -f Makefile.mgw -C src/mesa +libglu: libgl + $(MAKE) -f Makefile.mgw -C src/glu/sgi + +libglut: libglu + $(MAKE) -f Makefile.mgw -C src/glut/glx + +example: libglut + $(MAKE) -f Makefile.mgw star -C progs/samples + copy progs\samples\star.exe lib + lib: mkdir lib clean: $(MAKE) -f Makefile.mgw clean -C src/mesa + $(MAKE) -f Makefile.mgw clean -C src/glu/sgi + $(MAKE) -f Makefile.mgw clean -C src/glut/glx realclean: clean -$(call UNLINK,lib/*.a) diff --git a/include/GL/glu.h b/include/GL/glu.h index c0bac75a8cc..d82103d141a 100644 --- a/include/GL/glu.h +++ b/include/GL/glu.h @@ -44,6 +44,19 @@ #define GLAPIENTRYP GLAPIENTRY * #endif +#ifdef GLAPI +#undef GLAPI +#endif + +# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32) +# define GLAPI __declspec(dllexport) +# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ +# define GLAPI __declspec(dllimport) +# else /* for use with static link lib build of Win32 edition only */ +# define GLAPI extern +# endif /* _STATIC_MESA support */ + + #ifndef GLAPI #define GLAPI #endif diff --git a/include/GL/glut.h b/include/GL/glut.h index 23c740ee117..e0fad6e5cb0 100644 --- a/include/GL/glut.h +++ b/include/GL/glut.h @@ -115,7 +115,7 @@ extern _CRTIMP void __cdecl exit(int); #endif /* GLUT API entry point declarations for Win32. */ -#if defined(GLUT_BUILDING_LIB) && defined(_DLL) +#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL) # define GLUTAPI __declspec(dllexport) #elif defined(_DLL) # define GLUTAPI __declspec(dllimport) @@ -131,8 +131,10 @@ extern _CRTIMP void __cdecl exit(int); # endif # define CALLBACK __stdcall typedef int (GLUTAPIENTRY *PROC)(); -typedef void *HGLRC; -typedef void *HDC; +#if !defined(__MINGW32__) + typedef void *HGLRC; + typedef void *HDC; +#endif typedef unsigned long COLORREF; #endif diff --git a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h b/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h index 7ff77394341..002549ecbd7 100644 --- a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h +++ b/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h @@ -43,10 +43,9 @@ #include "definitions.h" #include "primitiveStream.h" #include "directedLine.h" +#include "arc.h" class Backend; -class Arc; -typedef Arc *Arc_ptr; class reflexChain{ Real2 *queue; diff --git a/src/glut/glx/glut_input.c b/src/glut/glx/glut_input.c index add3df7c3fd..a76ff9a435e 100644 --- a/src/glut/glx/glut_input.c +++ b/src/glut/glx/glut_input.c @@ -23,6 +23,9 @@ #endif #include #else +#ifdef __MINGW32__ +#include +#endif #include #ifndef __CYGWIN32__ #include /* Win32 Multimedia API header. */ diff --git a/src/glut/glx/glut_joy.c b/src/glut/glx/glut_joy.c index a4528ae1ce4..5025607922c 100644 --- a/src/glut/glx/glut_joy.c +++ b/src/glut/glx/glut_joy.c @@ -6,6 +6,9 @@ implied. This program is -not- in the public domain. */ #ifdef _WIN32 +#ifdef __MINGW32__ +#include +#endif #include #ifndef __CYGWIN32__ #include /* Win32 Multimedia API header. */ diff --git a/src/glut/glx/win32_util.c b/src/glut/glx/win32_util.c index becd823a409..25af48a1125 100644 --- a/src/glut/glx/win32_util.c +++ b/src/glut/glx/win32_util.c @@ -15,6 +15,7 @@ /* The following added by Paul Garceau */ #if defined(__MINGW32__) +#include #include #include struct timeval; diff --git a/src/glut/glx/win32_x11.h b/src/glut/glx/win32_x11.h index 1d8d048b2e0..6f5c3a9aeaf 100644 --- a/src/glut/glx/win32_x11.h +++ b/src/glut/glx/win32_x11.h @@ -6,16 +6,14 @@ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ - +#ifdef __MINGW32__ +#include +#endif #include #include /* These definitions are missing from windows.h */ -WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, PIXELFORMATDESCRIPTOR *); -WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); -WINGDIAPI int WINAPI wglGetPixelFormat(HDC); -WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, PIXELFORMATDESCRIPTOR *); -WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC); + /* Type definitions (conversions) */ typedef int Visual; /* Win32 equivalent of X11 type */ diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index 197de0743c7..49b4ddbd1f9 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -32,8 +32,14 @@ /* We're essentially building part of GDI here, so define this so that * we get the right export linkage. */ +#ifdef __MINGW32__ +#include +#include +#else #define _GDI32_ +#endif #include + #include "glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index c5cd2c615b7..2eec188912e 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -1404,70 +1404,70 @@ void WMesaSwapBuffers( HDC hdc ) * table entries. Hopefully, I'll find a better solution. The * dispatch table generation scripts ought to be making these dummy * stubs as well. */ -void gl_dispatch_stub_543(void){}; -void gl_dispatch_stub_544(void){}; -void gl_dispatch_stub_545(void){}; -void gl_dispatch_stub_546(void){}; -void gl_dispatch_stub_547(void){}; -void gl_dispatch_stub_548(void){}; -void gl_dispatch_stub_549(void){}; -void gl_dispatch_stub_550(void){}; -void gl_dispatch_stub_551(void){}; -void gl_dispatch_stub_552(void){}; -void gl_dispatch_stub_553(void){}; -void gl_dispatch_stub_554(void){}; -void gl_dispatch_stub_555(void){}; -void gl_dispatch_stub_556(void){}; -void gl_dispatch_stub_557(void){}; -void gl_dispatch_stub_558(void){}; -void gl_dispatch_stub_559(void){}; -void gl_dispatch_stub_560(void){}; -void gl_dispatch_stub_561(void){}; -void gl_dispatch_stub_565(void){}; -void gl_dispatch_stub_566(void){}; -void gl_dispatch_stub_577(void){}; -void gl_dispatch_stub_578(void){}; -void gl_dispatch_stub_603(void){}; -void gl_dispatch_stub_645(void){}; -void gl_dispatch_stub_646(void){}; -void gl_dispatch_stub_647(void){}; -void gl_dispatch_stub_648(void){}; -void gl_dispatch_stub_649(void){}; -void gl_dispatch_stub_650(void){}; -void gl_dispatch_stub_651(void){}; -void gl_dispatch_stub_652(void){}; -void gl_dispatch_stub_653(void){}; -void gl_dispatch_stub_734(void){}; -void gl_dispatch_stub_735(void){}; -void gl_dispatch_stub_736(void){}; -void gl_dispatch_stub_737(void){}; -void gl_dispatch_stub_738(void){}; -void gl_dispatch_stub_745(void){}; -void gl_dispatch_stub_746(void){}; -void gl_dispatch_stub_760(void){}; -void gl_dispatch_stub_761(void){}; -void gl_dispatch_stub_766(void){}; -void gl_dispatch_stub_767(void){}; -void gl_dispatch_stub_768(void){}; +void gl_dispatch_stub_543(void){} +void gl_dispatch_stub_544(void){} +void gl_dispatch_stub_545(void){} +void gl_dispatch_stub_546(void){} +void gl_dispatch_stub_547(void){} +void gl_dispatch_stub_548(void){} +void gl_dispatch_stub_549(void){} +void gl_dispatch_stub_550(void){} +void gl_dispatch_stub_551(void){} +void gl_dispatch_stub_552(void){} +void gl_dispatch_stub_553(void){} +void gl_dispatch_stub_554(void){} +void gl_dispatch_stub_555(void){} +void gl_dispatch_stub_556(void){} +void gl_dispatch_stub_557(void){} +void gl_dispatch_stub_558(void){} +void gl_dispatch_stub_559(void){} +void gl_dispatch_stub_560(void){} +void gl_dispatch_stub_561(void){} +void gl_dispatch_stub_565(void){} +void gl_dispatch_stub_566(void){} +void gl_dispatch_stub_577(void){} +void gl_dispatch_stub_578(void){} +void gl_dispatch_stub_603(void){} +void gl_dispatch_stub_645(void){} +void gl_dispatch_stub_646(void){} +void gl_dispatch_stub_647(void){} +void gl_dispatch_stub_648(void){} +void gl_dispatch_stub_649(void){} +void gl_dispatch_stub_650(void){} +void gl_dispatch_stub_651(void){} +void gl_dispatch_stub_652(void){} +void gl_dispatch_stub_653(void){} +void gl_dispatch_stub_734(void){} +void gl_dispatch_stub_735(void){} +void gl_dispatch_stub_736(void){} +void gl_dispatch_stub_737(void){} +void gl_dispatch_stub_738(void){} +void gl_dispatch_stub_745(void){} +void gl_dispatch_stub_746(void){} +void gl_dispatch_stub_760(void){} +void gl_dispatch_stub_761(void){} +void gl_dispatch_stub_766(void){} +void gl_dispatch_stub_767(void){} +void gl_dispatch_stub_768(void){} -void gl_dispatch_stub_562(void){}; -void gl_dispatch_stub_563(void){}; -void gl_dispatch_stub_564(void){}; -void gl_dispatch_stub_567(void){}; -void gl_dispatch_stub_568(void){}; -void gl_dispatch_stub_569(void){}; -void gl_dispatch_stub_580(void){}; -void gl_dispatch_stub_581(void){}; -void gl_dispatch_stub_606(void){}; -void gl_dispatch_stub_654(void){}; -void gl_dispatch_stub_655(void){}; -void gl_dispatch_stub_656(void){}; -void gl_dispatch_stub_739(void){}; -void gl_dispatch_stub_740(void){}; -void gl_dispatch_stub_741(void){}; -void gl_dispatch_stub_748(void){}; -void gl_dispatch_stub_749(void){}; -void gl_dispatch_stub_769(void){}; -void gl_dispatch_stub_770(void){}; -void gl_dispatch_stub_771(void){}; +void gl_dispatch_stub_562(void){} +void gl_dispatch_stub_563(void){} +void gl_dispatch_stub_564(void){} +void gl_dispatch_stub_567(void){} +void gl_dispatch_stub_568(void){} +void gl_dispatch_stub_569(void){} +void gl_dispatch_stub_580(void){} +void gl_dispatch_stub_581(void){} +void gl_dispatch_stub_606(void){} +void gl_dispatch_stub_654(void){} +void gl_dispatch_stub_655(void){} +void gl_dispatch_stub_656(void){} +void gl_dispatch_stub_739(void){} +void gl_dispatch_stub_740(void){} +void gl_dispatch_stub_741(void){} +void gl_dispatch_stub_748(void){} +void gl_dispatch_stub_749(void){} +void gl_dispatch_stub_769(void){} +void gl_dispatch_stub_770(void){} +void gl_dispatch_stub_771(void){} diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 5abea137d74..63dd002a412 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -91,6 +91,9 @@ # pragma disable_message(201) /* Disable unreachable code warnings */ #endif +#ifdef WGLAPI +#undef WGLAPI +#endif #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) # if !defined(__GNUC__) /* mingw environment */ diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 8d13ef9d081..2d4ded0f984 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -43,6 +43,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo_context.h" +#ifdef ERROR +#undef ERROR +#endif + + static void reset_attrfv( struct vbo_exec_context *exec ); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index c08fd1fe555..e7794c2a6cc 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -80,6 +80,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo_context.h" +#ifdef ERROR +#undef ERROR +#endif + /* * NOTE: Old 'parity' issue is gone, but copying can still be From 767cac149441ee0a8423713a9817c7ac154cbf9e Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 16:34:40 -0600 Subject: [PATCH 073/179] Add a few missing GL 2.0 entrypoints, regenerate related files. Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv --- .../drivers/dri/common/extension_helper.h | 20 +- src/mesa/glapi/gl_API.xml | 21 +- src/mesa/glapi/glapitemp.h | 30 ++ src/mesa/glapi/glprocs.h | 282 +++++++++--------- src/mesa/sparc/glapi_sparc.S | 5 + src/mesa/x86-64/glapi_x86-64.S | 5 + src/mesa/x86/glapi_x86.S | 6 + 7 files changed, 227 insertions(+), 142 deletions(-) diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 10f75edaaa4..bf103a3931f 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -1478,9 +1478,10 @@ static const char ImageTransformParameterfvHP_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4ivARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" ""; #endif @@ -1586,9 +1587,10 @@ static const char PixelTransformParameterfvEXT_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4bvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" ""; #endif @@ -2391,9 +2393,10 @@ static const char GetAttribLocationARB_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4ubvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" ""; #endif @@ -2910,9 +2913,10 @@ static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4usvARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" ""; #endif @@ -4393,9 +4397,10 @@ static const char WindowPos4iMESA_names[] = ""; #endif -#if defined(need_GL_ARB_vertex_program) +#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) static const char VertexAttrib4uivARB_names[] = "ip\0" /* Parameter signature */ + "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" ""; #endif @@ -6257,6 +6262,8 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, { CreateProgram_names, CreateProgram_remap_index, -1 }, { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, + { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, + { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, @@ -6270,6 +6277,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, + { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, @@ -6282,6 +6290,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, + { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, @@ -6311,6 +6320,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, + { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, { GetShaderiv_names, GetShaderiv_remap_index, -1 }, { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index c7b48c45b51..4bd3b2f0fb7 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -5605,7 +5605,10 @@ - + + + + @@ -5628,6 +5631,10 @@ + + + + @@ -5639,6 +5646,18 @@ + + + + + + + + + + + + diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 2a2fe2a35df..10af9b30858 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -3284,6 +3284,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) { DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); @@ -3329,6 +3334,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) { DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); @@ -3354,16 +3364,31 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) { DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) { DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) { DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); @@ -6464,12 +6489,17 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(VertexAttrib4Nubv), TABLE_ENTRY(VertexAttrib4Nuiv), TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4bv), TABLE_ENTRY(VertexAttrib4d), TABLE_ENTRY(VertexAttrib4dv), TABLE_ENTRY(VertexAttrib4f), TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4iv), TABLE_ENTRY(VertexAttrib4s), TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttrib4ubv), + TABLE_ENTRY(VertexAttrib4uiv), + TABLE_ENTRY(VertexAttrib4usv), TABLE_ENTRY(VertexAttribPointer), TABLE_ENTRY(BindBuffer), TABLE_ENTRY(BufferData), diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index b6651a6bf4b..c461333c51e 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -958,12 +958,17 @@ static const char gl_string_table[] = "glVertexAttrib4Nubv\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" "glVertexAttrib4d\0" "glVertexAttrib4dv\0" "glVertexAttrib4f\0" "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" "glVertexAttrib4s\0" "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" "glVertexAttribPointer\0" "glBindBuffer\0" "glBufferData\0" @@ -2102,142 +2107,147 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(16297, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), NAME_FUNC_OFFSET(16317, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), NAME_FUNC_OFFSET(16337, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16357, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16374, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16392, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16409, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16427, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16444, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16462, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16484, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16497, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16510, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16526, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16542, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16555, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16578, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16598, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16617, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16628, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16640, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16654, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16667, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16683, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16694, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16707, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16726, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16746, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16759, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16769, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16785, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16804, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16822, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(16843, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(16858, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(16873, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(16887, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(16902, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(16914, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(16927, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(16939, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(16952, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(16964, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(16977, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(16989, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17002, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17014, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17027, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17039, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17052, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17064, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17077, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17089, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17102, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17121, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17140, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17159, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17172, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17190, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17211, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17229, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17249, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17263, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17280, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17296, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17315, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17333, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17354, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17376, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17395, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17417, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17440, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17459, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17479, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17498, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17518, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17537, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17557, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17576, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17596, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17615, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17635, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17655, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17676, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17696, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17717, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17737, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17758, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17782, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17800, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17820, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(17838, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(17850, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(17863, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(17875, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(17888, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(17908, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(17932, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(17946, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(17963, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(17978, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(17996, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18010, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18027, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18042, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18060, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18074, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18091, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18106, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18124, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18138, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18155, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18170, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18188, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18202, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18219, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18234, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18252, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18266, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18283, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18298, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18316, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18330, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18347, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18362, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18380, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18394, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18411, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18426, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18444, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18461, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18481, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18498, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18524, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18553, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18568, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18586, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18605, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18629, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(16357, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16375, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16392, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16410, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16427, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16445, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16463, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16480, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16498, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16517, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16536, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16555, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16577, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16590, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16603, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16619, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16635, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16648, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16671, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16691, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16710, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16721, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16733, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16747, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16760, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16776, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16787, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16800, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(16819, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(16839, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(16852, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(16862, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(16878, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(16897, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(16915, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(16936, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(16951, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(16966, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(16980, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(16995, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17007, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17020, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17032, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17045, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17057, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17070, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17082, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17095, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17107, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17120, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17132, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17145, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17157, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17170, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17182, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17195, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17214, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17233, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17252, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17265, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17283, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17304, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17322, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17342, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17356, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17373, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17389, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17408, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17426, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17447, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17469, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17488, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17510, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17533, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17552, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17572, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17591, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17611, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17630, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17650, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17669, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17689, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17708, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17728, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17748, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17769, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17789, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17810, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(17830, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(17851, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(17875, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(17893, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(17913, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(17931, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(17943, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(17956, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(17968, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(17981, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18001, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18025, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18039, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18056, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18071, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18089, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18103, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18120, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18135, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18153, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18167, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18184, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18199, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18217, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18231, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18263, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18281, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18295, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18312, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18327, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18345, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18359, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18376, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18391, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18409, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18423, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18440, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18455, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18473, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18487, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18504, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18519, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18537, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18554, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18574, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18591, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18617, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18646, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18661, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18679, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18698, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18722, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index d4ea12870fe..8725c7ee4d3 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1733,12 +1733,17 @@ _mesa_sparc_glapi_end: .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB + .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB + .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB + .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB + .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB + .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index e62dde8a2f7..171e95d1b83 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29398,12 +29398,17 @@ GL_PREFIX(_dispatch_stub_772): .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) + .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) + .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) + .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) + .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) + .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 74e93721bc3..1d04779d148 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -63,6 +63,7 @@ #else # define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ #endif + # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ @@ -1128,12 +1129,17 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) From 02dd2221b648f7ce03dca47965764c71ccfba4b1 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 28 Jun 2007 16:44:24 -0600 Subject: [PATCH 074/179] bring over 7.0 doc changes --- docs/download.html | 6 +----- docs/intro.html | 2 +- docs/news.html | 2 +- docs/relnotes-7.0.html | 19 +++++++++++++++++-- 4 files changed, 20 insertions(+), 9 deletions(-) diff --git a/docs/download.html b/docs/download.html index 1afe64ef964..90f566351e8 100644 --- a/docs/download.html +++ b/docs/download.html @@ -9,11 +9,7 @@

    Downloading

    -Last development release: 6.5.3 -

    - -

    -Last stable release: 6.4.2 +Last stable release: 7.0

    diff --git a/docs/intro.html b/docs/intro.html index ec481a90913..0e37322823b 100644 --- a/docs/intro.html +++ b/docs/intro.html @@ -129,7 +129,7 @@ GL_ARB_fragment_program extensions.

    -May 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification +June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification and OpenGL Shading Language.

    diff --git a/docs/news.html b/docs/news.html index cd09e2532d4..58aca318587 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,7 +11,7 @@

    News

    -

    May ???, 2007

    +

    June 22, 2007

    Mesa 7.0 is released. This is a stable release featuring OpenGL 2.1 support. diff --git a/docs/relnotes-7.0.html b/docs/relnotes-7.0.html index f329134bab0..2c036b2ec7f 100644 --- a/docs/relnotes-7.0.html +++ b/docs/relnotes-7.0.html @@ -8,16 +8,25 @@ -

    Mesa 7.0 Release Notes / (in progress)

    +

    Mesa 7.0 Release Notes / June 22, 2007

    Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. +A number of bugs have been fixed since the 6.5.3 release.

    MD5 checksums

    -TBD
    +35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
    +50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
    +bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
    +9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
    +fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
    +84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
    +76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
    +4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
    +9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip
     
    @@ -37,6 +46,12 @@ TBD
  • Fixed R300 vertex program/matrix bug (10848)
  • GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
  • Specifying an invalid texture unit as a sampler could lead to a crash +
  • The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) +
  • ARB vp state.light[n].half value was incorrect (bug 10987) +
  • Fixed a positional light source bug (bug 11009) +
  • Fixed point size attenuation problem (bug 11042) +
  • glPopAttrib didn't restore texture object's LOD bias (bug 11049) +
  • Fixed a TLS / TEXTREL problem (bug 7459)
From 17e81bda6ed1d2cc4e5c0fad895030911b4fa53c Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Fri, 8 Jun 2007 13:27:57 +1000 Subject: [PATCH 075/179] nouveau: NV30_TCL viewport/scissor fixes --- .../drivers/dri/nouveau/nouveau_buffers.c | 4 ++ .../drivers/dri/nouveau/nouveau_context.h | 2 +- src/mesa/drivers/dri/nouveau/nouveau_state.c | 4 +- src/mesa/drivers/dri/nouveau/nv30_state.c | 50 +++++++++++++------ 4 files changed, 43 insertions(+), 17 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index b54f68f4023..e3968bd02fc 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -299,6 +299,8 @@ nouveau_cliprects_drawable_set(nouveauContextPtr nmesa, nmesa->pClipRects = dPriv->pClipRects; nmesa->drawX = dPriv->x; nmesa->drawY = dPriv->y; + nmesa->drawW = dPriv->w; + nmesa->drawH = dPriv->h; } static void @@ -313,6 +315,8 @@ nouveau_cliprects_renderbuffer_set(nouveauContextPtr nmesa, nmesa->osClipRect.y2 = nrb->mesa.Height; nmesa->drawX = 0; nmesa->drawY = 0; + nmesa->drawW = nrb->mesa.Width; + nmesa->drawH = nrb->mesa.Height; } void diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 87e4479da34..53f3393676f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -150,7 +150,7 @@ typedef struct nouveau_context { GLuint numClipRects; drm_clip_rect_t *pClipRects; drm_clip_rect_t osClipRect; - GLuint drawX, drawY; + GLuint drawX, drawY, drawW, drawH; /* The rendering context information */ GLenum current_primitive; /* the current primitive enum */ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index e9fd188d73e..7cb805902a7 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -60,14 +60,14 @@ static void nouveauCalcViewport(GLcontext *ctx) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = nmesa->viewport.m; - GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY; + GLfloat xoffset = nmesa->drawX, yoffset = nmesa->drawY + nmesa->drawH; nmesa->depth_scale = 1.0 / ctx->DrawBuffer->_DepthMaxF; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + xoffset + SUBPIXEL_X; m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = v[MAT_TY] + yoffset + SUBPIXEL_Y; + m[MAT_TY] = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; m[MAT_SZ] = v[MAT_SZ] * nmesa->depth_scale; m[MAT_TZ] = v[MAT_TZ] * nmesa->depth_scale; diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index ad21fa27302..d329071d1ee 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -639,25 +639,45 @@ void (*ReadBuffer)( GLcontext *ctx, GLenum buffer ); /** Set rasterization mode */ void (*RenderMode)(GLcontext *ctx, GLenum mode ); +/* Translate GL coords to window coords, clamping w/h to the + * dimensions of the window. + */ +static void nv30WindowCoords(nouveauContextPtr nmesa, + GLuint x, GLuint y, GLuint w, GLuint h, + GLuint *wX, GLuint *wY, GLuint *wW, GLuint *wH) +{ + if ((x+w) > nmesa->drawW) + w = nmesa->drawW - x; + (*wX) = x + nmesa->drawX; + (*wW) = w; + + if ((y+h) > nmesa->drawH) + h = nmesa->drawH - y; + (*wY) = (nmesa->drawH - y) - h + nmesa->drawY; + (*wH) = h; +} + /** Define the scissor box */ static void nv30Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + GLuint wX, wY, wW, wH; /* There's no scissor enable bit, so adjust the scissor to cover the * maximum draw buffer bounds */ if (!ctx->Scissor.Enabled) { - x = y = 0; - w = h = 4095; + wX = nmesa->drawX; + wY = nmesa->drawY; + wW = nmesa->drawW; + wH = nmesa->drawH; } else { - x += nmesa->drawX; - y += nmesa->drawY; + nv30WindowCoords(nmesa, x, y, w, h, &wX, &wY, &wW, &wH); } BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2); - OUT_RING_CACHE(((w) << 16) | x); - OUT_RING_CACHE(((h) << 16) | y); + OUT_RING_CACHE ((wW << 16) | wX); + OUT_RING_CACHE ((wH << 16) | wY); } /** Select flat or smooth shading */ @@ -751,19 +771,21 @@ static void nv30WindowMoved(nouveauContextPtr nmesa) { GLcontext *ctx = nmesa->glCtx; GLfloat *v = nmesa->viewport.m; - GLuint w = ctx->Viewport.Width; - GLuint h = ctx->Viewport.Height; - GLuint x = ctx->Viewport.X + nmesa->drawX; - GLuint y = ctx->Viewport.Y + nmesa->drawY; + GLuint wX, wY, wW, wH; + nv30WindowCoords(nmesa, ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height, + &wX, &wY, &wW, &wH); BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_DIMS_0, 2); - OUT_RING_CACHE((w << 16) | x); - OUT_RING_CACHE((h << 16) | y); + OUT_RING_CACHE ((wW << 16) | wX); + OUT_RING_CACHE ((wH << 16) | wY); + /* something to do with clears, possibly doesn't belong here */ BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_COLOR_BUFFER_OFS0, 2); - OUT_RING_CACHE(((w+x) << 16) | x); - OUT_RING_CACHE(((h+y) << 16) | y); + OUT_RING_CACHE(((nmesa->drawX + nmesa->drawW) << 16) | nmesa->drawX); + OUT_RING_CACHE(((nmesa->drawY + nmesa->drawH) << 16) | nmesa->drawY); + /* viewport transform */ BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_VIEWPORT_XFRM_OX, 8); OUT_RING_CACHEf (v[MAT_TX]); From 5e4a0f42f243cd5fbc8718660d78705e8c70808f Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Sun, 10 Jun 2007 03:05:05 +1000 Subject: [PATCH 076/179] nouveau: match drm changes (0.0.7) --- .../drivers/dri/nouveau/nouveau_bufferobj.c | 6 +- .../drivers/dri/nouveau/nouveau_bufferobj.h | 2 +- .../drivers/dri/nouveau/nouveau_buffers.c | 6 +- .../drivers/dri/nouveau/nouveau_context.c | 4 +- .../drivers/dri/nouveau/nouveau_context.h | 11 +-- src/mesa/drivers/dri/nouveau/nouveau_fifo.c | 14 +++- src/mesa/drivers/dri/nouveau/nouveau_object.c | 59 +--------------- src/mesa/drivers/dri/nouveau/nouveau_object.h | 14 +--- src/mesa/drivers/dri/nouveau/nouveau_query.c | 9 +-- src/mesa/drivers/dri/nouveau/nouveau_screen.c | 2 +- src/mesa/drivers/dri/nouveau/nouveau_span.c | 5 +- src/mesa/drivers/dri/nouveau/nouveau_sync.c | 67 ++++++++++--------- src/mesa/drivers/dri/nouveau/nouveau_sync.h | 32 ++++----- src/mesa/drivers/dri/nouveau/nv30_state.c | 2 +- 14 files changed, 94 insertions(+), 139 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c index 684ed7b017d..fc14060c049 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c @@ -41,7 +41,7 @@ nouveau_bo_download_from_screen(GLcontext *ctx, GLuint offset, GLuint size, DEBUG("..sys_mem\n"); in_mem = nouveau_mem_alloc(ctx, NOUVEAU_MEM_AGP, size, 0); if (in_mem) { - DEBUG("....via AGP\n"); + DEBUG("....via GART\n"); /* otherwise, try blitting to faster memory and * copying from there */ @@ -86,7 +86,7 @@ nouveau_bo_upload_to_screen(GLcontext *ctx, GLuint offset, GLuint size, NOUVEAU_MEM_MAPPED, size, 0); if (out_mem) { - DEBUG("....via AGP\n"); + DEBUG("....via GART\n"); _mesa_memcpy(out_mem->map, nbo->cpu_mem_sys + offset, size); nouveau_memformat_flat_emit(ctx, nbo->gpu_mem, out_mem, @@ -511,7 +511,7 @@ nouveauBufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size, gpu_flags = 0; break; default: - gpu_flags = NOUVEAU_BO_VRAM_OK | NOUVEAU_BO_AGP_OK; + gpu_flags = NOUVEAU_BO_VRAM_OK | NOUVEAU_BO_GART_OK; break; } nouveau_bo_init_storage(ctx, gpu_flags, size, data, usage, obj); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h index 932450fd877..3439a35e7c8 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h @@ -5,7 +5,7 @@ #include "nouveau_buffers.h" #define NOUVEAU_BO_VRAM_OK (NOUVEAU_MEM_FB | NOUVEAU_MEM_FB_ACCEPTABLE) -#define NOUVEAU_BO_AGP_OK (NOUVEAU_MEM_AGP | NOUVEAU_MEM_AGP_ACCEPTABLE) +#define NOUVEAU_BO_GART_OK (NOUVEAU_MEM_AGP | NOUVEAU_MEM_AGP_ACCEPTABLE) typedef struct nouveau_bufferobj_region_t { uint32_t start; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index e3968bd02fc..857cd30584c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -32,8 +32,8 @@ nouveau_memformat_flat_emit(GLcontext *ctx, return GL_FALSE; } - src_handle = (src->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaAGP; - dst_handle = (dst->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaAGP; + src_handle = (src->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT; + dst_handle = (dst->type & NOUVEAU_MEM_FB) ? NvDmaFB : NvDmaTT; src_offset += nouveau_mem_gpu_offset_get(ctx, src); dst_offset += nouveau_mem_gpu_offset_get(ctx, dst); @@ -138,7 +138,7 @@ nouveau_mem_gpu_offset_get(GLcontext *ctx, nouveau_mem *mem) if (mem->type & NOUVEAU_MEM_FB) return (uint32_t)mem->offset - nmesa->vram_phys; else if (mem->type & NOUVEAU_MEM_AGP) - return (uint32_t)mem->offset - nmesa->agp_phys; + return (uint32_t)mem->offset - nmesa->gart_phys; else return 0xDEADF00D; } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 8e11eb61342..d96b00242cd 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -145,10 +145,10 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual, &nmesa->vram_size)) return GL_FALSE; if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_PHYSICAL, - &nmesa->agp_phys)) + &nmesa->gart_phys)) return GL_FALSE; if (!nouveauDRMGetParam(nmesa, NOUVEAU_GETPARAM_AGP_SIZE, - &nmesa->agp_size)) + &nmesa->gart_size)) return GL_FALSE; if (!nouveauFifoInit(nmesa)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 53f3393676f..10d2ed6e172 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -99,19 +99,22 @@ typedef struct nouveau_context { /* The read-only regs */ volatile unsigned char* mmio; + /* The per-channel notifier block */ + volatile void *notifier_block; + /* Physical addresses of AGP/VRAM apertures */ uint64_t vram_phys; uint64_t vram_size; - uint64_t agp_phys; - uint64_t agp_size; + uint64_t gart_phys; + uint64_t gart_size; /* Channel synchronisation */ - nouveau_notifier *syncNotifier; + drm_nouveau_notifier_alloc_t *syncNotifier; /* ARB_occlusion_query / EXT_timer_query */ GLuint query_object_max; GLboolean * query_alloc; - nouveau_notifier *queryNotifier; + drm_nouveau_notifier_alloc_t *queryNotifier; /* Additional hw-specific functions */ nouveau_hw_func hw_func; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c index bd2b2eddd08..e9320918f9f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c @@ -99,13 +99,14 @@ void nouveauWaitForIdle(nouveauContextPtr nmesa) GLboolean nouveauFifoInit(nouveauContextPtr nmesa) { drm_nouveau_fifo_alloc_t fifo_init; - int i; + int i, ret; #ifdef NOUVEAU_RING_DEBUG return GL_TRUE; #endif - int ret; + fifo_init.fb_ctxdma_handle = NvDmaFB; + fifo_init.tt_ctxdma_handle = NvDmaTT; ret=drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_FIFO_ALLOC, &fifo_init, sizeof(fifo_init)); if (ret) { FATAL("Fifo initialization ioctl failed (returned %d)\n",ret); @@ -117,12 +118,21 @@ GLboolean nouveauFifoInit(nouveauContextPtr nmesa) FATAL("Unable to map the fifo (returned %d)\n",ret); return GL_FALSE; } + ret = drmMap(nmesa->driFd, fifo_init.ctrl, fifo_init.ctrl_size, &nmesa->fifo.mmio); if (ret) { FATAL("Unable to map the control regs (returned %d)\n",ret); return GL_FALSE; } + ret = drmMap(nmesa->driFd, fifo_init.notifier, + fifo_init.notifier_size, + &nmesa->notifier_block); + if (ret) { + FATAL("Unable to map the notifier block (returned %d)\n",ret); + return GL_FALSE; + } + /* Setup our initial FIFO tracking params */ nmesa->fifo.channel = fifo_init.channel; nmesa->fifo.put_base = fifo_init.put_base; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c index b71acff4301..69f8dbf7946 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c @@ -7,61 +7,18 @@ GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa, uint32_t handle, int class) { - drm_nouveau_object_init_t cto; + drm_nouveau_grobj_alloc_t cto; int ret; cto.channel = nmesa->fifo.channel; cto.handle = handle; cto.class = class; - ret = drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_OBJECT_INIT, &cto, sizeof(cto)); + ret = drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_GROBJ_ALLOC, + &cto, sizeof(cto)); return ret == 0; } -GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa, - uint32_t handle, - int class, - uint32_t offset, - uint32_t size, - int target, - int access) -{ - drm_nouveau_dma_object_init_t dma; - int ret; - - dma.channel = nmesa->fifo.channel; - dma.class = class; - dma.handle = handle; - dma.target = target; - dma.access = access; - dma.offset = offset; - dma.size = size; - ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_DMA_OBJECT_INIT, - &dma, sizeof(dma)); - return ret == 0; -} - -GLboolean nouveauCreateDmaObjectFromMem(nouveauContextPtr nmesa, - uint32_t handle, int class, - nouveau_mem *mem, - int access) -{ - uint32_t offset = mem->offset; - int target = mem->type & (NOUVEAU_MEM_FB | NOUVEAU_MEM_AGP); - - if (!target) - return GL_FALSE; - - if (target & NOUVEAU_MEM_FB) - offset -= nmesa->vram_phys; - else if (target & NOUVEAU_MEM_AGP) - offset -= nmesa->agp_phys; - - return nouveauCreateDmaObject(nmesa, handle, class, - offset, mem->size, - target, access); -} - void nouveauObjectOnSubchannel(nouveauContextPtr nmesa, int subchannel, int handle) { BEGIN_RING_SIZE(subchannel, 0, 1); @@ -74,16 +31,6 @@ void nouveauObjectInit(nouveauContextPtr nmesa) return; #endif -/* We need to know vram size.. and AGP size (and even if the card is AGP..) */ - nouveauCreateDmaObject( nmesa, NvDmaFB, NV_DMA_IN_MEMORY, - 0, nmesa->vram_size, - NOUVEAU_MEM_FB, - NOUVEAU_MEM_ACCESS_RW); - nouveauCreateDmaObject( nmesa, NvDmaAGP, NV_DMA_IN_MEMORY, - 0, nmesa->agp_size, - NOUVEAU_MEM_AGP, - NOUVEAU_MEM_ACCESS_RW); - nouveauCreateContextObject(nmesa, Nv3D, nmesa->screen->card->class_3d); if (nmesa->screen->card->type>=NV_10) { nouveauCreateContextObject(nmesa, NvCtxSurf2D, NV10_CONTEXT_SURFACES_2D); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.h b/src/mesa/drivers/dri/nouveau/nouveau_object.h index 0be9b4309c6..8c72d014daa 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.h @@ -14,7 +14,7 @@ enum DMAObjects { NvMemFormat = 0x80000022, NvCtxSurf3D = 0x80000023, NvDmaFB = 0xD0FB0001, - NvDmaAGP = 0xD0AA0001, + NvDmaTT = 0xD0AA0001, NvSyncNotify = 0xD0000001, NvQueryNotify = 0xD0000002 }; @@ -31,17 +31,5 @@ extern void nouveauObjectOnSubchannel(nouveauContextPtr nmesa, int subchannel, i extern GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa, uint32_t handle, int class); -extern GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa, - uint32_t handle, - int class, - uint32_t offset, - uint32_t size, - int target, - int access); -extern GLboolean nouveauCreateDmaObjectFromMem(nouveauContextPtr nmesa, - uint32_t handle, - int class, - nouveau_mem *mem, - int access); #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_query.c b/src/mesa/drivers/dri/nouveau/nouveau_query.c index de3f5b0378b..01541400690 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_query.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_query.c @@ -68,7 +68,7 @@ nouveauBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); nouveau_query_object *nq = (nouveau_query_object *)q; - nouveau_notifier_reset(nmesa->queryNotifier, nq->notifier_id); + nouveau_notifier_reset(ctx, nmesa->queryNotifier, nq->notifier_id); switch (nmesa->screen->card->type) { case NV_20: @@ -105,12 +105,13 @@ nouveauUpdateQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) nouveau_query_object *nq = (nouveau_query_object *)q; int status; - status = nouveau_notifier_status(nmesa->queryNotifier, + status = nouveau_notifier_status(ctx, nmesa->queryNotifier, nq->notifier_id); q->Ready = (status == NV_NOTIFY_STATE_STATUS_COMPLETED); if (q->Ready) - q->Result = nouveau_notifier_return_val(nmesa->queryNotifier, + q->Result = nouveau_notifier_return_val(ctx, + nmesa->queryNotifier, nq->notifier_id); } @@ -120,7 +121,7 @@ nouveauWaitQueryResult(GLcontext *ctx, GLenum target, struct gl_query_object *q) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); nouveau_query_object *nq = (nouveau_query_object *)q; - nouveau_notifier_wait_status(nmesa->queryNotifier, nq->notifier_id, + nouveau_notifier_wait_status(ctx, nmesa->queryNotifier, nq->notifier_id, NV_NOTIFY_STATE_STATUS_COMPLETED, 0); nouveauUpdateQuery(ctx, target, q); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 7a4b9f1cd00..bc7f39b042a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -328,7 +328,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc static const __DRIversion ddx_expected = { 1, 2, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 6 +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 7 #error nouveau_drm.h version doesn't match expected version #endif dri_interface = interface; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c index 74dec66afcf..6e3f9fadf4e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_span.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c @@ -37,6 +37,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define HAVE_HW_STENCIL_SPANS 0 #define HAVE_HW_STENCIL_PIXELS 0 +static char *fake_span[1280*1024*4]; + #define HW_CLIPLOOP() \ do { \ int _nc = nmesa->numClipRects; \ @@ -52,6 +54,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. GLuint height = nrb->mesa.Height; \ GLubyte *map = (GLubyte *)(nrb->map ? nrb->map : nrb->mem->map) + \ (nmesa->drawY * nrb->pitch) + (nmesa->drawX * nrb->cpp); \ + map = fake_span; \ GLuint p; \ (void) p; @@ -120,6 +123,6 @@ nouveauSpanSetFunctions(nouveau_renderbuffer *nrb, const GLvisual *vis) { if (nrb->mesa._ActualFormat == GL_RGBA8) nouveauInitPointers_ARGB8888(&nrb->mesa); - else if (nrb->mesa._ActualFormat == GL_RGB5) + else // if (nrb->mesa._ActualFormat == GL_RGB5) nouveauInitPointers_RGB565(&nrb->mesa); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c index 30e66962699..1d1eeede18b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c @@ -35,53 +35,51 @@ #include "nouveau_msg.h" #include "nouveau_sync.h" -nouveau_notifier * +#define NOTIFIER(__v) \ + nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); \ + volatile uint32_t *__v = (void*)nmesa->notifier_block + notifier->offset + +drm_nouveau_notifier_alloc_t * nouveau_notifier_new(GLcontext *ctx, GLuint handle, GLuint count) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - nouveau_notifier *notifier; + drm_nouveau_notifier_alloc_t *notifier; + int ret; #ifdef NOUVEAU_RING_DEBUG return NULL; #endif - notifier = CALLOC_STRUCT(nouveau_notifier_t); + notifier = CALLOC_STRUCT(drm_nouveau_notifier_alloc); if (!notifier) return NULL; - notifier->mem = nouveau_mem_alloc(ctx, - NOUVEAU_MEM_FB | NOUVEAU_MEM_MAPPED, - count * NV_NOTIFIER_SIZE, - 0); - if (!notifier->mem) { + notifier->channel = nmesa->fifo.channel; + notifier->handle = handle; + notifier->count = count; + ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_NOTIFIER_ALLOC, + notifier, sizeof(*notifier)); + if (ret) { + MESSAGE("Failed to create notifier 0x%08x: %d\n", handle, ret); FREE(notifier); return NULL; } - if (!nouveauCreateDmaObjectFromMem(nmesa, handle, NV_DMA_IN_MEMORY, - notifier->mem, - NOUVEAU_MEM_ACCESS_RW)) { - nouveau_mem_free(ctx, notifier->mem); - FREE(notifier); - return NULL; - } - - notifier->handle = handle; return notifier; } void -nouveau_notifier_destroy(GLcontext *ctx, nouveau_notifier *notifier) +nouveau_notifier_destroy(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier) { - /*XXX: free DMA object.. */ - nouveau_mem_free(ctx, notifier->mem); + /*XXX: free notifier object.. */ FREE(notifier); } void -nouveau_notifier_reset(nouveau_notifier *notifier, GLuint id) +nouveau_notifier_reset(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, + GLuint id) { - volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE); + NOTIFIER(n); #ifdef NOUVEAU_RING_DEBUG return; @@ -95,26 +93,29 @@ nouveau_notifier_reset(nouveau_notifier *notifier, GLuint id) } GLuint -nouveau_notifier_status(nouveau_notifier *notifier, GLuint id) +nouveau_notifier_status(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, + GLuint id) { - volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE); + NOTIFIER(n); return n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT; } GLuint -nouveau_notifier_return_val(nouveau_notifier *notifier, GLuint id) +nouveau_notifier_return_val(GLcontext *ctx, + drm_nouveau_notifier_alloc_t *notifier, GLuint id) { - volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE); + NOTIFIER(n); return n[NV_NOTIFY_RETURN_VALUE/4]; } GLboolean -nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id, +nouveau_notifier_wait_status(GLcontext *ctx, + drm_nouveau_notifier_alloc_t *notifier, GLuint id, GLuint status, GLuint timeout) { - volatile GLuint *n = notifier->mem->map + (id * NV_NOTIFIER_SIZE); + NOTIFIER(n); unsigned int time = 0; #ifdef NOUVEAU_RING_DEBUG @@ -144,13 +145,13 @@ nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id, } void -nouveau_notifier_wait_nop(GLcontext *ctx, nouveau_notifier *notifier, - GLuint subc) +nouveau_notifier_wait_nop(GLcontext *ctx, + drm_nouveau_notifier_alloc_t *notifier, GLuint subc) { - nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + NOTIFIER(n); GLboolean ret; - nouveau_notifier_reset(notifier, 0); + nouveau_notifier_reset(ctx, notifier, 0); BEGIN_RING_SIZE(subc, NV_NOTIFY, 1); OUT_RING (NV_NOTIFY_STYLE_WRITE_ONLY); @@ -158,7 +159,7 @@ nouveau_notifier_wait_nop(GLcontext *ctx, nouveau_notifier *notifier, OUT_RING (0); FIRE_RING(); - ret = nouveau_notifier_wait_status(notifier, 0, + ret = nouveau_notifier_wait_status(ctx, notifier, 0, NV_NOTIFY_STATE_STATUS_COMPLETED, 0 /* no timeout */); if (ret == GL_FALSE) MESSAGE("wait on notifier failed\n"); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.h b/src/mesa/drivers/dri/nouveau/nouveau_sync.h index 019d5f6629b..b56cc5fb544 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_sync.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.h @@ -47,21 +47,23 @@ #define NV_NOTIFY 0x00000104 #define NV_NOTIFY_STYLE_WRITE_ONLY 0 -typedef struct nouveau_notifier_t { - GLuint handle; - nouveau_mem *mem; -} nouveau_notifier; - -extern nouveau_notifier *nouveau_notifier_new(GLcontext *, GLuint handle, - GLuint count); -extern void nouveau_notifier_destroy(GLcontext *, nouveau_notifier *); -extern void nouveau_notifier_reset(nouveau_notifier *, GLuint id); -extern GLuint nouveau_notifier_status(nouveau_notifier *, GLuint id); -extern GLuint nouveau_notifier_return_val(nouveau_notifier *, GLuint id); -extern GLboolean nouveau_notifier_wait_status(nouveau_notifier *r, GLuint id, - GLuint status, GLuint timeout); -extern void nouveau_notifier_wait_nop(GLcontext *ctx, - nouveau_notifier *, GLuint subc); +extern drm_nouveau_notifier_alloc_t * +nouveau_notifier_new(GLcontext *, GLuint handle, GLuint count); +extern void +nouveau_notifier_destroy(GLcontext *, drm_nouveau_notifier_alloc_t *); +extern void +nouveau_notifier_reset(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id); +extern GLuint +nouveau_notifier_status(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id); +extern GLuint +nouveau_notifier_return_val(GLcontext *, drm_nouveau_notifier_alloc_t *, + GLuint id); +extern GLboolean +nouveau_notifier_wait_status(GLcontext *, drm_nouveau_notifier_alloc_t *, + GLuint id, GLuint status, GLuint timeout); +extern void +nouveau_notifier_wait_nop(GLcontext *ctx, drm_nouveau_notifier_alloc_t *, + GLuint subc); extern GLboolean nouveauSyncInitFuncs(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index d329071d1ee..9b010954b33 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -808,7 +808,7 @@ static GLboolean nv30InitCard(nouveauContextPtr nmesa) BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SET_OBJECT1, 3); OUT_RING(NvDmaFB); - OUT_RING(NvDmaAGP); + OUT_RING(NvDmaTT); OUT_RING(NvDmaFB); BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_SET_OBJECT8, 1); OUT_RING(NvDmaFB); From 66d0784f13cb3af68341f7349c5798ba1f955fc3 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 07:52:43 -0600 Subject: [PATCH 077/179] regenerated --- include/GL/gl_mangle.h | 93 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index e9c1c8a658d..1dcd4a895b8 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -33,6 +33,7 @@ #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) #define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveTexture MANGLE(ActiveTexture) +#define glActiveVaryingNV MANGLE(ActiveVaryingNV) #define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) @@ -52,11 +53,16 @@ #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginQueryARB MANGLE(BeginQueryARB) #define glBeginQuery MANGLE(BeginQuery) +#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) #define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) #define glBindBufferARB MANGLE(BindBufferARB) +#define glBindBufferBaseNV MANGLE(BindBufferBaseNV) #define glBindBuffer MANGLE(BindBuffer) +#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) +#define glBindBufferRangeNV MANGLE(BindBufferRangeNV) +#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindFramebufferEXT MANGLE(BindFramebufferEXT) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) @@ -97,6 +103,7 @@ #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) +#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) #define glBufferSubDataARB MANGLE(BufferSubDataARB) #define glBufferSubData MANGLE(BufferSubData) #define glCallList MANGLE(CallList) @@ -104,8 +111,11 @@ #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) #define glClampColorARB MANGLE(ClampColorARB) #define glClearAccum MANGLE(ClearAccum) +#define glClearColorIiEXT MANGLE(ClearColorIiEXT) +#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) #define glClearColor MANGLE(ClearColor) #define glClearDebugLogMESA MANGLE(ClearDebugLogMESA) +#define glClearDepthdNV MANGLE(ClearDepthdNV) #define glClearDepth MANGLE(ClearDepth) #define glClearIndex MANGLE(ClearIndex) #define glClear MANGLE(Clear) @@ -161,6 +171,7 @@ #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) +#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) #define glColorMask MANGLE(ColorMask) #define glColorMaterial MANGLE(ColorMaterial) #define glColorPointerEXT MANGLE(ColorPointerEXT) @@ -261,19 +272,23 @@ #define glDeleteTextures MANGLE(DeleteTextures) #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) +#define glDepthBoundsdNV MANGLE(DepthBoundsdNV) #define glDepthBoundsEXT MANGLE(DepthBoundsEXT) #define glDepthFunc MANGLE(DepthFunc) #define glDepthMask MANGLE(DepthMask) +#define glDepthRangedNV MANGLE(DepthRangedNV) #define glDepthRange MANGLE(DepthRange) #define glDetachObjectARB MANGLE(DetachObjectARB) #define glDetachShader MANGLE(DetachShader) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) #define glDisableClientState MANGLE(DisableClientState) +#define glDisableIndexedEXT MANGLE(DisableIndexedEXT) #define glDisable MANGLE(Disable) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) #define glDrawArraysEXT MANGLE(DrawArraysEXT) +#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) #define glDrawArrays MANGLE(DrawArrays) #define glDrawBuffer MANGLE(DrawBuffer) #define glDrawBuffersARB MANGLE(DrawBuffersARB) @@ -281,6 +296,7 @@ #define glDrawBuffers MANGLE(DrawBuffers) #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) +#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) #define glDrawElements MANGLE(DrawElements) #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) #define glDrawPixels MANGLE(DrawPixels) @@ -296,6 +312,7 @@ #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) #define glEnableClientState MANGLE(EnableClientState) +#define glEnableIndexedEXT MANGLE(EnableIndexedEXT) #define glEnable MANGLE(Enable) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) @@ -306,6 +323,7 @@ #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndQueryARB MANGLE(EndQueryARB) #define glEndQuery MANGLE(EndQuery) +#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) #define glEvalCoord1d MANGLE(EvalCoord1d) #define glEvalCoord1dv MANGLE(EvalCoord1dv) @@ -331,6 +349,7 @@ #define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE) #define glFinishTextureSUNX MANGLE(FinishTextureSUNX) #define glFlush MANGLE(Flush) +#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) @@ -370,6 +389,9 @@ #define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) #define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) +#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) +#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) +#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) #define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFrontFace MANGLE(FrontFace) @@ -398,12 +420,14 @@ #define glGetActiveAttrib MANGLE(GetActiveAttrib) #define glGetActiveUniformARB MANGLE(GetActiveUniformARB) #define glGetActiveUniform MANGLE(GetActiveUniform) +#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV) #define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI) #define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) #define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB) #define glGetAttachedShaders MANGLE(GetAttachedShaders) #define glGetAttribLocationARB MANGLE(GetAttribLocationARB) #define glGetAttribLocation MANGLE(GetAttribLocation) +#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) #define glGetBooleanv MANGLE(GetBooleanv) #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) @@ -444,6 +468,7 @@ #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) #define glGetFloatv MANGLE(GetFloatv) #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) +#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) @@ -460,6 +485,7 @@ #define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) #define glGetInfoLogARB MANGLE(GetInfoLogARB) #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) +#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) #define glGetIntegerv MANGLE(GetIntegerv) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) @@ -503,12 +529,16 @@ #define glGetPolygonStipple MANGLE(GetPolygonStipple) #define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) #define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) +#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) +#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) #define glGetProgramInfoLog MANGLE(GetProgramInfoLog) #define glGetProgramivARB MANGLE(GetProgramivARB) #define glGetProgramiv MANGLE(GetProgramiv) #define glGetProgramivNV MANGLE(GetProgramivNV) #define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) #define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) +#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV) +#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV) #define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) #define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) @@ -545,20 +575,27 @@ #define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) #define glGetTexParameterfv MANGLE(GetTexParameterfv) +#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) +#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) #define glGetTexParameteriv MANGLE(GetTexParameteriv) #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) +#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) +#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) #define glGetUniformfvARB MANGLE(GetUniformfvARB) #define glGetUniformfv MANGLE(GetUniformfv) #define glGetUniformivARB MANGLE(GetUniformivARB) #define glGetUniformiv MANGLE(GetUniformiv) #define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformLocation MANGLE(GetUniformLocation) +#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) +#define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) #define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) #define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) #define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT) #define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) #define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) +#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV) #define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) #define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) #define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) @@ -567,6 +604,8 @@ #define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) #define glGetVertexAttribfv MANGLE(GetVertexAttribfv) #define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) +#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) #define glGetVertexAttribiv MANGLE(GetVertexAttribiv) #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) @@ -613,6 +652,7 @@ #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) #define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) +#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) #define glIsEnabled MANGLE(IsEnabled) #define glIsFenceAPPLE MANGLE(IsFenceAPPLE) #define glIsFenceNV MANGLE(IsFenceNV) @@ -852,17 +892,32 @@ #define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) #define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) #define glPrioritizeTextures MANGLE(PrioritizeTextures) +#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) +#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) #define glProgramCallbackMESA MANGLE(ProgramCallbackMESA) #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) #define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB) +#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV) #define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT) +#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV) #define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB) #define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB) #define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB) #define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB) +#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV) #define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT) +#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV) #define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV) #define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV) #define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV) @@ -871,9 +926,11 @@ #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) +#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) #define glProgramStringARB MANGLE(ProgramStringARB) +#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) #define glPushAttrib MANGLE(PushAttrib) #define glPushClientAttrib MANGLE(PushClientAttrib) #define glPushMatrix MANGLE(PushMatrix) @@ -915,6 +972,7 @@ #define glRectsv MANGLE(Rectsv) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) #define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) #define glRenderMode MANGLE(RenderMode) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) @@ -1043,6 +1101,7 @@ #define glTestFenceAPPLE MANGLE(TestFenceAPPLE) #define glTestFenceNV MANGLE(TestFenceNV) #define glTestObjectAPPLE MANGLE(TestObjectAPPLE) +#define glTexBufferEXT MANGLE(TexBufferEXT) #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) #define glTexCoord1d MANGLE(TexCoord1d) @@ -1121,7 +1180,9 @@ #define glTexImage4DSGIS MANGLE(TexImage4DSGIS) #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) +#define glTexParameterIivEXT MANGLE(TexParameterIivEXT) #define glTexParameteri MANGLE(TexParameteri) +#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) #define glTexParameteriv MANGLE(TexParameteriv) #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage1D MANGLE(TexSubImage1D) @@ -1135,6 +1196,8 @@ #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) #define glTrackMatrixNV MANGLE(TrackMatrixNV) +#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) #define glUniform1fARB MANGLE(Uniform1fARB) @@ -1145,6 +1208,8 @@ #define glUniform1i MANGLE(Uniform1i) #define glUniform1ivARB MANGLE(Uniform1ivARB) #define glUniform1iv MANGLE(Uniform1iv) +#define glUniform1uiEXT MANGLE(Uniform1uiEXT) +#define glUniform1uivEXT MANGLE(Uniform1uivEXT) #define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2f MANGLE(Uniform2f) #define glUniform2fvARB MANGLE(Uniform2fvARB) @@ -1153,6 +1218,8 @@ #define glUniform2i MANGLE(Uniform2i) #define glUniform2ivARB MANGLE(Uniform2ivARB) #define glUniform2iv MANGLE(Uniform2iv) +#define glUniform2uiEXT MANGLE(Uniform2uiEXT) +#define glUniform2uivEXT MANGLE(Uniform2uivEXT) #define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3f MANGLE(Uniform3f) #define glUniform3fvARB MANGLE(Uniform3fvARB) @@ -1161,6 +1228,8 @@ #define glUniform3i MANGLE(Uniform3i) #define glUniform3ivARB MANGLE(Uniform3ivARB) #define glUniform3iv MANGLE(Uniform3iv) +#define glUniform3uiEXT MANGLE(Uniform3uiEXT) +#define glUniform3uivEXT MANGLE(Uniform3uivEXT) #define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4f MANGLE(Uniform4f) #define glUniform4fvARB MANGLE(Uniform4fvARB) @@ -1169,6 +1238,9 @@ #define glUniform4i MANGLE(Uniform4i) #define glUniform4ivARB MANGLE(Uniform4ivARB) #define glUniform4iv MANGLE(Uniform4iv) +#define glUniform4uiEXT MANGLE(Uniform4uiEXT) +#define glUniform4uivEXT MANGLE(Uniform4uivEXT) +#define glUniformBufferEXT MANGLE(UniformBufferEXT) #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) @@ -1340,6 +1412,27 @@ #define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) +#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) +#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) +#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) +#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) +#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) +#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) +#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) +#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) +#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointer MANGLE(VertexAttribPointer) #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) From fc5bf536440efeb9766cc1fd6e69642bc27afbd8 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 21:12:46 -0600 Subject: [PATCH 078/179] overhaul point rasterization, no longer use s_pointtemp.h --- src/mesa/swrast/s_points.c | 685 ++++++++++++++++++++++++++----------- 1 file changed, 479 insertions(+), 206 deletions(-) diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index b91ce73d7a3..ade1eab8917 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -34,134 +34,493 @@ #include "s_span.h" -#define RGBA 0x1 -#define INDEX 0x2 -#define SMOOTH 0x4 -#define ATTRIBS 0x8 -#define SPECULAR 0x10 -#define LARGE 0x20 -#define ATTENUATE 0x40 -#define SPRITE 0x80 - - -/* - * CI points with size == 1.0 +/** + * Used to cull points with invalid coords */ -#define FLAGS (INDEX) -#define NAME size1_ci_point -#include "s_pointtemp.h" +#define CULL_INVALID(V) \ + do { \ + float tmp = (V)->attrib[FRAG_ATTRIB_WPOS][0] \ + + (V)->attrib[FRAG_ATTRIB_WPOS][1]; \ + if (IS_INF_OR_NAN(tmp)) \ + return; \ + } while(0) -/* - * General CI points. +/** + * Draw a point sprite */ -#define FLAGS (INDEX | LARGE) -#define NAME general_ci_point -#include "s_pointtemp.h" +static void +sprite_point(GLcontext *ctx, const SWvertex *vert) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + SWspan span; + GLfloat size; + GLuint tCoords[MAX_TEXTURE_COORD_UNITS]; + GLuint numTcoords = 0; + GLfloat t0, dtdy; + + CULL_INVALID(vert); + + /* z coord */ + if (ctx->DrawBuffer->Visual.depthBits <= 16) + span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + else + span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + span.zStep = 0; + + /* compute size */ + if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { + /* use vertex's point size */ + /* first, clamp attenuated size to the user-specifed range */ + size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); + } + else { + /* use constant point size */ + size = ctx->Point._Size; /* already clamped to user range */ + } + /* clamp to non-AA implementation limits */ + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + + /* span init */ + INIT_SPAN(span, GL_POINT, 0, 0, 0); + span.interpMask = SPAN_Z | SPAN_RGBA; + + span.red = ChanToFixed(vert->color[0]); + span.green = ChanToFixed(vert->color[1]); + span.blue = ChanToFixed(vert->color[2]); + span.alpha = ChanToFixed(vert->color[3]); + span.redStep = 0; + span.greenStep = 0; + span.blueStep = 0; + span.alphaStep = 0; + + /* need these for fragment programs */ + span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; + span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; + span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; + + ATTRIB_LOOP_BEGIN + if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) { + const GLuint u = attr - FRAG_ATTRIB_TEX0; + /* a texcoord */ + if (ctx->Point.CoordReplace[u]) { + GLfloat s, r, dsdx; + + s = 0.0; + dsdx = 1.0 / size; + + if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) { + t0 = 0.0; + dtdy = 1.0 / size; + } + else { + /* GL_UPPER_LEFT */ + t0 = 1.0; + dtdy = -1.0 / size; + } + tCoords[numTcoords++] = attr; + + if (ctx->Point.SpriteRMode == GL_ZERO) + r = 0.0F; + else if (ctx->Point.SpriteRMode == GL_S) + r = vert->attrib[attr][0]; + else /* GL_R */ + r = vert->attrib[attr][2]; + + span.attrStart[attr][0] = s; + span.attrStart[attr][1] = 0.0; /* overwritten below */ + span.attrStart[attr][2] = r; + span.attrStart[attr][3] = 1.0; + + span.attrStepX[attr][0] = dsdx; + span.attrStepX[attr][1] = 0.0; + span.attrStepX[attr][2] = 0.0; + span.attrStepX[attr][3] = 0.0; + + span.attrStepY[attr][0] = 0.0; + span.attrStepY[attr][1] = dtdy; + span.attrStepY[attr][2] = 0.0; + span.attrStepY[attr][3] = 0.0; + + continue; + } + } + /* use vertex's texcoord/attrib */ + COPY_4V(span.attrStart[attr], vert->attrib[attr]); + ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); + ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); + ATTRIB_LOOP_END + + /* compute pos, bounds and render */ + { + const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; + const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; + GLint iSize = (GLint) (size + 0.5F); + GLint xmin, xmax, ymin, ymax, iy; + GLint iRadius; + GLfloat tcoord = t0; + + iSize = MAX2(1, iSize); + iRadius = iSize / 2; + + if (iSize & 1) { + /* odd size */ + xmin = (GLint) (x - iRadius); + xmax = (GLint) (x + iRadius); + ymin = (GLint) (y - iRadius); + ymax = (GLint) (y + iRadius); + } + else { + /* even size */ + xmin = (GLint) x - iRadius + 1; + xmax = xmin + iSize - 1; + ymin = (GLint) y - iRadius + 1; + ymax = ymin + iSize - 1; + } + + /* render spans */ + for (iy = ymin; iy <= ymax; iy++) { + GLuint i; + /* setup texcoord T for this row */ + for (i = 0; i < numTcoords; i++) { + span.attrStart[tCoords[i]][1] = tcoord; + } + + /* these might get changed by span clipping */ + span.x = xmin; + span.y = iy; + span.end = xmax - xmin + 1; + + _swrast_write_rgba_span(ctx, &span); + + tcoord += dtdy; + } + } +} -/* - * Antialiased CI points. +/** + * Draw smooth/antialiased point. RGB or CI mode. */ -#define FLAGS (INDEX | SMOOTH) -#define NAME antialiased_ci_point -#include "s_pointtemp.h" +static void +smooth_point(GLcontext *ctx, const SWvertex *vert) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLboolean ciMode = !ctx->Visual.rgbMode; + SWspan span; + GLfloat size, alphaAtten; + + CULL_INVALID(vert); + + /* z coord */ + if (ctx->DrawBuffer->Visual.depthBits <= 16) + span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + else + span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + span.zStep = 0; + + /* compute size */ + if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { + /* use vertex's point size */ + /* first, clamp attenuated size to the user-specifed range */ + size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); + } + else { + /* use constant point size */ + size = ctx->Point._Size; /* this is already clamped */ + } + /* clamp to AA implementation limits */ + size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); + + /* alpha attenuation / fade factor */ + if (ctx->Multisample.Enabled) { + if (vert->pointSize >= ctx->Point.Threshold) { + alphaAtten = 1.0F; + } + else { + GLfloat dsize = vert->pointSize / ctx->Point.Threshold; + alphaAtten = dsize * dsize; + } + } + else { + alphaAtten = 1.0; + } + (void) alphaAtten; /* not used */ + + /* span init */ + INIT_SPAN(span, GL_POINT, 0, 0, 0); + span.interpMask = SPAN_Z | SPAN_RGBA; + span.arrayMask = SPAN_COVERAGE | SPAN_MASK; + + span.red = ChanToFixed(vert->color[0]); + span.green = ChanToFixed(vert->color[1]); + span.blue = ChanToFixed(vert->color[2]); + span.alpha = ChanToFixed(vert->color[3]); + span.redStep = 0; + span.greenStep = 0; + span.blueStep = 0; + span.alphaStep = 0; + + /* need these for fragment programs */ + span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; + span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; + span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; + + ATTRIB_LOOP_BEGIN + COPY_4V(span.attrStart[attr], vert->attrib[attr]); + ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); + ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); + ATTRIB_LOOP_END + + /* compute pos, bounds and render */ + { + const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; + const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; + const GLfloat radius = 0.5F * size; + const GLfloat rmin = radius - 0.7071F; /* 0.7071 = sqrt(2)/2 */ + const GLfloat rmax = radius + 0.7071F; + const GLfloat rmin2 = MAX2(0.0F, rmin * rmin); + const GLfloat rmax2 = rmax * rmax; + const GLfloat cscale = 1.0F / (rmax2 - rmin2); + const GLint xmin = (GLint) (x - radius); + const GLint xmax = (GLint) (x + radius); + const GLint ymin = (GLint) (y - radius); + const GLint ymax = (GLint) (y + radius); + GLint ix, iy; + + for (iy = ymin; iy <= ymax; iy++) { + + /* these might get changed by span clipping */ + span.x = xmin; + span.y = iy; + span.end = xmax - xmin + 1; + + /* compute coverage for each pixel in span */ + for (ix = xmin; ix <= xmax; ix++) { + const GLfloat dx = ix - x + 0.5F; + const GLfloat dy = iy - y + 0.5F; + const GLfloat dist2 = dx * dx + dy * dy; + GLfloat coverage; + + if (dist2 < rmax2) { + if (dist2 >= rmin2) { + /* compute partial coverage */ + coverage = 1.0F - (dist2 - rmin2) * cscale; + if (ciMode) { + /* coverage in [0,15] */ + coverage *= 15.0; + } + } + else { + /* full coverage */ + coverage = 1.0F; + } + span.array->mask[ix - xmin] = 1; + } + else { + /* zero coverage - fragment outside the radius */ + coverage = 0.0; + span.array->mask[ix - xmin] = 0; + } + span.array->coverage[ix - xmin] = coverage; + } + + /* render span */ + _swrast_write_rgba_span(ctx, &span); + + } + } +} -/* - * Distance attenuated, general CI points. +/** + * Draw large (size >= 1) non-AA point. RGB or CI mode. */ -#define FLAGS (INDEX | ATTENUATE) -#define NAME atten_general_ci_point -#include "s_pointtemp.h" +static void +large_point(GLcontext *ctx, const SWvertex *vert) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLboolean ciMode = !ctx->Visual.rgbMode; + SWspan span; + GLfloat size; + + CULL_INVALID(vert); + + /* z coord */ + if (ctx->DrawBuffer->Visual.depthBits <= 16) + span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + else + span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + span.zStep = 0; + + /* compute size */ + if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { + /* use vertex's point size */ + /* first, clamp attenuated size to the user-specifed range */ + size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); + } + else { + /* use constant point size */ + size = ctx->Point._Size; /* already clamped to user range */ + } + /* clamp to non-AA implementation limits */ + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); + + /* span init */ + INIT_SPAN(span, GL_POINT, 0, 0, 0); + span.arrayMask = SPAN_XY; + + if (ciMode) { + span.interpMask = SPAN_Z | SPAN_INDEX; + span.index = FloatToFixed(vert->attrib[FRAG_ATTRIB_CI][0]); + span.indexStep = 0; + } + else { + span.interpMask = SPAN_Z | SPAN_RGBA; + span.red = ChanToFixed(vert->color[0]); + span.green = ChanToFixed(vert->color[1]); + span.blue = ChanToFixed(vert->color[2]); + span.alpha = ChanToFixed(vert->color[3]); + span.redStep = 0; + span.greenStep = 0; + span.blueStep = 0; + span.alphaStep = 0; + } + + /* need these for fragment programs */ + span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; + span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; + span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; + + ATTRIB_LOOP_BEGIN + COPY_4V(span.attrStart[attr], vert->attrib[attr]); + ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); + ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); + ATTRIB_LOOP_END + + /* compute pos, bounds and render */ + { + const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; + const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; + GLint iSize = (GLint) (size + 0.5F); + GLint xmin, xmax, ymin, ymax, ix, iy; + GLint iRadius; + + iSize = MAX2(1, iSize); + iRadius = iSize / 2; + + if (iSize & 1) { + /* odd size */ + xmin = (GLint) (x - iRadius); + xmax = (GLint) (x + iRadius); + ymin = (GLint) (y - iRadius); + ymax = (GLint) (y + iRadius); + } + else { + /* even size */ + xmin = (GLint) x - iRadius + 1; + xmax = xmin + iSize - 1; + ymin = (GLint) y - iRadius + 1; + ymax = ymin + iSize - 1; + } + + /* generate fragments */ + span.end = 0; + for (iy = ymin; iy <= ymax; iy++) { + for (ix = xmin; ix <= xmax; ix++) { + span.array->x[span.end] = ix; + span.array->y[span.end] = iy; + span.end++; + } + } + assert(span.end <= MAX_WIDTH); + _swrast_write_rgba_span(ctx, &span); + } +} -/* - * RGBA points with size == 1.0 +/** + * Draw size=1, single-pixel point */ -#define FLAGS (RGBA) -#define NAME size1_rgba_point -#include "s_pointtemp.h" +static void +pixel_point(GLcontext *ctx, const SWvertex *vert) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLboolean ciMode = !ctx->Visual.rgbMode; + /* + * Note that unlike the other functions, we put single-pixel points + * into a special span array in order to render as many points as + * possible with a single _swrast_write_rgba_span() call. + */ + SWspan *span = &(swrast->PointSpan); + GLuint count; + + CULL_INVALID(vert); + + /* Span init */ + span->interpMask = 0; + span->arrayMask = SPAN_XY | SPAN_Z; + if (ciMode) + span->arrayMask |= SPAN_INDEX; + else + span->arrayMask |= SPAN_RGBA; + /*span->arrayMask |= SPAN_LAMBDA;*/ + span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ + + /* need these for fragment programs */ + span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; + span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; + span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; + + /* check if we need to flush */ + if (span->end >= MAX_WIDTH || + (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT))) { + if (ciMode) + _swrast_write_index_span(ctx, span); + else + _swrast_write_rgba_span(ctx, span); + span->end = 0; + } + + count = span->end; + + /* fragment attributes */ + if (ciMode) { + span->array->index[count] = (GLuint) vert->attrib[FRAG_ATTRIB_CI][0]; + } + else { + span->array->rgba[count][RCOMP] = vert->color[0]; + span->array->rgba[count][GCOMP] = vert->color[1]; + span->array->rgba[count][BCOMP] = vert->color[2]; + span->array->rgba[count][ACOMP] = vert->color[3]; + } + ATTRIB_LOOP_BEGIN + COPY_4V(span->array->attribs[attr][count], vert->attrib[attr]); + ATTRIB_LOOP_END + + /* fragment position */ + span->array->x[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][0]; + span->array->y[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][1]; + span->array->z[count] = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); + + span->end = count + 1; + ASSERT(span->end <= MAX_WIDTH); +} -/* - * General RGBA points. +/** + * Add specular color to primary color, draw point, restore original + * primary color. */ -#define FLAGS (RGBA | LARGE) -#define NAME general_rgba_point -#include "s_pointtemp.h" - - -/* - * Antialiased RGBA points. - */ -#define FLAGS (RGBA | SMOOTH) -#define NAME antialiased_rgba_point -#include "s_pointtemp.h" - - -/* - * Textured RGBA points. - */ -#define FLAGS (RGBA | LARGE | ATTRIBS | SPECULAR) -#define NAME textured_rgba_point -#include "s_pointtemp.h" - - -/* - * Antialiased points with texture mapping. - */ -#define FLAGS (RGBA | SMOOTH | ATTRIBS | SPECULAR) -#define NAME antialiased_tex_rgba_point -#include "s_pointtemp.h" - - -/* - * Distance attenuated, general RGBA points. - */ -#define FLAGS (RGBA | ATTENUATE) -#define NAME atten_general_rgba_point -#include "s_pointtemp.h" - - -/* - * Distance attenuated, textured RGBA points. - */ -#define FLAGS (RGBA | ATTENUATE | ATTRIBS | SPECULAR) -#define NAME atten_textured_rgba_point -#include "s_pointtemp.h" - - -/* - * Distance attenuated, antialiased points with or without texture mapping. - */ -#define FLAGS (RGBA | ATTENUATE | ATTRIBS | SMOOTH) -#define NAME atten_antialiased_rgba_point -#include "s_pointtemp.h" - - -/* - * Sprite (textured point) - */ -#define FLAGS (RGBA | SPRITE | SPECULAR) -#define NAME sprite_point -#include "s_pointtemp.h" - - -#define FLAGS (RGBA | SPRITE | SPECULAR | ATTENUATE) -#define NAME atten_sprite_point -#include "s_pointtemp.h" - - void _swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0) { - SWvertex *ncv0 = (SWvertex *) v0; + SWvertex *ncv0 = (SWvertex *) v0; /* cast away const */ GLfloat rSum, gSum, bSum; GLchan cSave[4]; /* save */ - COPY_CHAN4( cSave, ncv0->color ); + COPY_CHAN4(cSave, ncv0->color); /* sum */ rSum = CHAN_TO_FLOAT(ncv0->color[0]) + ncv0->attrib[FRAG_ATTRIB_COL1][0]; gSum = CHAN_TO_FLOAT(ncv0->color[1]) + ncv0->attrib[FRAG_ATTRIB_COL1][1]; @@ -176,121 +535,35 @@ _swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0) } - -/* record the current point function name */ -#ifdef DEBUG - -static const char *pntFuncName = NULL; - -#define USE(pntFunc) \ -do { \ - pntFuncName = #pntFunc; \ - /*printf("%s\n", pntFuncName);*/ \ - swrast->Point = pntFunc; \ -} while (0) - -#else - -#define USE(pntFunc) swrast->Point = pntFunc - -#endif - - -/* - * Examine the current context to determine which point drawing function - * should be used. +/** + * Examine current state to determine which point drawing function to use. */ void -_swrast_choose_point( GLcontext *ctx ) +_swrast_choose_point(GLcontext *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - GLboolean rgbMode = ctx->Visual.rgbMode; - GLboolean specular = (ctx->Fog.ColorSumEnabled || - (ctx->Light.Enabled && - ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)); - GLboolean attribs = (ctx->FragmentProgram._Current || - ctx->Texture._EnabledCoordUnits || - swrast->_FogEnabled || - specular); - /* - * XXX this is a mess that should be cleaned up someday - */ - - if (ctx->RenderMode==GL_RENDER) { + if (ctx->RenderMode == GL_RENDER) { if (ctx->Point.PointSprite) { - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - /* XXX this might not be good enough */ - if (ctx->Point._Attenuated) - USE(atten_sprite_point); - else - USE(sprite_point); + swrast->Point = sprite_point; } - else if (ctx->Point.SmoothFlag && !attribs) { - /* Smooth points */ - if (rgbMode) { - if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { - USE(atten_antialiased_rgba_point); - } - else if (ctx->Texture._EnabledCoordUnits) { - USE(antialiased_tex_rgba_point); - } - else { - USE(antialiased_rgba_point); - } - } - else { - USE(antialiased_ci_point); - } + else if (ctx->Point.SmoothFlag) { + swrast->Point = smooth_point; } - else if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { - if (rgbMode) { - if (attribs) { - if (ctx->Point.SmoothFlag) { - USE(atten_antialiased_rgba_point); - } - else { - USE(atten_textured_rgba_point); - } - } - else { - USE(atten_general_rgba_point); - } - } - else { - /* ci, atten */ - USE(atten_general_ci_point); - } - } - else if (attribs && rgbMode) { - /* textured, fogged */ - USE(textured_rgba_point); - } - else if (ctx->Point._Size != 1.0) { - /* large points */ - if (rgbMode) { - USE(general_rgba_point); - } - else { - USE(general_ci_point); - } + else if (ctx->Point._Size > 1.0 || + ctx->Point._Attenuated || + ctx->VertexProgram.PointSizeEnabled) { + swrast->Point = large_point; } else { - /* single pixel points */ - if (rgbMode) { - assert((swrast->_ActiveAttribMask & FRAG_BIT_COL1) == 0); - USE(size1_rgba_point); - } - else { - USE(size1_ci_point); - } + swrast->Point = pixel_point; } } - else if (ctx->RenderMode==GL_FEEDBACK) { - USE(_swrast_feedback_point); + else if (ctx->RenderMode == GL_FEEDBACK) { + swrast->Point = _swrast_feedback_point; } else { /* GL_SELECT mode */ - USE(_swrast_select_point); + swrast->Point = _swrast_select_point; } } From fb4f4e2d186fac24cafa5e637461042706d4a123 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 21:13:20 -0600 Subject: [PATCH 079/179] Obsolete --- src/mesa/swrast/s_pointtemp.h | 406 ---------------------------------- 1 file changed, 406 deletions(-) delete mode 100644 src/mesa/swrast/s_pointtemp.h diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h deleted file mode 100644 index 206085b5b87..00000000000 --- a/src/mesa/swrast/s_pointtemp.h +++ /dev/null @@ -1,406 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Regarding GL_NV_point_sprite: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - - -/* - * Point rendering template code. - * - * Set FLAGS = bitwise-OR of the following tokens: - * - * RGBA = do rgba instead of color index - * SMOOTH = do antialiasing - * ATTRIBS = general attributes (texcoords, etc) - * LARGE = do points with diameter > 1 pixel - * ATTENUATE = compute point size attenuation - * SPRITE = GL_ARB_point_sprite / GL_NV_point_sprite - * - * Notes: LARGE and ATTENUATE are exclusive of each other. - * ATTRIBS requires RGBA - */ - - -/* - * NOTES on antialiased point rasterization: - * - * Let d = distance of fragment center from vertex. - * if d < rmin2 then - * fragment has 100% coverage - * else if d > rmax2 then - * fragment has 0% coverage - * else - * fragment has % coverage = (d - rmin2) / (rmax2 - rmin2) - */ - - -static void -NAME ( GLcontext *ctx, const SWvertex *vert ) -{ -#if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE) - GLfloat size; -#endif -#if FLAGS & RGBA -#if (FLAGS & ATTENUATE) && (FLAGS & SMOOTH) - GLfloat alphaAtten; -#endif - const GLchan red = vert->color[0]; - const GLchan green = vert->color[1]; - const GLchan blue = vert->color[2]; - const GLchan alpha = vert->color[3]; -#endif -#if FLAGS & INDEX - const GLuint colorIndex = (GLuint) vert->attrib[FRAG_ATTRIB_CI][0]; /* XXX round? */ -#endif -#if FLAGS & ATTRIBS - GLfloat attrib[FRAG_ATTRIB_MAX][4]; /* texture & varying */ -#endif - SWcontext *swrast = SWRAST_CONTEXT(ctx); - SWspan *span = &(swrast->PointSpan); - - /* - printf("%s %g %g %g %g\n", __FUNCTION__, - vert->attrib[FRAG_ATTRIB_COL1][0], - vert->attrib[FRAG_ATTRIB_COL1][1], - vert->attrib[FRAG_ATTRIB_COL1][2], - vert->attrib[FRAG_ATTRIB_COL1][3]); - if ( vert->attrib[FRAG_ATTRIB_COL1][0] == 0.0 && - vert->attrib[FRAG_ATTRIB_COL1][1] == 1.0 && - vert->attrib[FRAG_ATTRIB_COL1][2] == 0.0) - foo(); - */ - - /* Cull primitives with malformed coordinates. - */ - { - float tmp = vert->attrib[FRAG_ATTRIB_WPOS][0] + vert->attrib[FRAG_ATTRIB_WPOS][1]; - if (IS_INF_OR_NAN(tmp)) - return; - } - - /* - * Span init - */ - span->interpMask = 0; - span->arrayMask = SPAN_XY | SPAN_Z; -#if FLAGS & RGBA - span->arrayMask |= SPAN_RGBA; -#endif -#if FLAGS & INDEX - span->arrayMask |= SPAN_INDEX; -#endif -#if FLAGS & ATTRIBS - span->arrayMask |= SPAN_LAMBDA; - - /* we're filling in the attrib arrays: */ - span->arrayAttribs = swrast->_ActiveAttribMask; - - ATTRIB_LOOP_BEGIN - COPY_4V(attrib[attr], vert->attrib[attr]); - ATTRIB_LOOP_END - - /* need these for fragment programs */ - span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; - span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; - span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; -#else - assert((swrast->_ActiveAttribMask & FRAG_BIT_COL1) == 0); -#endif - -#if FLAGS & SMOOTH - span->arrayMask |= SPAN_COVERAGE; -#endif -#if FLAGS & SPRITE - span->arrayMask |= SPAN_LAMBDA; -#endif - - /* Compute point size if not known to be one */ -#if FLAGS & ATTENUATE - /* first, clamp attenuated size to the user-specifed range */ - size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize); -#if (FLAGS & RGBA) && (FLAGS & SMOOTH) - /* only if multisampling, compute the fade factor */ - if (ctx->Multisample.Enabled) { - if (vert->pointSize >= ctx->Point.Threshold) { - alphaAtten = 1.0F; - } - else { - GLfloat dsize = vert->pointSize / ctx->Point.Threshold; - alphaAtten = dsize * dsize; - } - } - else { - alphaAtten = 1.0; - } -#endif -#elif FLAGS & (LARGE | SMOOTH | SPRITE) - /* constant, non-attenuated size */ - size = ctx->Point._Size; /* this is already clamped */ -#endif - - -#if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE) - /*** - *** Multi-pixel points - ***/ - - /* do final clamping now */ - if (ctx->Point.SmoothFlag) { - size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); - } - else { - size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); - } - - {{ - GLint x, y; - const GLfloat radius = 0.5F * size; - const GLuint z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); - GLuint count; -#if FLAGS & SMOOTH - const GLfloat rmin = radius - 0.7071F; /* 0.7071 = sqrt(2)/2 */ - const GLfloat rmax = radius + 0.7071F; - const GLfloat rmin2 = MAX2(0.0F, rmin * rmin); - const GLfloat rmax2 = rmax * rmax; - const GLfloat cscale = 1.0F / (rmax2 - rmin2); - const GLint xmin = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][0] - radius); - const GLint xmax = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][0] + radius); - const GLint ymin = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][1] - radius); - const GLint ymax = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][1] + radius); -#else - /* non-smooth */ - GLint xmin, xmax, ymin, ymax; - GLint iSize = (GLint) (size + 0.5F); - GLint iRadius; - iSize = MAX2(1, iSize); - iRadius = iSize / 2; - if (iSize & 1) { - /* odd size */ - xmin = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][0] - iRadius); - xmax = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][0] + iRadius); - ymin = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][1] - iRadius); - ymax = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][1] + iRadius); - } - else { - /* even size */ - xmin = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][0] - iRadius + 1; - xmax = xmin + iSize - 1; - ymin = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][1] - iRadius + 1; - ymax = ymin + iSize - 1; - } -#endif /*SMOOTH*/ - - /* check if we need to flush */ - if (span->end + (xmax-xmin+1) * (ymax-ymin+1) >= MAX_WIDTH || - (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT))) { - if (span->end > 0) { -#if FLAGS & RGBA - _swrast_write_rgba_span(ctx, span); -#else - _swrast_write_index_span(ctx, span); -#endif - span->end = 0; - } - } - - /* - * OK, generate fragments - */ - count = span->end; - (void) radius; - for (y = ymin; y <= ymax; y++) { - /* check if we need to flush */ - if (count + (xmax-xmin+1) >= MAX_WIDTH) { - span->end = count; -#if FLAGS & RGBA - _swrast_write_rgba_span(ctx, span); -#else - _swrast_write_index_span(ctx, span); -#endif - count = span->end = 0; - } - for (x = xmin; x <= xmax; x++) { -#if FLAGS & SPRITE - GLuint u; -#endif - -#if FLAGS & RGBA - span->array->rgba[count][RCOMP] = red; - span->array->rgba[count][GCOMP] = green; - span->array->rgba[count][BCOMP] = blue; - span->array->rgba[count][ACOMP] = alpha; -#endif -#if FLAGS & INDEX - span->array->index[count] = colorIndex; -#endif -#if FLAGS & ATTRIBS - ATTRIB_LOOP_BEGIN - COPY_4V(span->array->attribs[attr][count], attrib[attr]); - /** - if (attr < FRAG_ATTRIB_VAR0) { - const GLuint u = attr - FRAG_ATTRIB_TEX0; - span->array->lambda[u][count] = 0.0; - } - **/ - ATTRIB_LOOP_END -#endif - -#if FLAGS & SMOOTH - /* compute coverage */ - { - const GLfloat dx = x - vert->attrib[FRAG_ATTRIB_WPOS][0] + 0.5F; - const GLfloat dy = y - vert->attrib[FRAG_ATTRIB_WPOS][1] + 0.5F; - const GLfloat dist2 = dx * dx + dy * dy; - if (dist2 < rmax2) { - if (dist2 >= rmin2) { - /* compute partial coverage */ - span->array->coverage[count] = 1.0F - (dist2 - rmin2) * cscale; -#if FLAGS & INDEX - /* coverage in [0,15] */ - span->array->coverage[count] *= 15.0; -#endif - } - else { - /* full coverage */ - span->array->coverage[count] = 1.0F; - } - - span->array->x[count] = x; - span->array->y[count] = y; - span->array->z[count] = z; - -#if (FLAGS & ATTENUATE) && (FLAGS & RGBA) - span->array->rgba[count][ACOMP] = (GLchan) (alpha * alphaAtten); -#elif FLAGS & RGBA - span->array->rgba[count][ACOMP] = alpha; -#endif /*ATTENUATE*/ - count++; - } /*if*/ - } - -#else /*SMOOTH*/ - - /* not smooth (square points) */ - span->array->x[count] = x; - span->array->y[count] = y; - span->array->z[count] = z; - -#if FLAGS & SPRITE - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - GLuint attr = FRAG_ATTRIB_TEX0 + u; - if (ctx->Texture.Unit[u]._ReallyEnabled) { - if (ctx->Point.CoordReplace[u]) { - GLfloat s = 0.5F + (x + 0.5F - vert->attrib[FRAG_ATTRIB_WPOS][0]) / size; - GLfloat t, r; - if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) - t = 0.5F + (y + 0.5F - vert->attrib[FRAG_ATTRIB_WPOS][1]) / size; - else /* GL_UPPER_LEFT */ - t = 0.5F - (y + 0.5F - vert->attrib[FRAG_ATTRIB_WPOS][1]) / size; - if (ctx->Point.SpriteRMode == GL_ZERO) - r = 0.0F; - else if (ctx->Point.SpriteRMode == GL_S) - r = vert->attrib[attr][0]; - else /* GL_R */ - r = vert->attrib[attr][2]; - span->array->attribs[attr][count][0] = s; - span->array->attribs[attr][count][1] = t; - span->array->attribs[attr][count][2] = r; - span->array->attribs[attr][count][3] = 1.0F; - span->array->lambda[u][count] = 0.0; /* XXX fix? */ - } - else { - COPY_4V(span->array->attribs[attr][count], - vert->attrib[attr]); - } - } - } -#endif /*SPRITE*/ - - count++; /* square point */ - -#endif /*SMOOTH*/ - - } /*for x*/ - } /*for y*/ - span->end = count; - }} - -#else /* LARGE | ATTENUATE | SMOOTH | SPRITE */ - - /*** - *** Single-pixel points - ***/ - {{ - GLuint count; - - /* check if we need to flush */ - if (span->end >= MAX_WIDTH || - (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT))) { -#if FLAGS & RGBA - _swrast_write_rgba_span(ctx, span); -#else - _swrast_write_index_span(ctx, span); -#endif - span->end = 0; - } - - count = span->end; - -#if FLAGS & RGBA - span->array->rgba[count][RCOMP] = red; - span->array->rgba[count][GCOMP] = green; - span->array->rgba[count][BCOMP] = blue; - span->array->rgba[count][ACOMP] = alpha; -#endif -#if FLAGS & INDEX - span->array->index[count] = colorIndex; -#endif -#if FLAGS & ATTRIBS - ATTRIB_LOOP_BEGIN - COPY_4V(span->array->attribs[attr][count], attribs[attr]); - ATTRIB_LOOP_END -#endif - - span->array->x[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][0]; - span->array->y[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][1]; - span->array->z[count] = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); - - span->end = count + 1; - }} - -#endif /* LARGE || ATTENUATE || SMOOTH */ - - ASSERT(span->end <= MAX_WIDTH); -} - - -#undef FLAGS -#undef NAME From 9dca42a4a10acbf1980c0f2eafb3e28e11ca1bf3 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 21:29:30 -0600 Subject: [PATCH 080/179] Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs(). --- src/mesa/swrast/s_copypix.c | 17 +++++------------ src/mesa/swrast/s_drawpix.c | 15 ++++----------- src/mesa/swrast/s_span.c | 8 +++++--- src/mesa/swrast/s_zoom.c | 1 + 4 files changed, 15 insertions(+), 26 deletions(-) diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 2383015000a..9cd6ca20a9d 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -156,7 +156,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, /* write the new image */ for (row = 0; row < height; row++) { const GLfloat *src = convImage + row * width * 4; - GLvoid *rgba = (GLvoid *) span.array->attribs[FRAG_ATTRIB_COL0]; + GLfloat *rgba = (GLfloat *) span.array->attribs[FRAG_ATTRIB_COL0]; /* copy convolved colors into span array */ _mesa_memcpy(rgba, src, width * 4 * sizeof(GLfloat)); @@ -188,8 +188,6 @@ static void copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLbitfield prevActiveAttribs = swrast->_ActiveAttribMask; GLfloat *tmpImage, *p; GLint sy, dy, stepy, row; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; @@ -199,15 +197,12 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ - goto end; + return; } - /* don't interpolate COL0 and overwrite the glDrawPixel colors! */ - swrast->_ActiveAttribMask &= ~FRAG_BIT_COL0; - if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty); - goto end; + return; } else if (ctx->Pixel.Convolution1DEnabled) { /* make sure we don't apply 1D convolution */ @@ -239,12 +234,13 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); _swrast_span_default_attribs(ctx, &span); + span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */ if (overlapping) { tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); - goto end; + return; } /* read the source image as RGBA/float */ p = tmpImage; @@ -299,9 +295,6 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) _mesa_free(tmpImage); - -end: - swrast->_ActiveAttribMask = prevActiveAttribs; } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 925358d77eb..b5388745bab 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -532,25 +532,21 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLbitfield prevActiveAttribs = swrast->_ActiveAttribMask; const GLint imgX = x, imgY = y; const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; GLfloat *convImage = NULL; GLbitfield transferOps = ctx->_ImageTransferState; SWspan span; - /* don't interpolate COL0 and overwrite the glDrawPixel colors! */ - swrast->_ActiveAttribMask &= ~FRAG_BIT_COL0; - /* Try an optimized glDrawPixels first */ if (fast_draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels)) { - goto end; + return; } INIT_SPAN(span, GL_BITMAP, 0, 0x0, SPAN_RGBA); _swrast_span_default_attribs(ctx, &span); + span.arrayAttribs = FRAG_BIT_COL0; /* we're fill in COL0 attrib values */ if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { /* Convolution has to be handled specially. We'll create an @@ -565,13 +561,13 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); - goto end; + return; } convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { _mesa_free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); - goto end; + return; } /* Unpack the image and apply transfer ops up to convolution */ @@ -675,9 +671,6 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, if (convImage) { _mesa_free(convImage); } - -end: - swrast->_ActiveAttribMask = prevActiveAttribs; } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 4ab6e2e9fbf..f23272c2bee 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -171,10 +171,11 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - /* for glDraw/CopyPixels() we may have turned off some bits in - * the _ActiveAttribMask - be sure to obey that mask now. + /* + * Don't overwrite existing array values, such as colors that may have + * been produced by glDraw/CopyPixels. */ - attrMask &= swrast->_ActiveAttribMask; + attrMask &= ~span->arrayAttribs; ATTRIB_LOOP_BEGIN if (attrMask & (1 << attr)) { @@ -201,6 +202,7 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask) v3 += dv3dx; w += dwdx; } + ASSERT((span->arrayAttribs & (1 << attr)) == 0); span->arrayAttribs |= (1 << attr); } ATTRIB_LOOP_END diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index ab02e3fbb35..5f495e36c12 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -175,6 +175,7 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, /* we'll generate an array of colorss */ zoomed.interpMask = span->interpMask & ~SPAN_RGBA; zoomed.arrayMask |= SPAN_RGBA; + zoomed.arrayAttribs |= FRAG_BIT_COL0; /* we'll produce these values */ ASSERT(span->arrayMask & SPAN_RGBA); } else if (format == GL_COLOR_INDEX) { From fcc77d3ece160743e3f0f034ce2e130030c6386d Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 21:33:59 -0600 Subject: [PATCH 081/179] s/SPAN_RGBA/SPAN_INDEX/ in clear_ci_buffer_with_masking() --- src/mesa/swrast/s_buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 35f2dd64909..bd66cf125b5 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -119,7 +119,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(rb->DataType == GL_UNSIGNED_INT); /* Initialize index span with clear index */ - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_INDEX); for (i = 0; i < width;i++) { span.array->index[i] = ctx->Color.ClearIndex; } From f4b103dc993491355ec3e3640d9cb060138175c2 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 29 Jun 2007 21:52:18 -0600 Subject: [PATCH 082/179] simplify INIT_SPAN code --- src/mesa/swrast/s_aalinetemp.h | 4 ++-- src/mesa/swrast/s_aatritemp.h | 3 ++- src/mesa/swrast/s_accum.c | 4 +++- src/mesa/swrast/s_bitmap.c | 8 ++++++-- src/mesa/swrast/s_buffers.c | 8 ++++++-- src/mesa/swrast/s_copypix.c | 13 +++++++++---- src/mesa/swrast/s_drawpix.c | 13 +++++++++---- src/mesa/swrast/s_linetemp.h | 5 ++++- src/mesa/swrast/s_points.c | 6 +++--- src/mesa/swrast/s_span.h | 18 +++++++++--------- src/mesa/swrast/s_tritemp.h | 2 +- src/mesa/swrast/s_zoom.c | 2 +- 12 files changed, 55 insertions(+), 31 deletions(-) diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index 3d3511823d7..69a1f0cd396 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -137,8 +137,8 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) if (line.len == 0.0 || IS_INF_OR_NAN(line.len)) return; - INIT_SPAN(line.span, GL_LINE, 0, 0, SPAN_XY | SPAN_COVERAGE); - + INIT_SPAN(line.span, GL_LINE); + line.span.arrayMask = SPAN_XY | SPAN_COVERAGE; line.xAdj = line.dx / line.len * line.halfWidth; line.yAdj = line.dy / line.len * line.halfWidth; diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index 34a2305b393..42d74a16328 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -69,7 +69,8 @@ (void) swrast; - INIT_SPAN(span, GL_POLYGON, 0, 0, SPAN_COVERAGE); + INIT_SPAN(span, GL_POLYGON); + span.arrayMask = SPAN_COVERAGE; /* determine bottom to top order of vertices */ { diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index f53e7f52c5e..3c45dee3998 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -474,7 +474,9 @@ accum_return(GLcontext *ctx, GLfloat value, SWspan span; /* init color span */ - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_RGBA; span.x = xpos; span.y = ypos + i; diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 563b5fe602c..1e7f6c18e6a 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -82,7 +82,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_XY); + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_XY; _swrast_span_default_attribs(ctx, &span); for (row = 0; row < height; row++) { @@ -180,7 +182,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_MASK); + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_MASK; _swrast_span_default_attribs(ctx, &span); /*span.arrayMask |= SPAN_MASK;*/ /* we'll init span.mask[] */ diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index bd66cf125b5..90a56284c51 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -55,7 +55,9 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) /* Initialize color span with clear color */ /* XXX optimize for clearcolor == black/zero (bzero) */ - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_RGBA; span.array->ChanType = rb->DataType; if (span.array->ChanType == GL_UNSIGNED_BYTE) { GLubyte clearColor[4]; @@ -119,7 +121,9 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(rb->DataType == GL_UNSIGNED_INT); /* Initialize index span with clear index */ - INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_INDEX); + INIT_SPAN(span, GL_BITMAP); + span.end = width; + span.arrayMask = SPAN_INDEX; for (i = 0; i < width;i++) { span.array->index[i] = ctx->Color.ClearIndex; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 9cd6ca20a9d..bbe1081860d 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -102,8 +102,10 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *dest, *tmpImage, *convImage; SWspan span; - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); + span.arrayMask = SPAN_RGBA; + span.arrayAttribs = FRAG_BIT_COL0; /* allocate space for GLfloat image */ tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -232,8 +234,9 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, stepy = 1; } - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); + span.arrayMask = SPAN_RGBA; span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */ if (overlapping) { @@ -315,8 +318,9 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, return; } - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); + span.arrayMask = SPAN_INDEX; if (ctx->DrawBuffer == ctx->ReadBuffer) { overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, @@ -449,8 +453,9 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, return; } - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_Z); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); + span.arrayMask = SPAN_Z; if (ctx->DrawBuffer == ctx->ReadBuffer) { overlapping = regions_overlap(srcx, srcy, destx, desty, width, height, diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index b5388745bab..b8b452e33dd 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -70,7 +70,9 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y, return GL_FALSE; } - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); + span.arrayMask = SPAN_RGBA; + span.arrayAttribs = FRAG_BIT_COL0; _swrast_span_default_attribs(ctx, &span); /* copy input params since clipping may change them */ @@ -332,7 +334,8 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, GLint row, skipPixels; SWspan span; - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX); + INIT_SPAN(span, GL_BITMAP); + span.arrayMask = SPAN_INDEX; _swrast_span_default_attribs(ctx, &span); /* @@ -427,7 +430,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; SWspan span; - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_Z); + INIT_SPAN(span, GL_BITMAP); + span.arrayMask = SPAN_Z; _swrast_span_default_attribs(ctx, &span); if (type == GL_UNSIGNED_SHORT @@ -544,8 +548,9 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, return; } - INIT_SPAN(span, GL_BITMAP, 0, 0x0, SPAN_RGBA); + INIT_SPAN(span, GL_BITMAP); _swrast_span_default_attribs(ctx, &span); + span.arrayMask = SPAN_RGBA; span.arrayAttribs = FRAG_BIT_COL0; /* we're fill in COL0 attrib values */ if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index 55548f27b08..1accfc67e2c 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -303,7 +303,10 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) } #endif - INIT_SPAN(span, GL_LINE, numPixels, interpFlags, SPAN_XY); + INIT_SPAN(span, GL_LINE); + span.end = numPixels; + span.interpMask = interpFlags; + span.arrayMask = SPAN_XY; /* * Draw diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index ade1eab8917..8eba53c8076 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -82,7 +82,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); /* span init */ - INIT_SPAN(span, GL_POINT, 0, 0, 0); + INIT_SPAN(span, GL_POINT); span.interpMask = SPAN_Z | SPAN_RGBA; span.red = ChanToFixed(vert->color[0]); @@ -248,7 +248,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) (void) alphaAtten; /* not used */ /* span init */ - INIT_SPAN(span, GL_POINT, 0, 0, 0); + INIT_SPAN(span, GL_POINT); span.interpMask = SPAN_Z | SPAN_RGBA; span.arrayMask = SPAN_COVERAGE | SPAN_MASK; @@ -367,7 +367,7 @@ large_point(GLcontext *ctx, const SWvertex *vert) size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); /* span init */ - INIT_SPAN(span, GL_POINT, 0, 0, 0); + INIT_SPAN(span, GL_POINT); span.arrayMask = SPAN_XY; if (ciMode) { diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index 585cce91ee9..512134db0f8 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -159,15 +159,15 @@ typedef struct sw_span -#define INIT_SPAN(S, PRIMITIVE, END, INTERP_MASK, ARRAY_MASK) \ -do { \ - (S).primitive = (PRIMITIVE); \ - (S).interpMask = (INTERP_MASK); \ - (S).arrayMask = (ARRAY_MASK); \ - (S).arrayAttribs = 0x0; \ - (S).end = (END); \ - (S).facing = 0; \ - (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ +#define INIT_SPAN(S, PRIMITIVE) \ +do { \ + (S).primitive = (PRIMITIVE); \ + (S).interpMask = 0x0; \ + (S).arrayMask = 0x0; \ + (S).arrayAttribs = 0x0; \ + (S).end = 0; \ + (S).facing = 0; \ + (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ } while (0) diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index 2a90ffd85f8..f5bc03e81e4 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -144,7 +144,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, (void) swrast; - INIT_SPAN(span, GL_POLYGON, 0, 0, 0); + INIT_SPAN(span, GL_POLYGON); span.y = 0; /* silence warnings */ #ifdef INTERP_Z diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 5f495e36c12..9f1a4c6f0a7 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -148,7 +148,7 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, ASSERT((span->arrayMask & SPAN_XY) == 0); ASSERT(span->primitive == GL_BITMAP); - INIT_SPAN(zoomed, GL_BITMAP, 0, 0, 0); + INIT_SPAN(zoomed, GL_BITMAP); zoomed.x = x0; zoomed.end = zoomedWidth; zoomed.array = &zoomed_arrays; From 885c1326c3ae10b7196d2f7e95f1b6400fe29e12 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 17:15:50 +1000 Subject: [PATCH 083/179] r300: fix tabbing --- src/mesa/drivers/dri/r300/r300_ioctl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 1001c4ec073..90f5027c9ad 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -414,7 +414,7 @@ void r300Flush(GLcontext * ctx) fprintf(stderr, "%s\n", __FUNCTION__); if (rmesa->dma.flush) - rmesa->dma.flush( rmesa ); + rmesa->dma.flush( rmesa ); if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit) r300FlushCmdBuf(rmesa, __FUNCTION__); From 8f7478e5cb28912f81ec302a3c1b80733a3a6df3 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:29:23 +1000 Subject: [PATCH 084/179] r300: fixup manytex, we needed to emit the vic/vir/vof every time --- src/mesa/drivers/dri/r300/r300_swtcl.c | 98 ++++++++++++++------------ 1 file changed, 52 insertions(+), 46 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index e340f0b6e33..ef3f3b347c9 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -104,9 +104,9 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) { return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) | - (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) | - (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) | - (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); + (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) | + (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) | + (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); } static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) @@ -237,10 +237,14 @@ static void r300SetVertexFormat( GLcontext *ctx ) /* EMIT_ATTR's must be in order as they tell t_vertex.c how to * build up a hardware vertex. */ - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - vap_vte_cntl |= R300_VTX_W0_FMT; - InputsRead |= 1 << VERT_ATTRIB_POS; - OutputsWritten |= 1 << VERT_RESULT_HPOS; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) { + vap_vte_cntl |= R300_VTX_W0_FMT; + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + } else + EMIT_PAD(4 * sizeof(float)); + offset = 4; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { @@ -250,10 +254,13 @@ static void r300SetVertexFormat( GLcontext *ctx ) } rmesa->swtcl.coloroffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { + InputsRead |= 1 << VERT_ATTRIB_COLOR0; + OutputsWritten |= 1 << VERT_RESULT_COL0; + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + } else + EMIT_PAD(4*sizeof(float)); - InputsRead |= 1 << VERT_ATTRIB_COLOR0; - OutputsWritten |= 1 << VERT_RESULT_COL0; offset += 4; rmesa->swtcl.specoffset = 0; @@ -314,40 +321,38 @@ static void r300SetVertexFormat( GLcontext *ctx ) } } - if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) { - R300_NEWPRIM(rmesa); - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = - r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], - VB->AttribPtr, inputs, tab, nr); - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = - r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, - nr); - - R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - - R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); - - rmesa->swtcl.vertex_size = - _tnl_install_attrs( ctx, - rmesa->swtcl.vertex_attrs, - rmesa->swtcl.vertex_attr_count, - NULL, 0 ); - - rmesa->swtcl.vertex_size /= 4; - - RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); - - vte = rmesa->hw.vte.cmd[1]; - R300_STATECHANGE(rmesa, vte); - rmesa->hw.vte.cmd[1] = vte; - rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; - } + R300_NEWPRIM(rmesa); + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); + + R300_STATECHANGE(rmesa, vic); + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); + + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); + + rmesa->swtcl.vertex_size = + _tnl_install_attrs( ctx, + rmesa->swtcl.vertex_attrs, + rmesa->swtcl.vertex_attr_count, + NULL, 0 ); + + rmesa->swtcl.vertex_size /= 4; + + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); + + vte = rmesa->hw.vte.cmd[1]; + R300_STATECHANGE(rmesa, vte); + rmesa->hw.vte.cmd[1] = vte; + rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; } @@ -371,6 +376,9 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) if (rmesa->dma.current.start != rmesa->dma.current.ptr) { r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__); + + r300EmitState(rmesa); + r300EmitVertexAOS( rmesa, rmesa->swtcl.vertex_size, current_offset); @@ -798,8 +806,6 @@ void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) type = r300PrimitiveType(rmesa, primitive); num_verts = r300NumVerts(rmesa, vertex_nr, primitive); - r300EmitState(rmesa); - start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type); } From b691d460465f992dc3febde06593341f192be970 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:40:26 +1000 Subject: [PATCH 085/179] r300: cleanup some of the swtcl code --- src/mesa/drivers/dri/r300/r300_context.c | 2 +- src/mesa/drivers/dri/r300/r300_emit.c | 10 +-- src/mesa/drivers/dri/r300/r300_emit.h | 7 ++ src/mesa/drivers/dri/r300/r300_render.c | 5 ++ src/mesa/drivers/dri/r300/r300_swtcl.c | 101 +---------------------- 5 files changed, 19 insertions(+), 106 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 311d003633a..04e3fffa5df 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -165,7 +165,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { /* Else do them here. */ - // &_r300_render_stage, + &_r300_render_stage, &_tnl_render_stage, /* FALLBACK */ 0, }; diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index a7763bd76e6..229439dfa87 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -239,7 +239,7 @@ static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); } -static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) +GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) { GLuint i; @@ -255,14 +255,14 @@ static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) return (nr + 1) >> 1; } -static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) +GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) { /* No idea what this value means. I have seen other values written to * this register... */ return 0x5555; } -static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) +GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint i, vic_1 = 0; @@ -286,7 +286,7 @@ static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) return vic_1; } -static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) { GLuint ret = 0; @@ -315,7 +315,7 @@ static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) return ret; } -static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) { GLuint i, ret = 0; diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 400e97f6f85..a6d69ec5ff8 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -229,4 +229,11 @@ extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); extern void r300EmitCacheFlush(r300ContextPtr rmesa); + +extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr); +extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead); +extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead); +extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten); +extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten); + #endif diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index db935795c79..7d8defd1cd8 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -371,12 +371,17 @@ static int r300Fallback(GLcontext * ctx) static GLboolean r300RunNonTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; + if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) + return GL_TRUE; + return r300RunRender(ctx, stage); } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ef3f3b347c9..3fc229807f5 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -77,6 +77,7 @@ do { \ rmesa->swtcl.vertex_attr_count++; \ } while (0) +/* this differs from the VIR0 in emit.c - TODO merge them using another option */ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, int *inputs, GLint * tab, GLuint nr) { @@ -101,103 +102,6 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, return (nr + 1) >> 1; } -static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) -{ - return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) | - (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) | - (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) | - (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); -} - -static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) -{ - GLuint i; - - for (i = 0; i + 1 < nr; i += 2) { - dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; - dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; - } - - if (nr & 1) { - dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE; - } - - return (nr + 1) >> 1; -} - -static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) -{ - /* No idea what this value means. I have seen other values written to - * this register... */ - return 0x5555; -} - -static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - GLuint i, vic_1 = 0; - - if (InputsRead & (1 << VERT_ATTRIB_POS)) - vic_1 |= R300_INPUT_CNTL_POS; - - if (InputsRead & (1 << VERT_ATTRIB_NORMAL)) - vic_1 |= R300_INPUT_CNTL_NORMAL; - - if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) - vic_1 |= R300_INPUT_CNTL_COLOR; - - rmesa->state.texture.tc_count = 0; - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) { - rmesa->state.texture.tc_count++; - vic_1 |= R300_INPUT_CNTL_TC0 << i; - } - - return vic_1; -} - -static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) -{ - GLuint ret = 0; - - if (OutputsWritten & (1 << VERT_RESULT_HPOS)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - - if (OutputsWritten & (1 << VERT_RESULT_COL0)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; - - if (OutputsWritten & (1 << VERT_RESULT_COL1)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - -#if 0 - if (OutputsWritten & (1 << VERT_RESULT_BFC0)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; - - if (OutputsWritten & (1 << VERT_RESULT_BFC1)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; - - if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; -#endif - - if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - - return ret; -} - -static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) -{ - GLuint i, ret = 0; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) { - ret |= (4 << (3 * i)); - } - } - - return ret; -} - static void r300SetVertexFormat( GLcontext *ctx ) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); @@ -659,9 +563,6 @@ static void r300ChooseRenderState( GLcontext *ctx ) GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - // if (!rmesa->TclFallback || rmesa->Fallback) -// return; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; From 2d5313db72354ef52e5d041c8c2efac52efc12a9 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:42:27 +1000 Subject: [PATCH 086/179] r300: remove some unused code --- src/mesa/drivers/dri/r300/r300_swtcl.h | 31 -------------------------- 1 file changed, 31 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index 92362b745bc..8e56c5d9b2f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -41,35 +41,4 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern void r300InitSwtcl( GLcontext *ctx ); extern void r300DestroySwtcl( GLcontext *ctx ); -#if 0 -extern void r200ChooseRenderState( GLcontext *ctx ); -extern void r200ChooseVertexState( GLcontext *ctx ); - -extern void r200CheckTexSizes( GLcontext *ctx ); - -extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count, - GLuint newinputs ); - -extern void r200PrintSetupFlags(char *msg, GLuint flags ); - - -extern void r200_emit_indexed_verts( GLcontext *ctx, - GLuint start, - GLuint count ); - -extern void r200_translate_vertex( GLcontext *ctx, - const r200Vertex *src, - SWvertex *dst ); - -extern void r200_print_vertex( GLcontext *ctx, const r200Vertex *v ); - -extern void r200_import_float_colors( GLcontext *ctx ); -extern void r200_import_float_spec_colors( GLcontext *ctx ); - -extern void r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap ); -#endif - #endif From 6564e4bffac60a500ac55b6b5ff01919fa28ca0b Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:43:22 +1000 Subject: [PATCH 087/179] r300: add authorship --- src/mesa/drivers/dri/r300/r300_swtcl.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h index 8e56c5d9b2f..2ea6ceded7b 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.h +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -28,7 +28,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* * Authors: - * Keith Whitwell + * Keith Whitwell - original r200 code + * Dave Airlie */ #ifndef __R300_SWTCL_H__ From 646ed82e6b2c092c6db364bf87d6881f39e83eec Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:46:39 +1000 Subject: [PATCH 088/179] fix tabbing --- src/mesa/drivers/dri/r300/r300_swtcl.c | 415 ++++++++++++------------- 1 file changed, 205 insertions(+), 210 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 3fc229807f5..48122546c26 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -104,159 +104,156 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, static void r300SetVertexFormat( GLcontext *ctx ) { - r300ContextPtr rmesa = R300_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - DECLARE_RENDERINPUTS(index_bitset); - GLuint InputsRead = 0, OutputsWritten = 0; - int vap_fmt_0 = 0; - int vap_vte_cntl = 0; - int offset = 0; - int vte = 0; - GLint inputs[VERT_ATTRIB_MAX]; - GLint tab[VERT_ATTRIB_MAX]; - int swizzle[VERT_ATTRIB_MAX][4]; - GLuint i, nr; + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + DECLARE_RENDERINPUTS(index_bitset); + GLuint InputsRead = 0, OutputsWritten = 0; + int vap_fmt_0 = 0; + int vap_vte_cntl = 0; + int offset = 0; + int vte = 0; + GLint inputs[VERT_ATTRIB_MAX]; + GLint tab[VERT_ATTRIB_MAX]; + int swizzle[VERT_ATTRIB_MAX][4]; + GLuint i, nr; - DECLARE_RENDERINPUTS(render_inputs_bitset); + DECLARE_RENDERINPUTS(render_inputs_bitset); + RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); - RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); + /* Important: + */ + if ( VB->NdcPtr != NULL ) { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + } + else { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; + } - RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); + rmesa->swtcl.vertex_attr_count = 0; - RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) { + vap_vte_cntl |= R300_VTX_W0_FMT; + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + } else + EMIT_PAD(4 * sizeof(float)); - /* Important: - */ - if ( VB->NdcPtr != NULL ) { - VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; - } - else { - VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; - } + offset = 4; - assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); - rmesa->swtcl.vertex_attr_count = 0; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { + EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + offset += 1; + } - /* EMIT_ATTR's must be in order as they tell t_vertex.c how to - * build up a hardware vertex. - */ - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) { - vap_vte_cntl |= R300_VTX_W0_FMT; - InputsRead |= 1 << VERT_ATTRIB_POS; - OutputsWritten |= 1 << VERT_RESULT_HPOS; - EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - } else - EMIT_PAD(4 * sizeof(float)); + rmesa->swtcl.coloroffset = offset; + if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { + InputsRead |= 1 << VERT_ATTRIB_COLOR0; + OutputsWritten |= 1 << VERT_RESULT_COL0; + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + } else + EMIT_PAD(4*sizeof(float)); - offset = 4; + offset += 4; - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { - EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - offset += 1; - } + rmesa->swtcl.specoffset = 0; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; + } - rmesa->swtcl.coloroffset = offset; - if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { - InputsRead |= 1 << VERT_ATTRIB_COLOR0; - OutputsWritten |= 1 << VERT_RESULT_COL0; - EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); - } else - EMIT_PAD(4*sizeof(float)); + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + int i; - offset += 4; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { + InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); + } + } + } - rmesa->swtcl.specoffset = 0; - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { - rmesa->swtcl.specoffset = offset; - EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); - InputsRead |= 1 << VERT_ATTRIB_COLOR1; - OutputsWritten |= 1 << VERT_RESULT_COL1; - } + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + inputs[i] = nr++; + } else { + inputs[i] = -1; + } + } + + /* Fixed, apply to vir0 only */ + if (InputsRead & VERT_ATTRIB_POS) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); + + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + tab[nr++] = i; + } + } + + for (i = 0; i < nr; i++) { + int ci; + + swizzle[i][0] = SWIZZLE_ZERO; + swizzle[i][1] = SWIZZLE_ZERO; + swizzle[i][2] = SWIZZLE_ZERO; + swizzle[i][3] = SWIZZLE_ONE; - if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { - int i; + for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) { + swizzle[i][ci] = ci; + } + } - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); - OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); - EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); - } - } - } - - for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { - if (InputsRead & (1 << i)) { - inputs[i] = nr++; - } else { - inputs[i] = -1; - } - } - - /* Fixed, apply to vir0 only */ - if (InputsRead & VERT_ATTRIB_POS) - inputs[VERT_ATTRIB_POS] = 0; - if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) - inputs[VERT_ATTRIB_COLOR0] = 2; - if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) - inputs[VERT_ATTRIB_COLOR1] = 3; - for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) - if (InputsRead & (1 << i)) - inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); + R300_NEWPRIM(rmesa); + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); - for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { - if (InputsRead & (1 << i)) { - tab[nr++] = i; - } - } + R300_STATECHANGE(rmesa, vic); + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); + + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); + + rmesa->swtcl.vertex_size = + _tnl_install_attrs( ctx, + rmesa->swtcl.vertex_attrs, + rmesa->swtcl.vertex_attr_count, + NULL, 0 ); + + rmesa->swtcl.vertex_size /= 4; - for (i = 0; i < nr; i++) { - int ci; + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); - swizzle[i][0] = SWIZZLE_ZERO; - swizzle[i][1] = SWIZZLE_ZERO; - swizzle[i][2] = SWIZZLE_ZERO; - swizzle[i][3] = SWIZZLE_ONE; - - for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) { - swizzle[i][ci] = ci; - } - } - - R300_NEWPRIM(rmesa); - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = - r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], - VB->AttribPtr, inputs, tab, nr); - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = - r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, - nr); - - R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); - - R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); - - rmesa->swtcl.vertex_size = - _tnl_install_attrs( ctx, - rmesa->swtcl.vertex_attrs, - rmesa->swtcl.vertex_attr_count, - NULL, 0 ); - - rmesa->swtcl.vertex_size /= 4; - - RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); - - vte = rmesa->hw.vte.cmd[1]; - R300_STATECHANGE(rmesa, vte); - rmesa->hw.vte.cmd[1] = vte; - rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; + vte = rmesa->hw.vte.cmd[1]; + R300_STATECHANGE(rmesa, vte); + rmesa->hw.vte.cmd[1] = vte; + rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; } @@ -264,39 +261,39 @@ static void r300SetVertexFormat( GLcontext *ctx ) */ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) { - if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s\n", __FUNCTION__); - - rmesa->dma.flush = NULL; - - if (rmesa->dma.current.buf) { - struct r300_dma_region *current = &rmesa->dma.current; - GLuint current_offset = GET_START(current); - - assert (current->start + - rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == - current->ptr); - - if (rmesa->dma.current.start != rmesa->dma.current.ptr) { - - r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__); - - r300EmitState(rmesa); - - r300EmitVertexAOS( rmesa, - rmesa->swtcl.vertex_size, - current_offset); + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s\n", __FUNCTION__); - r300EmitVbufPrim( rmesa, - rmesa->swtcl.hw_primitive, - rmesa->swtcl.numverts); + rmesa->dma.flush = NULL; - r300EmitCacheFlush(rmesa); - } + if (rmesa->dma.current.buf) { + struct r300_dma_region *current = &rmesa->dma.current; + GLuint current_offset = GET_START(current); - rmesa->swtcl.numverts = 0; - current->start = current->ptr; - } + assert (current->start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + current->ptr); + + if (rmesa->dma.current.start != rmesa->dma.current.ptr) { + + r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__); + + r300EmitState(rmesa); + + r300EmitVertexAOS( rmesa, + rmesa->swtcl.vertex_size, + current_offset); + + r300EmitVbufPrim( rmesa, + rmesa->swtcl.hw_primitive, + rmesa->swtcl.numverts); + + r300EmitCacheFlush(rmesa); + } + + rmesa->swtcl.numverts = 0; + current->start = current->ptr; + } } /* Alloc space in the current dma region. @@ -304,30 +301,28 @@ static void flush_last_swtcl_prim( r300ContextPtr rmesa ) static void * r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) { - GLuint bytes = vsize * nverts; + GLuint bytes = vsize * nverts; - if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end ) - r300RefillCurrentDmaRegion( rmesa, bytes); + if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end ) + r300RefillCurrentDmaRegion( rmesa, bytes); - if (!rmesa->dma.flush) { - rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; - rmesa->dma.flush = flush_last_swtcl_prim; - } + if (!rmesa->dma.flush) { + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + rmesa->dma.flush = flush_last_swtcl_prim; + } - ASSERT( vsize == rmesa->swtcl.vertex_size * 4 ); - ASSERT( rmesa->dma.flush == flush_last_swtcl_prim ); - ASSERT( rmesa->dma.current.start + - rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == - rmesa->dma.current.ptr ); - - - { - GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr); - rmesa->dma.current.ptr += bytes; - rmesa->swtcl.numverts += nverts; - return head; - } + ASSERT( vsize == rmesa->swtcl.vertex_size * 4 ); + ASSERT( rmesa->dma.flush == flush_last_swtcl_prim ); + ASSERT( rmesa->dma.current.start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + rmesa->dma.current.ptr ); + { + GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr); + rmesa->dma.current.ptr += bytes; + rmesa->swtcl.numverts += nverts; + return head; + } } static GLuint reduced_prim[] = { @@ -558,33 +553,33 @@ static void init_rast_tab( void ) /**********************************************************************/ static void r300ChooseRenderState( GLcontext *ctx ) { - TNLcontext *tnl = TNL_CONTEXT(ctx); - r300ContextPtr rmesa = R300_CONTEXT(ctx); - GLuint index = 0; - GLuint flags = ctx->_TriangleCaps; + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint index = 0; + GLuint flags = ctx->_TriangleCaps; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; - if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; + if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; + if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; - if (index != rmesa->swtcl.RenderIndex) { - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.ClippedLine = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; + if (index != rmesa->swtcl.RenderIndex) { + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.ClippedLine = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; + tnl->Driver.Render.Quad = rast_tab[index].quad; - if (index == 0) { - tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts; - tnl->Driver.Render.PrimTabElts = r300_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - } + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts; + tnl->Driver.Render.PrimTabElts = r300_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly; + } else { + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + } - rmesa->swtcl.RenderIndex = index; - } + rmesa->swtcl.RenderIndex = index; + } } @@ -602,7 +597,7 @@ static void r300RenderStart(GLcontext *ctx) if (rmesa->dma.flush != 0 && rmesa->dma.flush != flush_last_swtcl_prim) - rmesa->dma.flush( rmesa ); + rmesa->dma.flush( rmesa ); } From 0caee6b006aa2982f743bd60391d2c5406e167b7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 18:52:47 +1000 Subject: [PATCH 089/179] r300: oops turn back off cmd buf debugging --- src/mesa/drivers/dri/r300/r300_cmdbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 6adf1413219..9eca41fa38c 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -54,7 +54,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" // Set this to 1 for extremely verbose debugging of command buffers -#define DEBUG_CMDBUF 1 +#define DEBUG_CMDBUF 0 /** * Send the current command buffer via ioctl to the hardware. From ad1903808037b21eda002857a478c68399ba4519 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 1 Jul 2007 19:27:26 +1000 Subject: [PATCH 090/179] r300: oops wrong logic for swtcl --- src/mesa/drivers/dri/r300/r300_render.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 7d8defd1cd8..eee1e803a00 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -379,7 +379,7 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx, if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; - if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) + if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) return GL_TRUE; return r300RunRender(ctx, stage); From 33da6cb133dfcfa434a1360123ecf683af329fa0 Mon Sep 17 00:00:00 2001 From: Claudio Ciccani Date: Sun, 1 Jul 2007 12:23:12 +0200 Subject: [PATCH 091/179] Fixed initialization of render buffer and deinitialization of context. --- src/mesa/drivers/directfb/idirectfbgl_mesa.c | 27 ++++++++++++-------- 1 file changed, 16 insertions(+), 11 deletions(-) diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 88ac4bb31d5..694eeb054df 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -134,7 +134,6 @@ static bool directfbgl_init_visual ( GLvisual *visual, static bool directfbgl_create_context ( GLcontext *context, GLframebuffer *framebuffer, GLvisual *visual, - DFBSurfacePixelFormat format, IDirectFBGL_data *data ); static void directfbgl_destroy_context( GLcontext *context, GLframebuffer *framebuffer ); @@ -340,8 +339,9 @@ Construct( IDirectFBGL *thiz, IDirectFBSurface *surface ) } /* Create context. */ - if (!directfbgl_create_context( &data->context, &data->framebuffer, - &data->visual, data->format, data )) { + if (!directfbgl_create_context( &data->context, + &data->framebuffer, + &data->visual, data )) { D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" ); IDirectFBGL_Mesa_Destruct( thiz ); return DFB_UNSUPPORTED; @@ -762,11 +762,10 @@ directfbgl_init_visual( GLvisual *visual, } static bool -directfbgl_create_context( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - DFBSurfacePixelFormat format, - IDirectFBGL_data *data ) +directfbgl_create_context( GLcontext *context, + GLframebuffer *framebuffer, + GLvisual *visual, + IDirectFBGL_data *data ) { struct dd_function_table functions; @@ -800,7 +799,7 @@ directfbgl_create_context( GLcontext *context, data->render.Delete = dfbDeleteRenderbuffer; data->render.AllocStorage = dfbRenderbufferStorage; - switch (format) { + switch (data->format) { case DSPF_RGB332: data->render.GetRow = get_row_RGB332; data->render.GetValues = get_values_RGB332; @@ -887,6 +886,9 @@ directfbgl_create_context( GLcontext *context, return false; } + data->render.Width = data->width; + data->render.Height = data->height; + _mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render ); _mesa_add_soft_renderbuffers( framebuffer, @@ -908,8 +910,11 @@ static void directfbgl_destroy_context( GLcontext *context, GLframebuffer *framebuffer ) { - _mesa_free_framebuffer_data( framebuffer ); - _mesa_notifyDestroy( context ); + _swsetup_DestroyContext( context ); + _swrast_DestroyContext( context ); + _tnl_DestroyContext( context ); + _vbo_DestroyContext( context ); + //_mesa_free_framebuffer_data( framebuffer ); _mesa_free_context_data( context ); } From a49570794ab12b42633ecf94faad28abdcbb5bbd Mon Sep 17 00:00:00 2001 From: Claudio Ciccani Date: Sun, 1 Jul 2007 12:24:44 +0200 Subject: [PATCH 092/179] Compute the amount of time to sleep on idle event using timers as reference. --- src/glut/directfb/callback.c | 68 ++++++++++++++++++++++++------------ src/glut/directfb/events.c | 11 ++++-- src/glut/directfb/internal.h | 1 + 3 files changed, 55 insertions(+), 25 deletions(-) diff --git a/src/glut/directfb/callback.c b/src/glut/directfb/callback.c index 38cfccbd4f8..4f23441167a 100644 --- a/src/glut/directfb/callback.c +++ b/src/glut/directfb/callback.c @@ -28,14 +28,13 @@ typedef void (GLUTCALLBACK *__GlutTimerCallback) ( int value ); typedef struct __GlutTimer_s { - unsigned int interval; + struct timeval interval; struct timeval expire; __GlutTimerCallback func; int value; struct __GlutTimer_s *next; - struct __GlutTimer_s *prev; } __GlutTimer; /*****************************************************************************/ @@ -207,8 +206,7 @@ glutIdleFunc( void (GLUTCALLBACK *func) (void) ) void GLUTAPIENTRY glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int value ) { - __GlutTimer *timer; - struct timeval now; + __GlutTimer *timer; if (!func) return; @@ -217,24 +215,19 @@ glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int val if (!timer) __glutFatalError( "out of memory" ); - gettimeofday( &now, NULL ); - - timer->interval = msec; - timer->expire.tv_sec = now.tv_sec + (now.tv_usec/1000 + msec) / 1000; - timer->expire.tv_usec = (now.tv_usec + msec*1000) % 1000000; + timer->interval.tv_sec = msec / 1000; + timer->interval.tv_usec = (msec % 1000) * 1000; + + gettimeofday( &timer->expire, NULL ); + timer->expire.tv_usec += timer->interval.tv_usec; + timer->expire.tv_sec += timer->interval.tv_sec + timer->expire.tv_usec/1000000; + timer->expire.tv_usec %= 1000000; timer->func = func; timer->value = value; - if (g_timers) { - timer->prev = g_timers->prev; - g_timers->prev->next = timer; - g_timers->prev = timer; - } - else { - g_timers = timer; - g_timers->prev = timer; - } + timer->next = g_timers; + g_timers = timer; } @@ -254,12 +247,41 @@ __glutHandleTimers( void ) g_idle = GL_FALSE; cur->func( cur->value ); - - cur->expire.tv_sec += (cur->expire.tv_usec/1000 + cur->interval) / 1000; - cur->expire.tv_usec = (cur->expire.tv_usec + cur->interval*1000) % 1000000; + + cur->expire.tv_usec += cur->interval.tv_usec; + cur->expire.tv_sec += cur->interval.tv_sec + cur->expire.tv_usec/1000000; + cur->expire.tv_usec %= 1000000; } } -} +} + + +GLboolean +__glutGetTimeout( int *ret_msec ) +{ + __GlutTimer *cur; + struct timeval *time = NULL; + struct timeval now; + + for (cur = g_timers; cur; cur = cur->next) { + if (time == NULL || + time->tv_sec > cur->expire.tv_sec || + (time->tv_sec == cur->expire.tv_sec && + time->tv_usec > cur->expire.tv_usec)) { + time = &cur->expire; + } + } + + if (time == NULL) + return GL_FALSE; + + gettimeofday( &now, NULL ); + + *ret_msec = (time->tv_sec - now.tv_sec) * 1000 + + (time->tv_usec - now.tv_usec + 500) / 1000; + + return GL_TRUE; +} void @@ -275,4 +297,4 @@ __glutFreeTimers( void ) g_timers = NULL; } - + diff --git a/src/glut/directfb/events.c b/src/glut/directfb/events.c index 4c474710abe..6ebdd166ac8 100644 --- a/src/glut/directfb/events.c +++ b/src/glut/directfb/events.c @@ -435,13 +435,14 @@ glutMainLoop( void ) { __glutAssert( events != NULL ); + __glutHandleWindows(); + while (GL_TRUE) { DFBEvent evt, prev; g_idle = GL_TRUE; __glutHandleTimers(); - __glutHandleWindows(); prev.clazz = DFEC_NONE; @@ -471,13 +472,19 @@ glutMainLoop( void ) __glutHandleTimers(); } + __glutHandleWindows(); + if (g_idle) { if (idle_func) { idle_func(); } else { + int msec; __glutSetWindow( NULL ); - usleep( 500 ); + if (__glutGetTimeout( &msec )) + events->WaitForEventWithTimeout( events, msec/1000, msec%1000 ); + else + events->WaitForEvent( events ); } } } diff --git a/src/glut/directfb/internal.h b/src/glut/directfb/internal.h index bc3e20e93e7..47311c9342b 100644 --- a/src/glut/directfb/internal.h +++ b/src/glut/directfb/internal.h @@ -124,6 +124,7 @@ extern void __glutDestroyWindow( __GlutWindow *window ); extern void __glutDestroyWindows( void ); /* callback.c */ extern void __glutHandleTimers( void ); +extern GLboolean __glutGetTimeout( int *ret_msec ); extern void __glutFreeTimers( void ); From 6257ed8663eddb4ebdf99ba69cfe2ced82182ed3 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Mon, 2 Jul 2007 17:21:45 +1000 Subject: [PATCH 093/179] r300: fix compiz crash on swtcl - doesn't fix compiz though. Compiz for some reason looks like ass, everything with textures looks like it has a 2x width/height multiplier on the texture coords... --- src/mesa/drivers/dri/r300/r300_swtcl.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 48122546c26..7aea063447a 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -154,13 +154,12 @@ static void r300SetVertexFormat( GLcontext *ctx ) offset += 1; } - rmesa->swtcl.coloroffset = offset; if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { + rmesa->swtcl.coloroffset = offset; InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); - } else - EMIT_PAD(4*sizeof(float)); + } offset += 4; @@ -193,7 +192,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) } /* Fixed, apply to vir0 only */ - if (InputsRead & VERT_ATTRIB_POS) + if (InputsRead & (1 << VERT_ATTRIB_POS)) inputs[VERT_ATTRIB_POS] = 0; if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) inputs[VERT_ATTRIB_COLOR0] = 2; From 06542019a86d4b9e4f4dfb7a73aa131910465230 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 2 Jul 2007 08:46:57 -0600 Subject: [PATCH 094/179] avoid unnecessary clamping of depth values (bug 11448) --- src/mesa/main/image.c | 81 +++++++++++++++++++++++++++---------------- 1 file changed, 52 insertions(+), 29 deletions(-) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index caaf2816571..e2e7f806ab1 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -3878,7 +3878,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, SWAP4BYTE(value); \ } \ } \ - depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ + depthValues[i] = GLTYPE2FLOAT(value); \ } \ } while (0) @@ -3889,6 +3889,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, const struct gl_pixelstore_attrib *srcPacking ) { GLfloat depthTemp[MAX_WIDTH], *depthValues; + GLboolean needClamp = GL_FALSE; /* Look for special cases first. * Not only are these faster, they're less prone to numeric conversion @@ -3918,7 +3919,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, /* XXX may want to add additional cases here someday */ } - /* general case path */ + /* general case path follows */ if (dstType == GL_FLOAT) { depthValues = (GLfloat *) dest; @@ -3927,29 +3928,31 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, depthValues = depthTemp; } - /* XXX we need to obey srcPacking->SwapBytes here!!! */ - (void) srcPacking; - - /* convert incoming values to GLfloat */ + /* Convert incoming values to GLfloat. Some conversions will require + * clamping, below. + */ switch (srcType) { case GL_BYTE: - DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); - break; + DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_BYTE: - DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); - break; + DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); + break; case GL_SHORT: - DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); - break; + DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_SHORT: - DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); - break; + DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); + break; case GL_INT: - DEPTH_VALUES(GLint, INT_TO_FLOAT); - break; + DEPTH_VALUES(GLint, INT_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_INT: - DEPTH_VALUES(GLuint, UINT_TO_FLOAT); - break; + DEPTH_VALUES(GLuint, UINT_TO_FLOAT); + break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT && depthScale == (GLfloat) 0xffffff && @@ -3981,19 +3984,21 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, } break; case GL_FLOAT: - DEPTH_VALUES(GLfloat, 1*); - break; + DEPTH_VALUES(GLfloat, 1*); + needClamp = GL_TRUE; + break; case GL_HALF_FLOAT_ARB: { GLuint i; const GLhalfARB *src = (const GLhalfARB *) source; for (i = 0; i < n; i++) { - GLhalfARB value = src[i]; - if (srcPacking->SwapBytes) { - SWAP2BYTE(value); - } + GLhalfARB value = src[i]; + if (srcPacking->SwapBytes) { + SWAP2BYTE(value); + } depthValues[i] = _mesa_half_to_float(value); } + needClamp = GL_TRUE; } break; default: @@ -4001,12 +4006,30 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, return; } - - /* apply depth scale and bias and clamp to [0,1] */ - if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_scale_and_bias_depth(ctx, n, depthValues); + /* apply depth scale and bias */ + { + const GLfloat scale = ctx->Pixel.DepthScale; + const GLfloat bias = ctx->Pixel.DepthBias; + if (scale != 1.0 || bias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + depthValues[i] = depthValues[i] * scale + bias; + } + needClamp = GL_TRUE; + } } + /* clamp to [0, 1] */ + if (needClamp) { + GLuint i; + for (i = 0; i < n; i++) { + depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0); + } + } + + /* + * Convert values to dstType + */ if (dstType == GL_UNSIGNED_INT) { GLuint *zValues = (GLuint *) dest; GLuint i; From 9220255d75f14e8bea0c4e677d138f002aec55eb Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 2 Jul 2007 10:16:02 -0600 Subject: [PATCH 095/179] add const to wglSetPixelFormat() to match .h declaration --- src/mesa/drivers/windows/gdi/wgl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index 49b4ddbd1f9..fb23d210db7 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -339,7 +339,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) } WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, - PIXELFORMATDESCRIPTOR *ppfd) + const PIXELFORMATDESCRIPTOR *ppfd) { (void) hdc; From 9a45176dd85a1cd523498efeebd0481950a1bf58 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 3 Jul 2007 14:27:41 +0200 Subject: [PATCH 096/179] fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #11030) --- src/mesa/main/texenvprogram.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 0c6fa82f112..1a46c10ffa3 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -871,7 +871,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) key->unit[unit].OptRGB); } else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT || - key->unit[unit].ModeA == MODE_DOT3_RGBA) { + key->unit[unit].ModeRGB == MODE_DOT3_RGBA) { out = emit_combine( p, dest, WRITEMASK_XYZW, saturate, unit, From f9b53f648d12ef7e4505d8303e14b90ebd444872 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 3 Jul 2007 08:53:49 -0600 Subject: [PATCH 097/179] use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 --- src/mesa/swrast/s_drawpix.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index b8b452e33dd..1c9f64b275e 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -398,10 +398,9 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, width, height, GL_COLOR_INDEX, type, row, skipPixels); - _mesa_unpack_index_span(ctx, spanWidth, destType, values, - type, source, unpack, - ctx->_ImageTransferState); - _mesa_apply_stencil_transfer_ops(ctx, spanWidth, values); + _mesa_unpack_stencil_span(ctx, spanWidth, destType, values, + type, source, unpack, + ctx->_ImageTransferState); if (zoom) { _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, spanX, spanY, values); From 3d04682b7a729ff4471528a57a6bdf64d235a43e Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 3 Jul 2007 10:06:13 -0600 Subject: [PATCH 098/179] fix StepX/StepY typo --- src/mesa/swrast/s_tritemp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index f5bc03e81e4..cded4a6c1c4 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -393,7 +393,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, span.greenStep = 0; span.blueStep = 0; # ifdef INTERP_ALPHA - span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepX[FRAG_ATTRIB_COL0][3] = 0.0F; + span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepY[FRAG_ATTRIB_COL0][3] = 0.0F; span.alphaStep = 0; # endif } From a36b5c6d4700a0eaa8c2430f1121babafe9294ed Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 3 Jul 2007 11:41:21 -0600 Subject: [PATCH 099/179] add code for stpq, rgba writemasks in make_writemask(), bug 11404 --- src/mesa/shader/slang/slang_codegen.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 02260d3422e..f3a6d04428f 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -1261,15 +1261,23 @@ make_writemask(const char *field) while (*field) { switch (*field) { case 'x': + case 's': + case 'r': mask |= WRITEMASK_X; break; case 'y': + case 't': + case 'g': mask |= WRITEMASK_Y; break; case 'z': + case 'p': + case 'b': mask |= WRITEMASK_Z; break; case 'w': + case 'q': + case 'a': mask |= WRITEMASK_W; break; default: From 7ff4359a3be1278b26950f96ab23014a667af838 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 3 Jul 2007 11:41:56 -0600 Subject: [PATCH 100/179] added vec2(vec4) constructor, bug 11404 --- src/mesa/shader/slang/library/slang_core.gc | 5 + src/mesa/shader/slang/library/slang_core_gc.h | 109 +++++++++--------- 2 files changed, 60 insertions(+), 54 deletions(-) diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc index e398eabb15d..2e7ebc347a6 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -181,6 +181,11 @@ vec2 __constructor(const vec3 v) __retVal.xy = v.xy; } +vec2 __constructor(const vec4 v) +{ + __retVal.st = v.xy; +} + //// vec3 constructors diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h index dcd39a0e28d..f2b4fd6464b 100644 --- a/src/mesa/shader/slang/library/slang_core_gc.h +++ b/src/mesa/shader/slang/library/slang_core_gc.h @@ -18,59 +18,60 @@ 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+1,122,101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101, +99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120, +0,0,18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0, +1,98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116, 86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9, 18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95, 114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9, @@ -646,7 +647,7 @@ 1,0,12,2,21,1,1,0,15,109,0,0,1,1,0,12,118,0,0,0,1,2,3,2,0,12,1,114,48,0,0,0,9,18,114,48,0,59,120,0, 18,109,0,16,8,48,0,57,59,120,0,20,0,9,18,114,48,0,59,121,0,18,109,0,16,10,49,0,57,59,120,0,20,0,9, 18,114,48,0,59,122,0,18,109,0,16,10,50,0,57,59,120,0,20,0,9,18,114,48,0,59,119,0,18,109,0,16,10,51, -0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18, +0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,115,0,0,18, 114,48,0,0,18,118,0,0,0,0,2,3,2,0,12,1,114,49,0,0,0,9,18,114,49,0,59,120,0,18,109,0,16,8,48,0,57, 59,121,0,20,0,9,18,114,49,0,59,121,0,18,109,0,16,10,49,0,57,59,121,0,20,0,9,18,114,49,0,59,122,0, 18,109,0,16,10,50,0,57,59,121,0,20,0,9,18,114,49,0,59,119,0,18,109,0,16,10,51,0,57,59,121,0,20,0,4, From 5657fc5b4c6581166430f1a5144f1f8b7e4e78eb Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 4 Jul 2007 15:29:31 +1000 Subject: [PATCH 101/179] r300: only init swtcl on tcl-less cards --- src/mesa/drivers/dri/r300/r300_context.c | 23 +++++++++++++---------- src/mesa/drivers/dri/r300/r300_swtcl.c | 5 +++++ 2 files changed, 18 insertions(+), 10 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 04e3fffa5df..14e0f052fd5 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -318,15 +318,17 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_vertex_fog(ctx, GL_TRUE); /* currently bogus data */ - ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeInstructions = - VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps = 32; - ctx->Const.VertexProgram.MaxNativeTemps = - /*VSF_MAX_FRAGMENT_TEMPS */ 32; - ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + if (screen->chip_flags & RADEON_CHIPSET_TCL) { + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + } ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ @@ -364,7 +366,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, radeonInitSpanFuncs(ctx); r300InitCmdBuf(r300); r300InitState(r300); - r300InitSwtcl(ctx); + if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) + r300InitSwtcl(ctx); TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 7aea063447a..c949f33bf33 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -668,6 +668,11 @@ void r300InitSwtcl(GLcontext *ctx) _tnl_need_projected_coords( ctx, GL_FALSE ); r300ChooseRenderState(ctx); + + _mesa_validate_all_lighting_tables( ctx ); + + tnl->Driver.NotifyMaterialChange = + _mesa_validate_all_lighting_tables; } void r300DestroySwtcl(GLcontext *ctx) From 22b0b2f47e36f66dd8f332d922c4b1c8672dbe70 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 3 Jul 2007 15:46:38 -0600 Subject: [PATCH 102/179] add fbdev/ to DEMO_FILES --- Makefile | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Makefile b/Makefile index ea86787cebe..60a14665cca 100644 --- a/Makefile +++ b/Makefile @@ -372,6 +372,8 @@ DEMO_FILES = \ $(DIRECTORY)/progs/demos/*.cxx \ $(DIRECTORY)/progs/demos/*.dat \ $(DIRECTORY)/progs/demos/README \ + $(DIRECTORY)/progs/fbdev/Makefile \ + $(DIRECTORY)/progs/fbdev/glfbdevtest.c \ $(DIRECTORY)/progs/osdemos/Makefile \ $(DIRECTORY)/progs/osdemos/*.c \ $(DIRECTORY)/progs/xdemos/Makefile* \ From bd9db5eed2cca6cd394c88adf09c70204be9da33 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 4 Jul 2007 07:37:14 -0600 Subject: [PATCH 103/179] fix LogicOp/bitmap problem, bug 11133 --- src/mesa/drivers/dri/i965/intel_blit.c | 7 +++++-- src/mesa/drivers/dri/i965/intel_blit.h | 3 ++- src/mesa/drivers/dri/i965/intel_pixel_bitmap.c | 7 +++++-- 3 files changed, 12 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 173d1d5b6c2..f88cbb2328d 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint dst_offset, GLboolean dst_tiled, GLshort x, GLshort y, - GLshort w, GLshort h) + GLshort w, GLshort h, + GLenum logic_op) { struct xy_setup_blit setup; struct xy_text_immediate_blit text; int dwords = ((src_size + 7) & ~7) / 4; + assert( logic_op - GL_CLEAR >= 0 ); + assert( logic_op - GL_CLEAR < 0x10 ); if (w < 0 || h < 0) return; @@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, setup.br0.length = (sizeof(setup) / sizeof(int)) - 2; setup.br13.dest_pitch = dst_pitch; - setup.br13.rop = 0xcc; + setup.br13.rop = translate_raster_op(logic_op); setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565; setup.br13.clipping_enable = 0; setup.br13.mono_source_transparency = 1; diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h index 8b0cc65243c..e361545c8fa 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.h +++ b/src/mesa/drivers/dri/i965/intel_blit.h @@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint dst_offset, GLboolean dst_tiled, GLshort dst_x, GLshort dst_y, - GLshort w, GLshort h); + GLshort w, GLshort h, + GLenum logic_op ); #endif diff --git a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c index 5841afaa3ef..421fcc5e511 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c @@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx, int h = MIN2(DY, box_h - py); int w = MIN2(DX, box_w - px); GLuint sz = align(align(w,8) * h, 64)/8; - + GLenum logic_op = ctx->Color.ColorLogicOpEnabled ? + ctx->Color.LogicOp : GL_COPY; + assert(sz <= sizeof(stipple)); memset(stipple, 0, sz); @@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx, dst->tiled, rect.x1 + px, rect.y2 - (py + h), - w, h); + w, h, + logic_op); } } } From 9aa8223605989eec99bc58a7e69ef2f7a9f7f15d Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 4 Jul 2007 09:22:15 -0600 Subject: [PATCH 104/179] assorted clean-ups --- src/mesa/drivers/fbdev/glfbdev.c | 103 +++++++++++++++---------------- 1 file changed, 49 insertions(+), 54 deletions(-) diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 6c6511b7e53..e95a424698c 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -63,6 +63,9 @@ #include "drivers/common/driverfuncs.h" +/** + * Pixel formats we support: + */ #define PF_B8G8R8 1 #define PF_B8G8R8A8 2 #define PF_B5G6R5 3 @@ -70,7 +73,7 @@ #define PF_CI8 5 -/* +/** * Derived from Mesa's GLvisual class. */ struct GLFBDevVisualRec { @@ -80,7 +83,7 @@ struct GLFBDevVisualRec { int pixelFormat; }; -/* +/** * Derived from Mesa's GLframebuffer class. */ struct GLFBDevBufferRec { @@ -92,7 +95,7 @@ struct GLFBDevBufferRec { GLuint bytesPerPixel; }; -/* +/** * Derived from Mesa's GLcontext class. */ struct GLFBDevContextRec { @@ -103,7 +106,7 @@ struct GLFBDevContextRec { GLFBDevBufferPtr curBuffer; }; -/* +/** * Derived from Mesa's gl_renderbuffer class. */ struct GLFBDevRenderbufferRec { @@ -114,11 +117,6 @@ struct GLFBDevRenderbufferRec { }; - -#define GLFBDEV_CONTEXT(CTX) ((GLFBDevContextPtr) (CTX)) -#define GLFBDEV_BUFFER(BUF) ((GLFBDevBufferPtr) (BUF)) - - /**********************************************************************/ /* Internal device driver functions */ /**********************************************************************/ @@ -151,7 +149,7 @@ update_state( GLcontext *ctx, GLuint new_state ) static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) { - const GLFBDevBufferPtr fbdevbuffer = GLFBDEV_BUFFER(buffer); + const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer; *width = fbdevbuffer->var.xres; *height = fbdevbuffer->var.yres; } @@ -389,8 +387,8 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, /* ignored for now */ break; case GLFBDEV_MULTISAMPLE: - numSamples = attrib[1]; - attrib++; + numSamples = attrib[1]; + attrib++; break; default: /* unexpected token */ @@ -406,36 +404,36 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, alphaBits = varInfo->transp.length; if (fixInfo->visual == FB_VISUAL_TRUECOLOR || - fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { - if(varInfo->bits_per_pixel == 24 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B8G8R8; - - else if(varInfo->bits_per_pixel == 32 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B8G8R8A8; - - else if(varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 11 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B5G6R5; - - else if(varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 10 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B5G5R5; - - else { - _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); - _mesa_free(vis); - return NULL; - } + fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { + if (varInfo->bits_per_pixel == 24 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8; + } + else if (varInfo->bits_per_pixel == 32 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8A8; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 11 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G6R5; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 10 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G5R5; + } + else { + _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); + _mesa_free(vis); + return NULL; + } } } else { @@ -578,7 +576,7 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual) rb->rowStride = visual->var.xres_virtual * visual->var.bits_per_pixel / 8; rb->bottom = (GLubyte *) bufferStart - + (visual->var.yres - 1) * rb->rowStride; + + (visual->var.yres - 1) * rb->rowStride; rb->Base.Width = visual->var.xres; rb->Base.Height = visual->var.yres; @@ -635,7 +633,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, &frontrb->Base); /* add back renderbuffer */ if (visual->glvisual.doubleBufferMode) { - int malloced = !backBuffer; + const int malloced = !backBuffer; if (malloced) { /* malloc a back buffer */ backBuffer = _mesa_malloc(size); @@ -647,8 +645,11 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, } backrb = new_glfbdev_renderbuffer(backBuffer, visual); - if(malloced) - backrb->mallocedBuffer = GL_TRUE; + if (!backrb) { + /* out of mem */ + return NULL; + } + backrb->mallocedBuffer = malloced; _mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT, &backrb->Base); @@ -682,16 +683,10 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer ) if (buffer == curDraw || buffer == curRead) { glFBDevMakeCurrent( NULL, NULL, NULL); } -#if 0 - /* free the software depth, stencil, accum buffers */ - _mesa_free_framebuffer_data(&buffer->glframebuffer); - _mesa_free(buffer); -#else { struct gl_framebuffer *fb = &buffer->glframebuffer; _mesa_unreference_framebuffer(&fb); } -#endif } } From e8e5d9effe879482c0e7b65bfed9eafde0803ae0 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 4 Jul 2007 09:23:12 -0600 Subject: [PATCH 105/179] support more modes, added -f cmd line option --- progs/fbdev/glfbdevtest.c | 105 ++++++++++++++++++++++++++++++++------ 1 file changed, 90 insertions(+), 15 deletions(-) diff --git a/progs/fbdev/glfbdevtest.c b/progs/fbdev/glfbdevtest.c index a461c55e2f8..6d9f8070302 100644 --- a/progs/fbdev/glfbdevtest.c +++ b/progs/fbdev/glfbdevtest.c @@ -23,11 +23,21 @@ #include #include -#define DEFAULT_DEPTH 8 + +/** + * Choose one of these modes + */ +/*static const int XRes = 1280, YRes = 1024, Hz = 75;*/ +/*static const int XRes = 1280, YRes = 1024, Hz = 70;*/ +/*static const int XRes = 1280, YRes = 1024, Hz = 60;*/ +static const int XRes = 1024, YRes = 768, Hz = 70; + +static int DesiredDepth = 32; + +static int NumFrames = 100; static struct fb_fix_screeninfo FixedInfo; static struct fb_var_screeninfo VarInfo, OrigVarInfo; -static int DesiredDepth = 0; static int OriginalVT = -1; static int ConsoleFD = -1; static int FrameBufferFD = -1; @@ -227,7 +237,6 @@ initialize_fbdev( void ) VarInfo = OrigVarInfo; /* set the depth, resolution, etc */ - DesiredDepth = 32; if (DesiredDepth) VarInfo.bits_per_pixel = DesiredDepth; @@ -251,16 +260,60 @@ initialize_fbdev( void ) VarInfo.blue.length = 8; VarInfo.transp.length = 8; } - /* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */ - VarInfo.xres_virtual = VarInfo.xres = 1280; - VarInfo.yres_virtual = VarInfo.yres = 1024; - VarInfo.pixclock = 7408; - VarInfo.left_margin = 248; - VarInfo.right_margin = 16; - VarInfo.upper_margin = 38; - VarInfo.lower_margin = 1; - VarInfo.hsync_len = 144; - VarInfo.vsync_len = 3; + + /* timing values taken from /etc/fb.modes */ + if (XRes == 1280 && YRes == 1024) { + VarInfo.xres_virtual = VarInfo.xres = XRes; + VarInfo.yres_virtual = VarInfo.yres = YRes; + if (Hz == 75) { + VarInfo.pixclock = 7408; + VarInfo.left_margin = 248; + VarInfo.right_margin = 16; + VarInfo.upper_margin = 38; + VarInfo.lower_margin = 1; + VarInfo.hsync_len = 144; + VarInfo.vsync_len = 3; + } + else if (Hz == 70) { + VarInfo.pixclock = 7937; + VarInfo.left_margin = 216; + VarInfo.right_margin = 80; + VarInfo.upper_margin = 36; + VarInfo.lower_margin = 1; + VarInfo.hsync_len = 112; + VarInfo.vsync_len = 5; + } + else if (Hz == 60) { + VarInfo.pixclock = 9260; + VarInfo.left_margin = 248; + VarInfo.right_margin = 48; + VarInfo.upper_margin = 38; + VarInfo.lower_margin = 1; + VarInfo.hsync_len = 112; + VarInfo.vsync_len = 3; + } + else { + fprintf(stderr, "invalid rate for 1280x1024\n"); + exit(1); + } + } + else if (XRes == 1024 && YRes == 768 && Hz == 70) { + VarInfo.xres_virtual = VarInfo.xres = XRes; + VarInfo.yres_virtual = VarInfo.yres = YRes; + if (Hz == 70) { + VarInfo.pixclock = 13334; + VarInfo.left_margin = 144; + VarInfo.right_margin = 24; + VarInfo.upper_margin = 29; + VarInfo.lower_margin = 3; + VarInfo.hsync_len = 136; + VarInfo.vsync_len = 6; + } + else { + fprintf(stderr, "invalid rate for 1024x768\n"); + exit(1); + } + } VarInfo.xoffset = 0; VarInfo.yoffset = 0; @@ -338,7 +391,7 @@ initialize_fbdev( void ) printf("MMIOAddress = %p\n", MMIOAddress); /* try out some simple MMIO register reads */ - if (1) + if (0) { typedef unsigned int CARD32; typedef unsigned char CARD8; @@ -452,6 +505,7 @@ gltest( void ) GLFBDevVisualPtr vis; int bytes, r, g, b, a; float ang; + int i; printf("GLFBDEV_VENDOR = %s\n", glFBDevGetString(GLFBDEV_VENDOR)); printf("GLFBDEV_VERSION = %s\n", glFBDevGetString(GLFBDEV_VERSION)); @@ -491,13 +545,17 @@ gltest( void ) glEnable(GL_LIGHT0); glEnable(GL_DEPTH_TEST); - for (ang = 0; ang <= 180; ang += 15) { + printf("Drawing %d frames...\n", NumFrames); + + ang = 0.0; + for (i = 0; i < NumFrames; i++) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(ang, 1, 0, 0); doughnut(1, 3, 40, 20); glPopMatrix(); glFBDevSwapBuffers(buf); + ang += 15.0; } /* clean up */ @@ -510,12 +568,29 @@ gltest( void ) } +static void +parse_args(int argc, char *argv[]) +{ + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-f") == 0) { + NumFrames = atoi(argv[i+1]); + i++; + } + } +} + + int main( int argc, char *argv[] ) { signal(SIGUSR1, signal_handler); /* exit if someone tries a vt switch */ signal(SIGSEGV, signal_handler); /* catch segfaults */ + parse_args(argc, argv); + + printf("Setting mode to %d x %d @ %d Hz, %d bpp\n", XRes, YRes, Hz, DesiredDepth); initialize_fbdev(); gltest(); shutdown_fbdev(); From c223c6b663cd5db39ba19c2be74b88cc3b8f53f3 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 4 Jul 2007 13:15:20 -0600 Subject: [PATCH 106/179] Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags. --- src/mesa/main/api_arrayelt.c | 4 ++-- src/mesa/main/api_loopback.c | 8 ++++---- src/mesa/main/api_noop.c | 2 +- src/mesa/main/arrayobj.c | 2 +- src/mesa/main/context.c | 14 +++++++------- src/mesa/main/context.h | 2 +- src/mesa/main/dlist.c | 18 +++++++++--------- src/mesa/main/execmem.c | 2 +- src/mesa/main/hash.c | 2 +- src/mesa/main/mtypes.h | 4 ++-- src/mesa/main/state.c | 12 ++++++------ src/mesa/main/texenvprogram.c | 8 ++++---- src/mesa/main/varray.c | 2 +- src/mesa/main/vtxfmt_tmp.h | 4 ++-- src/mesa/math/m_eval.c | 4 ++-- src/mesa/math/m_eval.h | 2 +- src/mesa/math/m_translate.h | 4 ++-- src/mesa/math/m_xform.c | 4 ++-- src/mesa/shader/arbprogparse.c | 8 ++++---- src/mesa/shader/prog_execute.c | 2 +- src/mesa/shader/shader_api.c | 7 +++---- src/mesa/shader/slang/slang_builtin.c | 16 ++++++++-------- src/mesa/shader/slang/slang_builtin.h | 2 +- src/mesa/shader/slang/slang_codegen.c | 14 +++++++------- src/mesa/shader/slang/slang_compile.c | 10 +++++----- src/mesa/shader/slang/slang_emit.c | 14 +++++++------- src/mesa/shader/slang/slang_ir.c | 2 +- src/mesa/shader/slang/slang_label.h | 6 +++--- src/mesa/shader/slang/slang_link.c | 20 ++++++++++---------- src/mesa/shader/slang/slang_preprocess.c | 2 +- src/mesa/shader/slang/slang_typeinfo.c | 4 ++-- src/mesa/shader/slang/slang_vartable.c | 4 ++-- src/mesa/swrast/s_atifragshader.c | 7 +++---- src/mesa/swrast/s_context.c | 2 +- src/mesa/swrast/s_context.h | 4 ++-- src/mesa/swrast/s_fragprog.c | 10 +++++----- src/mesa/swrast/swrast.h | 2 +- src/mesa/tnl/t_context.c | 12 ++++++------ src/mesa/tnl/t_context.h | 4 ++-- src/mesa/tnl/t_pipeline.c | 10 +++++----- src/mesa/tnl/t_vb_program.c | 10 +++++----- src/mesa/tnl/t_vp_build.c | 10 +++++----- src/mesa/tnl/tnl.h | 2 +- src/mesa/vbo/vbo.h | 2 +- src/mesa/vbo/vbo_context.c | 6 +++--- src/mesa/vbo/vbo_exec.c | 16 ++++++++-------- src/mesa/vbo/vbo_exec.h | 2 +- src/mesa/vbo/vbo_exec_api.c | 20 ++++++++++---------- src/mesa/vbo/vbo_exec_array.c | 12 ++++++------ src/mesa/vbo/vbo_exec_draw.c | 10 +++++----- src/mesa/vbo/vbo_exec_eval.c | 10 +++++----- src/mesa/vbo/vbo_rebase.c | 6 +++--- src/mesa/vbo/vbo_save.c | 8 ++++---- src/mesa/vbo/vbo_save.h | 2 +- src/mesa/vbo/vbo_save_api.c | 18 +++++++++--------- src/mesa/vbo/vbo_save_draw.c | 14 +++++++------- src/mesa/vbo/vbo_save_loopback.c | 16 ++++++++-------- src/mesa/vbo/vbo_split.c | 6 +++--- src/mesa/vbo/vbo_split_copy.c | 10 +++++----- src/mesa/vbo/vbo_split_inplace.c | 6 +++--- 60 files changed, 222 insertions(+), 224 deletions(-) diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 1899975213f..72091b0789c 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -31,8 +31,8 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapioffsets.h" -#include "dispatch.h" +#include "glapi/glapioffsets.h" +#include "glapi/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index efe5a77d581..924d7134a27 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -30,14 +30,14 @@ #include "glheader.h" -#include "glapi.h" -#include "glapitable.h" #include "macros.h" #include "colormac.h" #include "api_loopback.h" -#include "glthread.h" #include "mtypes.h" -#include "dispatch.h" +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" +#include "glapi/dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 0c1a35361f1..3df64362eab 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -31,7 +31,7 @@ #include "light.h" #include "macros.h" #include "dlist.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index d601ee461e6..f08f99d8e17 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -46,7 +46,7 @@ #include "bufferobj.h" #endif #include "arrayobj.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 255023c0fa9..21adcf32106 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -97,12 +97,9 @@ #include "fog.h" #include "framebuffer.h" #include "get.h" -#include "glthread.h" -#include "glapioffsets.h" #include "histogram.h" #include "hint.h" #include "hash.h" -#include "atifragshader.h" #include "light.h" #include "lines.h" #include "macros.h" @@ -110,9 +107,6 @@ #include "pixel.h" #include "points.h" #include "polygon.h" -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "program.h" -#endif #include "queryobj.h" #include "rastpos.h" #include "simple_list.h" @@ -126,13 +120,19 @@ #include "varray.h" #include "version.h" #include "vtxfmt.h" +#include "glapi/glthread.h" +#include "glapi/glapioffsets.h" +#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program +#include "shader/program.h" +#endif +#include "shader/shader_api.h" +#include "shader/atifragshader.h" #if _HAVE_FULL_GL #include "math/m_translate.h" #include "math/m_matrix.h" #include "math/m_xform.h" #include "math/mathmod.h" #endif -#include "shader_api.h" #ifdef USE_SPARC_ASM #include "sparc/sparc.h" diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index b6a9d131493..099912aa152 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -49,7 +49,7 @@ #define CONTEXT_H -#include "glapi.h" +#include "glapi/glapi.h" #include "imports.h" #include "mtypes.h" diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 91ddcbf9ed6..293ee5fa349 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -33,10 +33,6 @@ #include "api_arrayelt.h" #include "api_loopback.h" #include "config.h" -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" -#include "program.h" -#endif #include "attrib.h" #include "blend.h" #include "buffers.h" @@ -57,7 +53,7 @@ #include "extensions.h" #include "feedback.h" #include "get.h" -#include "glapi.h" +#include "glapi/glapi.h" #include "hash.h" #include "histogram.h" #include "image.h" @@ -76,18 +72,22 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program +#include "shader/arbprogram.h" +#include "shader/program.h" +#endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "nvprogram.h" -#include "program.h" +#include "shader/nvprogram.h" +#include "shader/program.h" #endif #if FEATURE_ATI_fragment_shader -#include "atifragshader.h" +#include "shader/atifragshader.h" #endif #include "math/m_matrix.h" #include "math/m_xform.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index df3095232de..40f66d7da2d 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -32,7 +32,7 @@ #include "imports.h" -#include "glthread.h" +#include "glapi/glthread.h" diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 2d5bcc3e01e..ffb2c4d946e 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -37,7 +37,7 @@ #include "glheader.h" #include "imports.h" -#include "glthread.h" +#include "glapi/glthread.h" #include "hash.h" diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 05c08c19fec..709b88d2ef5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -38,8 +38,8 @@ #include "glheader.h" #include /* __GLcontextModes (GLvisual) */ #include "config.h" /* Hardwired parameters */ -#include "glapitable.h" -#include "glthread.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" #include "math/m_matrix.h" /* GLmatrix */ #include "bitset.h" diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0a83abc7dda..66f8ac64088 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -35,10 +35,10 @@ #include "accum.h" #include "api_loopback.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" +#include "shader/arbprogram.h" #endif #if FEATURE_ATI_fragment_shader -#include "atifragshader.h" +#include "shader/atifragshader.h" #endif #include "attrib.h" #include "blend.h" @@ -85,18 +85,18 @@ #include "mtypes.h" #include "varray.h" #if FEATURE_NV_vertex_program -#include "nvprogram.h" +#include "shader/nvprogram.h" #endif #if FEATURE_NV_fragment_program -#include "nvprogram.h" -#include "program.h" +#include "shader/nvprogram.h" +#include "shader/program.h" #include "texenvprogram.h" #endif #if FEATURE_ARB_shader_objects #include "shaders.h" #endif #include "debug.h" -#include "dispatch.h" +#include "glapi/dispatch.h" diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 1a46c10ffa3..72b54b27d9a 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -28,10 +28,10 @@ #include "glheader.h" #include "macros.h" #include "enums.h" -#include "prog_parameter.h" -#include "prog_instruction.h" -#include "prog_print.h" -#include "prog_statevars.h" +#include "shader/prog_parameter.h" +#include "shader/prog_instruction.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "texenvprogram.h" /** diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index bf1ad0165e6..fe4a7c684f6 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -32,7 +32,7 @@ #include "mtypes.h" #include "varray.h" #include "arrayobj.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 783b06558d5..6f5d01e40f2 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -29,8 +29,8 @@ #define PRE_LOOPBACK( FUNC ) #endif -#include "dispatch.h" -#include "glapioffsets.h" +#include "glapi/dispatch.h" +#include "glapi/glapioffsets.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { diff --git a/src/mesa/math/m_eval.c b/src/mesa/math/m_eval.c index 42ffd4133d3..d324673c5d7 100644 --- a/src/mesa/math/m_eval.c +++ b/src/mesa/math/m_eval.c @@ -37,8 +37,8 @@ */ -#include "glheader.h" -#include "config.h" +#include "main/glheader.h" +#include "main/config.h" #include "m_eval.h" static GLfloat inv_tab[MAX_EVAL_ORDER]; diff --git a/src/mesa/math/m_eval.h b/src/mesa/math/m_eval.h index a23cbd402e6..d73ecaafb28 100644 --- a/src/mesa/math/m_eval.h +++ b/src/mesa/math/m_eval.h @@ -26,7 +26,7 @@ #ifndef _M_EVAL_H #define _M_EVAL_H -#include "glheader.h" +#include "main/glheader.h" void _math_init_eval( void ); diff --git a/src/mesa/math/m_translate.h b/src/mesa/math/m_translate.h index 0bcf96005c7..c677682d506 100644 --- a/src/mesa/math/m_translate.h +++ b/src/mesa/math/m_translate.h @@ -26,8 +26,8 @@ #ifndef _M_TRANSLATE_H_ #define _M_TRANSLATE_H_ -#include "config.h" -#include "mtypes.h" /* hack for GLchan */ +#include "main/config.h" +#include "main/mtypes.h" /* hack for GLchan */ /** diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index fa3f57a8e5a..901ae5b416a 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -33,8 +33,8 @@ * 3. Transformation of a point p by a matrix M is: p' = M * p */ -#include "glheader.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/macros.h" #include "m_eval.h" #include "m_matrix.h" diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 5d8f763741f..9a5290d920e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -30,10 +30,10 @@ * \author Karl Rasche */ -#include "glheader.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "shader/grammar/grammar_mesa.h" #include "arbprogparse.h" -#include "grammar_mesa.h" #include "program.h" #include "prog_parameter.h" #include "prog_statevars.h" @@ -3573,7 +3573,7 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst, /* XXX temporary */ LONGSTRING static char core_grammar_text[] = -#include "grammar_syn.h" +#include "shader/grammar/grammar_syn.h" ; diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 9faf9d86134..28d195d0ee9 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -43,7 +43,7 @@ #include "prog_instruction.h" #include "prog_parameter.h" #include "prog_print.h" -#include "slang_library_noise.h" +#include "shader/slang/slang_library_noise.h" /* See comments below for info about this */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 3a54e68d0de..66509d56db1 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -43,10 +43,9 @@ #include "prog_parameter.h" #include "prog_print.h" #include "prog_statevars.h" -#include "shader_api.h" - -#include "slang_compile.h" -#include "slang_link.h" +#include "shader/shader_api.h" +#include "shader/slang/slang_compile.h" +#include "shader/slang/slang_link.h" diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 6ee0fd33b6a..1081d8ff8db 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -28,14 +28,14 @@ * \author Brian Paul */ -#include "imports.h" -#include "slang_builtin.h" -#include "slang_ir.h" -#include "mtypes.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_statevars.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "shader/slang/slang_ir.h" +#include "shader/slang/slang_builtin.h" /** diff --git a/src/mesa/shader/slang/slang_builtin.h b/src/mesa/shader/slang/slang_builtin.h index ae20c844d58..58629f4f7fe 100644 --- a/src/mesa/shader/slang/slang_builtin.h +++ b/src/mesa/shader/slang/slang_builtin.h @@ -26,7 +26,7 @@ #ifndef SLANG_BUILTIN_H #define SLANG_BUILTIN_H -#include "prog_parameter.h" +#include "shader/prog_parameter.h" #include "slang_utility.h" #include "slang_ir.h" diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index f3a6d04428f..2b5196f095f 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -37,13 +37,13 @@ -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_statevars.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" #include "slang_typeinfo.h" #include "slang_codegen.h" #include "slang_compile.h" diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index a4dd5b8b4ae..70f5aac16d4 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -28,11 +28,11 @@ * \author Michal Krol */ -#include "imports.h" -#include "context.h" -#include "program.h" -#include "prog_parameter.h" -#include "grammar_mesa.h" +#include "main/imports.h" +#include "main/context.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/grammar/grammar_mesa.h" #include "slang_codegen.h" #include "slang_compile.h" #include "slang_preprocess.h" diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 7804e192360..02c74095a9e 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -36,13 +36,13 @@ ***/ -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "slang_builtin.h" #include "slang_emit.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index a6903cc8b62..a29f3026873 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -27,7 +27,7 @@ #include "context.h" #include "slang_ir.h" #include "slang_mem.h" -#include "prog_print.h" +#include "shader/prog_print.h" static const slang_ir_info IrInfo[] = { diff --git a/src/mesa/shader/slang/slang_label.h b/src/mesa/shader/slang/slang_label.h index 0f1a45b30f9..87068ae7a7f 100644 --- a/src/mesa/shader/slang/slang_label.h +++ b/src/mesa/shader/slang/slang_label.h @@ -1,9 +1,9 @@ #ifndef SLANG_LABEL_H #define SLANG_LABEL_H 1 -#include "imports.h" -#include "mtypes.h" -#include "prog_instruction.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "shader/prog_instruction.h" struct slang_label_ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index d6d1c7523e5..eaa29ba094e 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -28,16 +28,16 @@ * \author Brian Paul */ -#include "imports.h" -#include "context.h" -#include "hash.h" -#include "macros.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_statevars.h" -#include "shader_api.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/macros.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" +#include "shader/shader_api.h" #include "slang_link.h" diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 72281eda57d..076e982f8f2 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -29,7 +29,7 @@ */ #include "imports.h" -#include "grammar_mesa.h" +#include "shader/grammar/grammar_mesa.h" #include "slang_preprocess.h" LONGSTRING static const char *slang_pp_directives_syn = diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/shader/slang/slang_typeinfo.c index da0b32bc444..8a1c3abf480 100644 --- a/src/mesa/shader/slang/slang_typeinfo.c +++ b/src/mesa/shader/slang/slang_typeinfo.c @@ -28,12 +28,12 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" +#include "shader/prog_instruction.h" #include "slang_typeinfo.h" #include "slang_compile.h" #include "slang_log.h" #include "slang_mem.h" -#include "prog_instruction.h" /** diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index 8a3c299d19c..1d817000c60 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -1,11 +1,11 @@ -#include "imports.h" +#include "main/imports.h" +#include "shader/prog_instruction.h" #include "slang_compile.h" #include "slang_compile_variable.h" #include "slang_mem.h" #include "slang_vartable.h" #include "slang_ir.h" -#include "prog_instruction.h" static int dbg = 0; diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index 947054faa30..55ec757ee06 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,11 +23,10 @@ #include "glheader.h" #include "colormac.h" #include "context.h" -#include "atifragshader.h" #include "macros.h" -#include "program.h" - -#include "s_atifragshader.h" +#include "shader/program.h" +#include "shader/atifragshader.h" +#include "swrast/s_atifragshader.h" /** diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 791850cb502..39569256514 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -31,9 +31,9 @@ #include "context.h" #include "colormac.h" #include "mtypes.h" -#include "prog_statevars.h" #include "teximage.h" #include "swrast.h" +#include "shader/prog_statevars.h" #include "s_blend.h" #include "s_context.h" #include "s_lines.h" diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index f118eb92ca4..daa07e15783 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -43,10 +43,10 @@ #ifndef S_CONTEXT_H #define S_CONTEXT_H -#include "mtypes.h" +#include "main/mtypes.h" +#include "shader/prog_execute.h" #include "swrast.h" #include "s_span.h" -#include "prog_execute.h" typedef void (*texture_sample_func)(GLcontext *ctx, diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 923b67e78e6..14c9868c180 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -22,11 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "prog_instruction.h" -#include "texstate.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/texstate.h" +#include "shader/prog_instruction.h" #include "s_fragprog.h" #include "s_span.h" diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index d101a9e2ae2..85a27fd55bf 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -32,7 +32,7 @@ #ifndef SWRAST_H #define SWRAST_H -#include "mtypes.h" +#include "main/mtypes.h" /** * \struct SWvertex diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 3017c73cf1f..3b8dd18bbb2 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "mtypes.h" -#include "light.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/light.h" #include "tnl.h" #include "t_context.h" diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 31b89aca41f..baf283ef0f6 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -49,8 +49,8 @@ #ifndef _T_CONTEXT_H #define _T_CONTEXT_H -#include "glheader.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/mtypes.h" #include "math/m_matrix.h" #include "math/m_vector.h" diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index c7188da34aa..2a0ed8852a2 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -25,11 +25,11 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "state.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/state.h" +#include "main/mtypes.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 9961af70ce7..f8e561ac57e 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -35,16 +35,16 @@ #include "context.h" #include "macros.h" #include "imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" -#include "prog_execute.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" +#include "shader/prog_execute.h" +#include "swrast/s_context.h" +#include "swrast/s_texfilter.h" #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "swrast/s_context.h" -#include "swrast/s_texfilter.h" /** * XXX the texture sampling code in this module is a bit of a hack. diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 2a1cae77f29..ee1a2498b32 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -33,11 +33,11 @@ #include "glheader.h" #include "macros.h" #include "enums.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_statevars.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "t_context.h" /* NOTE: very light dependency on this */ #include "t_vp_build.h" diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 20bed5546de..047b764dcba 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -29,7 +29,7 @@ #ifndef _TNL_H #define _TNL_H -#include "mtypes.h" +#include "main/mtypes.h" diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 874a5f9e0e2..04c59c05b27 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -32,7 +32,7 @@ #ifndef _VBO_H #define _VBO_H -#include "mtypes.h" +#include "main/mtypes.h" struct _mesa_prim { GLuint mode:8; diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index f64f59d11ec..ad4556c500b 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -25,11 +25,11 @@ * Keith Whitwell */ -#include "mtypes.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/api_arrayelt.h" #include "vbo.h" #include "vbo_context.h" -#include "imports.h" -#include "api_arrayelt.h" /* Reach out and grab this to use as the default: */ diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index 7d958732479..1efa74945dd 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -26,14 +26,14 @@ */ -#include "api_arrayelt.h" -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "mtypes.h" -#include "dlist.h" -#include "vtxfmt.h" +#include "main/api_arrayelt.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/dlist.h" +#include "main/vtxfmt.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index a9b01e08e6a..b7e8c9fe79f 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __VBO_EXEC_H__ #define __VBO_EXEC_H__ -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 2d4ded0f984..7f56b3b6293 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -30,16 +30,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "vtxfmt.h" -#include "dlist.h" -#include "state.h" -#include "light.h" -#include "api_arrayelt.h" -#include "api_noop.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/vtxfmt.h" +#include "main/dlist.h" +#include "main/state.h" +#include "main/light.h" +#include "main/api_arrayelt.h" +#include "main/api_noop.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 1e4c310203b..77f3cf1455b 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -25,12 +25,12 @@ * **************************************************************************/ -#include "glheader.h" -#include "context.h" -#include "state.h" -#include "api_validate.h" -#include "api_noop.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/state.h" +#include "main/api_validate.h" +#include "main/api_noop.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index d8f167b3577..0ef26cdfe36 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -25,11 +25,11 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "enums.h" -#include "state.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/state.h" +#include "main/macros.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index fe533290bd1..0ba5585d246 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -25,13 +25,13 @@ * Keith Whitwell */ -#include "glheader.h" -#include "api_eval.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/api_eval.h" +#include "main/context.h" +#include "main/macros.h" #include "math/m_eval.h" +#include "glapi/dispatch.h" #include "vbo_exec.h" -#include "dispatch.h" static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index bc4211d8529..dae778e741e 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -46,9 +46,9 @@ * of zero. */ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index e7f46879639..87248e10f3b 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -26,10 +26,10 @@ */ -#include "mtypes.h" -#include "dlist.h" -#include "vtxfmt.h" -#include "imports.h" +#include "main/mtypes.h" +#include "main/dlist.h" +#include "main/vtxfmt.h" +#include "main/imports.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index b81f275a602..b7e9baabf81 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef VBO_SAVE_H #define VBO_SAVE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index e7794c2a6cc..aded7381436 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -67,15 +67,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "context.h" -#include "dlist.h" -#include "enums.h" -#include "macros.h" -#include "api_validate.h" -#include "api_arrayelt.h" -#include "vtxfmt.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/dlist.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/api_validate.h" +#include "main/api_arrayelt.h" +#include "main/vtxfmt.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 8940551d08b..3c6f0fccd98 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -26,13 +26,13 @@ * Keith Whitwell */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "mtypes.h" -#include "macros.h" -#include "light.h" -#include "state.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/light.h" +#include "main/state.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index 430333b84dd..f2cef698fbe 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -28,17 +28,17 @@ #include "swrast_setup/swrast_setup.h" #include "swrast/swrast.h" #include "tnl/tnl.h" -#include "context.h" +#include "main/context.h" +#include "main/glheader.h" +#include "main/enums.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "glapi/dispatch.h" +#include "glapi/glapi.h" #include "vbo_context.h" -#include "glheader.h" -#include "enums.h" -#include "glapi.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "dispatch.h" typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * ); diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index ef205a3bb1f..58e879628de 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -47,9 +47,9 @@ * limitations on drivers which want to use it as a fallback path. */ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "vbo_split.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index e142dde6803..e5c4429350e 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -29,11 +29,11 @@ /* Split indexed primitives with per-vertex copying. */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" -#include "enums.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/enums.h" +#include "main/mtypes.h" #include "vbo_split.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index ea62866e7c9..958afccd0c0 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -27,9 +27,9 @@ */ -#include "mtypes.h" -#include "macros.h" -#include "enums.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/enums.h" #include "vbo_split.h" From ffa2659204121f703208782ff225a22e0c21b173 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 5 Jul 2007 09:37:46 -0600 Subject: [PATCH 107/179] stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475 --- src/mesa/main/image.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index e2e7f806ab1..e874719e645 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3648,11 +3648,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, * Try simple cases first */ if (transferOps == 0 && + !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { _mesa_memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && + !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { @@ -3668,19 +3670,17 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, srcPacking); - if (transferOps) { - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - /* shift and offset indexes */ - shift_and_offset_ci(ctx, n, indexes); - } + if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { + /* shift and offset indexes */ + shift_and_offset_ci(ctx, n, indexes); + } - if (ctx->Pixel.MapStencilFlag) { - /* Apply stencil lookup table */ - GLuint mask = ctx->PixelMaps.StoS.Size - 1; - GLuint i; - for (i=0;iPixelMaps.StoS.Map[ indexes[i] & mask ]; - } + if (ctx->Pixel.MapStencilFlag) { + /* Apply stencil lookup table */ + const GLuint mask = ctx->PixelMaps.StoS.Size - 1; + GLuint i; + for (i = 0; i < n; i++) { + indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; } } From f98bdfca574478837b33c97d131dad4833e3ee12 Mon Sep 17 00:00:00 2001 From: Xavier Bachelot Date: Fri, 6 Jul 2007 12:56:21 -0600 Subject: [PATCH 108/179] call glutInit(), bug 11486 --- progs/demos/geartrain.c | 1 + progs/demos/gltestperf.c | 1 + progs/demos/isosurf.c | 1 + progs/demos/morph3d.c | 9 ++------- progs/demos/winpos.c | 1 + 5 files changed, 6 insertions(+), 7 deletions(-) diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c index 3feb2a0524b..8363f2abc6d 100644 --- a/progs/demos/geartrain.c +++ b/progs/demos/geartrain.c @@ -1053,6 +1053,7 @@ main (int argc, char *argv[]) else file = argv[1]; + glutInit(&argc, argv); glutInitWindowPosition (0, 0); glutInitWindowSize(640,480); glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); diff --git a/progs/demos/gltestperf.c b/progs/demos/gltestperf.c index be953901014..2188b024192 100644 --- a/progs/demos/gltestperf.c +++ b/progs/demos/gltestperf.c @@ -569,6 +569,7 @@ main(int ac, char **av) if (ac == 2) frontbuffer = 0; + glutInit(&ac, av); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowPosition(0, 0); glutInitWindowSize(640, 480); diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 0710bc6047b..10f94b6ace2 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1042,6 +1042,7 @@ int main(int argc, char **argv) read_surface( "isosurf.dat" ); + glutInit( &argc, argv); glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c index 162a6ff847e..6aca8270ff5 100644 --- a/progs/demos/morph3d.c +++ b/progs/demos/morph3d.c @@ -826,7 +826,7 @@ static void pinit(void) } -static void INIT(void) +int main(int argc, char **argv) { printf("Morph 3D - Shows morphing platonic polyhedra\n"); printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n"); @@ -841,6 +841,7 @@ static void INIT(void) object=1; + glutInit(&argc, argv); glutInitWindowPosition(0,0); glutInitWindowSize(640,480); @@ -888,9 +889,3 @@ static void INIT(void) glutMainLoop(); } - -int main(int argc, char **argv) -{ - INIT(); - return(0); -} diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c index 3a1a19ecdb9..b58e3308643 100644 --- a/progs/demos/winpos.c +++ b/progs/demos/winpos.c @@ -100,6 +100,7 @@ static void init( void ) int main( int argc, char *argv[] ) { + glutInit(&argc, argv); glutInitWindowPosition(0, 0); glutInitWindowSize(500, 500); glutInitDisplayMode( GLUT_RGB ); From 2adcd5bdd2ac4931bbbfd16140800330d3fd14f8 Mon Sep 17 00:00:00 2001 From: Patrice Mandin Date: Fri, 6 Jul 2007 23:55:51 +0200 Subject: [PATCH 109/179] NV1X don't support VIEWPORT_ORIGIN in hardware --- src/mesa/drivers/dri/nouveau/nv10_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c index 5f304ccab92..4db8296f04a 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state.c @@ -739,11 +739,11 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color, OUT_RING_CACHE(depth ? depth->offset : color[0]->offset); /* Always set to bottom left of buffer */ - BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); + /*BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); OUT_RING_CACHEf (0.0); OUT_RING_CACHEf ((GLfloat) h); OUT_RING_CACHEf (0.0); - OUT_RING_CACHEf (0.0); + OUT_RING_CACHEf (0.0);*/ return GL_TRUE; } From 69501d76fc6a45da48bf4c416ac9e15edd44e7a9 Mon Sep 17 00:00:00 2001 From: Patrice Mandin Date: Fri, 6 Jul 2007 23:59:29 +0200 Subject: [PATCH 110/179] NV_17 is different from NV_10 --- src/mesa/drivers/dri/nouveau/nouveau_context.c | 1 + src/mesa/drivers/dri/nouveau/nouveau_state.c | 1 + src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 8 ++++---- 3 files changed, 6 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index d96b00242cd..319c0481bd4 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -224,6 +224,7 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual, nv04TriInitFunctions( ctx ); break; case NV_10: + case NV_17: case NV_20: case NV_30: case NV_40: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index 7cb805902a7..41fdd2d377a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -162,6 +162,7 @@ void nouveauDDInitState(nouveauContextPtr nmesa) nv04InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; case NV_10: + case NV_17: nv10InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; case NV_20: diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 4576c1ede4d..586e0b9d594 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -58,7 +58,7 @@ static void nv10ResetLineStipple( GLcontext *ctx ); static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t primitive,uint32_t size) { - if (nmesa->screen->card->type==NV_10) + if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -66,7 +66,7 @@ static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t pri BEGIN_RING_SIZE(NvSub3D,NV30_TCL_PRIMITIVE_3D_BEGIN_END,1); OUT_RING(primitive); - if (nmesa->screen->card->type==NV_10) + if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_DATA|NONINC_METHOD,size); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_VERTEX_DATA|NONINC_METHOD,size); @@ -76,7 +76,7 @@ static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t pri inline void nv10FinishPrimitive(struct nouveau_context *nmesa) { - if (nmesa->screen->card->type==NV_10) + if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -454,7 +454,7 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) /* * Tell the hardware about the vertex format */ - if (nmesa->screen->card->type==NV_10) { + if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) { int size; #define NV_VERTEX_ATTRIBUTE_TYPE_FLOAT 2 From 0bf2479aef5def4d01bfc55b08992f41664f1431 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 6 Jul 2007 16:50:13 -0600 Subject: [PATCH 111/179] Add case for GL_QUADS in i915_reduced_primitive_state(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch that case to determine if polygon stipple should be enabled. Fixes bug reported by Carlos Diógenes on 4 July 2007. --- src/mesa/drivers/dri/i915/i915_vtbl.c | 1 + src/mesa/drivers/dri/i915tex/i915_vtbl.c | 1 + 2 files changed, 2 insertions(+) diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index b0e5f87fc75..cc8a605e505 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -64,6 +64,7 @@ static void i915_reduced_primitive_state( intelContextPtr intel, st1 &= ~ST1_ENABLE; switch (rprim) { + case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ case GL_TRIANGLES: if (intel->ctx.Polygon.StippleFlag && intel->hw_stipple) diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c index f80e8d6327f..ad333b490b7 100644 --- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c @@ -61,6 +61,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim) st1 &= ~ST1_ENABLE; switch (rprim) { + case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ case GL_TRIANGLES: if (intel->ctx.Polygon.StippleFlag && intel->hw_stipple) st1 |= ST1_ENABLE; From a164d3aee063580503e5e9a77980059d52c486d7 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 6 Jul 2007 16:51:19 -0600 Subject: [PATCH 112/179] In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0]. Also, check if we're in RGB vs. CI mode. This fixes a problem with incorrect rendering color seen with the redbook/polys demo. --- src/mesa/swrast_setup/ss_context.c | 23 +++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index f8a1cadfa5a..a9c7d941e5b 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -280,26 +280,29 @@ _swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest ) /** XXX try to limit these loops someday */ for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_TEX0+i, + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_TEX0 + i, dest->attrib[FRAG_ATTRIB_TEX0 + i] ); for (i = 0 ; i < ctx->Const.MaxVarying ; i++) - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_GENERIC0+i, + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_GENERIC0 + i, dest->attrib[FRAG_ATTRIB_VAR0 + i] ); - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, tmp ); - /* XXX need float color FRAG_ATTRIB_COL0?? */ - UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); + if (ctx->Visual.rgbMode) { + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, + dest->attrib[FRAG_ATTRIB_COL0] ); + UNCLAMPED_FLOAT_TO_RGBA_CHAN( dest->color, tmp ); - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, tmp ); - COPY_4V(dest->attrib[FRAG_ATTRIB_COL1], tmp); + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR1, + dest->attrib[FRAG_ATTRIB_COL1]); + } + else { + _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR_INDEX, tmp ); + dest->attrib[FRAG_ATTRIB_CI][0] = tmp[0]; + } _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_FOG, tmp ); dest->attrib[FRAG_ATTRIB_FOGC][0] = tmp[0]; - _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR_INDEX, tmp ); - dest->attrib[FRAG_ATTRIB_CI][0] = tmp[0]; - /* XXX See _tnl_get_attr about pointsize ... */ _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_POINTSIZE, tmp ); dest->pointSize = tmp[0]; From 64359af07188c06dcc6a9a95ba05f7e8209a7379 Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 8 Jul 2007 08:53:19 -0600 Subject: [PATCH 113/179] check depthScale value for optimized ushort->uint case (fixes bug 11474) --- src/mesa/main/image.c | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index e874719e645..e5b9ce82800 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3882,6 +3882,16 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, } \ } while (0) + +/** + * Unpack a row of depth/z values from memory, returning GLushort, GLuint + * or GLfloat values. + * The glPixelTransfer (scale/bias) params will be applied. + * + * \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT + * \param depthScale scale factor (max value) for returned GLushort or + * GLuint values (ignored for GLfloat). + */ void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLenum dstType, GLvoid *dest, GLfloat depthScale, @@ -3907,7 +3917,9 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, } return; } - if (srcType == GL_UNSIGNED_SHORT && dstType == GL_UNSIGNED_INT) { + if (srcType == GL_UNSIGNED_SHORT + && dstType == GL_UNSIGNED_INT + && depthScale == (GLfloat) 0xffffffff) { const GLushort *src = (const GLushort *) source; GLuint *dst = (GLuint *) dest; GLuint i; From 25cfb68f0b3baf0e74d1f6a37afab46370f6711b Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 8 Jul 2007 09:02:36 -0600 Subject: [PATCH 114/179] Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. --- src/mesa/main/image.c | 22 +++++++++++----------- src/mesa/main/image.h | 6 +++--- src/mesa/main/texstore.c | 8 +++++--- src/mesa/swrast/s_drawpix.c | 6 +++--- 4 files changed, 22 insertions(+), 20 deletions(-) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index e5b9ce82800..ba46cdc1b17 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3889,12 +3889,12 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, * The glPixelTransfer (scale/bias) params will be applied. * * \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT - * \param depthScale scale factor (max value) for returned GLushort or - * GLuint values (ignored for GLfloat). + * \param depthMax max value for returned GLushort or GLuint values + * (ignored for GLfloat). */ void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, - GLenum dstType, GLvoid *dest, GLfloat depthScale, + GLenum dstType, GLvoid *dest, GLuint depthMax, GLenum srcType, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking ) { @@ -3919,7 +3919,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, } if (srcType == GL_UNSIGNED_SHORT && dstType == GL_UNSIGNED_INT - && depthScale == (GLfloat) 0xffffffff) { + && depthMax == 0xffffffff) { const GLushort *src = (const GLushort *) source; GLuint *dst = (GLuint *) dest; GLuint i; @@ -3967,7 +3967,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT && - depthScale == (GLfloat) 0xffffff && + depthMax == 0xffffff && ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { const GLuint *src = (const GLuint *) source; @@ -4045,16 +4045,16 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, if (dstType == GL_UNSIGNED_INT) { GLuint *zValues = (GLuint *) dest; GLuint i; - if (depthScale <= (GLfloat) 0xffffff) { + if (depthMax <= 0xffffff) { /* no overflow worries */ for (i = 0; i < n; i++) { - zValues[i] = (GLuint) (depthValues[i] * depthScale); + zValues[i] = (GLuint) (depthValues[i] * (GLfloat) depthMax); } } else { /* need to use double precision to prevent overflow problems */ for (i = 0; i < n; i++) { - GLdouble z = depthValues[i] * depthScale; + GLdouble z = depthValues[i] * (GLfloat) depthMax; if (z >= (GLdouble) 0xffffffff) zValues[i] = 0xffffffff; else @@ -4065,14 +4065,14 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, else if (dstType == GL_UNSIGNED_SHORT) { GLushort *zValues = (GLushort *) dest; GLuint i; - ASSERT(depthScale <= 65535.0); + ASSERT(depthMax <= 0xffff); for (i = 0; i < n; i++) { - zValues[i] = (GLushort) (depthValues[i] * depthScale); + zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax); } } else { ASSERT(dstType == GL_FLOAT); - ASSERT(depthScale == 1.0F); + /*ASSERT(depthMax == 1.0F);*/ } } diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 990398a7c45..2a16989fa7e 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -181,7 +181,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, extern void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, - GLenum dstType, GLvoid *dest, GLfloat depthScale, + GLenum dstType, GLvoid *dest, GLuint depthMax, GLenum srcType, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking ); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 9b8a06df145..3b5151ed171 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1077,7 +1077,7 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS) { - const GLfloat depthScale = (GLfloat) 0xffffffff; + const GLuint depthScale = 0xffffffff; (void) dims; ASSERT(dstFormat == &_mesa_texformat_z32); ASSERT(dstFormat->TexelBytes == sizeof(GLuint)); @@ -1124,7 +1124,7 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { - const GLfloat depthScale = 65535.0f; + const GLuint depthScale = 0xffff; (void) dims; ASSERT(dstFormat == &_mesa_texformat_z16); ASSERT(dstFormat->TexelBytes == sizeof(GLushort)); @@ -2319,6 +2319,8 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { + const GLuint depthScale = 0xffffff; + ASSERT(dstFormat == &_mesa_texformat_z24_s8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT); ASSERT(srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2357,7 +2359,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) _mesa_unpack_depth_span(ctx, srcWidth, GL_UNSIGNED_INT, /* dst type */ dstRow, /* dst addr */ - (GLfloat) 0xffffff, /* depthScale */ + depthScale, srcType, src, srcPacking); /* get the 8-bit stencil values */ _mesa_unpack_stencil_span(ctx, srcWidth, diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 1c9f64b275e..0cf425e1c62 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -484,7 +484,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, } else { /* General case */ - const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; + const GLuint depthMax = ctx->DrawBuffer->_DepthMax; GLint skipPixels = 0; /* in case width > MAX_WIDTH do the copy in chunks */ @@ -695,7 +695,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y, const GLint imgX = x, imgY = y; const GLboolean scaleOrBias = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; - const GLfloat depthScale = ctx->DrawBuffer->_DepthMaxF; + const GLuint depthMax = ctx->DrawBuffer->_DepthMax; const GLuint stencilMask = ctx->Stencil.WriteMask[0]; const GLuint stencilType = (STENCIL_BITS == 8) ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; @@ -783,7 +783,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* general case */ GLuint zValues[MAX_WIDTH]; /* 16 or 32-bit Z value storage */ _mesa_unpack_depth_span(ctx, width, - depthRb->DataType, zValues, depthScale, + depthRb->DataType, zValues, depthMax, type, depthStencilSrc, &clippedUnpack); if (zoom) { _swrast_write_zoomed_z_span(ctx, imgX, imgY, width, x, From 37ece4df7c654b30b6720044b35a83694d7e5bb3 Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 8 Jul 2007 09:20:42 -0600 Subject: [PATCH 115/179] Check if 'indices' parameter is NULL (bug 11314) --- src/mesa/main/api_validate.c | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 3d20ba7d144..841c6a53026 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 7.0.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -100,6 +100,11 @@ _mesa_validate_DrawElements(GLcontext *ctx, (const GLubyte *) indices); } } + else { + /* not using a VBO */ + if (!indices) + return GL_FALSE; + } if (ctx->Const.CheckArrayBounds) { /* find max array index */ @@ -170,6 +175,16 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, && !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled)) return GL_FALSE; + /* Vertex buffer object tests */ + if (ctx->Array.ElementArrayBufferObj->Name) { + /* XXX re-use code from above? */ + } + else { + /* not using VBO */ + if (!indices) + return GL_FALSE; + } + if (ctx->Const.CheckArrayBounds) { /* Find max array index. * We don't trust the user's start and end values. From aa328291c5b015e74ebfd9c5cdb39227265b3000 Mon Sep 17 00:00:00 2001 From: Brian Date: Sun, 8 Jul 2007 09:58:18 -0600 Subject: [PATCH 116/179] Fix size test bug in _mesa_test_proxy_teximage(). width/height/depth == 0 is a legal texture size (no error generated). Later, the texture will be considered incomplete, however, and texturing will effectively be disabled. See bug 11309. --- src/mesa/main/teximage.c | 30 +++++++++++++++++------------- 1 file changed, 17 insertions(+), 13 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index f902365b9bd..1656b228b9b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1264,6 +1264,10 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, * A hardware driver might override this function if, for example, the * max 3D texture size is 512x512x64 (i.e. not a cube). * + * Note that width, height, depth == 0 is not an error. However, a + * texture with zero width/height/depth will be considered "incomplete" + * and texturing will effectively be disabled. + * * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, * GL_PROXY_TEXTURE_CUBE_MAP_ARB. @@ -1293,7 +1297,7 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width >0 && _mesa_bitcount(width - 2 * border) != 1) || level >= ctx->Const.MaxTextureLevels) { /* bad width or level */ return GL_FALSE; @@ -1303,10 +1307,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width > 0 && _mesa_bitcount(width - 2 * border) != 1) || height < 2 * border || height > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || + height > 0 && _mesa_bitcount(height - 2 * border) != 1) || level >= ctx->Const.MaxTextureLevels) { /* bad width or height or level */ return GL_FALSE; @@ -1316,21 +1320,21 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width > 0 && _mesa_bitcount(width - 2 * border) != 1) || height < 2 * border || height > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || + height > 0 && _mesa_bitcount(height - 2 * border) != 1) || depth < 2 * border || depth > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(depth - 2 * border) != 1) || + depth > 0 && _mesa_bitcount(depth - 2 * border) != 1) || level >= ctx->Const.Max3DTextureLevels) { /* bad width or height or depth or level */ return GL_FALSE; } return GL_TRUE; case GL_PROXY_TEXTURE_RECTANGLE_NV: - if (width < 1 || width > ctx->Const.MaxTextureRectSize || - height < 1 || height > ctx->Const.MaxTextureRectSize || + if (width < 0 || width > ctx->Const.MaxTextureRectSize || + height < 0 || height > ctx->Const.MaxTextureRectSize || level != 0) { /* bad width or height or level */ return GL_FALSE; @@ -1340,10 +1344,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width > 0 && _mesa_bitcount(width - 2 * border) != 1) || height < 2 * border || height > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || + height > 0 && _mesa_bitcount(height - 2 * border) != 1) || level >= ctx->Const.MaxCubeTextureLevels) { /* bad width or height */ return GL_FALSE; @@ -1353,7 +1357,7 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width > 0 && _mesa_bitcount(width - 2 * border) != 1) || level >= ctx->Const.MaxTextureLevels) { /* bad width or level */ return GL_FALSE; @@ -1367,10 +1371,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); if (width < 2 * border || width > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || + width > 0 && _mesa_bitcount(width - 2 * border) != 1) || height < 2 * border || height > 2 + maxSize || (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || + height > 0 && _mesa_bitcount(height - 2 * border) != 1) || level >= ctx->Const.MaxTextureLevels) { /* bad width or height or level */ return GL_FALSE; From a903749b246fce26038c66d06fe7eb77daf815ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Tue, 10 Jul 2007 10:49:28 +0200 Subject: [PATCH 117/179] Clear pointers to freed cliprects. Not doing this could lead to double frees under rare circumstances. --- src/mesa/drivers/dri/common/dri_util.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index dd52f7e9151..c30e66f1722 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -428,10 +428,12 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) if (pdp->pClipRects) { _mesa_free(pdp->pClipRects); + pdp->pClipRects = NULL; } if (pdp->pBackClipRects) { _mesa_free(pdp->pBackClipRects); + pdp->pBackClipRects = NULL; } DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); From f1e1b2ed167b63409a88ba489418e407fce68f21 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Tue, 10 Jul 2007 10:54:51 +0200 Subject: [PATCH 118/179] i915tex: Only wait for vblank when really necessary. This avoids superfluous waits for vblank timing out under some circumstances. --- src/mesa/drivers/dri/i915tex/intel_buffers.c | 10 +++++--- src/mesa/drivers/dri/i915tex/intel_context.c | 27 +++++++++++++++----- 2 files changed, 27 insertions(+), 10 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 62ff54b0075..15d02f8e2cf 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -316,7 +316,8 @@ intelWindowMoved(struct intel_context *intel) flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY; } - if (flags != intel_fb->vblank_flags) { + if (flags != intel_fb->vblank_flags && intel_fb->vblank_flags && + !(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ)) { drmVBlank vbl; int i; @@ -327,7 +328,9 @@ intelWindowMoved(struct intel_context *intel) } for (i = 0; i < intel_fb->pf_num_pages; i++) { - if (!intel_fb->color_rb[i]) + if (!intel_fb->color_rb[i] || + (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= + (1<<23)) continue; vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; @@ -828,7 +831,8 @@ intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target) drm_i915_vblank_swap_t swap; GLboolean ret; - if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || + if (!intel_fb->vblank_flags || + (intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || intelScreen->current_rotation != 0 || intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index c927dca8e5a..5334efd63d4 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -619,12 +619,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (intel->ctx.DrawBuffer == &intel_fb->Base) { if (intel->driDrawable != driDrawPriv) { - intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - (*dri_interface->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, - &intel_fb->vbl_seq); + if (driDrawPriv->pdraw->swap_interval == (unsigned)-1) { + int i; + + intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) + ? driGetDefaultVBlankFlags(&intel->optionCache) + : VBLANK_FLAG_NO_IRQ; + + (*dri_interface->getUST) (&intel_fb->swap_ust); + driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, + &intel_fb->vbl_seq); + intel_fb->vbl_waited = intel_fb->vbl_seq; + + for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) { + if (intel_fb->color_rb[i]) + intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_seq; + } + } intel->driDrawable = driDrawPriv; intelWindowMoved(intel); } @@ -741,7 +752,9 @@ void LOCK_HARDWARE( struct intel_context *intel ) BUFFER_BACK_LEFT); } - if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { + if (intel_rb && intel_fb->vblank_flags && + !(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) && + (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { drmVBlank vbl; vbl.request.type = DRM_VBLANK_ABSOLUTE; From 7c42222111d3697ea8d76e3d94d7455c69c7f2d1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michel=20D=C3=A4nzer?= Date: Tue, 10 Jul 2007 11:02:18 +0200 Subject: [PATCH 119/179] i915tex: Better procedure for dropping batchbuffer on virtual resolution change. The previous procedure would often result in a GPU lockup. --- src/mesa/drivers/dri/i915tex/intel_context.c | 30 +++++++------------- 1 file changed, 10 insertions(+), 20 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index 5334efd63d4..40ea7564126 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -681,37 +681,27 @@ intelContendedLock(struct intel_context *intel, GLuint flags) if (sarea->width != intel->width || sarea->height != intel->height || sarea->rotation != intel->current_rotation) { - - void *batchMap = intel->batch->map; - + int numClipRects = intel->numClipRects; + /* * FIXME: Really only need to do this when drawing to a * common back- or front buffer. */ /* - * This will drop the outstanding batchbuffer on the floor + * This will essentially drop the outstanding batchbuffer on the floor. */ + intel->numClipRects = 0; - if (batchMap != NULL) { - driBOUnmap(intel->batch->buffer); - intel->batch->map = NULL; - } + if (intel->Fallback) + _swrast_flush(&intel->ctx); - intel_batchbuffer_reset(intel->batch); + INTEL_FIREVERTICES(intel); - if (batchMap == NULL) { - driBOUnmap(intel->batch->buffer); - intel->batch->map = NULL; - } + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); - /* lose all primitives */ - intel->prim.primitive = ~0; - intel->prim.start_ptr = 0; - intel->prim.flush = 0; - - /* re-emit all state */ - intel->vtbl.lost_hardware(intel); + intel->numClipRects = numClipRects; /* force window update */ intel->lastStamp = 0; From a8ec5dac3c8c564b1c405798f7703e0d8e650f2d Mon Sep 17 00:00:00 2001 From: Arthur Huillet Date: Wed, 11 Jul 2007 02:48:40 +0200 Subject: [PATCH 120/179] bumped nouveau DRM interface version number --- src/mesa/drivers/dri/nouveau/nouveau_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index bc7f39b042a..c62063db05d 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -328,7 +328,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc static const __DRIversion ddx_expected = { 1, 2, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 7 +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 8 #error nouveau_drm.h version doesn't match expected version #endif dri_interface = interface; From 922dadf422440e120c7123a728454e517289e430 Mon Sep 17 00:00:00 2001 From: Patrice Mandin Date: Wed, 11 Jul 2007 19:25:32 +0200 Subject: [PATCH 121/179] nouveau: nv20 does not support hw scissors --- src/mesa/drivers/dri/nouveau/nv20_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nv20_state.c b/src/mesa/drivers/dri/nouveau/nv20_state.c index 3d8d83a865a..a6961edf0ba 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state.c @@ -568,10 +568,10 @@ static void nv20Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) y += nmesa->drawY; } - BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SCISSOR_X2_X1, 1); + /*BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SCISSOR_X2_X1, 1); OUT_RING_CACHE((w << 16) | x ); BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SCISSOR_Y2_Y1, 1); - OUT_RING_CACHE((h << 16) | y ); + OUT_RING_CACHE((h << 16) | y );*/ } From 4bd04c9851097ff4dfbfd73f6c62e1bc4143fc0d Mon Sep 17 00:00:00 2001 From: Tommy Schultz Lassen Date: Wed, 11 Jul 2007 17:35:35 +0000 Subject: [PATCH 122/179] r300: Corrected r300UpdateCulling; would only set font face if culling was set. --- src/mesa/drivers/dri/r300/r300_state.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index b5cf21d644a..6e1eeb857a4 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -325,12 +325,11 @@ static void r300UpdateCulling(GLcontext * ctx) val = R300_CULL_FRONT; else val = R300_CULL_BACK; - - if (ctx->Polygon.FrontFace == GL_CW) - val |= R300_FRONT_FACE_CW; - else - val |= R300_FRONT_FACE_CCW; } + if (ctx->Polygon.FrontFace == GL_CW) + val |= R300_FRONT_FACE_CW; + else + val |= R300_FRONT_FACE_CCW; r300->hw.cul.cmd[R300_CUL_CULL] = val; } From ee7fece05462e3cc00b4f24069748c1401fcacef Mon Sep 17 00:00:00 2001 From: Tommy Schultz Lassen Date: Wed, 11 Jul 2007 17:37:12 +0000 Subject: [PATCH 123/179] r300: Added support for Back Facing Color. --- src/mesa/drivers/dri/r300/r300_emit.c | 4 +- src/mesa/drivers/dri/r300/r300_vertprog.c | 56 +++++++++++------------ 2 files changed, 28 insertions(+), 32 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 229439dfa87..732dbcbc9d9 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -299,13 +299,13 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) if (OutputsWritten & (1 << VERT_RESULT_COL1)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; -#if 0 if (OutputsWritten & (1 << VERT_RESULT_BFC0)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; + ret |= (7 << 2); if (OutputsWritten & (1 << VERT_RESULT_BFC1)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; +#if 0 if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; #endif diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 16dddf6557d..d5cae478539 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -438,32 +438,42 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, assert(vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)); /* Assign outputs */ - if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) - vp->outputs[VERT_RESULT_HPOS] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) { + vp->outputs[VERT_RESULT_HPOS] = cur_reg; + cur_reg = 1; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) - vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) { + vp->outputs[VERT_RESULT_COL0] = 1; + cur_reg = 2; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) - vp->outputs[VERT_RESULT_COL0] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) { + vp->outputs[VERT_RESULT_COL1] = 2; + cur_reg = 3; + } - if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) - vp->outputs[VERT_RESULT_COL1] = cur_reg++; + if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { + vp->outputs[VERT_RESULT_BFC0] = 3; + cur_reg = 5; + } + if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { + vp->outputs[VERT_RESULT_BFC1] = 4; + cur_reg = 5; + } #if 0 /* Not supported yet */ - if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) - vp->outputs[VERT_RESULT_BFC0] = cur_reg++; - - if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) - vp->outputs[VERT_RESULT_BFC1] = cur_reg++; - if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) vp->outputs[VERT_RESULT_FOGC] = cur_reg++; #endif + if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) + vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) - if (vp->key.OutputsWritten & (1 << i)) + if (vp->key.OutputsWritten & (1 << i)) { vp->outputs[i] = cur_reg++; + } vp->translated = GL_TRUE; vp->native = GL_TRUE; @@ -1255,8 +1265,6 @@ void r300SelectVertexShader(r300ContextPtr r300) vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; - wanted_key.OutputsWritten |= 1 << VERT_RESULT_HPOS; - wpos_idx = -1; if (InputsRead & FRAG_BIT_WPOS) { for (i = 0; i < ctx->Const.MaxTextureUnits; i++) @@ -1271,20 +1279,8 @@ void r300SelectVertexShader(r300ContextPtr r300) InputsRead |= (FRAG_BIT_TEX0 << i); wpos_idx = i; } - - if (InputsRead & FRAG_BIT_COL0) - wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL0; - - if ((InputsRead & FRAG_BIT_COL1) /*|| - (InputsRead & FRAG_BIT_FOGC) */ ) - wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL1; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - if (InputsRead & (FRAG_BIT_TEX0 << i)) - wanted_key.OutputsWritten |= - 1 << (VERT_RESULT_TEX0 + i); - wanted_key.InputsRead = vpc->mesa_program.Base.InputsRead; + wanted_key.OutputsWritten = vpc->mesa_program.Base.OutputsWritten; if (vpc->mesa_program.IsPositionInvariant) { /* we wan't position don't we ? */ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); From 34f6243beff6a66a76814638db68897eb719dd30 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 11 Jul 2007 13:11:47 -0600 Subject: [PATCH 124/179] Improve this demo in a few ways. 1. Use more reasonable hither/yon clip planes to make better use of shallow (16-bit) z buffers. 2. Use different colors on cube faces to help detect Z fighting if it occurs. 3. Report GL_DEPTH_BITS on start-up. --- progs/xdemos/offset.c | 34 ++++++++++++++++++++++------------ 1 file changed, 22 insertions(+), 12 deletions(-) diff --git a/progs/xdemos/offset.c b/progs/xdemos/offset.c index 3e92e68daa7..0ad9147aea6 100644 --- a/progs/xdemos/offset.c +++ b/progs/xdemos/offset.c @@ -71,12 +71,12 @@ typedef Vertex Quad[4]; /* data to define the six faces of a unit cube */ Quad quads[MAXQUAD] = { - { {0,0,0}, {1,0,0}, {1,1,0}, {0,1,0} }, - { {0,0,1}, {1,0,1}, {1,1,1}, {0,1,1} }, - { {0,0,0}, {1,0,0}, {1,0,1}, {0,0,1} }, - { {0,1,0}, {1,1,0}, {1,1,1}, {0,1,1} }, - { {0,0,0}, {0,0,1}, {0,1,1}, {0,1,0} }, - { {1,0,0}, {1,0,1}, {1,1,1}, {1,1,0} } + { {0,0,0}, {0,0,1}, {0,1,1}, {0,1,0} }, /* x = 0 */ + { {0,0,0}, {1,0,0}, {1,0,1}, {0,0,1} }, /* y = 0 */ + { {0,0,0}, {1,0,0}, {1,1,0}, {0,1,0} }, /* z = 0 */ + { {1,0,0}, {1,0,1}, {1,1,1}, {1,1,0} }, /* x = 1 */ + { {0,1,0}, {1,1,0}, {1,1,1}, {0,1,1} }, /* y = 1 */ + { {0,0,1}, {1,0,1}, {1,1,1}, {0,1,1} } /* z = 1 */ }; #define WIREFRAME 0 @@ -86,7 +86,7 @@ static void error(const char* prog, const char* msg); static void cubes(int mx, int my, int mode); static void fill(Quad quad); static void outline(Quad quad); -static void draw_hidden(Quad quad, int mode); +static void draw_hidden(Quad quad, int mode, int face); static void process_input(Display *dpy, Window win); static int query_extension(char* extName); @@ -101,6 +101,7 @@ int main(int argc, char** argv) { XSetWindowAttributes swa; Window win; GLXContext cx; + GLint z; dpy = XOpenDisplay(0); if (!dpy) error(argv[0], "can't open display"); @@ -134,13 +135,16 @@ int main(int argc, char** argv) { /* set up viewing parameters */ glMatrixMode(GL_PROJECTION); - gluPerspective(20, 1, 0.1, 20); + gluPerspective(20, 1, 10, 20); glMatrixMode(GL_MODELVIEW); glTranslatef(0, 0, -15); /* set other relevant state information */ glEnable(GL_DEPTH_TEST); + glGetIntegerv(GL_DEPTH_BITS, &z); + printf("GL_DEPTH_BITS = %d\n", z); + #ifdef GL_EXT_polygon_offset printf("using 1.0 offset extension\n"); glPolygonOffsetEXT( 1.0, 0.00001 ); @@ -160,6 +164,7 @@ int main(int argc, char** argv) { static void draw_scene(int mx, int my) { + glClearColor(0.25, 0.25, 0.25, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); @@ -206,7 +211,7 @@ cubes(int mx, int my, int mode) { glTranslatef(x, y, z); glScalef(0.8, 0.8, 0.8); for (i = 0; i < MAXQUAD; i++) - draw_hidden(quads[i], mode); + draw_hidden(quads[i], mode, i); glPopMatrix(); } } @@ -236,13 +241,18 @@ outline(Quad quad) { } static void -draw_hidden(Quad quad, int mode) { +draw_hidden(Quad quad, int mode, int face) { + static const GLfloat colors[3][3] = { + {0.5, 0.5, 0.0}, + {0.8, 0.5, 0.0}, + {0.0, 0.5, 0.8} + }; if (mode == HIDDEN_LINE) { - glColor3f(0, 0, 0); + glColor3fv(colors[face % 3]); fill(quad); } - /* draw the outline using white, optionally fill the interior with black */ + /* draw the outline using white */ glColor3f(1, 1, 1); outline(quad); } From b755a2d9de5b7977c410a904a8adb7c07c88f82a Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 11 Jul 2007 16:19:51 -0600 Subject: [PATCH 125/179] Minor clean-up of polygon offset logic. Properly compute _MRD field. --- src/mesa/main/framebuffer.c | 4 +++- src/mesa/swrast_setup/ss_tritmp.h | 40 ++++++++++++++++--------------- 2 files changed, 24 insertions(+), 20 deletions(-) diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 1fd31a53211..dc10d9ffbc8 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -65,7 +65,9 @@ compute_depth_max(struct gl_framebuffer *fb) fb->_DepthMax = 0xffffffff; } fb->_DepthMaxF = (GLfloat) fb->_DepthMax; - fb->_MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */ + + /* Minimum resolvable depth value, for polygon offset */ + fb->_MRD = 1.0 / fb->_DepthMaxF; } diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index c14468e9514..f6b738d60df 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -37,7 +37,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; SWvertex *v[3]; GLfloat z[3]; - GLfloat offset; + GLfloat offset, oz0, oz1, oz2; GLenum mode = GL_FILL; GLuint facing = 0; GLchan saved_color[3][4]; @@ -142,12 +142,16 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (IND & SS_OFFSET_BIT) - { - offset = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD; + if (IND & SS_OFFSET_BIT) { + const GLfloat max = ctx->DrawBuffer->_DepthMaxF; + /* save original Z values (restored later) */ z[0] = v[0]->attrib[FRAG_ATTRIB_WPOS][2]; z[1] = v[1]->attrib[FRAG_ATTRIB_WPOS][2]; z[2] = v[2]->attrib[FRAG_ATTRIB_WPOS][2]; + /* Note that Z values are already scaled to [0,65535] (for example) + * so no MRD value is used here. + */ + offset = ctx->Polygon.OffsetUnits; if (cc * cc > 1e-16) { const GLfloat ez = z[0] - z[2]; const GLfloat fz = z[1] - z[2]; @@ -155,35 +159,33 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) const GLfloat dzdx = FABSF((ey * fz - ez * fy) * oneOverArea); const GLfloat dzdy = FABSF((ez * fx - ex * fz) * oneOverArea); offset += MAX2(dzdx, dzdy) * ctx->Polygon.OffsetFactor; - /* Unfortunately, we need to clamp to prevent negative Zs below. - * Technically, we should do the clamping per-fragment. - */ - offset = MAX2(offset, -v[0]->attrib[FRAG_ATTRIB_WPOS][2]); - offset = MAX2(offset, -v[1]->attrib[FRAG_ATTRIB_WPOS][2]); - offset = MAX2(offset, -v[2]->attrib[FRAG_ATTRIB_WPOS][2]); } + /* new Z values */ + oz0 = CLAMP(v[0]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); + oz1 = CLAMP(v[1]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); + oz2 = CLAMP(v[2]->attrib[FRAG_ATTRIB_WPOS][2] + offset, 0.0, max); } } if (mode == GL_POINT) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetPoint) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] += offset; + v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; + v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; + v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; } _swsetup_render_point_tri( ctx, e0, e1, e2, facing ); } else if (mode == GL_LINE) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] += offset; + v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; + v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; + v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; } _swsetup_render_line_tri( ctx, e0, e1, e2, facing ); } else { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) { - v[0]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[1]->attrib[FRAG_ATTRIB_WPOS][2] += offset; - v[2]->attrib[FRAG_ATTRIB_WPOS][2] += offset; + v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; + v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; + v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; } _swrast_Triangle( ctx, v[0], v[1], v[2] ); } From 3ffa09b09dfd55c64cb98bd8e7bab0370f93cdbd Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 11 Jul 2007 16:33:15 -0600 Subject: [PATCH 126/179] clean-up of stencil code --- src/mesa/swrast/s_stencil.c | 85 +++++++++++++++---------------------- 1 file changed, 35 insertions(+), 50 deletions(-) diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 89991fad02d..d0cbdd6917d 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -392,6 +392,23 @@ do_stencil_test( GLcontext *ctx, GLuint face, GLuint n, GLstencil stencil[], } +/** + * Compute the zpass/zfail masks by comparing the pre- and post-depth test + * masks. + */ +static INLINE void +compute_pass_fail_masks(GLuint n, const GLubyte origMask[], + const GLubyte newMask[], + GLubyte passMask[], GLubyte failMask[]) +{ + GLuint i; + for (i = 0; i < n; i++) { + ASSERT(newMask[i] == 0 || newMask[i] == 1); + passMask[i] = origMask[i] & newMask[i]; + failMask[i] = origMask[i] & (newMask[i] ^ 1); + } +} + /** * Apply stencil and depth testing to the span of pixels. @@ -460,39 +477,24 @@ stencil_and_ztest_span(GLcontext *ctx, SWspan *span, GLuint face) /* * Perform depth buffering, then apply zpass or zfail stencil function. */ - GLubyte passmask[MAX_WIDTH], failmask[MAX_WIDTH], oldmask[MAX_WIDTH]; - GLuint i; + GLubyte passMask[MAX_WIDTH], failMask[MAX_WIDTH], origMask[MAX_WIDTH]; /* save the current mask bits */ - _mesa_memcpy(oldmask, mask, n * sizeof(GLubyte)); + _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); /* apply the depth test */ _swrast_depth_test_span(ctx, span); - /* Set the stencil pass/fail flags according to result of depth testing. - * if oldmask[i] == 0 then - * Don't touch the stencil value - * else if oldmask[i] and newmask[i] then - * Depth test passed - * else - * assert(oldmask[i] && !newmask[i]) - * Depth test failed - * endif - */ - for (i=0;iStencil.ZFailFunc[face] != GL_KEEP) { apply_stencil_op( ctx, ctx->Stencil.ZFailFunc[face], face, - n, stencil, failmask ); + n, stencil, failMask ); } if (ctx->Stencil.ZPassFunc[face] != GL_KEEP) { apply_stencil_op( ctx, ctx->Stencil.ZPassFunc[face], face, - n, stencil, passmask ); + n, stencil, passMask ); } } @@ -902,6 +904,7 @@ stencil_test_pixels( GLcontext *ctx, GLuint face, GLuint n, static GLboolean stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) { + GLubyte passMask[MAX_WIDTH], failMask[MAX_WIDTH], origMask[MAX_WIDTH]; struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_renderbuffer *rb = fb->_StencilBuffer; const GLuint n = span->end; @@ -916,13 +919,10 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) if (!rb->GetPointer(ctx, rb, 0, 0)) { /* No direct access */ GLstencil stencil[MAX_WIDTH]; - GLubyte origMask[MAX_WIDTH]; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); _swrast_get_values(ctx, rb, n, x, y, stencil, sizeof(GLubyte)); - _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); - (void) do_stencil_test(ctx, face, n, stencil, mask); if (ctx->Depth.Test == GL_FALSE) { @@ -930,27 +930,19 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) n, stencil, mask); } else { + _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); + _swrast_depth_test_span(ctx, span); + compute_pass_fail_masks(n, origMask, mask, passMask, failMask); + if (ctx->Stencil.ZFailFunc[face] != GL_KEEP) { - GLubyte failmask[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) { - ASSERT(mask[i] == 0 || mask[i] == 1); - failmask[i] = origMask[i] & (mask[i] ^ 1); - } apply_stencil_op(ctx, ctx->Stencil.ZFailFunc[face], face, - n, stencil, failmask); + n, stencil, failMask); } if (ctx->Stencil.ZPassFunc[face] != GL_KEEP) { - GLubyte passmask[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) { - ASSERT(mask[i] == 0 || mask[i] == 1); - passmask[i] = origMask[i] & mask[i]; - } apply_stencil_op(ctx, ctx->Stencil.ZPassFunc[face], face, - n, stencil, passmask); + n, stencil, passMask); } } @@ -972,28 +964,21 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) ctx->Stencil.ZPassFunc[face], face, mask); } else { - GLubyte passmask[MAX_WIDTH], failmask[MAX_WIDTH], oldmask[MAX_WIDTH]; - GLuint i; - - _mesa_memcpy(oldmask, mask, n * sizeof(GLubyte)); + _mesa_memcpy(origMask, mask, n * sizeof(GLubyte)); _swrast_depth_test_span(ctx, span); - for (i=0;iStencil.ZFailFunc[face] != GL_KEEP) { apply_stencil_op_to_pixels(ctx, n, x, y, ctx->Stencil.ZFailFunc[face], - face, failmask); + face, failMask); } if (ctx->Stencil.ZPassFunc[face] != GL_KEEP) { apply_stencil_op_to_pixels(ctx, n, x, y, ctx->Stencil.ZPassFunc[face], - face, passmask); + face, passMask); } } From cd8613e59d2d27b5f41d23d978afe8e33d206447 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Thu, 12 Jul 2007 11:08:17 +1000 Subject: [PATCH 127/179] nouveau: match drm 0.0.9 interface --- src/mesa/drivers/dri/nouveau/nouveau_buffers.c | 15 +++++---------- src/mesa/drivers/dri/nouveau/nouveau_screen.c | 2 +- 2 files changed, 6 insertions(+), 11 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index 857cd30584c..35afb364348 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -78,8 +78,8 @@ nouveau_mem_free(GLcontext *ctx, nouveau_mem *mem) if (mem->map) drmUnmap(mem->map, mem->size); - memf.flags = mem->type; - memf.region_offset = mem->offset; + memf.flags = mem->type; + memf.offset = mem->offset; drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_MEM_FREE, &memf, sizeof(memf)); FREE(mem); } @@ -111,7 +111,7 @@ nouveau_mem_alloc(GLcontext *ctx, int type, GLuint size, GLuint align) FREE(mem); return NULL; } - mem->offset = mema.region_offset; + mem->offset = mema.offset; mem->type = mema.flags; if (NOUVEAU_DEBUG & DEBUG_MEM) { @@ -120,7 +120,7 @@ nouveau_mem_alloc(GLcontext *ctx, int type, GLuint size, GLuint align) } if (type & NOUVEAU_MEM_MAPPED) - ret = drmMap(nmesa->driFd, mem->offset, mem->size, &mem->map); + ret = drmMap(nmesa->driFd, mema.map_handle, mem->size, &mem->map); if (ret) { mem->map = NULL; nouveau_mem_free(ctx, mem); @@ -135,12 +135,7 @@ nouveau_mem_gpu_offset_get(GLcontext *ctx, nouveau_mem *mem) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - if (mem->type & NOUVEAU_MEM_FB) - return (uint32_t)mem->offset - nmesa->vram_phys; - else if (mem->type & NOUVEAU_MEM_AGP) - return (uint32_t)mem->offset - nmesa->gart_phys; - else - return 0xDEADF00D; + return mem->offset; } static GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index c62063db05d..69b0691bb7b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -328,7 +328,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc static const __DRIversion ddx_expected = { 1, 2, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 8 +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 9 #error nouveau_drm.h version doesn't match expected version #endif dri_interface = interface; From e5dd38942989475f7fd8936a98738bbd57de6b50 Mon Sep 17 00:00:00 2001 From: Patrice Mandin Date: Thu, 12 Jul 2007 18:36:41 +0200 Subject: [PATCH 128/179] nv20 also don't support viewport_origin, like nv10 --- src/mesa/drivers/dri/nouveau/nv20_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nv20_state.c b/src/mesa/drivers/dri/nouveau/nv20_state.c index a6961edf0ba..ccf2f6148b4 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state.c @@ -764,11 +764,11 @@ static GLboolean nv20BindBuffers(nouveauContextPtr nmesa, int num_color, } /* Always set to bottom left of buffer */ - BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); + /*BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4); OUT_RING_CACHEf (0.0); OUT_RING_CACHEf ((GLfloat) h); OUT_RING_CACHEf (0.0); - OUT_RING_CACHEf (0.0); + OUT_RING_CACHEf (0.0);*/ return GL_TRUE; } From f5eb25e9c7b09612766255f2e2059f3df2bf2095 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 12 Jul 2007 14:50:53 -0600 Subject: [PATCH 129/179] fix swizzle-related bug 11534 --- src/mesa/shader/slang/slang_codegen.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 2b5196f095f..35e80e04523 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * @@ -2328,7 +2328,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper) n = _slang_gen_swizzle(n, swizzle); return n; } - else if (ti.spec.type == SLANG_SPEC_FLOAT) { + else if ( ti.spec.type == SLANG_SPEC_FLOAT + || ti.spec.type == SLANG_SPEC_INT) { const GLuint rows = 1; slang_swizzle swz; slang_ir_node *n; From 7c4c82fc6d5301e27643868517aeb23fcb5c40e6 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 12 Jul 2007 21:32:35 -0600 Subject: [PATCH 130/179] fix width/depth mix-up (bug 11577) --- src/mesa/main/teximage.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 1656b228b9b..3420d8e2baf 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1476,7 +1476,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) { proxy_target = GL_PROXY_TEXTURE_1D; height = 1; - width = 1; + depth = 1; } else { _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); From 4b08b9c3e9da922d80aaff4720ed2dec026c012e Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Thu, 12 Jul 2007 23:52:06 +0000 Subject: [PATCH 131/179] r300: Setup the back facing color bits correctly. Apparently for back facing color to work you must set all 3 color bits; I guess the hardware cannot handle them separately. --- src/mesa/drivers/dri/r300/r300_emit.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 732dbcbc9d9..424bf44e595 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -299,11 +299,12 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) if (OutputsWritten & (1 << VERT_RESULT_COL1)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - if (OutputsWritten & (1 << VERT_RESULT_BFC0)) - ret |= (7 << 2); - - if (OutputsWritten & (1 << VERT_RESULT_BFC1)) - ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; + if (OutputsWritten & (1 << VERT_RESULT_BFC0) + || OutputsWritten & (1 << VERT_RESULT_BFC1)) + ret |= + R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT | + R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | + R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; #if 0 if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; From 08a005e076d4520f564881e4c7e54b47cc7e20c3 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Fri, 13 Jul 2007 01:45:05 +0000 Subject: [PATCH 132/179] r300: Use a switch statement in r300UpdateCulling. --- src/mesa/drivers/dri/r300/r300_state.c | 29 +++++++++++++++++++------- 1 file changed, 22 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 6e1eeb857a4..d6f477bbf5c 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -317,19 +317,34 @@ static void r300UpdateCulling(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); uint32_t val = 0; - R300_STATECHANGE(r300, cul); if (ctx->Polygon.CullFlag) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) - val = R300_CULL_FRONT | R300_CULL_BACK; - else if (ctx->Polygon.CullFaceMode == GL_FRONT) + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: val = R300_CULL_FRONT; - else + break; + case GL_BACK: val = R300_CULL_BACK; + break; + case GL_FRONT_AND_BACK: + val = R300_CULL_FRONT | R300_CULL_BACK; + break; + default: + break; + } } - if (ctx->Polygon.FrontFace == GL_CW) + + switch (ctx->Polygon.FrontFace) { + case GL_CW: val |= R300_FRONT_FACE_CW; - else + break; + case GL_CCW: val |= R300_FRONT_FACE_CCW; + break; + default: + break; + } + + R300_STATECHANGE(r300, cul); r300->hw.cul.cmd[R300_CUL_CULL] = val; } From 42dcdb9372f541f35c06920368946ebe24696fc4 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Fri, 13 Jul 2007 02:11:58 +0000 Subject: [PATCH 133/179] r300: Moved some hardware initialization into appropriate functions. --- src/mesa/drivers/dri/r300/r300_state.c | 53 +++++++++++++------------- 1 file changed, 26 insertions(+), 27 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index d6f477bbf5c..48d92da2118 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -82,6 +82,8 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) rmesa->hw.blend_color.cmd[1] = PACK_COLOR_8888(color[3], color[0], color[1], color[2]); + rmesa->hw.blend_color.cmd[2] = 0; + rmesa->hw.blend_color.cmd[3] = 0; } /** @@ -358,6 +360,20 @@ static void r300SetEarlyZState(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, zstencil_format); + switch (ctx->Visual.depthBits) { + case 16: + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; + break; + case 24: + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; + break; + default: + fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits); + _mesa_exit(-1); + } + + // r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32; + if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) /* disable early Z */ r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; @@ -369,6 +385,9 @@ static void r300SetEarlyZState(GLcontext * ctx) /* disable early Z */ r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; } + + r300->hw.zstencil_format.cmd[3] = 0x00000003; + r300->hw.zstencil_format.cmd[4] = 0x00000000; } static void r300SetAlphaState(GLcontext * ctx) @@ -417,6 +436,7 @@ static void r300SetAlphaState(GLcontext * ctx) R300_STATECHANGE(r300, at); r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc; + r300->hw.at.cmd[R300_AT_UNKNOWN] = 0; r300SetEarlyZState(ctx); } @@ -527,6 +547,9 @@ static void r300UpdatePolygonMode(GLcontext * ctx) R300_STATECHANGE(r300, polygon_mode); r300->hw.polygon_mode.cmd[1] = hw_mode; } + + r300->hw.polygon_mode.cmd[2] = 0x00000001; + r300->hw.polygon_mode.cmd[3] = 0x00000000; } /** @@ -776,6 +799,7 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) r300ContextPtr rmesa = R300_CONTEXT(ctx); R300_STATECHANGE(rmesa, shade); + rmesa->hw.shade.cmd[1] = 0x00000002; switch (mode) { case GL_FLAT: rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT; @@ -786,6 +810,8 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) default: return; } + rmesa->hw.shade.cmd[3] = 0x00000000; + rmesa->hw.shade.cmd[4] = 0x00000000; } static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, @@ -1862,15 +1888,10 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0); r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0); - r300->hw.shade.cmd[1] = 0x00000002; r300ShadeModel(ctx, ctx->Light.ShadeModel); - r300->hw.shade.cmd[3] = 0x00000000; - r300->hw.shade.cmd[4] = 0x00000000; r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode); r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode); - r300->hw.polygon_mode.cmd[2] = 0x00000001; - r300->hw.polygon_mode.cmd[3] = 0x00000000; r300->hw.zbias_cntl.cmd[1] = 0x00000000; r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, @@ -1901,14 +1922,11 @@ static void r300ResetHwState(r300ContextPtr r300) r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); r300Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL); - r300->hw.at.cmd[R300_AT_UNKNOWN] = 0; r300->hw.unk4BD8.cmd[1] = 0; r300->hw.unk4E00.cmd[1] = 0; r300BlendColor(ctx, ctx->Color.BlendColor); - r300->hw.blend_color.cmd[2] = 0; - r300->hw.blend_color.cmd[3] = 0; /* Again, r300ClearBuffer uses this */ r300->hw.cb.cmd[R300_CB_OFFSET] = @@ -1939,25 +1957,6 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.unk4EA0.cmd[1] = 0x00000000; r300->hw.unk4EA0.cmd[2] = 0xffffffff; - switch (ctx->Visual.depthBits) { - case 16: - r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; - break; - case 24: - r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; - break; - default: - fprintf(stderr, "Error: Unsupported depth %d... exiting\n", - ctx->Visual.depthBits); - _mesa_exit(-1); - - } - /* z compress? */ - //r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32; - - r300->hw.zstencil_format.cmd[3] = 0x00000003; - r300->hw.zstencil_format.cmd[4] = 0x00000000; - r300->hw.zb.cmd[R300_ZB_OFFSET] = r300->radeon.radeonScreen->depthOffset + r300->radeon.radeonScreen->fbLocation; From 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Fri, 13 Jul 2007 04:58:32 +0000 Subject: [PATCH 134/179] r300: Corrected off-by-one error in r300_vertprog.c. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index d5cae478539..60f151c5423 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -455,7 +455,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { vp->outputs[VERT_RESULT_BFC0] = 3; - cur_reg = 5; + cur_reg = 4; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { From 5ec66cf62dab00a50499bc8d2a666146a334a3cb Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Fri, 13 Jul 2007 09:39:23 +0000 Subject: [PATCH 135/179] Revert "r300: Corrected off-by-one error in r300_vertprog.c." This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 60f151c5423..d5cae478539 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -455,7 +455,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { vp->outputs[VERT_RESULT_BFC0] = 3; - cur_reg = 4; + cur_reg = 5; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { From 8fcfaa3238599f5a9b28794b748b8417e042c597 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Fri, 13 Jul 2007 23:39:24 +1000 Subject: [PATCH 136/179] Play "nuke the typedef" --- .../drivers/dri/nouveau/nouveau_buffers.c | 4 ++-- .../drivers/dri/nouveau/nouveau_context.c | 2 +- .../drivers/dri/nouveau/nouveau_context.h | 6 ++--- src/mesa/drivers/dri/nouveau/nouveau_driver.c | 4 ++-- src/mesa/drivers/dri/nouveau/nouveau_fifo.c | 2 +- src/mesa/drivers/dri/nouveau/nouveau_lock.c | 2 +- src/mesa/drivers/dri/nouveau/nouveau_object.c | 2 +- src/mesa/drivers/dri/nouveau/nouveau_sync.c | 23 +++++++++++-------- src/mesa/drivers/dri/nouveau/nouveau_sync.h | 16 +++++++------ 9 files changed, 34 insertions(+), 27 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index 35afb364348..f98d6665635 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -69,7 +69,7 @@ void nouveau_mem_free(GLcontext *ctx, nouveau_mem *mem) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - drm_nouveau_mem_free_t memf; + struct drm_nouveau_mem_free memf; if (NOUVEAU_DEBUG & DEBUG_MEM) { fprintf(stderr, "%s: type=0x%x, offset=0x%x, size=0x%x\n", @@ -88,7 +88,7 @@ nouveau_mem * nouveau_mem_alloc(GLcontext *ctx, int type, GLuint size, GLuint align) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - drm_nouveau_mem_alloc_t mema; + struct drm_nouveau_mem_alloc mema; nouveau_mem *mem; int ret; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 319c0481bd4..3b2bd21a46c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -180,7 +180,7 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual, driParseConfigFiles (&nmesa->optionCache, &screen->optionCache, screen->driScreen->myNum, "nouveau"); - nmesa->sarea = (drm_nouveau_sarea_t *)((char *)sPriv->pSAREA + + nmesa->sarea = (struct drm_nouveau_sarea *)((char *)sPriv->pSAREA + screen->sarea_priv_offset); /* Enable any supported extensions */ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 10d2ed6e172..9a0be2cb2a5 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -109,12 +109,12 @@ typedef struct nouveau_context { uint64_t gart_size; /* Channel synchronisation */ - drm_nouveau_notifier_alloc_t *syncNotifier; + struct drm_nouveau_notifier_alloc *syncNotifier; /* ARB_occlusion_query / EXT_timer_query */ GLuint query_object_max; GLboolean * query_alloc; - drm_nouveau_notifier_alloc_t *queryNotifier; + struct drm_nouveau_notifier_alloc *queryNotifier; /* Additional hw-specific functions */ nouveau_hw_func hw_func; @@ -168,7 +168,7 @@ typedef struct nouveau_context { nouveauShader *passthrough_fp; nouveauScreenRec *screen; - drm_nouveau_sarea_t *sarea; + struct drm_nouveau_sarea *sarea; __DRIcontextPrivate *driContext; /* DRI context */ __DRIscreenPrivate *driScreen; /* DRI screen */ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c index 00956aa8f8b..ddc9535624b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -41,7 +41,7 @@ GLboolean nouveauDRMGetParam(nouveauContextPtr nmesa, unsigned int param, uint64_t* value) { - drm_nouveau_getparam_t getp; + struct drm_nouveau_getparam getp; getp.param = param; if (!value || drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_GETPARAM, @@ -56,7 +56,7 @@ GLboolean nouveauDRMSetParam(nouveauContextPtr nmesa, unsigned int param, uint64_t value) { - drm_nouveau_setparam_t setp; + struct drm_nouveau_setparam setp; setp.param = param; setp.value = value; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c index e9320918f9f..7b5e96b4c26 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c @@ -98,7 +98,7 @@ void nouveauWaitForIdle(nouveauContextPtr nmesa) // here we call the fifo initialization ioctl and fill in stuff accordingly GLboolean nouveauFifoInit(nouveauContextPtr nmesa) { - drm_nouveau_fifo_alloc_t fifo_init; + struct drm_nouveau_fifo_alloc fifo_init; int i, ret; #ifdef NOUVEAU_RING_DEBUG diff --git a/src/mesa/drivers/dri/nouveau/nouveau_lock.c b/src/mesa/drivers/dri/nouveau/nouveau_lock.c index c119d14dd75..aa86c9e7838 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_lock.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_lock.c @@ -44,7 +44,7 @@ void nouveauGetLock( nouveauContextPtr nmesa, GLuint flags ) { __DRIdrawablePrivate *dPriv = nmesa->driDrawable; __DRIscreenPrivate *sPriv = nmesa->driScreen; - drm_nouveau_sarea_t *sarea = nmesa->sarea; + struct drm_nouveau_sarea *sarea = nmesa->sarea; drmGetLock( nmesa->driFd, nmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c index 69f8dbf7946..ec517f8b16a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c @@ -7,7 +7,7 @@ GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa, uint32_t handle, int class) { - drm_nouveau_grobj_alloc_t cto; + struct drm_nouveau_grobj_alloc cto; int ret; cto.channel = nmesa->fifo.channel; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c index 1d1eeede18b..8abc847e1e2 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c @@ -39,11 +39,11 @@ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); \ volatile uint32_t *__v = (void*)nmesa->notifier_block + notifier->offset -drm_nouveau_notifier_alloc_t * +struct drm_nouveau_notifier_alloc * nouveau_notifier_new(GLcontext *ctx, GLuint handle, GLuint count) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); - drm_nouveau_notifier_alloc_t *notifier; + struct drm_nouveau_notifier_alloc *notifier; int ret; #ifdef NOUVEAU_RING_DEBUG @@ -69,14 +69,16 @@ nouveau_notifier_new(GLcontext *ctx, GLuint handle, GLuint count) } void -nouveau_notifier_destroy(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier) +nouveau_notifier_destroy(GLcontext *ctx, + struct drm_nouveau_notifier_alloc *notifier) { /*XXX: free notifier object.. */ FREE(notifier); } void -nouveau_notifier_reset(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, +nouveau_notifier_reset(GLcontext *ctx, + struct drm_nouveau_notifier_alloc *notifier, GLuint id) { NOTIFIER(n); @@ -93,7 +95,8 @@ nouveau_notifier_reset(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, } GLuint -nouveau_notifier_status(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, +nouveau_notifier_status(GLcontext *ctx, + struct drm_nouveau_notifier_alloc *notifier, GLuint id) { NOTIFIER(n); @@ -103,7 +106,8 @@ nouveau_notifier_status(GLcontext *ctx, drm_nouveau_notifier_alloc_t *notifier, GLuint nouveau_notifier_return_val(GLcontext *ctx, - drm_nouveau_notifier_alloc_t *notifier, GLuint id) + struct drm_nouveau_notifier_alloc *notifier, + GLuint id) { NOTIFIER(n); @@ -112,8 +116,8 @@ nouveau_notifier_return_val(GLcontext *ctx, GLboolean nouveau_notifier_wait_status(GLcontext *ctx, - drm_nouveau_notifier_alloc_t *notifier, GLuint id, - GLuint status, GLuint timeout) + struct drm_nouveau_notifier_alloc *notifier, + GLuint id, GLuint status, GLuint timeout) { NOTIFIER(n); unsigned int time = 0; @@ -146,7 +150,8 @@ nouveau_notifier_wait_status(GLcontext *ctx, void nouveau_notifier_wait_nop(GLcontext *ctx, - drm_nouveau_notifier_alloc_t *notifier, GLuint subc) + struct drm_nouveau_notifier_alloc *notifier, + GLuint subc) { NOTIFIER(n); GLboolean ret; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.h b/src/mesa/drivers/dri/nouveau/nouveau_sync.h index b56cc5fb544..b76af172762 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_sync.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.h @@ -47,22 +47,24 @@ #define NV_NOTIFY 0x00000104 #define NV_NOTIFY_STYLE_WRITE_ONLY 0 -extern drm_nouveau_notifier_alloc_t * +extern struct drm_nouveau_notifier_alloc * nouveau_notifier_new(GLcontext *, GLuint handle, GLuint count); extern void -nouveau_notifier_destroy(GLcontext *, drm_nouveau_notifier_alloc_t *); +nouveau_notifier_destroy(GLcontext *, struct drm_nouveau_notifier_alloc *); extern void -nouveau_notifier_reset(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id); +nouveau_notifier_reset(GLcontext *, struct drm_nouveau_notifier_alloc *, + GLuint id); extern GLuint -nouveau_notifier_status(GLcontext *, drm_nouveau_notifier_alloc_t *, GLuint id); +nouveau_notifier_status(GLcontext *, struct drm_nouveau_notifier_alloc *, + GLuint id); extern GLuint -nouveau_notifier_return_val(GLcontext *, drm_nouveau_notifier_alloc_t *, +nouveau_notifier_return_val(GLcontext *, struct drm_nouveau_notifier_alloc *, GLuint id); extern GLboolean -nouveau_notifier_wait_status(GLcontext *, drm_nouveau_notifier_alloc_t *, +nouveau_notifier_wait_status(GLcontext *, struct drm_nouveau_notifier_alloc *, GLuint id, GLuint status, GLuint timeout); extern void -nouveau_notifier_wait_nop(GLcontext *ctx, drm_nouveau_notifier_alloc_t *, +nouveau_notifier_wait_nop(GLcontext *ctx, struct drm_nouveau_notifier_alloc *, GLuint subc); extern GLboolean nouveauSyncInitFuncs(GLcontext *ctx); From 5a0f02a394cec0603fe48de55f4cbe323d2357e0 Mon Sep 17 00:00:00 2001 From: Jan Dvorak Date: Fri, 13 Jul 2007 16:36:00 -0600 Subject: [PATCH 137/179] fix shader/info string length queries (bug 11588) --- src/mesa/shader/shader_api.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 66509d56db1..1a931326afa 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -779,7 +779,7 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program, *params = shProg->Validated; break; case GL_INFO_LOG_LENGTH: - *params = shProg->InfoLog ? strlen(shProg->InfoLog) : 0; + *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; break; case GL_ATTACHED_SHADERS: *params = shProg->NumShaders; @@ -831,10 +831,10 @@ _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) *params = shader->CompileStatus; break; case GL_INFO_LOG_LENGTH: - *params = shader->InfoLog ? strlen(shader->InfoLog) : 0; + *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; break; case GL_SHADER_SOURCE_LENGTH: - *params = shader->Source ? strlen((char *) shader->Source) : 0; + *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); From 24f85f047b8b9e9b465bd3f9af2cc113582bfc0d Mon Sep 17 00:00:00 2001 From: Patrice Mandin Date: Sat, 14 Jul 2007 18:54:22 +0200 Subject: [PATCH 138/179] nouveau: nv10 and nv11,15 are different --- src/mesa/drivers/dri/nouveau/nouveau_context.c | 1 + src/mesa/drivers/dri/nouveau/nouveau_object.c | 5 ++++- src/mesa/drivers/dri/nouveau/nouveau_state.c | 1 + src/mesa/drivers/dri/nouveau/nv10_state.c | 3 +-- src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 8 ++++---- 5 files changed, 11 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 3b2bd21a46c..44392c0267c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -224,6 +224,7 @@ GLboolean nouveauCreateContext( const __GLcontextModes *glVisual, nv04TriInitFunctions( ctx ); break; case NV_10: + case NV_11: case NV_17: case NV_20: case NV_30: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c index ec517f8b16a..a143488e8d5 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c @@ -34,10 +34,13 @@ void nouveauObjectInit(nouveauContextPtr nmesa) nouveauCreateContextObject(nmesa, Nv3D, nmesa->screen->card->class_3d); if (nmesa->screen->card->type>=NV_10) { nouveauCreateContextObject(nmesa, NvCtxSurf2D, NV10_CONTEXT_SURFACES_2D); - nouveauCreateContextObject(nmesa, NvImageBlit, NV10_IMAGE_BLIT); } else { nouveauCreateContextObject(nmesa, NvCtxSurf2D, NV04_CONTEXT_SURFACES_2D); nouveauCreateContextObject(nmesa, NvCtxSurf3D, NV04_CONTEXT_SURFACES_3D); + } + if (nmesa->screen->card->type>=NV_11) { + nouveauCreateContextObject(nmesa, NvImageBlit, NV10_IMAGE_BLIT); + } else { nouveauCreateContextObject(nmesa, NvImageBlit, NV_IMAGE_BLIT); } nouveauCreateContextObject(nmesa, NvMemFormat, NV_MEMORY_TO_MEMORY_FORMAT); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index 41fdd2d377a..f618dcfc99b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -162,6 +162,7 @@ void nouveauDDInitState(nouveauContextPtr nmesa) nv04InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; case NV_10: + case NV_11: case NV_17: nv10InitStateFuncs(nmesa->glCtx, &nmesa->glCtx->Driver); break; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c index 4db8296f04a..47c4b14ba6b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state.c @@ -697,8 +697,7 @@ static GLboolean nv10InitCard(nouveauContextPtr nmesa) BEGIN_RING_SIZE(NvSub3D, 0x03f4, 1); OUT_RING(0); - /* not for nv10, only for >= nv11 */ - if ((nmesa->screen->card->id>>4) >= 0x11) { + if (nmesa->screen->card->type >= NV_11) { BEGIN_RING_SIZE(NvSub3D, 0x120, 3); OUT_RING(0); OUT_RING(1); diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 586e0b9d594..611469b6e41 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -58,7 +58,7 @@ static void nv10ResetLineStipple( GLcontext *ctx ); static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t primitive,uint32_t size) { - if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) + if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -66,7 +66,7 @@ static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t pri BEGIN_RING_SIZE(NvSub3D,NV30_TCL_PRIMITIVE_3D_BEGIN_END,1); OUT_RING(primitive); - if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) + if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_VERTEX_ARRAY_DATA|NONINC_METHOD,size); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_VERTEX_DATA|NONINC_METHOD,size); @@ -76,7 +76,7 @@ static inline void nv10StartPrimitive(struct nouveau_context* nmesa,uint32_t pri inline void nv10FinishPrimitive(struct nouveau_context *nmesa) { - if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) + if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); else if (nmesa->screen->card->type==NV_20) BEGIN_RING_SIZE(NvSub3D,NV20_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -454,7 +454,7 @@ static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) /* * Tell the hardware about the vertex format */ - if ((nmesa->screen->card->type==NV_10) || (nmesa->screen->card->type==NV_17)) { + if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) { int size; #define NV_VERTEX_ATTRIBUTE_TYPE_FLOAT 2 From 491f646c798ec2f20ba5a6adc600bc7ea92ddf24 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Sat, 14 Jul 2007 18:11:45 +0000 Subject: [PATCH 139/179] r300: Clean up the vertex program output assignment. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 34 ++++++++++++----------- 1 file changed, 18 insertions(+), 16 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index d5cae478539..a40fb4f4ac9 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -439,41 +439,43 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, /* Assign outputs */ if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) { - vp->outputs[VERT_RESULT_HPOS] = cur_reg; - cur_reg = 1; + vp->outputs[VERT_RESULT_HPOS] = cur_reg++; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) { - vp->outputs[VERT_RESULT_COL0] = 1; - cur_reg = 2; + vp->outputs[VERT_RESULT_COL0] = cur_reg++; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) { - vp->outputs[VERT_RESULT_COL1] = 2; - cur_reg = 3; + vp->outputs[VERT_RESULT_COL1] = vp->outputs[VERT_RESULT_COL0] + 1; + cur_reg = vp->outputs[VERT_RESULT_COL1] + 1; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { - vp->outputs[VERT_RESULT_BFC0] = 3; - cur_reg = 5; + vp->outputs[VERT_RESULT_BFC0] = vp->outputs[VERT_RESULT_COL0] + 2; + cur_reg = vp->outputs[VERT_RESULT_BFC0] + 1; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { - vp->outputs[VERT_RESULT_BFC1] = 4; - cur_reg = 5; + vp->outputs[VERT_RESULT_BFC1] = vp->outputs[VERT_RESULT_COL0] + 3; + cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; } -#if 0 /* Not supported yet */ - if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) + +#if 0 + if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { vp->outputs[VERT_RESULT_FOGC] = cur_reg++; + } + + if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) { + vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + } #endif - if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) - vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; - - for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) + for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) { if (vp->key.OutputsWritten & (1 << i)) { vp->outputs[i] = cur_reg++; } + } vp->translated = GL_TRUE; vp->native = GL_TRUE; From 393558a933670705f9d3482fd976393a2baca957 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Sat, 14 Jul 2007 18:31:29 +0000 Subject: [PATCH 140/179] r300: Disable vertex program point size; it's almost certainly wrong. See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev. --- src/mesa/drivers/dri/r300/r300_emit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 424bf44e595..6da22f652f3 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -308,10 +308,10 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) #if 0 if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; -#endif if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; +#endif return ret; } From 9457bf62bbba3b9226ebbbea5dc7798ca22485f6 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Sun, 15 Jul 2007 01:17:54 +0000 Subject: [PATCH 141/179] r300: Gracefully exit after GART memory is exhausted. --- src/mesa/drivers/dri/r300/r300_mem.c | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_mem.c b/src/mesa/drivers/dri/r300/r300_mem.c index f8f9d4fcdf1..a66508bdcdb 100644 --- a/src/mesa/drivers/dri/r300/r300_mem.c +++ b/src/mesa/drivers/dri/r300/r300_mem.c @@ -208,23 +208,10 @@ int r300_mem_alloc(r300ContextPtr rmesa, int alignment, int size) drmCommandWriteRead(rmesa->radeon.dri.fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc)); if (ret) { -#if 0 - WARN_ONCE("Ran out of mem!\n"); - r300FlushCmdBuf(rmesa, __FUNCTION__); - //usleep(100); - tries2++; - tries = 0; - if (tries2 > 100) { - WARN_ONCE("Ran out of GART memory!\n"); - exit(1); - } - goto again; -#else WARN_ONCE ("Ran out of GART memory (for %d)!\nPlease consider adjusting GARTSize option.\n", size); - return 0; -#endif + exit(1); } i = free; From b0f0b4044cae50af3443e1bfeb87b2d7d6042913 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 05:04:10 +0000 Subject: [PATCH 142/179] r300: Replaced the ugly VERTEX_SHADER_INSTRUCTION typedef. --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_vertprog.c | 2 +- src/mesa/drivers/dri/r300/r300_vertprog.h | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 6615bc79fb3..00fa498e5fe 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -568,7 +568,7 @@ struct r300_vertex_shader_fragment { union { GLuint d[VSF_MAX_FRAGMENT_LENGTH]; float f[VSF_MAX_FRAGMENT_LENGTH]; - VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH / 4]; + struct r300_vertprog_instruction i[VSF_MAX_FRAGMENT_LENGTH / 4]; } body; }; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index a40fb4f4ac9..dfea8b46c9b 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -415,7 +415,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, struct prog_instruction *vpi) { int i, cur_reg = 0; - VERTEX_SHADER_INSTRUCTION *o_inst; + struct r300_vertprog_instruction *o_inst; unsigned long operands; int are_srcs_scalar; unsigned long hw_op; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 252d5a901f4..0da158cc551 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -3,10 +3,10 @@ #include "r300_reg.h" -typedef struct { +struct r300_vertprog_instruction { GLuint op; GLuint src[3]; -} VERTEX_SHADER_INSTRUCTION; +}; #define VSF_FLAG_X 1 #define VSF_FLAG_Y 2 From 79773ba13ac75fcdf12f187eead41ff35d75d6c0 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 06:16:35 +0000 Subject: [PATCH 143/179] r300: Major vertex program code clean up and rework. --- src/mesa/drivers/dri/r300/r300_state.c | 2 +- src/mesa/drivers/dri/r300/r300_vertprog.c | 1253 +++++++++++---------- src/mesa/drivers/dri/r300/r300_vertprog.h | 2 +- 3 files changed, 663 insertions(+), 594 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 48d92da2118..adf736f756a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1566,7 +1566,7 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { if (rmesa->state.sw_tcl_inputs[i] != -1) { - prog->program.body.i[program_end].op = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); + prog->program.body.i[program_end].opcode = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); prog->program.body.i[program_end].src[0] = VSF_REG(rmesa->state.sw_tcl_inputs[i]); prog->program.body.i[program_end].src[1] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]); prog->program.body.i[program_end].src[2] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]); diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index dfea8b46c9b..e3278d7ba19 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -55,6 +55,55 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #error Cannot change these! #endif +/* TODO: Get rid of t_src_class call */ +#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \ + ((t_src_class(a.File) == VSF_IN_CLASS_PARAM && \ + t_src_class(b.File) == VSF_IN_CLASS_PARAM) || \ + (t_src_class(a.File) == VSF_IN_CLASS_ATTR && \ + t_src_class(b.File) == VSF_IN_CLASS_ATTR)))) \ + +#define ZERO_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) + +#define ZERO_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) + +#define ZERO_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + SWIZZLE_ZERO, SWIZZLE_ZERO, \ + t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) + +#define ONE_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) + +#define ONE_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) + +#define ONE_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + SWIZZLE_ONE, SWIZZLE_ONE, \ + t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) + +/* DP4 version seems to trigger some hw peculiarity */ +//#define PREFER_DP4 + +#define FREE_TEMPS() \ + do { \ + if(u_temp_i < vp->num_temporaries) { \ + WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_i); \ + vp->native = GL_FALSE; \ + } \ + u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ + } while (0) + #define SCALAR_FLAG (1<<31) #define FLAG_MASK (1<<31) #define OP_MASK (0xf) /* we are unlikely to have more than 15 */ @@ -102,7 +151,8 @@ static struct { #undef OPN int r300VertexProgUpdateParams(GLcontext * ctx, - struct r300_vertex_program_cont *vp, float *dst) + struct r300_vertex_program_cont *vp, + float *dst) { int pi; struct gl_vertex_program *mesa_vp = &vp->mesa_program; @@ -234,8 +284,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller) int i; if (vp == NULL) { - fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__, - caller); + fprintf(stderr, "vp null in call to %s from %s\n", + __FUNCTION__, caller); return; } @@ -276,6 +326,8 @@ static unsigned long t_src_index(struct r300_vertex_program *vp, } } +/* these two functions should probably be merged... */ + static unsigned long t_src(struct r300_vertex_program *vp, struct prog_src_register *src) { @@ -294,7 +346,9 @@ static unsigned long t_src(struct r300_vertex_program *vp, static unsigned long t_src_scalar(struct r300_vertex_program *vp, struct prog_src_register *src) { - + /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, + * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. + */ return MAKE_VSF_SOURCE(t_src_index(vp, src), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), @@ -362,72 +416,456 @@ static GLboolean valid_dst(struct r300_vertex_program *vp, return GL_TRUE; } -/* TODO: Get rid of t_src_class call */ -#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \ - ((t_src_class(a.File) == VSF_IN_CLASS_PARAM && \ - t_src_class(b.File) == VSF_IN_CLASS_PARAM) || \ - (t_src_class(a.File) == VSF_IN_CLASS_ATTR && \ - t_src_class(b.File) == VSF_IN_CLASS_ATTR)))) \ - -#define ZERO_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) - -#define ZERO_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) - -#define ZERO_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) - -#define ONE_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) - -#define ONE_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) - -#define ONE_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) - -/* DP4 version seems to trigger some hw peculiarity */ -//#define PREFER_DP4 - -#define FREE_TEMPS() \ - do { \ - if(u_temp_i < vp->num_temporaries) { \ - WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_i); \ - vp->native = GL_FALSE; \ - } \ - u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ - } while (0) - -static void r300TranslateVertexShader(struct r300_vertex_program *vp, - struct prog_instruction *vpi) +static void t_opcode_pow(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { - int i, cur_reg = 0; - struct r300_vertprog_instruction *o_inst; - unsigned long operands; - int are_srcs_scalar; - unsigned long hw_op; - /* Initial value should be last tmp reg that hw supports. - Strangely enough r300 doesnt mind even though these would be out of range. - Smart enough to realize that it doesnt need it? */ - int u_temp_i = VSF_MAX_FRAGMENT_TEMPS - 1; - struct prog_src_register src[3]; + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = t_src_scalar(vp, &src[1]); +} - vp->pos_end = 0; /* Not supported yet */ - vp->program.length = 0; - /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */ +static void t_opcode_mov(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} + +#if 1 + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#else + hw_op = + (src[0].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ONE_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#endif +} + +static void t_opcode_add(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + +#if 1 + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = ONE_SRC_0; + o_inst->src[1] = t_src(vp, &src[0]); + o_inst->src[2] = t_src(vp, &src[1]); +#else + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; + +#endif +} + +static void t_opcode_mad(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == PROGRAM_TEMPORARY + && src[2].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = t_src(vp, &src[2]); +} + +static void t_opcode_mul(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + + // HW mul can take third arg but appears to have some other limitations. + + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_dp3(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + SWIZZLE_ZERO, t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + + o_inst->src[1] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + SWIZZLE_ZERO, t_src_class(src[1].File), + src[1]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); + + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_sub(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + + //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W + +#if 1 + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ONE_SRC_0; + o_inst->src[2] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); +#else + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); + o_inst->src[2] = 0; +#endif +} + +static void t_opcode_abs(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), + t_src_class(src[0].File), + (!src[0]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + o_inst->src[2] = 0; +} + +static void t_opcode_flr(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], int u_temp_i) +{ + /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} + ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, u_temp_i, + t_dst_mask(vpi->DstReg.WriteMask), + VSF_OUT_CLASS_TMP); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; + o_inst++; + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = + MAKE_VSF_SOURCE(u_temp_i, VSF_IN_COMPONENT_X, + VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, + VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, + /* Not 100% sure about this */ + (!src[0]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE + /*VSF_FLAG_ALL */ ); + + o_inst->src[2] = ZERO_SRC_0; + u_temp_i--; +} + +static void t_opcode_lg2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_LG2, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} + +static void t_opcode_lit(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_LIT, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + /* NOTE: Users swizzling might not work. */ + o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0]. + RelAddr << 4); + o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0]. + RelAddr << 4); + o_inst->src[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0]. + RelAddr << 4); +} + +static void t_opcode_dph(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_xpd(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], int u_temp_i) +{ + /* mul r0, r1.yzxw, r2.zxyw + mad r0, -r2.yzxw, r1.zxyw, r0 + NOTE: might need MAD_2 + */ + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, u_temp_i, + t_dst_mask(vpi->DstReg.WriteMask), + VSF_OUT_CLASS_TMP); + + o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0]. + RelAddr << 4); + + o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + t_src_class(src[1].File), + src[1]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[1]. + RelAddr << 4); + + o_inst->src[2] = ZERO_SRC_1; + o_inst++; + u_temp_i--; + + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[1]. + RelAddr << 4); + + o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0]. + RelAddr << 4); + + o_inst->src[2] = + MAKE_VSF_SOURCE(u_temp_i + 1, VSF_IN_COMPONENT_X, + VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, + VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, + VSF_FLAG_NONE); + +} + +static void t_opcode_rcc(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + fprintf(stderr, "Dont know how to handle op %d yet\n", + vpi->Opcode); + _mesa_exit(-1); +} + +static void t_inputs_outputs(struct r300_vertex_program *vp) +{ + int i; + int cur_reg = 0; for (i = 0; i < VERT_ATTRIB_MAX; i++) vp->inputs[i] = -1; @@ -460,7 +898,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, vp->outputs[VERT_RESULT_BFC1] = vp->outputs[VERT_RESULT_COL0] + 3; cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; } - #if 0 if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { vp->outputs[VERT_RESULT_FOGC] = cur_reg++; @@ -476,12 +913,32 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, vp->outputs[i] = cur_reg++; } } +} +static void r300TranslateVertexShader(struct r300_vertex_program *vp, + struct prog_instruction *vpi) +{ + int i; + struct r300_vertprog_instruction *o_inst; + unsigned long num_operands; + int are_srcs_scalar; + /* Initial value should be last tmp reg that hw supports. + Strangely enough r300 doesnt mind even though these would be out of range. + Smart enough to realize that it doesnt need it? */ + int u_temp_i = VSF_MAX_FRAGMENT_TEMPS - 1; + struct prog_src_register src[3]; + + vp->pos_end = 0; /* Not supported yet */ + vp->program.length = 0; + /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */ vp->translated = GL_TRUE; vp->native = GL_TRUE; + t_inputs_outputs(vp); + o_inst = vp->program.body.i; for (; vpi->Opcode != OPCODE_END; vpi++, o_inst++) { + FREE_TEMPS(); if (!valid_dst(vp, &vpi->DstReg)) { @@ -490,29 +947,31 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, vpi->DstReg.Index = u_temp_i; } - operands = op_operands(vpi->Opcode); - are_srcs_scalar = operands & SCALAR_FLAG; - operands &= OP_MASK; + num_operands = op_operands(vpi->Opcode) & OP_MASK; + are_srcs_scalar = op_operands(vpi->Opcode) & SCALAR_FLAG; - for (i = 0; i < operands; i++) + /* copy the sources (src) from mesa into a local variable... is this needed? */ + for (i = 0; i < num_operands; i++) { src[i] = vpi->SrcReg[i]; + } - if (operands == 3) { /* TODO: scalars */ + if (num_operands == 3) { /* TODO: scalars */ if (CMP_SRCS(src[1], src[2]) || CMP_SRCS(src[0], src[2])) { - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i, - VSF_FLAG_ALL, + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, + u_temp_i, VSF_FLAG_ALL, VSF_OUT_CLASS_TMP); o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), + MAKE_VSF_SOURCE(t_src_index + (vp, &src[2]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, - t_src_class(src[2].File), - VSF_FLAG_NONE) | (src[2]. - RelAddr << - 4); + t_src_class(src[2]. + File), + VSF_FLAG_NONE) | + (src[2].RelAddr << 4); o_inst->src[1] = ZERO_SRC_2; o_inst->src[2] = ZERO_SRC_2; @@ -523,24 +982,24 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, src[2].RelAddr = 0; u_temp_i--; } - } - if (operands >= 2) { + if (num_operands >= 2) { if (CMP_SRCS(src[1], src[0])) { - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i, - VSF_FLAG_ALL, + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, + u_temp_i, VSF_FLAG_ALL, VSF_OUT_CLASS_TMP); o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + MAKE_VSF_SOURCE(t_src_index + (vp, &src[0]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, - t_src_class(src[0].File), - VSF_FLAG_NONE) | (src[0]. - RelAddr << - 4); + t_src_class(src[0]. + File), + VSF_FLAG_NONE) | + (src[0].RelAddr << 4); o_inst->src[1] = ZERO_SRC_0; o_inst->src[2] = ZERO_SRC_0; @@ -553,508 +1012,115 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } } - /* These ops need special handling. */ switch (vpi->Opcode) { case OPCODE_POW: - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_POW, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = t_src_scalar(vp, &src[1]); - goto next; - - case OPCODE_MOV: //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} + t_opcode_pow(vp, vpi, o_inst, src); + break; + case OPCODE_MOV: + t_opcode_mov(vp, vpi, o_inst, src); + break; case OPCODE_SWZ: -#if 1 - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; -#else - hw_op = - (src[0].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->op = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = ZERO_SRC_0; -#endif - - goto next; - + t_opcode_mov(vp, vpi, o_inst, src); + break; case OPCODE_ADD: -#if 1 - hw_op = (src[0].File == PROGRAM_TEMPORARY && - src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->op = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = ONE_SRC_0; - o_inst->src[1] = t_src(vp, &src[0]); - o_inst->src[2] = t_src(vp, &src[1]); -#else - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; - -#endif - goto next; - + t_opcode_add(vp, vpi, o_inst, src); + break; case OPCODE_MAD: - hw_op = (src[0].File == PROGRAM_TEMPORARY && - src[1].File == PROGRAM_TEMPORARY && - src[2].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->op = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = t_src(vp, &src[2]); - goto next; - - case OPCODE_MUL: /* HW mul can take third arg but appears to have some other limitations. */ - hw_op = (src[0].File == PROGRAM_TEMPORARY && - src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->op = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - - o_inst->src[2] = ZERO_SRC_1; - goto next; - - case OPCODE_DP3: //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 2)), - SWIZZLE_ZERO, - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - - o_inst->src[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ - (src[1].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 2)), - SWIZZLE_ZERO, - t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_XYZ : - VSF_FLAG_NONE) | (src[1]. - RelAddr << 4); - - o_inst->src[2] = ZERO_SRC_1; - goto next; - - case OPCODE_SUB: //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W -#if 1 - hw_op = (src[0].File == PROGRAM_TEMPORARY && - src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->op = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ - (src[1].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 2)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1]. - RelAddr << 4); -#else - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ - (src[1].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 2)), - t_swizzle(GET_SWZ - (src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1]. - RelAddr << 4); - o_inst->src[2] = 0; -#endif - goto next; - - case OPCODE_ABS: //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 2)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 3)), - t_src_class(src[0].File), - (!src[0]. - NegateBase) ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - o_inst->src[2] = 0; - goto next; - + t_opcode_mad(vp, vpi, o_inst, src); + break; + case OPCODE_MUL: + t_opcode_mul(vp, vpi, o_inst, src); + break; + case OPCODE_DP3: + t_opcode_dp3(vp, vpi, o_inst, src); + break; + case OPCODE_SUB: + t_opcode_sub(vp, vpi, o_inst, src); + break; + case OPCODE_ABS: + t_opcode_abs(vp, vpi, o_inst, src); + break; case OPCODE_FLR: - /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} - ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ - - o_inst->op = MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, u_temp_i, - t_dst_mask(vpi->DstReg. - WriteMask), - VSF_OUT_CLASS_TMP); - - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - o_inst++; - - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = MAKE_VSF_SOURCE(u_temp_i, - VSF_IN_COMPONENT_X, - VSF_IN_COMPONENT_Y, - VSF_IN_COMPONENT_Z, - VSF_IN_COMPONENT_W, - VSF_IN_CLASS_TMP, - /* Not 100% sure about this */ - (!src[0]. - NegateBase) ? - VSF_FLAG_ALL : - VSF_FLAG_NONE - /*VSF_FLAG_ALL */ ); - - o_inst->src[2] = ZERO_SRC_0; - u_temp_i--; - goto next; - - case OPCODE_LG2: // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_LG2, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - goto next; - - case OPCODE_LIT: //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_LIT, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - /* NOTE: Users swizzling might not work. */ - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_src_class(src[0]. - File), - src[0]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_src_class(src[0]. - File), - src[0]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - o_inst->src[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0]. - File), - src[0]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - goto next; - - case OPCODE_DPH: //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ - (src[0].Swizzle, 0)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 1)), - t_swizzle(GET_SWZ - (src[0].Swizzle, 2)), - VSF_IN_COMPONENT_ONE, - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; - goto next; - + t_opcode_flr(vp, vpi, o_inst, src, /* FIXME */ + u_temp_i); + break; + case OPCODE_LG2: + t_opcode_lg2(vp, vpi, o_inst, src); + break; + case OPCODE_LIT: + t_opcode_lit(vp, vpi, o_inst, src); + break; + case OPCODE_DPH: + t_opcode_dph(vp, vpi, o_inst, src); + break; case OPCODE_XPD: - /* mul r0, r1.yzxw, r2.zxyw - mad r0, -r2.yzxw, r1.zxyw, r0 - NOTE: might need MAD_2 - */ - - o_inst->op = MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, u_temp_i, - t_dst_mask(vpi->DstReg. - WriteMask), - VSF_OUT_CLASS_TMP); - - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0]. - File), - src[0]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w - t_src_class(src[1]. - File), - src[1]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - - o_inst->src[2] = ZERO_SRC_1; - o_inst++; - u_temp_i--; - - o_inst->op = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w - t_src_class(src[1]. - File), - (!src[1]. - NegateBase) ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0]. - File), - src[0]. - NegateBase ? - VSF_FLAG_ALL : - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - - o_inst->src[2] = MAKE_VSF_SOURCE(u_temp_i + 1, - VSF_IN_COMPONENT_X, - VSF_IN_COMPONENT_Y, - VSF_IN_COMPONENT_Z, - VSF_IN_COMPONENT_W, - VSF_IN_CLASS_TMP, - VSF_FLAG_NONE); - - goto next; - + t_opcode_xpd(vp, vpi, o_inst, src, /* FIXME */ + u_temp_i); + break; case OPCODE_RCC: - fprintf(stderr, "Dont know how to handle op %d yet\n", - vpi->Opcode); - _mesa_exit(-1); + t_opcode_rcc(vp, vpi, o_inst, src); break; case OPCODE_END: break; + + /* all other opcodes */ default: + o_inst->opcode = + MAKE_VSF_OP(t_opcode(vpi->Opcode), + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + switch (num_operands) { + case 1: + if (are_srcs_scalar) { + o_inst->src[0] = + t_src_scalar(vp, &src[0]); + } else { + o_inst->src[0] = + t_src(vp, &src[0]); + } + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; + break; + case 2: + if (are_srcs_scalar) { + o_inst->src[0] = + t_src_scalar(vp, &src[0]); + o_inst->src[1] = + t_src_scalar(vp, &src[1]); + } else { + o_inst->src[0] = + t_src(vp, &src[0]); + o_inst->src[1] = + t_src(vp, &src[1]); + } + o_inst->src[2] = ZERO_SRC_1; + break; + case 3: + if (are_srcs_scalar) { + o_inst->src[0] = + t_src_scalar(vp, &src[0]); + o_inst->src[1] = + t_src_scalar(vp, &src[1]); + o_inst->src[2] = + t_src_scalar(vp, &src[2]); + } else { + o_inst->src[0] = + t_src(vp, &src[0]); + o_inst->src[1] = + t_src(vp, &src[1]); + o_inst->src[2] = + t_src(vp, &src[2]); + } + break; + default: + assert(0); + break; + } + break; } - - o_inst->op = - MAKE_VSF_OP(t_opcode(vpi->Opcode), - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - if (are_srcs_scalar) { - switch (operands) { - case 1: - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - break; - - case 2: - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = t_src_scalar(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; - break; - - case 3: - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = t_src_scalar(vp, &src[1]); - o_inst->src[2] = t_src_scalar(vp, &src[2]); - break; - - default: - fprintf(stderr, - "scalars and op RCC not handled yet"); - _mesa_exit(-1); - break; - } - } else { - switch (operands) { - case 1: - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - break; - - case 2: - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; - break; - - case 3: - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = t_src(vp, &src[2]); - break; - - default: - fprintf(stderr, - "scalars and op RCC not handled yet"); - _mesa_exit(-1); - break; - } - } - next:; } /* Will most likely segfault before we get here... fix later. */ @@ -1064,6 +1130,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, return; } vp->program.length = (o_inst - vp->program.body.i) * 4; + #if 0 fprintf(stderr, "hw program:\n"); for (i = 0; i < vp->program.length; i++) @@ -1077,7 +1144,8 @@ static void position_invariant(struct gl_program *prog) struct gl_program_parameter_list *paramList; int i; - gl_state_index tokens[STATE_LENGTH] = { STATE_MVP_MATRIX, 0, 0, 0, 0 }; + gl_state_index tokens[STATE_LENGTH] = + { STATE_MVP_MATRIX, 0, 0, 0, 0 }; /* tokens[4] = matrix modifier */ #ifdef PREFER_DP4 @@ -1171,8 +1239,8 @@ static void insert_wpos(struct r300_vertex_program *vp, prog->NumInstructions - 1); /* END */ _mesa_copy_instructions(&vpi[prog->NumInstructions + 1], - &prog->Instructions[prog->NumInstructions - 1], - 1); + &prog->Instructions[prog->NumInstructions - + 1], 1); vpi_insert = &vpi[prog->NumInstructions - 1]; vpi_insert[i].Opcode = OPCODE_MOV; @@ -1218,8 +1286,8 @@ static void pos_as_texcoord(struct r300_vertex_program *vp, prog->NumTemporaries++; for (vpi = prog->Instructions; vpi->Opcode != OPCODE_END; vpi++) { - if (vpi->DstReg.File == PROGRAM_OUTPUT && - vpi->DstReg.Index == VERT_RESULT_HPOS) { + if (vpi->DstReg.File == PROGRAM_OUTPUT + && vpi->DstReg.Index == VERT_RESULT_HPOS) { vpi->DstReg.File = PROGRAM_TEMPORARY; vpi->DstReg.Index = tempregi; } @@ -1235,20 +1303,18 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key vp = _mesa_calloc(sizeof(*vp)); _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key)); - vp->wpos_idx = wpos_idx; if (mesa_vp->IsPositionInvariant) { position_invariant(&mesa_vp->Base); } - if (wpos_idx > -1) + if (wpos_idx > -1) { pos_as_texcoord(vp, &mesa_vp->Base); + } assert(mesa_vp->Base.NumInstructions); - vp->num_temporaries = mesa_vp->Base.NumTemporaries; - r300TranslateVertexShader(vp, mesa_vp->Base.Instructions); return vp; @@ -1264,7 +1330,8 @@ void r300SelectVertexShader(r300ContextPtr r300) struct r300_vertex_program *vp; GLint wpos_idx; - vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; + vpc = + (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; wpos_idx = -1; @@ -1289,8 +1356,8 @@ void r300SelectVertexShader(r300ContextPtr r300) } for (vp = vpc->progs; vp; vp = vp->next) - if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key)) == - 0) { + if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key)) + == 0) { r300->selected_vp = vp; return; } @@ -1301,3 +1368,5 @@ void r300SelectVertexShader(r300ContextPtr r300) vpc->progs = vp; r300->selected_vp = vp; } + +/* vim: set foldenable foldmethod=marker : */ diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 0da158cc551..2d399e243a8 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -4,7 +4,7 @@ #include "r300_reg.h" struct r300_vertprog_instruction { - GLuint op; + GLuint opcode; GLuint src[3]; }; From d0b3f3ce817700286e059bb24caa12b09e7ec954 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 06:27:29 +0000 Subject: [PATCH 144/179] r300: Corrected indenting in r300_vertprog.c. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 97 ++++++++++++----------- 1 file changed, 50 insertions(+), 47 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index e3278d7ba19..9c125136083 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -417,9 +417,9 @@ static GLboolean valid_dst(struct r300_vertex_program *vp, } static void t_opcode_pow(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { o_inst->opcode = MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), @@ -431,9 +431,9 @@ static void t_opcode_pow(struct r300_vertex_program *vp, } static void t_opcode_mov(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} @@ -462,9 +462,9 @@ static void t_opcode_mov(struct r300_vertex_program *vp, } static void t_opcode_add(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -494,9 +494,9 @@ static void t_opcode_add(struct r300_vertex_program *vp, } static void t_opcode_mad(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -516,9 +516,9 @@ static void t_opcode_mad(struct r300_vertex_program *vp, } static void t_opcode_mul(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -540,9 +540,9 @@ static void t_opcode_mul(struct r300_vertex_program *vp, } static void t_opcode_dp3(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} @@ -575,9 +575,9 @@ static void t_opcode_dp3(struct r300_vertex_program *vp, } static void t_opcode_sub(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -627,9 +627,9 @@ static void t_opcode_sub(struct r300_vertex_program *vp, } static void t_opcode_abs(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W @@ -653,9 +653,9 @@ static void t_opcode_abs(struct r300_vertex_program *vp, } static void t_opcode_flr(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int u_temp_i) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], int u_temp_i) { /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ @@ -690,9 +690,9 @@ static void t_opcode_flr(struct r300_vertex_program *vp, } static void t_opcode_lg2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} @@ -716,9 +716,9 @@ static void t_opcode_lg2(struct r300_vertex_program *vp, } static void t_opcode_lit(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} @@ -757,9 +757,9 @@ static void t_opcode_lit(struct r300_vertex_program *vp, } static void t_opcode_dph(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} o_inst->opcode = @@ -781,9 +781,9 @@ static void t_opcode_dph(struct r300_vertex_program *vp, } static void t_opcode_xpd(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int u_temp_i) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], int u_temp_i) { /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 @@ -853,9 +853,9 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, } static void t_opcode_rcc(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) { fprintf(stderr, "Dont know how to handle op %d yet\n", vpi->Opcode); @@ -885,17 +885,20 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) } if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) { - vp->outputs[VERT_RESULT_COL1] = vp->outputs[VERT_RESULT_COL0] + 1; + vp->outputs[VERT_RESULT_COL1] = + vp->outputs[VERT_RESULT_COL0] + 1; cur_reg = vp->outputs[VERT_RESULT_COL1] + 1; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { - vp->outputs[VERT_RESULT_BFC0] = vp->outputs[VERT_RESULT_COL0] + 2; + vp->outputs[VERT_RESULT_BFC0] = + vp->outputs[VERT_RESULT_COL0] + 2; cur_reg = vp->outputs[VERT_RESULT_BFC0] + 1; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { - vp->outputs[VERT_RESULT_BFC1] = vp->outputs[VERT_RESULT_COL0] + 3; + vp->outputs[VERT_RESULT_BFC1] = + vp->outputs[VERT_RESULT_COL0] + 3; cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; } #if 0 @@ -1042,7 +1045,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, break; case OPCODE_FLR: t_opcode_flr(vp, vpi, o_inst, src, /* FIXME */ - u_temp_i); + u_temp_i); break; case OPCODE_LG2: t_opcode_lg2(vp, vpi, o_inst, src); @@ -1055,7 +1058,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, break; case OPCODE_XPD: t_opcode_xpd(vp, vpi, o_inst, src, /* FIXME */ - u_temp_i); + u_temp_i); break; case OPCODE_RCC: t_opcode_rcc(vp, vpi, o_inst, src); From ddb74cb443913a159ec800891710f18d4700d398 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 06:33:53 +0000 Subject: [PATCH 145/179] r300: Clean up the vertex program maximum length check. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 9c125136083..1fea88a8539 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1126,13 +1126,11 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } } - /* Will most likely segfault before we get here... fix later. */ - if (o_inst - vp->program.body.i >= VSF_MAX_FRAGMENT_LENGTH / 4) { + vp->program.length = (o_inst - vp->program.body.i) * 4; + if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) { vp->program.length = 0; vp->native = GL_FALSE; - return; } - vp->program.length = (o_inst - vp->program.body.i) * 4; #if 0 fprintf(stderr, "hw program:\n"); From 87855fb32cf7df0162720fc71976d3d23c0dbba6 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 06:38:12 +0000 Subject: [PATCH 146/179] r300: Added a function for vertex program default opcode translation. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 109 +++++++++++----------- 1 file changed, 52 insertions(+), 57 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 1fea88a8539..d960419240f 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -862,6 +862,55 @@ static void t_opcode_rcc(struct r300_vertex_program *vp, _mesa_exit(-1); } +static void t_opcode_default(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], + int num_operands, int are_srcs_scalar) +{ + o_inst->opcode = + MAKE_VSF_OP(t_opcode(vpi->Opcode), + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + switch (num_operands) { + case 1: + if (are_srcs_scalar) { + o_inst->src[0] = t_src_scalar(vp, &src[0]); + } else { + o_inst->src[0] = t_src(vp, &src[0]); + } + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; + break; + case 2: + if (are_srcs_scalar) { + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = t_src_scalar(vp, &src[1]); + } else { + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + } + o_inst->src[2] = ZERO_SRC_1; + break; + case 3: + if (are_srcs_scalar) { + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = t_src_scalar(vp, &src[1]); + o_inst->src[2] = t_src_scalar(vp, &src[2]); + } else { + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = t_src(vp, &src[2]); + } + break; + default: + assert(0); + break; + } +} + static void t_inputs_outputs(struct r300_vertex_program *vp) { int i; @@ -1064,64 +1113,11 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, t_opcode_rcc(vp, vpi, o_inst, src); break; case OPCODE_END: + /* empty */ break; - - /* all other opcodes */ default: - o_inst->opcode = - MAKE_VSF_OP(t_opcode(vpi->Opcode), - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - switch (num_operands) { - case 1: - if (are_srcs_scalar) { - o_inst->src[0] = - t_src_scalar(vp, &src[0]); - } else { - o_inst->src[0] = - t_src(vp, &src[0]); - } - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - break; - case 2: - if (are_srcs_scalar) { - o_inst->src[0] = - t_src_scalar(vp, &src[0]); - o_inst->src[1] = - t_src_scalar(vp, &src[1]); - } else { - o_inst->src[0] = - t_src(vp, &src[0]); - o_inst->src[1] = - t_src(vp, &src[1]); - } - o_inst->src[2] = ZERO_SRC_1; - break; - case 3: - if (are_srcs_scalar) { - o_inst->src[0] = - t_src_scalar(vp, &src[0]); - o_inst->src[1] = - t_src_scalar(vp, &src[1]); - o_inst->src[2] = - t_src_scalar(vp, &src[2]); - } else { - o_inst->src[0] = - t_src(vp, &src[0]); - o_inst->src[1] = - t_src(vp, &src[1]); - o_inst->src[2] = - t_src(vp, &src[2]); - } - break; - default: - assert(0); - break; - } - + t_opcode_default(vp, vpi, o_inst, src, + num_operands, are_srcs_scalar); break; } } @@ -1131,7 +1127,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, vp->program.length = 0; vp->native = GL_FALSE; } - #if 0 fprintf(stderr, "hw program:\n"); for (i = 0; i < vp->program.length; i++) From 72581241a85081d6103158c484c18d356935b46c Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 07:12:29 +0000 Subject: [PATCH 147/179] r300: Make sure the modified value of u_temp_i is respected. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 24 +++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index d960419240f..dfba747e726 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -655,13 +655,13 @@ static void t_opcode_abs(struct r300_vertex_program *vp, static void t_opcode_flr(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int u_temp_i) + struct prog_src_register src[3], int *u_temp_i) { /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, u_temp_i, + MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, *u_temp_i, t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP); @@ -677,7 +677,7 @@ static void t_opcode_flr(struct r300_vertex_program *vp, o_inst->src[0] = t_src(vp, &src[0]); o_inst->src[1] = - MAKE_VSF_SOURCE(u_temp_i, VSF_IN_COMPONENT_X, + MAKE_VSF_SOURCE(*u_temp_i, VSF_IN_COMPONENT_X, VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, /* Not 100% sure about this */ @@ -686,7 +686,7 @@ static void t_opcode_flr(struct r300_vertex_program *vp, /*VSF_FLAG_ALL */ ); o_inst->src[2] = ZERO_SRC_0; - u_temp_i--; + (*u_temp_i)--; } static void t_opcode_lg2(struct r300_vertex_program *vp, @@ -783,7 +783,7 @@ static void t_opcode_dph(struct r300_vertex_program *vp, static void t_opcode_xpd(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int u_temp_i) + struct prog_src_register src[3], int *u_temp_i) { /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 @@ -791,7 +791,7 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, */ o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, u_temp_i, + MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, *u_temp_i, t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP); @@ -817,7 +817,7 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_1; o_inst++; - u_temp_i--; + (*u_temp_i)--; o_inst->opcode = MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, t_dst_index(vp, &vpi->DstReg), @@ -845,7 +845,7 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, RelAddr << 4); o_inst->src[2] = - MAKE_VSF_SOURCE(u_temp_i + 1, VSF_IN_COMPONENT_X, + MAKE_VSF_SOURCE(*u_temp_i + 1, VSF_IN_COMPONENT_X, VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, VSF_FLAG_NONE); @@ -1093,8 +1093,8 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, t_opcode_abs(vp, vpi, o_inst, src); break; case OPCODE_FLR: - t_opcode_flr(vp, vpi, o_inst, src, /* FIXME */ - u_temp_i); + /* FIXME */ + t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); break; case OPCODE_LG2: t_opcode_lg2(vp, vpi, o_inst, src); @@ -1106,8 +1106,8 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, t_opcode_dph(vp, vpi, o_inst, src); break; case OPCODE_XPD: - t_opcode_xpd(vp, vpi, o_inst, src, /* FIXME */ - u_temp_i); + /* FIXME */ + t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); break; case OPCODE_RCC: t_opcode_rcc(vp, vpi, o_inst, src); From aa9d77ca3c89c2b8119149ff3d49eec226dc80d1 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 07:17:22 +0000 Subject: [PATCH 148/179] r300: Removed Vim modeline I left in the file by mistake. :-) --- src/mesa/drivers/dri/r300/r300_vertprog.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index dfba747e726..b73d215b588 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1364,5 +1364,3 @@ void r300SelectVertexShader(r300ContextPtr r300) vpc->progs = vp; r300->selected_vp = vp; } - -/* vim: set foldenable foldmethod=marker : */ From 03105d7b3edb5ab7c77925fdfce832882a7191ab Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 11:34:40 +0000 Subject: [PATCH 149/179] r300: Corrected position bug with position invariant option. Bug #11594. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index b73d215b588..7d8ac4c8c13 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1349,6 +1349,7 @@ void r300SelectVertexShader(r300ContextPtr r300) if (vpc->mesa_program.IsPositionInvariant) { /* we wan't position don't we ? */ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); + wanted_key.OutputsWritten |= (1 << VERT_RESULT_HPOS); } for (vp = vpc->progs; vp; vp = vp->next) From 81c333adbcb5c853d2f9e864f701080279977ac6 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 12:21:38 +0000 Subject: [PATCH 150/179] r300: Enable the vertprog point size again. --- src/mesa/drivers/dri/r300/r300_emit.c | 2 +- src/mesa/drivers/dri/r300/r300_vertprog.c | 9 ++++----- 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 6da22f652f3..424bf44e595 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -308,10 +308,10 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) #if 0 if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; +#endif if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; -#endif return ret; } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 7d8ac4c8c13..313d0b28cf2 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -924,11 +924,14 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) assert(vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)); - /* Assign outputs */ if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) { vp->outputs[VERT_RESULT_HPOS] = cur_reg++; } + if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) { + vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; + } + if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) { vp->outputs[VERT_RESULT_COL0] = cur_reg++; } @@ -954,10 +957,6 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { vp->outputs[VERT_RESULT_FOGC] = cur_reg++; } - - if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) { - vp->outputs[VERT_RESULT_PSIZ] = cur_reg++; - } #endif for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) { From 4013382ea2ab08b7904ad908f7b66d2a737b59da Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 15:39:12 +0000 Subject: [PATCH 151/179] r300: Added the clip plane upload defines. --- src/mesa/drivers/dri/r300/r300_reg.h | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index e59919be493..44b54900aa6 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -282,7 +282,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 # define R300_PVS_UPLOAD_PROGRAM 0x00000000 +/* gap */ # define R300_PVS_UPLOAD_PARAMETERS 0x00000200 +/* gap */ +# define R300_PVS_UPLOAD_CLIP_PLANE0 0x00000400 +# define R300_PVS_UPLOAD_CLIP_PLANE1 0x00000401 +# define R300_PVS_UPLOAD_CLIP_PLANE2 0x00000402 +# define R300_PVS_UPLOAD_CLIP_PLANE3 0x00000403 +# define R300_PVS_UPLOAD_CLIP_PLANE4 0x00000404 +# define R300_PVS_UPLOAD_CLIP_PLANE5 0x00000405 # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 /* gap */ From d895c5a08f18c8b550631f7c735c2dafaf8ec785 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 15:42:16 +0000 Subject: [PATCH 152/179] r300: Use the R300_PVS_UPLOAD_* defines. --- src/mesa/drivers/dri/r300/r300_context.h | 9 --------- src/mesa/drivers/dri/r300/r300_reg.h | 15 +++++++++++++++ src/mesa/drivers/dri/r300/r300_state.c | 4 ++-- 3 files changed, 17 insertions(+), 11 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 00fa498e5fe..0349bac9a26 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -572,15 +572,6 @@ struct r300_vertex_shader_fragment { } body; }; -#define VSF_DEST_PROGRAM 0x0 -#define VSF_DEST_MATRIX0 0x200 -#define VSF_DEST_MATRIX1 0x204 -#define VSF_DEST_MATRIX2 0x208 -#define VSF_DEST_VECTOR0 0x20c -#define VSF_DEST_VECTOR1 0x20d -#define VSF_DEST_UNKNOWN1 0x400 -#define VSF_DEST_UNKNOWN2 0x406 - struct r300_vertex_shader_state { struct r300_vertex_shader_fragment program; }; diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 44b54900aa6..1baa74c5269 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -293,6 +293,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PVS_UPLOAD_CLIP_PLANE5 0x00000405 # define R300_PVS_UPLOAD_POINTSIZE 0x00000406 +/* + * These are obsolete defines form r300_context.h, but they might give some + * clues when investigating the addresses further... + */ +#if 0 +#define VSF_DEST_PROGRAM 0x0 +#define VSF_DEST_MATRIX0 0x200 +#define VSF_DEST_MATRIX1 0x204 +#define VSF_DEST_MATRIX2 0x208 +#define VSF_DEST_VECTOR0 0x20c +#define VSF_DEST_VECTOR1 0x20d +#define VSF_DEST_UNKNOWN1 0x400 +#define VSF_DEST_UNKNOWN2 0x406 +#endif + /* gap */ #define R300_VAP_PVS_UPLOAD_DATA 0x2208 diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index adf736f756a..6789efd4281 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1576,7 +1576,7 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) prog->program.length = program_end * 4; - r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); + r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, &(prog->program)); inst_count = (prog->program.length / 4) - 1; R300_STATECHANGE(rmesa, pvs); @@ -1610,7 +1610,7 @@ static void r300SetupRealVertexProgram(r300ContextPtr rmesa) bump_vpu_count(rmesa->hw.vpp.cmd, param_count); param_count /= 4; - r300SetupVertexProgramFragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); + r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, &(prog->program)); inst_count = (prog->program.length / 4) - 1; R300_STATECHANGE(rmesa, pvs); From fb3b9060d48934ca4faa72e966c00aee627ce96d Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Mon, 16 Jul 2007 18:09:30 +0200 Subject: [PATCH 153/179] fix segfault with i915 drivers in swrast drawpixels path when resizing windows --- src/mesa/drivers/dri/i915/intel_pixel.c | 6 ++++++ src/mesa/drivers/dri/i915tex/intel_pixel_draw.c | 6 ++++++ 2 files changed, 12 insertions(+) diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c index d175870a0c5..c3030d42b04 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel.c +++ b/src/mesa/drivers/dri/i915/intel_pixel.c @@ -450,10 +450,16 @@ intelDrawPixels( GLcontext *ctx, * wise happily run the fragment program on each pixel in the image). */ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; + /* can't just set current frag prog to 0 here as on buffer resize + we'll get new state checks which will segfault. Remains a hack. */ ctx->FragmentProgram._Current = NULL; + ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE; + ctx->FragmentProgram._Active = GL_FALSE; _swrast_DrawPixels( ctx, x, y, width, height, format, type, unpack, pixels ); ctx->FragmentProgram._Current = fpSave; + ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; + ctx->FragmentProgram._Active = GL_TRUE; } else { _swrast_DrawPixels( ctx, x, y, width, height, format, type, diff --git a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c index 77c67c821eb..e4e57cb3a7e 100644 --- a/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915tex/intel_pixel_draw.c @@ -370,10 +370,16 @@ intelDrawPixels(GLcontext * ctx, * wise happily run the fragment program on each pixel in the image). */ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current; + /* can't just set current frag prog to 0 here as on buffer resize + we'll get new state checks which will segfault. Remains a hack. */ ctx->FragmentProgram._Current = NULL; + ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE; + ctx->FragmentProgram._Active = GL_FALSE; _swrast_DrawPixels( ctx, x, y, width, height, format, type, unpack, pixels ); ctx->FragmentProgram._Current = fpSave; + ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE; + ctx->FragmentProgram._Active = GL_TRUE; } else { _swrast_DrawPixels( ctx, x, y, width, height, format, type, From cbfe29cdee5d338a25f13abbbb191b80428d05c8 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Mon, 16 Jul 2007 18:21:36 +0200 Subject: [PATCH 154/179] fix bogus fb/drawable information the framebuffer objects attached to drawables can have invalidate state associated with them, since for the window framebuffer this is per-context state and not per-fbo state. Since drivers rely on that information (otherwise would need to check if currently the window-framebuffer is bound in a lot of places) fix it up in _mesa_make_current (ugly). (Brought over from i915tex_privbuffers, where it fixes xdemos/wincopy when switching to front buffer rendering.) --- src/mesa/main/context.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 21adcf32106..2ad1badac70 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1495,9 +1495,20 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, */ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); + /* fix up the fb fields - these will end up wrong otherwise + if the DRIdrawable changes, and someone may rely on them. + */ + /* What a mess!?! */ + int i; + GLenum buffers[MAX_DRAW_BUFFERS]; + for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { + buffers[i] = newCtx->Color.DrawBuffer[i]; + } + _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL); } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); + _mesa_ReadBuffer(newCtx->Pixel.ReadBuffer); } newCtx->NewState |= _NEW_BUFFERS; From cc85860ccb44ac0a5a08217b9c9ba3fcef3b3a52 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 16:17:50 +0000 Subject: [PATCH 155/179] r300: Reorder the vertprog code to the ARB specification. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 437 +++++++++++++--------- 1 file changed, 260 insertions(+), 177 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 313d0b28cf2..da2c6dbcd5b 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -416,49 +416,68 @@ static GLboolean valid_dst(struct r300_vertex_program *vp, return GL_TRUE; } -static void t_opcode_pow(struct r300_vertex_program *vp, +/* + * Instruction Inputs Output Description + * ----------- ------ ------ -------------------------------- + * ABS v v absolute value + * ADD v,v v add + * ARL s a address register load + * DP3 v,v ssss 3-component dot product + * DP4 v,v ssss 4-component dot product + * DPH v,v ssss homogeneous dot product + * DST v,v v distance vector + * EX2 s ssss exponential base 2 + * EXP s v exponential base 2 (approximate) + * FLR v v floor + * FRC v v fraction + * LG2 s ssss logarithm base 2 + * LIT v v compute light coefficients + * LOG s v logarithm base 2 (approximate) + * MAD v,v,v v multiply and add + * MAX v,v v maximum + * MIN v,v v minimum + * MOV v v move + * MUL v,v v multiply + * POW s,s ssss exponentiate + * RCP s ssss reciprocal + * RSQ s ssss reciprocal square root + * SGE v,v v set on greater than or equal + * SLT v,v v set on less than + * SUB v,v v subtract + * SWZ v v extended swizzle + * XPD v,v v cross product + * + * Table X.5: Summary of vertex program instructions. "v" indicates a + * floating-point vector input or output, "s" indicates a floating-point + * scalar input, "ssss" indicates a scalar output replicated across a + * 4-component result vector, and "a" indicates a single address register + * component. + */ + +static void t_opcode_abs(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, struct prog_src_register src[3]) { + //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W + o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), + MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = t_src_scalar(vp, &src[1]); -} -static void t_opcode_mov(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) -{ - //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} - -#if 1 - o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; -#else - hw_op = - (src[0].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->opcode = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = ZERO_SRC_0; -#endif + o_inst->src[1] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), + t_src_class(src[0].File), + (!src[0]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + o_inst->src[2] = 0; } static void t_opcode_add(struct r300_vertex_program *vp, @@ -493,51 +512,7 @@ static void t_opcode_add(struct r300_vertex_program *vp, #endif } -static void t_opcode_mad(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) -{ - unsigned long hw_op; - - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == PROGRAM_TEMPORARY - && src[2].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->opcode = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = t_src(vp, &src[2]); -} - -static void t_opcode_mul(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) -{ - unsigned long hw_op; - - // HW mul can take third arg but appears to have some other limitations. - - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - o_inst->opcode = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - - o_inst->src[2] = ZERO_SRC_1; -} +/* TODO: ARL */ static void t_opcode_dp3(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -574,84 +549,38 @@ static void t_opcode_dp3(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_1; } -static void t_opcode_sub(struct r300_vertex_program *vp, +/* TODO: DP4 */ + +static void t_opcode_dph(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, struct prog_src_register src[3]) { - unsigned long hw_op; - - //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - -#if 1 - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - + //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} o_inst->opcode = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); -#else - o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | - (src[1].RelAddr << 4); - o_inst->src[2] = 0; -#endif -} - -static void t_opcode_abs(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) -{ - //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - - o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = + o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), - t_src_class(src[0].File), - (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[2] = 0; + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; } +/* TODO: DST */ + +/* TODO: EX2 */ + +/* TODO: EXP */ + static void t_opcode_flr(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, @@ -689,6 +618,8 @@ static void t_opcode_flr(struct r300_vertex_program *vp, (*u_temp_i)--; } +/* TODO: FRC */ + static void t_opcode_lg2(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, @@ -756,30 +687,165 @@ static void t_opcode_lit(struct r300_vertex_program *vp, RelAddr << 4); } -static void t_opcode_dph(struct r300_vertex_program *vp, +/* TODO: LOG */ + +static void t_opcode_mad(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, struct prog_src_register src[3]) { - //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} + unsigned long hw_op; + + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == PROGRAM_TEMPORARY + && src[2].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + o_inst->opcode = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = t_src(vp, &src[2]); +} + +/* TODO: MAX */ + +/* TODO: MIN */ + +static void t_opcode_mov(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} + +#if 1 + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#else + hw_op = + (src[0].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ONE_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#endif +} + +static void t_opcode_mul(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + + // HW mul can take third arg but appears to have some other limitations. + + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_pow(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = t_src_scalar(vp, &src[1]); +} + +/* TODO: RCP */ + +/* TODO: RSQ */ + +/* TODO: SGE */ + +/* TODO: SLT */ + +static void t_opcode_sub(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + unsigned long hw_op; + + //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W + +#if 1 + hw_op = (src[0].File == PROGRAM_TEMPORARY + && src[1].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ONE_SRC_0; + o_inst->src[2] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); +#else + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = + MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); + o_inst->src[2] = 0; +#endif } +/* TODO: SWZ */ + static void t_opcode_xpd(struct r300_vertex_program *vp, struct prog_instruction *vpi, struct r300_vertprog_instruction *o_inst, @@ -1064,56 +1130,73 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } switch (vpi->Opcode) { - case OPCODE_POW: - t_opcode_pow(vp, vpi, o_inst, src); - break; - case OPCODE_MOV: - t_opcode_mov(vp, vpi, o_inst, src); - break; - case OPCODE_SWZ: - t_opcode_mov(vp, vpi, o_inst, src); + case OPCODE_ABS: + t_opcode_abs(vp, vpi, o_inst, src); break; case OPCODE_ADD: t_opcode_add(vp, vpi, o_inst, src); break; - case OPCODE_MAD: - t_opcode_mad(vp, vpi, o_inst, src); - break; - case OPCODE_MUL: - t_opcode_mul(vp, vpi, o_inst, src); - break; + /* TODO: ARL */ case OPCODE_DP3: t_opcode_dp3(vp, vpi, o_inst, src); break; - case OPCODE_SUB: - t_opcode_sub(vp, vpi, o_inst, src); - break; - case OPCODE_ABS: - t_opcode_abs(vp, vpi, o_inst, src); + /* TODO: DP4 */ + case OPCODE_DPH: + t_opcode_dph(vp, vpi, o_inst, src); break; + /* TODO: DST */ + /* TODO: EX2 */ + /* TODO: EXP */ case OPCODE_FLR: /* FIXME */ t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); break; + /* TODO: FRC */ case OPCODE_LG2: t_opcode_lg2(vp, vpi, o_inst, src); break; case OPCODE_LIT: t_opcode_lit(vp, vpi, o_inst, src); break; - case OPCODE_DPH: - t_opcode_dph(vp, vpi, o_inst, src); + /* TODO: LOG */ + case OPCODE_MAD: + t_opcode_mad(vp, vpi, o_inst, src); break; + /* TODO: MAX */ + /* TODO: MIN */ + case OPCODE_MOV: + t_opcode_mov(vp, vpi, o_inst, src); + break; + case OPCODE_MUL: + t_opcode_mul(vp, vpi, o_inst, src); + break; + case OPCODE_POW: + t_opcode_pow(vp, vpi, o_inst, src); + break; + /* TODO: RCP */ + /* TODO: RSQ */ + /* TODO: SGE */ + /* TODO: SLT */ + case OPCODE_SUB: + t_opcode_sub(vp, vpi, o_inst, src); + break; + case OPCODE_SWZ: + t_opcode_mov(vp, vpi, o_inst, src); + break; + /* TODO: SWZ */ case OPCODE_XPD: /* FIXME */ t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); break; + case OPCODE_RCC: t_opcode_rcc(vp, vpi, o_inst, src); break; + case OPCODE_END: /* empty */ break; + default: t_opcode_default(vp, vpi, o_inst, src, num_operands, are_srcs_scalar); From 39766010cd35b1c58ce8f03b3679b20398eacb1b Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 16:21:21 +0000 Subject: [PATCH 156/179] Revert "r300: Gracefully exit after GART memory is exhausted." This reverts commit 9457bf62bbba3b9226ebbbea5dc7798ca22485f6. Causes the X server to die with Compiz and Beryl. --- src/mesa/drivers/dri/r300/r300_mem.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_mem.c b/src/mesa/drivers/dri/r300/r300_mem.c index a66508bdcdb..f8f9d4fcdf1 100644 --- a/src/mesa/drivers/dri/r300/r300_mem.c +++ b/src/mesa/drivers/dri/r300/r300_mem.c @@ -208,10 +208,23 @@ int r300_mem_alloc(r300ContextPtr rmesa, int alignment, int size) drmCommandWriteRead(rmesa->radeon.dri.fd, DRM_RADEON_ALLOC, &alloc, sizeof(alloc)); if (ret) { +#if 0 + WARN_ONCE("Ran out of mem!\n"); + r300FlushCmdBuf(rmesa, __FUNCTION__); + //usleep(100); + tries2++; + tries = 0; + if (tries2 > 100) { + WARN_ONCE("Ran out of GART memory!\n"); + exit(1); + } + goto again; +#else WARN_ONCE ("Ran out of GART memory (for %d)!\nPlease consider adjusting GARTSize option.\n", size); - exit(1); + return 0; +#endif } i = free; From 15f1609922d727f722a6d319c7df579b3ef77ed2 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 19:09:29 +0000 Subject: [PATCH 157/179] r300: More vertprog rework; give each opcode it's own function. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 368 +++++++++++++++------- 1 file changed, 250 insertions(+), 118 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index da2c6dbcd5b..781c5602aa4 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -29,6 +29,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * \file * * \author Aapo Tahkola + * + * \author Oliver McFadden */ #include "glheader.h" @@ -360,36 +362,6 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp, (src->RelAddr << 4); } -static unsigned long t_opcode(enum prog_opcode opcode) -{ - - switch (opcode) { - /* *INDENT-OFF* */ - case OPCODE_ARL: return R300_VPI_OUT_OP_ARL; - case OPCODE_DST: return R300_VPI_OUT_OP_DST; - case OPCODE_EX2: return R300_VPI_OUT_OP_EX2; - case OPCODE_EXP: return R300_VPI_OUT_OP_EXP; - case OPCODE_FRC: return R300_VPI_OUT_OP_FRC; - case OPCODE_LG2: return R300_VPI_OUT_OP_LG2; - case OPCODE_LOG: return R300_VPI_OUT_OP_LOG; - case OPCODE_MAX: return R300_VPI_OUT_OP_MAX; - case OPCODE_MIN: return R300_VPI_OUT_OP_MIN; - case OPCODE_MUL: return R300_VPI_OUT_OP_MUL; - case OPCODE_RCP: return R300_VPI_OUT_OP_RCP; - case OPCODE_RSQ: return R300_VPI_OUT_OP_RSQ; - case OPCODE_SGE: return R300_VPI_OUT_OP_SGE; - case OPCODE_SLT: return R300_VPI_OUT_OP_SLT; - case OPCODE_DP4: return R300_VPI_OUT_OP_DOT; - /* *INDENT-ON* */ - - default: - fprintf(stderr, "%s: Should not be called with opcode %d!", - __FUNCTION__, opcode); - } - _mesa_exit(-1); - return 0; -} - static unsigned long op_operands(enum prog_opcode opcode) { int i; @@ -512,7 +484,13 @@ static void t_opcode_add(struct r300_vertex_program *vp, #endif } -/* TODO: ARL */ +static void t_opcode_arl(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + assert(0); +} static void t_opcode_dp3(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -549,7 +527,20 @@ static void t_opcode_dp3(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_1; } -/* TODO: DP4 */ +static void t_opcode_dp4(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} static void t_opcode_dph(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -575,11 +566,50 @@ static void t_opcode_dph(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_1; } -/* TODO: DST */ +static void t_opcode_dst(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_DST, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); -/* TODO: EX2 */ + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} -/* TODO: EXP */ +static void t_opcode_ex2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_EX2, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} + +static void t_opcode_exp(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_EXP, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} static void t_opcode_flr(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -618,7 +648,20 @@ static void t_opcode_flr(struct r300_vertex_program *vp, (*u_temp_i)--; } -/* TODO: FRC */ +static void t_opcode_frc(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} static void t_opcode_lg2(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -687,7 +730,20 @@ static void t_opcode_lit(struct r300_vertex_program *vp, RelAddr << 4); } -/* TODO: LOG */ +static void t_opcode_log(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_LOG, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} static void t_opcode_mad(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -711,9 +767,35 @@ static void t_opcode_mad(struct r300_vertex_program *vp, o_inst->src[2] = t_src(vp, &src[2]); } -/* TODO: MAX */ +static void t_opcode_max(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); -/* TODO: MIN */ + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_min(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_MIN, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} static void t_opcode_mov(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -784,13 +866,65 @@ static void t_opcode_pow(struct r300_vertex_program *vp, o_inst->src[2] = t_src_scalar(vp, &src[1]); } -/* TODO: RCP */ +static void t_opcode_rcp(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_RCP, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); -/* TODO: RSQ */ + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} -/* TODO: SGE */ +static void t_opcode_rsq(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_RSQ, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); -/* TODO: SLT */ + o_inst->src[0] = t_src_scalar(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +} + +static void t_opcode_sge(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_SGE, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} + +static void t_opcode_slt(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_SLT, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = t_src(vp, &src[1]); + o_inst->src[2] = ZERO_SRC_1; +} static void t_opcode_sub(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -844,7 +978,36 @@ static void t_opcode_sub(struct r300_vertex_program *vp, #endif } -/* TODO: SWZ */ +static void t_opcode_swz(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3]) +{ + //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} + +#if 1 + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#else + hw_op = + (src[0].File == + PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : + R300_VPI_OUT_OP_MAD; + + o_inst->opcode = + MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ONE_SRC_0; + o_inst->src[2] = ZERO_SRC_0; +#endif +} static void t_opcode_xpd(struct r300_vertex_program *vp, struct prog_instruction *vpi, @@ -928,55 +1091,6 @@ static void t_opcode_rcc(struct r300_vertex_program *vp, _mesa_exit(-1); } -static void t_opcode_default(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], - int num_operands, int are_srcs_scalar) -{ - o_inst->opcode = - MAKE_VSF_OP(t_opcode(vpi->Opcode), - t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - switch (num_operands) { - case 1: - if (are_srcs_scalar) { - o_inst->src[0] = t_src_scalar(vp, &src[0]); - } else { - o_inst->src[0] = t_src(vp, &src[0]); - } - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - break; - case 2: - if (are_srcs_scalar) { - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = t_src_scalar(vp, &src[1]); - } else { - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - } - o_inst->src[2] = ZERO_SRC_1; - break; - case 3: - if (are_srcs_scalar) { - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = t_src_scalar(vp, &src[1]); - o_inst->src[2] = t_src_scalar(vp, &src[2]); - } else { - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = t_src(vp, &src[2]); - } - break; - default: - assert(0); - break; - } -} - static void t_inputs_outputs(struct r300_vertex_program *vp) { int i; @@ -1053,8 +1167,8 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, t_inputs_outputs(vp); - o_inst = vp->program.body.i; - for (; vpi->Opcode != OPCODE_END; vpi++, o_inst++) { + for (o_inst = vp->program.body.i; vpi->Opcode != OPCODE_END; + vpi++, o_inst++) { FREE_TEMPS(); @@ -1136,34 +1250,52 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, case OPCODE_ADD: t_opcode_add(vp, vpi, o_inst, src); break; - /* TODO: ARL */ + case OPCODE_ARL: + t_opcode_arl(vp, vpi, o_inst, src); + break; case OPCODE_DP3: t_opcode_dp3(vp, vpi, o_inst, src); break; - /* TODO: DP4 */ + case OPCODE_DP4: + t_opcode_dp4(vp, vpi, o_inst, src); + break; case OPCODE_DPH: t_opcode_dph(vp, vpi, o_inst, src); break; - /* TODO: DST */ - /* TODO: EX2 */ - /* TODO: EXP */ + case OPCODE_DST: + t_opcode_dst(vp, vpi, o_inst, src); + break; + case OPCODE_EX2: + t_opcode_ex2(vp, vpi, o_inst, src); + break; + case OPCODE_EXP: + t_opcode_exp(vp, vpi, o_inst, src); + break; case OPCODE_FLR: /* FIXME */ t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); break; - /* TODO: FRC */ + case OPCODE_FRC: + t_opcode_frc(vp, vpi, o_inst, src); + break; case OPCODE_LG2: t_opcode_lg2(vp, vpi, o_inst, src); break; case OPCODE_LIT: t_opcode_lit(vp, vpi, o_inst, src); break; - /* TODO: LOG */ + case OPCODE_LOG: + t_opcode_log(vp, vpi, o_inst, src); + break; case OPCODE_MAD: t_opcode_mad(vp, vpi, o_inst, src); break; - /* TODO: MAX */ - /* TODO: MIN */ + case OPCODE_MAX: + t_opcode_max(vp, vpi, o_inst, src); + break; + case OPCODE_MIN: + t_opcode_min(vp, vpi, o_inst, src); + break; case OPCODE_MOV: t_opcode_mov(vp, vpi, o_inst, src); break; @@ -1173,33 +1305,33 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, case OPCODE_POW: t_opcode_pow(vp, vpi, o_inst, src); break; - /* TODO: RCP */ - /* TODO: RSQ */ - /* TODO: SGE */ - /* TODO: SLT */ + case OPCODE_RCP: + t_opcode_rcp(vp, vpi, o_inst, src); + break; + case OPCODE_RSQ: + t_opcode_rsq(vp, vpi, o_inst, src); + break; + case OPCODE_SGE: + t_opcode_sge(vp, vpi, o_inst, src); + break; + case OPCODE_SLT: + t_opcode_slt(vp, vpi, o_inst, src); + break; case OPCODE_SUB: t_opcode_sub(vp, vpi, o_inst, src); break; case OPCODE_SWZ: - t_opcode_mov(vp, vpi, o_inst, src); + t_opcode_swz(vp, vpi, o_inst, src); break; - /* TODO: SWZ */ case OPCODE_XPD: /* FIXME */ t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); break; - case OPCODE_RCC: t_opcode_rcc(vp, vpi, o_inst, src); break; - - case OPCODE_END: - /* empty */ - break; - default: - t_opcode_default(vp, vpi, o_inst, src, - num_operands, are_srcs_scalar); + assert(0); break; } } From b89a5c6e064d42e54c8748a35069b46460e4a6a9 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 19:10:13 +0000 Subject: [PATCH 158/179] r300: Removed broken RCC vertprog opcode. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 781c5602aa4..c7234e923ae 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -144,7 +144,6 @@ static struct { OPN(SUB, 2), OPN(SWZ, 1), OPN(XPD, 2), - OPN(RCC, 0), //extra OPN(PRINT, 0), OPN(END, 0) /* *INDENT-ON* */ @@ -1081,16 +1080,6 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, } -static void t_opcode_rcc(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) -{ - fprintf(stderr, "Dont know how to handle op %d yet\n", - vpi->Opcode); - _mesa_exit(-1); -} - static void t_inputs_outputs(struct r300_vertex_program *vp) { int i; @@ -1327,9 +1316,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, /* FIXME */ t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); break; - case OPCODE_RCC: - t_opcode_rcc(vp, vpi, o_inst, src); - break; default: assert(0); break; From 611674ed692c219baeb6005373fe0fbf3c111ab4 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 19:13:46 +0000 Subject: [PATCH 159/179] r300: Don't need vertprog scalar flag anymore; it's handled explicitly... --- src/mesa/drivers/dri/r300/r300_vertprog.c | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index c7234e923ae..3cba075e796 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -106,8 +106,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ } while (0) -#define SCALAR_FLAG (1<<31) -#define FLAG_MASK (1<<31) #define OP_MASK (0xf) /* we are unlikely to have more than 15 */ #define OPN(operator, ip) {#operator, OPCODE_##operator, ip} @@ -119,26 +117,26 @@ static struct { /* *INDENT-OFF* */ OPN(ABS, 1), OPN(ADD, 2), - OPN(ARL, 1 | SCALAR_FLAG), + OPN(ARL, 1), OPN(DP3, 2), OPN(DP4, 2), OPN(DPH, 2), OPN(DST, 2), - OPN(EX2, 1 | SCALAR_FLAG), - OPN(EXP, 1 | SCALAR_FLAG), + OPN(EX2, 1), + OPN(EXP, 1), OPN(FLR, 1), OPN(FRC, 1), - OPN(LG2, 1 | SCALAR_FLAG), + OPN(LG2, 1), OPN(LIT, 1), - OPN(LOG, 1 | SCALAR_FLAG), + OPN(LOG, 1), OPN(MAD, 3), OPN(MAX, 2), OPN(MIN, 2), OPN(MOV, 1), OPN(MUL, 2), - OPN(POW, 2 | SCALAR_FLAG), - OPN(RCP, 1 | SCALAR_FLAG), - OPN(RSQ, 1 | SCALAR_FLAG), + OPN(POW, 2), + OPN(RCP, 1), + OPN(RSQ, 1), OPN(SGE, 2), OPN(SLT, 2), OPN(SUB, 2), @@ -1141,7 +1139,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, int i; struct r300_vertprog_instruction *o_inst; unsigned long num_operands; - int are_srcs_scalar; /* Initial value should be last tmp reg that hw supports. Strangely enough r300 doesnt mind even though these would be out of range. Smart enough to realize that it doesnt need it? */ @@ -1168,7 +1165,6 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } num_operands = op_operands(vpi->Opcode) & OP_MASK; - are_srcs_scalar = op_operands(vpi->Opcode) & SCALAR_FLAG; /* copy the sources (src) from mesa into a local variable... is this needed? */ for (i = 0; i < num_operands; i++) { From 3eba764df8b2b61588244e1e5457926062df065d Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 19:20:32 +0000 Subject: [PATCH 160/179] r300: Added code for vertprog opcode ARL. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 3cba075e796..b41a60953a0 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -486,7 +486,14 @@ static void t_opcode_arl(struct r300_vertex_program *vp, struct r300_vertprog_instruction *o_inst, struct prog_src_register src[3]) { - assert(0); + o_inst->opcode = + MAKE_VSF_OP(R300_VPI_OUT_OP_ARL, t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + + o_inst->src[0] = t_src(vp, &src[0]); + o_inst->src[1] = ZERO_SRC_0; + o_inst->src[2] = ZERO_SRC_0; } static void t_opcode_dp3(struct r300_vertex_program *vp, From f66775184b0be00cd0ac1163d2e9d4d656746af2 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 20:07:30 +0000 Subject: [PATCH 161/179] r300: Corrected vertprog FLR and XPD instruction regression. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 25 ++++++++++++++--------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index b41a60953a0..ea8acb84677 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -615,10 +615,11 @@ static void t_opcode_exp(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_0; } -static void t_opcode_flr(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int *u_temp_i) +static struct r300_vertprog_instruction *t_opcode_flr(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], + int *u_temp_i) { /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ @@ -650,6 +651,8 @@ static void t_opcode_flr(struct r300_vertex_program *vp, o_inst->src[2] = ZERO_SRC_0; (*u_temp_i)--; + + return o_inst; } static void t_opcode_frc(struct r300_vertex_program *vp, @@ -1013,10 +1016,11 @@ static void t_opcode_swz(struct r300_vertex_program *vp, #endif } -static void t_opcode_xpd(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], int *u_temp_i) +static struct r300_vertprog_instruction *t_opcode_xpd(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + struct r300_vertprog_instruction *o_inst, + struct prog_src_register src[3], + int *u_temp_i) { /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 @@ -1083,6 +1087,7 @@ static void t_opcode_xpd(struct r300_vertex_program *vp, VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, VSF_FLAG_NONE); + return o_inst; } static void t_inputs_outputs(struct r300_vertex_program *vp) @@ -1265,7 +1270,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, break; case OPCODE_FLR: /* FIXME */ - t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); + o_inst = t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); break; case OPCODE_FRC: t_opcode_frc(vp, vpi, o_inst, src); @@ -1317,7 +1322,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, break; case OPCODE_XPD: /* FIXME */ - t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); + o_inst = t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); break; default: assert(0); From 8a016d213029ff4714a79e03a3b4922d70f54e80 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 20:24:41 +0000 Subject: [PATCH 162/179] r300: Use _mesa_num_inst_src_regs for number of arguments. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 59 +---------------------- 1 file changed, 1 insertion(+), 58 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index ea8acb84677..9184ee7abf7 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -106,49 +106,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \ } while (0) -#define OP_MASK (0xf) /* we are unlikely to have more than 15 */ -#define OPN(operator, ip) {#operator, OPCODE_##operator, ip} - -static struct { - char *name; - int opcode; - unsigned long ip; /* number of input operands and flags */ -} op_names[] = { - /* *INDENT-OFF* */ - OPN(ABS, 1), - OPN(ADD, 2), - OPN(ARL, 1), - OPN(DP3, 2), - OPN(DP4, 2), - OPN(DPH, 2), - OPN(DST, 2), - OPN(EX2, 1), - OPN(EXP, 1), - OPN(FLR, 1), - OPN(FRC, 1), - OPN(LG2, 1), - OPN(LIT, 1), - OPN(LOG, 1), - OPN(MAD, 3), - OPN(MAX, 2), - OPN(MIN, 2), - OPN(MOV, 1), - OPN(MUL, 2), - OPN(POW, 2), - OPN(RCP, 1), - OPN(RSQ, 1), - OPN(SGE, 2), - OPN(SLT, 2), - OPN(SUB, 2), - OPN(SWZ, 1), - OPN(XPD, 2), - OPN(PRINT, 0), - OPN(END, 0) - /* *INDENT-ON* */ -}; - -#undef OPN - int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_program_cont *vp, float *dst) @@ -359,20 +316,6 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp, (src->RelAddr << 4); } -static unsigned long op_operands(enum prog_opcode opcode) -{ - int i; - - /* Can we trust mesas opcodes to be in order ? */ - for (i = 0; i < sizeof(op_names) / sizeof(*op_names); i++) - if (op_names[i].opcode == opcode) - return op_names[i].ip; - - fprintf(stderr, "op %d not found in op_names\n", opcode); - _mesa_exit(-1); - return 0; -} - static GLboolean valid_dst(struct r300_vertex_program *vp, struct prog_dst_register *dst) { @@ -1176,7 +1119,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, vpi->DstReg.Index = u_temp_i; } - num_operands = op_operands(vpi->Opcode) & OP_MASK; + num_operands = _mesa_num_inst_src_regs(vpi->Opcode); /* copy the sources (src) from mesa into a local variable... is this needed? */ for (i = 0; i < num_operands; i++) { From 7b410f366fa117a03a7e838562215d2dca3f8cbc Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Mon, 16 Jul 2007 21:43:39 +0000 Subject: [PATCH 163/179] r300: Corrected some progs/fp/* regressions from the BFC patch. I'm not completely sure this is correct; it restores the old behaviour. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 9184ee7abf7..0fb6110494b 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1497,6 +1497,24 @@ void r300SelectVertexShader(r300ContextPtr r300) } wanted_key.InputsRead = vpc->mesa_program.Base.InputsRead; wanted_key.OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + + wanted_key.OutputsWritten |= 1 << VERT_RESULT_HPOS; + + if (InputsRead & FRAG_BIT_COL0) { + wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL0; + } + + if ((InputsRead & FRAG_BIT_COL1)) { + wanted_key.OutputsWritten |= 1 << VERT_RESULT_COL1; + } + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (InputsRead & (FRAG_BIT_TEX0 << i)) { + wanted_key.OutputsWritten |= + 1 << (VERT_RESULT_TEX0 + i); + } + } + if (vpc->mesa_program.IsPositionInvariant) { /* we wan't position don't we ? */ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS); From fb4e071beda6e3b9e68a21bbc7649b6c4733c485 Mon Sep 17 00:00:00 2001 From: Tommy Schultz Lassen Date: Wed, 18 Jul 2007 00:37:43 +0000 Subject: [PATCH 164/179] r300: Corrected texcoord start when BFC1 is enabled. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 0fb6110494b..4f36e818ff3 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1073,7 +1073,7 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { vp->outputs[VERT_RESULT_BFC1] = vp->outputs[VERT_RESULT_COL0] + 3; - cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; + cur_reg = vp->outputs[VERT_RESULT_BFC1] + 2; } #if 0 if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { From 86ece0a920d8afa870608a25745be8d03b7cccb6 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 18 Jul 2007 02:49:26 +0000 Subject: [PATCH 165/179] r300: Cleaned up vertprog construction. Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc. --- src/mesa/drivers/dri/r300/r300_context.h | 2 +- src/mesa/drivers/dri/r300/r300_state.c | 29 +- src/mesa/drivers/dri/r300/r300_vertprog.c | 708 +++++++++++----------- src/mesa/drivers/dri/r300/r300_vertprog.h | 5 - 4 files changed, 379 insertions(+), 365 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 0349bac9a26..be6909724a3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -568,7 +568,7 @@ struct r300_vertex_shader_fragment { union { GLuint d[VSF_MAX_FRAGMENT_LENGTH]; float f[VSF_MAX_FRAGMENT_LENGTH]; - struct r300_vertprog_instruction i[VSF_MAX_FRAGMENT_LENGTH / 4]; + GLuint i[VSF_MAX_FRAGMENT_LENGTH]; } body; }; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 6789efd4281..a790acacfef 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1566,30 +1566,31 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { if (rmesa->state.sw_tcl_inputs[i] != -1) { - prog->program.body.i[program_end].opcode = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); - prog->program.body.i[program_end].src[0] = VSF_REG(rmesa->state.sw_tcl_inputs[i]); - prog->program.body.i[program_end].src[1] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]); - prog->program.body.i[program_end].src[2] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]); - program_end++; + prog->program.body.i[program_end + 0] = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); + prog->program.body.i[program_end + 1] = VSF_REG(rmesa->state.sw_tcl_inputs[i]); + prog->program.body.i[program_end + 2] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]); + prog->program.body.i[program_end + 3] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]); + program_end += 4; } } - prog->program.length = program_end * 4; + prog->program.length = program_end; - r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, &(prog->program)); + r300SetupVertexProgramFragment(rmesa, R300_PVS_UPLOAD_PROGRAM, + &(prog->program)); inst_count = (prog->program.length / 4) - 1; R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = - (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | - (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); + (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | + (inst_count << R300_PVS_CNTL_1_POS_END_SHIFT) | + (inst_count << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = - (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | - (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); + (0 << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | + (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); } static void r300SetupRealVertexProgram(r300ContextPtr rmesa) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 4f36e818ff3..c6b4fc60249 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -31,6 +31,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * \author Aapo Tahkola * * \author Oliver McFadden + * + * For a description of the vertex program instruction set see r300_reg.h. */ #include "glheader.h" @@ -366,20 +368,19 @@ static GLboolean valid_dst(struct r300_vertex_program *vp, * component. */ -static void t_opcode_abs(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_abs(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = + inst[1] = t_src(vp, &src[0]); + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), @@ -389,13 +390,14 @@ static void t_opcode_abs(struct r300_vertex_program *vp, (!src[0]. NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[2] = 0; + inst[3] = 0; + + return inst; } -static void t_opcode_add(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_add(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -405,53 +407,55 @@ static void t_opcode_add(struct r300_vertex_program *vp, PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = ONE_SRC_0; - o_inst->src[1] = t_src(vp, &src[0]); - o_inst->src[2] = t_src(vp, &src[1]); + inst[1] = ONE_SRC_0; + inst[2] = t_src(vp, &src[0]); + inst[3] = t_src(vp, &src[1]); #else - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; #endif + + return inst; } -static void t_opcode_arl(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_arl(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ARL, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_dp3(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_dp3(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), @@ -461,7 +465,7 @@ static void t_opcode_dp3(struct r300_vertex_program *vp, NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[1] = + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), @@ -471,36 +475,38 @@ static void t_opcode_dp3(struct r300_vertex_program *vp, NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[1].RelAddr << 4); - o_inst->src[2] = ZERO_SRC_1; + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_dp4(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_dp4(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_dph(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_dph(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), @@ -509,81 +515,84 @@ static void t_opcode_dph(struct r300_vertex_program *vp, src[0]. NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_dst(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_dst(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_DST, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_ex2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_ex2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_EX2, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_exp(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_exp(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_EXP, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static struct r300_vertprog_instruction *t_opcode_flr(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], - int *u_temp_i) +static GLuint *t_opcode_flr(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3], int *u_temp_i) { /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, *u_temp_i, t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - o_inst++; + inst[1] = t_src(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + inst += 4; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = + inst[1] = t_src(vp, &src[0]); + inst[2] = MAKE_VSF_SOURCE(*u_temp_i, VSF_IN_COMPONENT_X, VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, @@ -592,40 +601,40 @@ static struct r300_vertprog_instruction *t_opcode_flr(struct r300_vertex_program NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE /*VSF_FLAG_ALL */ ); - o_inst->src[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; (*u_temp_i)--; - return o_inst; + return inst; } -static void t_opcode_frc(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_frc(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_lg2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_lg2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_LG2, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), @@ -635,70 +644,70 @@ static void t_opcode_lg2(struct r300_vertex_program *vp, src[0]. NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_lit(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_lit(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_LIT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); /* NOTE: Users swizzling might not work. */ - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); - o_inst->src[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0].RelAddr << 4); + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0].RelAddr << 4); + inst[3] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + VSF_IN_COMPONENT_ZERO, // z + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0].RelAddr << 4); + + return inst; } -static void t_opcode_log(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_log(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_LOG, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_mad(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_mad(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -708,80 +717,84 @@ static void t_opcode_mad(struct r300_vertex_program *vp, PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = t_src(vp, &src[2]); + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = t_src(vp, &src[2]); + + return inst; } -static void t_opcode_max(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_max(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_min(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_min(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_MIN, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_mov(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_mov(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} #if 1 - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; #else hw_op = (src[0].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ONE_SRC_0; + inst[3] = ZERO_SRC_0; #endif + + return inst; } -static void t_opcode_mul(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_mul(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -792,94 +805,100 @@ static void t_opcode_mul(struct r300_vertex_program *vp, PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_pow(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_pow(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = t_src_scalar(vp, &src[1]); + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = t_src_scalar(vp, &src[1]); + + return inst; } -static void t_opcode_rcp(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_rcp(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_RCP, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_rsq(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_rsq(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_RSQ, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src_scalar(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src_scalar(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + + return inst; } -static void t_opcode_sge(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_sge(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_SGE, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_slt(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_slt(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_SLT, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = t_src(vp, &src[1]); - o_inst->src[2] = ZERO_SRC_1; + inst[1] = t_src(vp, &src[0]); + inst[2] = t_src(vp, &src[1]); + inst[3] = ZERO_SRC_1; + + return inst; } -static void t_opcode_sub(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_sub(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { unsigned long hw_op; @@ -891,13 +910,13 @@ static void t_opcode_sub(struct r300_vertex_program *vp, PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = + inst[1] = t_src(vp, &src[0]); + inst[2] = ONE_SRC_0; + inst[3] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), @@ -908,13 +927,13 @@ static void t_opcode_sub(struct r300_vertex_program *vp, NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); #else - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = + inst[1] = t_src(vp, &src[0]); + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), @@ -924,113 +943,110 @@ static void t_opcode_sub(struct r300_vertex_program *vp, (!src[1]. NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); - o_inst->src[2] = 0; + inst[3] = 0; #endif + + return inst; } -static void t_opcode_swz(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3]) +static GLuint *t_opcode_swz(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3]) { //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} #if 1 - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; #else hw_op = (src[0].File == PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : R300_VPI_OUT_OP_MAD; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = t_src(vp, &src[0]); - o_inst->src[1] = ONE_SRC_0; - o_inst->src[2] = ZERO_SRC_0; + inst[1] = t_src(vp, &src[0]); + inst[2] = ONE_SRC_0; + inst[3] = ZERO_SRC_0; #endif + + return inst; } -static struct r300_vertprog_instruction *t_opcode_xpd(struct r300_vertex_program *vp, - struct prog_instruction *vpi, - struct r300_vertprog_instruction *o_inst, - struct prog_src_register src[3], - int *u_temp_i) +static GLuint *t_opcode_xpd(struct r300_vertex_program *vp, + struct prog_instruction *vpi, GLuint * inst, + struct prog_src_register src[3], int *u_temp_i) { /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 NOTE: might need MAD_2 */ - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, *u_temp_i, t_dst_mask(vpi->DstReg.WriteMask), VSF_OUT_CLASS_TMP); - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w - t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1]. - RelAddr << 4); + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + t_src_class(src[1].File), + src[1]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[1].RelAddr << 4); - o_inst->src[2] = ZERO_SRC_1; - o_inst++; + inst[3] = ZERO_SRC_1; + inst += 4; (*u_temp_i)--; - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); - o_inst->src[0] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1]. - RelAddr << 4); + inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[1].RelAddr << 4); - o_inst->src[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0]. - RelAddr << 4); + inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : + VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[2] = + inst[3] = MAKE_VSF_SOURCE(*u_temp_i + 1, VSF_IN_COMPONENT_X, VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, VSF_FLAG_NONE); - return o_inst; + return inst; } static void t_inputs_outputs(struct r300_vertex_program *vp) @@ -1092,7 +1108,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, struct prog_instruction *vpi) { int i; - struct r300_vertprog_instruction *o_inst; + GLuint *inst; unsigned long num_operands; /* Initial value should be last tmp reg that hw supports. Strangely enough r300 doesnt mind even though these would be out of range. @@ -1108,8 +1124,8 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, t_inputs_outputs(vp); - for (o_inst = vp->program.body.i; vpi->Opcode != OPCODE_END; - vpi++, o_inst++) { + for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END; + vpi++, inst += 4) { FREE_TEMPS(); @@ -1129,12 +1145,12 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (num_operands == 3) { /* TODO: scalars */ if (CMP_SRCS(src[1], src[2]) || CMP_SRCS(src[0], src[2])) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i, VSF_FLAG_ALL, VSF_OUT_CLASS_TMP); - o_inst->src[0] = + inst[1] = MAKE_VSF_SOURCE(t_src_index (vp, &src[2]), SWIZZLE_X, SWIZZLE_Y, @@ -1144,9 +1160,9 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, VSF_FLAG_NONE) | (src[2].RelAddr << 4); - o_inst->src[1] = ZERO_SRC_2; - o_inst->src[2] = ZERO_SRC_2; - o_inst++; + inst[2] = ZERO_SRC_2; + inst[3] = ZERO_SRC_2; + inst += 4; src[2].File = PROGRAM_TEMPORARY; src[2].Index = u_temp_i; @@ -1157,12 +1173,12 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (num_operands >= 2) { if (CMP_SRCS(src[1], src[0])) { - o_inst->opcode = + inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, u_temp_i, VSF_FLAG_ALL, VSF_OUT_CLASS_TMP); - o_inst->src[0] = + inst[1] = MAKE_VSF_SOURCE(t_src_index (vp, &src[0]), SWIZZLE_X, SWIZZLE_Y, @@ -1172,9 +1188,9 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, VSF_FLAG_NONE) | (src[0].RelAddr << 4); - o_inst->src[1] = ZERO_SRC_0; - o_inst->src[2] = ZERO_SRC_0; - o_inst++; + inst[2] = ZERO_SRC_0; + inst[3] = ZERO_SRC_0; + inst += 4; src[0].File = PROGRAM_TEMPORARY; src[0].Index = u_temp_i; @@ -1185,87 +1201,89 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, switch (vpi->Opcode) { case OPCODE_ABS: - t_opcode_abs(vp, vpi, o_inst, src); + inst = t_opcode_abs(vp, vpi, inst, src); break; case OPCODE_ADD: - t_opcode_add(vp, vpi, o_inst, src); + inst = t_opcode_add(vp, vpi, inst, src); break; case OPCODE_ARL: - t_opcode_arl(vp, vpi, o_inst, src); + inst = t_opcode_arl(vp, vpi, inst, src); break; case OPCODE_DP3: - t_opcode_dp3(vp, vpi, o_inst, src); + inst = t_opcode_dp3(vp, vpi, inst, src); break; case OPCODE_DP4: - t_opcode_dp4(vp, vpi, o_inst, src); + inst = t_opcode_dp4(vp, vpi, inst, src); break; case OPCODE_DPH: - t_opcode_dph(vp, vpi, o_inst, src); + inst = t_opcode_dph(vp, vpi, inst, src); break; case OPCODE_DST: - t_opcode_dst(vp, vpi, o_inst, src); + inst = t_opcode_dst(vp, vpi, inst, src); break; case OPCODE_EX2: - t_opcode_ex2(vp, vpi, o_inst, src); + inst = t_opcode_ex2(vp, vpi, inst, src); break; case OPCODE_EXP: - t_opcode_exp(vp, vpi, o_inst, src); + inst = t_opcode_exp(vp, vpi, inst, src); break; case OPCODE_FLR: - /* FIXME */ - o_inst = t_opcode_flr(vp, vpi, o_inst, src, &u_temp_i); + inst = + t_opcode_flr(vp, vpi, inst, src, /* FIXME */ + &u_temp_i); break; case OPCODE_FRC: - t_opcode_frc(vp, vpi, o_inst, src); + inst = t_opcode_frc(vp, vpi, inst, src); break; case OPCODE_LG2: - t_opcode_lg2(vp, vpi, o_inst, src); + inst = t_opcode_lg2(vp, vpi, inst, src); break; case OPCODE_LIT: - t_opcode_lit(vp, vpi, o_inst, src); + inst = t_opcode_lit(vp, vpi, inst, src); break; case OPCODE_LOG: - t_opcode_log(vp, vpi, o_inst, src); + inst = t_opcode_log(vp, vpi, inst, src); break; case OPCODE_MAD: - t_opcode_mad(vp, vpi, o_inst, src); + inst = t_opcode_mad(vp, vpi, inst, src); break; case OPCODE_MAX: - t_opcode_max(vp, vpi, o_inst, src); + inst = t_opcode_max(vp, vpi, inst, src); break; case OPCODE_MIN: - t_opcode_min(vp, vpi, o_inst, src); + inst = t_opcode_min(vp, vpi, inst, src); break; case OPCODE_MOV: - t_opcode_mov(vp, vpi, o_inst, src); + inst = t_opcode_mov(vp, vpi, inst, src); break; case OPCODE_MUL: - t_opcode_mul(vp, vpi, o_inst, src); + inst = t_opcode_mul(vp, vpi, inst, src); break; case OPCODE_POW: - t_opcode_pow(vp, vpi, o_inst, src); + inst = t_opcode_pow(vp, vpi, inst, src); break; case OPCODE_RCP: - t_opcode_rcp(vp, vpi, o_inst, src); + inst = t_opcode_rcp(vp, vpi, inst, src); break; case OPCODE_RSQ: - t_opcode_rsq(vp, vpi, o_inst, src); + inst = t_opcode_rsq(vp, vpi, inst, src); break; case OPCODE_SGE: - t_opcode_sge(vp, vpi, o_inst, src); + inst = t_opcode_sge(vp, vpi, inst, src); break; case OPCODE_SLT: - t_opcode_slt(vp, vpi, o_inst, src); + inst = t_opcode_slt(vp, vpi, inst, src); break; case OPCODE_SUB: - t_opcode_sub(vp, vpi, o_inst, src); + inst = t_opcode_sub(vp, vpi, inst, src); break; case OPCODE_SWZ: - t_opcode_swz(vp, vpi, o_inst, src); + inst = t_opcode_swz(vp, vpi, inst, src); break; case OPCODE_XPD: - /* FIXME */ - o_inst = t_opcode_xpd(vp, vpi, o_inst, src, &u_temp_i); + inst = + t_opcode_xpd(vp, vpi, inst, src, /* FIXME */ + &u_temp_i); break; default: assert(0); @@ -1273,7 +1291,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, } } - vp->program.length = (o_inst - vp->program.body.i) * 4; + vp->program.length = (inst - vp->program.body.i); if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) { vp->program.length = 0; vp->native = GL_FALSE; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 2d399e243a8..3df0eee7991 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -3,11 +3,6 @@ #include "r300_reg.h" -struct r300_vertprog_instruction { - GLuint opcode; - GLuint src[3]; -}; - #define VSF_FLAG_X 1 #define VSF_FLAG_Y 2 #define VSF_FLAG_Z 4 From 0b48ce450eef91a9fcf6681260beb1090e0ef9d1 Mon Sep 17 00:00:00 2001 From: Oliver McFadden Date: Wed, 18 Jul 2007 02:59:08 +0000 Subject: [PATCH 166/179] r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485. --- src/mesa/drivers/dri/r300/r300_vertprog.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index c6b4fc60249..7d4e8c95112 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1083,13 +1083,13 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) { vp->outputs[VERT_RESULT_BFC0] = vp->outputs[VERT_RESULT_COL0] + 2; - cur_reg = vp->outputs[VERT_RESULT_BFC0] + 1; + cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2; } if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) { vp->outputs[VERT_RESULT_BFC1] = vp->outputs[VERT_RESULT_COL0] + 3; - cur_reg = vp->outputs[VERT_RESULT_BFC1] + 2; + cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; } #if 0 if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { From b9f2cf9a4e0a5ec89b27371210846942c93cb412 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 17 Jul 2007 12:56:30 +0200 Subject: [PATCH 167/179] increase MAX_RELOCS so never run out before batch buffer is full (fixes xdemos/shape) --- src/mesa/drivers/dri/i915tex/intel_batchbuffer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h index 59261f72741..212f1301012 100644 --- a/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/i915tex/intel_batchbuffer.h @@ -9,7 +9,7 @@ struct intel_context; #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -#define MAX_RELOCS 400 +#define MAX_RELOCS 4096 #define INTEL_BATCH_NO_CLIPRECTS 0x1 #define INTEL_BATCH_CLIPRECTS 0x2 From dbfb375805d94cb80262b8816c67a8adc778bec5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 17 Jul 2007 17:29:55 +0200 Subject: [PATCH 168/179] fix mesa fb binding Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now). --- src/mesa/drivers/dri/i915tex/intel_fbo.c | 2 +- src/mesa/drivers/dri/nouveau/nouveau_buffers.c | 7 +++++-- src/mesa/main/dd.h | 2 +- src/mesa/main/fbobject.c | 8 +++++--- 4 files changed, 12 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.c b/src/mesa/drivers/dri/i915tex/intel_fbo.c index 349912ffecd..6f99f401c7c 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.c +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.c @@ -488,7 +488,7 @@ intel_new_renderbuffer(GLcontext * ctx, GLuint name) */ static void intel_bind_framebuffer(GLcontext * ctx, GLenum target, - struct gl_framebuffer *fb) + struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { intel_draw_buffer(ctx, fb); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c index f98d6665635..d498f616c90 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_buffers.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_buffers.c @@ -390,9 +390,12 @@ nouveauNewRenderbuffer(GLcontext *ctx, GLuint name) } static void -nouveauBindFramebuffer(GLcontext *ctx, GLenum target, struct gl_framebuffer *fb) +nouveauBindFramebuffer(GLcontext *ctx, GLenum target, + struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { - nouveau_build_framebuffer(ctx, fb); + if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { + nouveau_build_framebuffer(ctx, fb); + } } static void diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 88f33943b31..caa50dd6826 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -782,7 +782,7 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb); + struct gl_framebuffer *fb, struct gl_framebuffer *fbread); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index e3bada5ae89..5345310ca1f 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -924,7 +924,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb; + struct gl_framebuffer *newFb, *newFbread; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -984,12 +984,14 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); } + newFbread = newFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ newFb = ctx->WinSysDrawBuffer; + newFbread = ctx->WinSysReadBuffer; } ASSERT(newFb); @@ -1000,7 +1002,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) */ if (bindReadBuf) { - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFb); + _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); } if (bindDrawBuf) { @@ -1015,7 +1017,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } if (ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb); + ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); } } From f9ac01eac511aa9ea0b8b48774022a08d0fc2f3b Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 19 Jul 2007 17:58:21 +0200 Subject: [PATCH 169/179] fix up mesa's probably bogus framebuffer updates with different read/write fbs Conflicts: src/mesa/main/framebuffer.c --- src/mesa/main/framebuffer.c | 38 +++++++++++++++++++++++++------------ 1 file changed, 26 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index dc10d9ffbc8..2ff067164bf 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -654,6 +654,27 @@ update_color_read_buffer(GLcontext *ctx, struct gl_framebuffer *fb) } +static void +update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + /* Completeness only matters for user-created framebuffers */ + if (fb->Name != 0) { + /* XXX: EXT_framebuffer_blit: + framebuffer must still be complete wrt read/draw? */ + _mesa_test_framebuffer_completeness(ctx, fb); + _mesa_update_framebuffer_visual(fb); + } + + /* update_color_draw/read_buffers not needed for + read/draw only fb, but shouldn't hurt ??? */ + update_color_draw_buffers(ctx, fb); + update_color_read_buffer(ctx, fb); + _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); + _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); + + compute_depth_max(fb); +} + /** * Update state related to the current draw/read framebuffers. * Specifically, update these framebuffer fields: @@ -671,19 +692,12 @@ void _mesa_update_framebuffer(GLcontext *ctx) { struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_framebuffer *fbread = ctx->ReadBuffer; - /* Completeness only matters for user-created framebuffers */ - if (fb->Name != 0) { - _mesa_test_framebuffer_completeness(ctx, fb); - _mesa_update_framebuffer_visual(fb); - } - - update_color_draw_buffers(ctx, fb); - update_color_read_buffer(ctx, fb); - _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); - _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); - - compute_depth_max(fb); + update_framebuffer(ctx, fb); + if (fbread != fb && fbread != NULL /* can happen at make_current - + core/driver circular dependencies, should be fixed up */) + update_framebuffer(ctx, fbread); } From 6075df53b5435ddada989d776d989132def363a6 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 18 Jul 2007 18:07:12 +0200 Subject: [PATCH 170/179] more fixes for mesa's fbo handling (fixes tests/fbotest1/2) --- src/mesa/main/buffers.c | 5 ++--- src/mesa/main/context.c | 5 +++++ src/mesa/main/fbobject.c | 7 +++++++ 3 files changed, 14 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index c280f89e1d1..68a0575d93d 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -557,9 +557,8 @@ _mesa_ReadBuffer(GLenum buffer) } } - if (fb->Name == 0) { - ctx->Pixel.ReadBuffer = buffer; - } + ctx->Pixel.ReadBuffer = buffer; + fb->ColorReadBuffer = buffer; fb->_ColorReadBufferIndex = srcBuffer; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2ad1badac70..4e6732dc7ac 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1499,6 +1499,11 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, if the DRIdrawable changes, and someone may rely on them. */ /* What a mess!?! */ + /* XXX this is still not quite correct. Imagine a user-created fbo + bound on a context. Now rebind with a completely new drawable. + Upon rebinding to the window-framebuffer, we have no idea what + the read and write buffers should be (front, back, ...) - that + information was only available in the previously used drawable... */ int i; GLenum buffers[MAX_DRAW_BUFFERS]; for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 5345310ca1f..f300e481ce0 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1003,13 +1003,20 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) if (bindReadBuf) { _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + /* set context value */ + ctx->Pixel.ReadBuffer = newFbread->ColorReadBuffer; } if (bindDrawBuf) { + GLuint i; /* check if old FB had any texture attachments */ check_end_texture_render(ctx, ctx->DrawBuffer); /* check if time to delete this framebuffer */ _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + /* set context value */ + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Color.DrawBuffer[i] = newFb->ColorDrawBuffer[i]; + } if (newFb->Name != 0) { /* check if newly bound framebuffer has any texture attachments */ check_begin_texture_render(ctx, newFb); From a1bc0d0f51c2aa248a349283c3b86ae2c72af4aa Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 18 Jul 2007 20:17:14 +0200 Subject: [PATCH 171/179] fix mesa's handling of fbo's / window fb (again) Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now. --- src/mesa/main/attrib.c | 4 +++ src/mesa/main/buffers.c | 72 +++++++++++++++++++++++++------------ src/mesa/main/buffers.h | 3 ++ src/mesa/main/context.c | 12 ++----- src/mesa/main/fbobject.c | 24 +++++++++---- src/mesa/main/framebuffer.c | 3 +- 6 files changed, 77 insertions(+), 41 deletions(-) diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 1aa0a02fc78..b422198f929 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -98,9 +98,13 @@ _mesa_PushAttrib(GLbitfield mask) } if (mask & GL_COLOR_BUFFER_BIT) { + GLuint i; struct gl_colorbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); MEMCPY( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); + /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ + for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) + attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; newnode = new_attrib_node( GL_COLOR_BUFFER_BIT ); newnode->data = attr; newnode->next = head; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 68a0575d93d..7764a5d3b2e 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -370,6 +370,14 @@ _mesa_DrawBuffer(GLenum buffer) /* if we get here, there's no error so set new state */ _mesa_drawbuffers(ctx, 1, &buffer, &destMask); + + /* + * Call device driver function. + */ + if (ctx->Driver.DrawBuffers) + ctx->Driver.DrawBuffers(ctx, 1, &buffer); + else if (ctx->Driver.DrawBuffer) + ctx->Driver.DrawBuffer(ctx, buffer); } @@ -435,6 +443,14 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) /* OK, if we get here, there were no errors so set the new state */ _mesa_drawbuffers(ctx, n, buffers, destMask); + + /* + * Call device driver function. + */ + if (ctx->Driver.DrawBuffers) + ctx->Driver.DrawBuffers(ctx, n, buffers); + else if (ctx->Driver.DrawBuffer) + ctx->Driver.DrawBuffer(ctx, buffers[0]); } @@ -463,14 +479,15 @@ set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, /* not really needed, will be set later */ fb->_NumColorDrawBuffers[output] = 0; + if (fb->Name == 0) /* Set traditional state var */ - ctx->Color.DrawBuffer[output] = buffer; + ctx->Color.DrawBuffer[output] = buffer; } /** * Helper routine used by _mesa_DrawBuffer, _mesa_DrawBuffersARB and - * _mesa_PopAttrib to set drawbuffer state. + * other places (window fbo fixup) to set fbo (and the old ctx) fields. * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. * \param ctx current context @@ -479,6 +496,7 @@ set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, * \param destMask array[n] of BUFFER_* bitmasks which correspond to the * colorbuffer names. (i.e. GL_FRONT_AND_BACK => * BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT). + * \param callDriver call driver or not (bad idea sometimes this is called) */ void _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, @@ -509,30 +527,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, } ctx->NewState |= _NEW_COLOR; - - /* - * Call device driver function. - */ - if (ctx->Driver.DrawBuffers) - ctx->Driver.DrawBuffers(ctx, n, buffers); - else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, buffers[0]); } - -/** - * Called by glReadBuffer to set the source renderbuffer for reading pixels. - * \param mode color buffer such as GL_FRONT, GL_BACK, etc. - */ -void GLAPIENTRY -_mesa_ReadBuffer(GLenum buffer) +GLboolean +_mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer) { struct gl_framebuffer *fb; GLbitfield supportedMask; GLint srcBuffer; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); fb = ctx->ReadBuffer; @@ -548,20 +551,43 @@ _mesa_ReadBuffer(GLenum buffer) srcBuffer = read_buffer_enum_to_index(buffer); if (srcBuffer == -1) { _mesa_error(ctx, GL_INVALID_ENUM, "glReadBuffer(buffer=0x%x)", buffer); - return; + return GL_FALSE; } supportedMask = supported_buffer_bitmask(ctx, fb); if (((1 << srcBuffer) & supportedMask) == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glReadBuffer(buffer=0x%x)", buffer); - return; + return GL_FALSE; } } - ctx->Pixel.ReadBuffer = buffer; - + if (fb->Name == 0) { + ctx->Pixel.ReadBuffer = buffer; + } fb->ColorReadBuffer = buffer; fb->_ColorReadBufferIndex = srcBuffer; + return GL_TRUE; +} + + + +/** + * Called by glReadBuffer to set the source renderbuffer for reading pixels. + * \param mode color buffer such as GL_FRONT, GL_BACK, etc. + * \param callDriver call driver or not (bad idea sometimes this is called) + */ +void GLAPIENTRY +_mesa_ReadBuffer(GLenum buffer) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer)); + + if (!_mesa_readbuffer_update_fields(ctx, buffer)) + return; + ctx->NewState |= _NEW_PIXEL; /* diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index fcc21523421..208e7af2b93 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -56,6 +56,9 @@ extern void _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, const GLbitfield *destMask); +extern GLboolean +_mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer); + extern void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4e6732dc7ac..00e4c8328e5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1496,14 +1496,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); /* fix up the fb fields - these will end up wrong otherwise - if the DRIdrawable changes, and someone may rely on them. - */ - /* What a mess!?! */ - /* XXX this is still not quite correct. Imagine a user-created fbo - bound on a context. Now rebind with a completely new drawable. - Upon rebinding to the window-framebuffer, we have no idea what - the read and write buffers should be (front, back, ...) - that - information was only available in the previously used drawable... */ + if the DRIdrawable changes, and everything relies on them. + This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */ int i; GLenum buffers[MAX_DRAW_BUFFERS]; for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { @@ -1513,7 +1507,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); - _mesa_ReadBuffer(newCtx->Pixel.ReadBuffer); + _mesa_readbuffer_update_fields(newCtx, newCtx->Pixel.ReadBuffer); } newCtx->NewState |= _NEW_BUFFERS; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index f300e481ce0..6f7effcce70 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -29,6 +29,7 @@ */ +#include "buffers.h" #include "context.h" #include "fbobject.h" #include "framebuffer.h" @@ -1001,23 +1002,32 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) * XXX check if re-binding same buffer and skip some of this code. */ + /* for window-framebuffers, re-initialize the fbo values, as they + could be wrong (makecurrent with a new drawable while still a fbo + was bound will lead to default init fbo values). + note that therefore the context ReadBuffer/DrawBuffer values are not + valid while fbo's are bound!!! */ if (bindReadBuf) { _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); - /* set context value */ - ctx->Pixel.ReadBuffer = newFbread->ColorReadBuffer; + if (!newFbread->Name) { + _mesa_readbuffer_update_fields(ctx, ctx->Pixel.ReadBuffer); + } } if (bindDrawBuf) { - GLuint i; /* check if old FB had any texture attachments */ check_end_texture_render(ctx, ctx->DrawBuffer); /* check if time to delete this framebuffer */ _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); - /* set context value */ - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - ctx->Color.DrawBuffer[i] = newFb->ColorDrawBuffer[i]; + if (!newFb->Name) { + GLuint i; + GLenum buffers[MAX_DRAW_BUFFERS]; + for(i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + buffers[i] = ctx->Color.DrawBuffer[i]; + } + _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL); } - if (newFb->Name != 0) { + else { /* check if newly bound framebuffer has any texture attachments */ check_begin_texture_render(ctx, newFb); } diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 2ff067164bf..c9b30d32528 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -695,8 +695,7 @@ _mesa_update_framebuffer(GLcontext *ctx) struct gl_framebuffer *fbread = ctx->ReadBuffer; update_framebuffer(ctx, fb); - if (fbread != fb && fbread != NULL /* can happen at make_current - - core/driver circular dependencies, should be fixed up */) + if (fbread != fb) update_framebuffer(ctx, fbread); } From 82fceba231a03b3b7284d5356d7bc1d10c366026 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 20 Jul 2007 11:34:26 +0200 Subject: [PATCH 172/179] fix bogus recently introduced function param comments --- src/mesa/main/buffers.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 7764a5d3b2e..0e6ca8ea1c2 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -496,7 +496,6 @@ set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, * \param destMask array[n] of BUFFER_* bitmasks which correspond to the * colorbuffer names. (i.e. GL_FRONT_AND_BACK => * BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT). - * \param callDriver call driver or not (bad idea sometimes this is called) */ void _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, @@ -574,7 +573,6 @@ _mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer) /** * Called by glReadBuffer to set the source renderbuffer for reading pixels. * \param mode color buffer such as GL_FRONT, GL_BACK, etc. - * \param callDriver call driver or not (bad idea sometimes this is called) */ void GLAPIENTRY _mesa_ReadBuffer(GLenum buffer) From 5842bc3bf9e33333b122ce7fd6bf108aab780111 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 21 Jul 2007 10:04:14 -0600 Subject: [PATCH 173/179] remove VC6/VC7 project files until updated --- Makefile | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/Makefile b/Makefile index 60a14665cca..31acb630e25 100644 --- a/Makefile +++ b/Makefile @@ -288,17 +288,6 @@ MAIN_FILES = \ $(DIRECTORY)/vms/analyze_map.com \ $(DIRECTORY)/vms/xlib.opt \ $(DIRECTORY)/vms/xlib_share.opt \ - $(DIRECTORY)/windows/VC6/mesa/gdi/gdi.dsp \ - $(DIRECTORY)/windows/VC6/mesa/glu/*.txt \ - $(DIRECTORY)/windows/VC6/mesa/glu/glu.dsp \ - $(DIRECTORY)/windows/VC6/mesa/mesa.dsw \ - $(DIRECTORY)/windows/VC6/mesa/mesa/mesa.dsp \ - $(DIRECTORY)/windows/VC6/mesa/osmesa/osmesa.dsp \ - $(DIRECTORY)/windows/VC7/mesa/gdi/gdi.vcproj \ - $(DIRECTORY)/windows/VC7/mesa/glu/glu.vcproj \ - $(DIRECTORY)/windows/VC7/mesa/mesa.sln \ - $(DIRECTORY)/windows/VC7/mesa/mesa/mesa.vcproj \ - $(DIRECTORY)/windows/VC7/mesa/osmesa/osmesa.vcproj \ $(DIRECTORY)/windows/VC8/mesa/mesa.sln \ $(DIRECTORY)/windows/VC8/mesa/gdi/gdi.vcproj \ $(DIRECTORY)/windows/VC8/mesa/glu/glu.vcproj \ From af2aa8e9cf88a9ee3ec338eddc9a47bf2f142cb7 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 21 Jul 2007 10:06:18 -0600 Subject: [PATCH 174/179] Remove ctx->Point._Size and ctx->Line._Width. The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired. --- src/mesa/drivers/dri/i810/i810state.c | 10 ++++++++-- src/mesa/drivers/dri/i810/i810tris.c | 4 +++- src/mesa/drivers/dri/i965/brw_sf_state.c | 6 ++++-- src/mesa/drivers/dri/mach64/mach64_native_vb.c | 2 +- src/mesa/drivers/dri/mach64/mach64_tris.c | 13 ++++++++----- src/mesa/drivers/dri/mga/mgatris.c | 10 +++++++--- src/mesa/drivers/dri/r200/r200_state.c | 4 +++- src/mesa/drivers/dri/r300/r300_state.c | 9 +++++---- src/mesa/drivers/dri/savage/savagetris.c | 16 ++++++++++++---- src/mesa/drivers/dri/tdfx/tdfx_tris.c | 2 +- src/mesa/main/lines.c | 8 ++------ src/mesa/main/mtypes.h | 2 -- src/mesa/main/points.c | 5 ----- src/mesa/main/state.c | 4 ++-- src/mesa/swrast/s_aalinetemp.h | 4 +++- src/mesa/swrast/s_lines.c | 16 +++++++++------- src/mesa/swrast/s_points.c | 8 ++++---- src/mesa/tnl/t_vertex.c | 2 +- src/mesa/tnl_dd/t_dd_vb.c | 2 +- 19 files changed, 74 insertions(+), 53 deletions(-) diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 3ad25282d90..e0d5b2b4876 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -380,7 +380,10 @@ static void i810CullFaceFrontFace(GLcontext *ctx, GLenum unused) static void i810LineWidth( GLcontext *ctx, GLfloat widthf ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - int width = (int)ctx->Line._Width; + /* AA, non-AA limits are same */ + const int width = (int) CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidth, + ctx->Const.MaxLineWidth); imesa->LcsLineWidth = 0; if (width & 1) imesa->LcsLineWidth |= LCS_LINEWIDTH_1_0; @@ -396,7 +399,10 @@ static void i810LineWidth( GLcontext *ctx, GLfloat widthf ) static void i810PointSize( GLcontext *ctx, GLfloat sz ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - int size = (int)ctx->Point._Size; + /* AA, non-AA limits are same */ + const int size = (int) CLAMP(ctx->Point.Size, + ctx->Const.MinPointSize, + ctx->Const.MaxPointSize); imesa->LcsPointSize = 0; if (size & 1) imesa->LcsPointSize |= LCS_LINEWIDTH_1_0; diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index 3e09427bb94..2c4ee06633d 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -112,7 +112,9 @@ static __inline__ void i810_draw_quad( i810ContextPtr imesa, static __inline__ void i810_draw_point( i810ContextPtr imesa, i810VertexPtr tmp ) { - GLfloat sz = imesa->glCtx->Point._Size * .5; + GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, + imesa->glCtx->Const.MinPointSize, + imesa->glCtx->Const.MaxPointSize); int vertsize = imesa->vertex_size; GLuint *vb = i810AllocDmaLow( imesa, 2 * 4 * vertsize ); int j; diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index bfac52d765b..9a6e5f5f192 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -173,7 +173,8 @@ static void upload_sf_unit( struct brw_context *brw ) /* _NEW_LINE */ - sf.sf6.line_width = brw->attribs.Line->_Width * (1<<1); + /* XXX use ctx->Const.Min/MaxLineWidth here */ + sf.sf6.line_width = CLAMP(brw->attribs.Line->Width, 1.0, 5.0) * (1<<1); sf.sf6.line_endcap_aa_region_width = 1; if (brw->attribs.Line->SmoothFlag) @@ -183,7 +184,8 @@ static void upload_sf_unit( struct brw_context *brw ) /* _NEW_POINT */ sf.sf6.point_rast_rule = 1; /* opengl conventions */ - sf.sf7.point_size = brw->attribs.Point->_Size * (1<<3); + /* XXX clamp max depends on AA vs. non-AA */ + sf.sf7.point_size = CLAMP(brw->attribs.Point->Size, 1.0, 3.0) * (1<<3); sf.sf7.use_point_size_state = !brw->attribs.Point->_Attenuated; /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c index 75cf0e2ed2d..248fa2a9a29 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c @@ -103,7 +103,7 @@ void TAG(translate_vertex)(GLcontext *ctx, assert( p + 1 - (CARD32 *)src == 10 ); - dst->pointSize = ctx->Point._Size; + dst->pointSize = ctx->Point.Size; } diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c index 08cc1849a12..369f6104428 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tris.c +++ b/src/mesa/drivers/dri/mach64/mach64_tris.c @@ -673,7 +673,10 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa, #if MACH64_NATIVE_VTXFMT GLcontext *ctx = mmesa->glCtx; const GLuint vertsize = mmesa->vertex_size; - GLint width = (GLint)(mmesa->glCtx->Line._Width * 2.0); /* 2 fractional bits for hardware */ + /* 2 fractional bits for hardware: */ + const int width = (int) (2.0 * CLAMP(mmesa->glCtx->Line.Width, + mmesa->glCtx->Const.MinLineWidth, + mmesa->glCtx->Const.MaxLineWidth)); GLfloat ooa; GLuint *pxy0, *pxy1; GLuint xy0old, xy0, xy1old, xy1; @@ -691,9 +694,6 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa, mach64_print_vertex( ctx, v1 ); } - if( !width ) - width = 1; /* round to the nearest supported width */ - pxy0 = &v0->ui[xyoffset]; xy0old = *pxy0; xy0 = LE32_IN( &xy0old ); @@ -961,7 +961,10 @@ static __inline void mach64_draw_point( mach64ContextPtr mmesa, #if MACH64_NATIVE_VTXFMT GLcontext *ctx = mmesa->glCtx; const GLuint vertsize = mmesa->vertex_size; - GLint sz = (GLint)(mmesa->glCtx->Point._Size * 2.0); /* 2 fractional bits for hardware */ + /* 2 fractional bits for hardware: */ + GLint sz = (GLint) (2.0 * CLAMP(mmesa->glCtx->Point.Size, + ctx->Const.MinPointSize, + ctx->Const.MaxPointSize)); GLfloat ooa; GLuint *pxy; GLuint xyold, xy; diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index 2b7ea05b142..91b413ae760 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -104,8 +104,10 @@ static void __inline__ mga_draw_quad( mgaContextPtr mmesa, static __inline__ void mga_draw_point( mgaContextPtr mmesa, mgaVertexPtr tmp ) { - GLfloat sz = mmesa->glCtx->Point._Size * .5; - int vertex_size = mmesa->vertex_size; + const GLfloat sz = 0.5 * CLAMP(mmesa->glCtx->Point.Size, + mmesa->glCtx->Const.MinPointSize, + mmesa->glCtx->Const.MaxPointSize); + const int vertex_size = mmesa->vertex_size; GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size ); int j; @@ -165,7 +167,9 @@ static __inline__ void mga_draw_line( mgaContextPtr mmesa, GLuint vertex_size = mmesa->vertex_size; GLuint *vb = mgaAllocDmaLow( mmesa, 6 * 4 * vertex_size ); GLfloat dx, dy, ix, iy; - GLfloat width = mmesa->glCtx->Line._Width; + const GLfloat width = CLAMP(mmesa->glCtx->Line.Width, + mmesa->glCtx->Const.MinLineWidth, + mmesa->glCtx->Const.MaxLineWidth); GLint j; #if 0 diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 2115799b9b6..1d975ecd57d 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -772,9 +772,11 @@ static void r200LineWidth( GLcontext *ctx, GLfloat widthf ) R200_STATECHANGE( rmesa, set ); /* Line width is stored in U6.4 format. + * Same min/max limits for AA, non-AA lines. */ rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] &= ~0xffff; - rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] |= (GLuint)(ctx->Line._Width * 16.0); + rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] |= (GLuint) + (CLAMP(widthf, ctx->Const.MinLineWidth, ctx->Const.MaxLineWidth) * 16.0); if ( widthf > 1.0 ) { rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_WIDELINE_ENABLE; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index a790acacfef..088216c76ee 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -733,8 +733,8 @@ static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) static void r300PointSize(GLcontext * ctx, GLfloat size) { r300ContextPtr r300 = R300_CONTEXT(ctx); - - size = ctx->Point._Size; + /* same size limits for AA, non-AA points */ + size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); R300_STATECHANGE(r300, ps); r300->hw.ps.cmd[R300_PS_POINTSIZE] = @@ -749,8 +749,9 @@ static void r300LineWidth(GLcontext * ctx, GLfloat widthf) { r300ContextPtr r300 = R300_CONTEXT(ctx); - widthf = ctx->Line._Width; - + widthf = CLAMP(widthf, + ctx->Const.MinPointSize, + ctx->Const.MaxPointSize); R300_STATECHANGE(r300, lcntl); r300->hw.lcntl.cmd[1] = R300_LINE_CNT_HO | R300_LINE_CNT_VE | (int)(widthf * 6.0); diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 3dd821a4d39..4ce2f60b4f3 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -131,7 +131,9 @@ static __inline__ void savage_draw_point (savageContextPtr imesa, u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = tmp->v.x; const GLfloat y = tmp->v.y; - const GLfloat sz = imesa->glCtx->Point._Size * .5; + const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, + imesa->glCtx->Const.MinPointSize, + imesa->glCtx->Const.MaxPointSize); GLuint j; *(float *)&vb[0] = x - sz; @@ -164,7 +166,9 @@ static __inline__ void savage_draw_line (savageContextPtr imesa, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); - GLfloat width = imesa->glCtx->Line._Width; + const GLfloat width = CLAMP(imesa->glCtx->Line.Width, + imesa->glCtx->Const.MinLineWidth, + imesa->glCtx->Const.MaxLineWidth); GLfloat dx, dy, ix, iy; GLuint j; @@ -234,7 +238,9 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); - GLfloat width = imesa->glCtx->Line._Width; + const GLfloat width = CLAMP(imesa->glCtx->Line.Width, + imesa->glCtx->Const.MinLineWidth, + imesa->glCtx->Const.MaxLineWidth); GLfloat dx, dy, ix, iy; savageVertex tmp0, tmp1; GLuint j; @@ -281,7 +287,9 @@ static __inline__ void savage_ptex_point (savageContextPtr imesa, u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = v0->v.x; const GLfloat y = v0->v.y; - const GLfloat sz = imesa->glCtx->Point._Size * .5; + const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, + imesa->glCtx->Const.MinPointSize, + imesa->glCtx->Const.MaxPointSize); savageVertex tmp; GLuint j; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c index 96f9ae27fc1..7252a7e7dc6 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c @@ -184,7 +184,7 @@ tdfx_translate_vertex( GLcontext *ctx, const tdfxVertex *src, SWvertex *dst) } } - dst->pointSize = ctx->Point._Size; + dst->pointSize = ctx->Point.Size; } diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index dc7195d4ebf..0c2dbf915a1 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -55,9 +55,6 @@ _mesa_LineWidth( GLfloat width ) FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.Width = width; - ctx->Line._Width = CLAMP(width, - ctx->Const.MinLineWidth, - ctx->Const.MaxLineWidth); if (ctx->Driver.LineWidth) ctx->Driver.LineWidth(ctx, width); @@ -105,13 +102,12 @@ _mesa_LineStipple( GLint factor, GLushort pattern ) * Initializes __GLcontextRec::Line and line related constants in * __GLcontextRec::Const. */ -void GLAPIENTRY _mesa_init_line( GLcontext * ctx ) +void GLAPIENTRY +_mesa_init_line( GLcontext * ctx ) { - /* Line group */ ctx->Line.SmoothFlag = GL_FALSE; ctx->Line.StippleFlag = GL_FALSE; ctx->Line.Width = 1.0; - ctx->Line._Width = 1.0; ctx->Line.StipplePattern = 0xffff; ctx->Line.StippleFactor = 1; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 709b88d2ef5..a5fdd88262e 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -917,7 +917,6 @@ struct gl_line_attrib GLushort StipplePattern; /**< Stipple pattern */ GLint StippleFactor; /**< Stipple repeat factor */ GLfloat Width; /**< Line width */ - GLfloat _Width; /**< Clamped Line width */ }; @@ -1063,7 +1062,6 @@ struct gl_point_attrib { GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */ GLfloat Size; /**< User-specified point size */ - GLfloat _Size; /**< Size clamped to Const.Min/MaxPointSize */ GLfloat Params[3]; /**< GL_EXT_point_parameters */ GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */ GLfloat Threshold; /**< GL_EXT_point_parameters */ diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 0f562420b08..e83db5de78d 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -57,10 +57,6 @@ _mesa_PointSize( GLfloat size ) FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Size = size; - /* XXX correct clamp limits? */ - ctx->Point._Size = CLAMP(ctx->Point.Size, - ctx->Point.MinSize, - ctx->Point.MaxSize); if (ctx->Driver.PointSize) ctx->Driver.PointSize(ctx, size); @@ -253,7 +249,6 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.SmoothFlag = GL_FALSE; ctx->Point.Size = 1.0; - ctx->Point._Size = 1.0; ctx->Point.Params[0] = 1.0; ctx->Point.Params[1] = 0.0; ctx->Point.Params[2] = 0.0; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 66f8ac64088..444f2277601 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1068,7 +1068,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state) if (1/*new_state & _NEW_POINT*/) { if (ctx->Point.SmoothFlag) ctx->_TriangleCaps |= DD_POINT_SMOOTH; - if (ctx->Point._Size != 1.0F) + if (ctx->Point.Size != 1.0F) ctx->_TriangleCaps |= DD_POINT_SIZE; if (ctx->Point._Attenuated) ctx->_TriangleCaps |= DD_POINT_ATTEN; @@ -1082,7 +1082,7 @@ update_tricaps(GLcontext *ctx, GLbitfield new_state) ctx->_TriangleCaps |= DD_LINE_SMOOTH; if (ctx->Line.StippleFlag) ctx->_TriangleCaps |= DD_LINE_STIPPLE; - if (ctx->Line._Width != 1.0) + if (ctx->Line.Width != 1.0) ctx->_TriangleCaps |= DD_LINE_WIDTH; } diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index 69a1f0cd396..e7911fec3b5 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -132,7 +132,9 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) line.dx = line.x1 - line.x0; line.dy = line.y1 - line.y0; line.len = SQRTF(line.dx * line.dx + line.dy * line.dy); - line.halfWidth = 0.5F * ctx->Line._Width; + line.halfWidth = 0.5F * CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidthAA, + ctx->Const.MaxLineWidthAA); if (line.len == 0.0 || IS_INF_OR_NAN(line.len)) return; diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 781146e67f9..15ef6233eda 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -63,12 +63,13 @@ compute_stipple_mask( GLcontext *ctx, GLuint len, GLubyte mask[] ) static void draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) { - GLint width, start; + const GLint width = (GLint) CLAMP(ctx->Line.Width, + ctx->Const.MinLineWidth, + ctx->Const.MaxLineWidth); + GLint start; ASSERT(span->end < MAX_WIDTH); - width = (GLint) CLAMP( ctx->Line._Width, MIN_LINE_WIDTH, MAX_LINE_WIDTH ); - if (width & 1) start = width / 2; else @@ -143,7 +144,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) span.arrayMask |= SPAN_MASK; \ compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ - if (ctx->Line._Width > 1.0) { \ + if (ctx->Line.Width > 1.0) { \ draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ @@ -161,7 +162,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) span.arrayMask |= SPAN_MASK; \ compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ - if (ctx->Line._Width > 1.0) { \ + if (ctx->Line.Width > 1.0) { \ draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ @@ -180,7 +181,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor ) span.arrayMask |= SPAN_MASK; \ compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ - if (ctx->Line._Width > 1.0) { \ + if (ctx->Line.Width > 1.0) { \ draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ @@ -274,7 +275,7 @@ _swrast_choose_line( GLcontext *ctx ) USE(general_line); } else if (ctx->Depth.Test - || ctx->Line._Width != 1.0 + || ctx->Line.Width != 1.0 || ctx->Line.StippleFlag) { /* no texture, but Z, fog, width>1, stipple, etc. */ if (rgbmode) @@ -284,6 +285,7 @@ _swrast_choose_line( GLcontext *ctx ) } else { ASSERT(!ctx->Depth.Test); + ASSERT(ctx->Line.Width == 1.0); /* simple lines */ if (rgbmode) USE(simple_no_z_rgba_line); diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 8eba53c8076..4768fbea972 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -76,7 +76,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert) } else { /* use constant point size */ - size = ctx->Point._Size; /* already clamped to user range */ + size = ctx->Point.Size; } /* clamp to non-AA implementation limits */ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); @@ -227,7 +227,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) } else { /* use constant point size */ - size = ctx->Point._Size; /* this is already clamped */ + size = ctx->Point.Size; } /* clamp to AA implementation limits */ size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); @@ -361,7 +361,7 @@ large_point(GLcontext *ctx, const SWvertex *vert) } else { /* use constant point size */ - size = ctx->Point._Size; /* already clamped to user range */ + size = ctx->Point.Size; } /* clamp to non-AA implementation limits */ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); @@ -550,7 +550,7 @@ _swrast_choose_point(GLcontext *ctx) else if (ctx->Point.SmoothFlag) { swrast->Point = smooth_point; } - else if (ctx->Point._Size > 1.0 || + else if (ctx->Point.Size > 1.0 || ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { swrast->Point = large_point; diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index 6aae6020375..a6728c318fe 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -233,7 +233,7 @@ void _tnl_get_attr( GLcontext *ctx, const void *vin, /* If the hardware vertex doesn't have point size then use size from * GLcontext. XXX this will be wrong if drawing attenuated points! */ - dest[0] = ctx->Point._Size; + dest[0] = ctx->Point.Size; } else { _mesa_memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat)); diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index ab3bb37631b..3cedd901190 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -184,7 +184,7 @@ void TAG(translate_vertex)(GLcontext *ctx, } } - dst->pointSize = ctx->Point._Size; + dst->pointSize = ctx->Point.Size; } From 76fb8089103e9dba9aaa7232c86d864d5874a08f Mon Sep 17 00:00:00 2001 From: Zhang Date: Sat, 21 Jul 2007 11:28:06 -0600 Subject: [PATCH 175/179] Fix a number of MINGW32 issues --- Makefile | 1 + Makefile.mgw | 11 +- configs/config.mgw | 42 ++++ docs/README.MINGW32 | 49 ++++ include/GL/gl.h | 17 +- include/GL/glut.h | 9 +- include/GL/mesa_wgl.h | 59 +++-- progs/samples/Makefile.mgw | 33 ++- src/glu/sgi/Makefile.mgw | 229 +++++++++++++++++++ src/glu/sgi/libnurbs/interface/glcurveval.h | 2 +- src/glu/sgi/libnurbs/interface/glsurfeval.cc | 7 +- src/glu/sgi/libnurbs/interface/glsurfeval.h | 2 +- src/glut/glx/Makefile.mgw | 198 ++++++++++++++++ src/glut/glx/glut_fbc.c | 4 +- src/glut/glx/glutint.h | 3 + src/glut/glx/win32_winproc.c | 3 + src/mesa/Makefile.mgw | 51 ++++- src/mesa/drivers/windows/gdi/wgl.c | 57 +++-- src/mesa/drivers/windows/gdi/wmesa.c | 7 +- src/mesa/drivers/windows/gdi/wmesadef.h | 4 +- src/mesa/main/glheader.h | 2 +- src/mesa/main/imports.c | 4 + src/mesa/main/imports.h | 4 + src/mesa/main/shaders.c | 8 +- src/mesa/main/texcompress_fxt1.c | 5 + 25 files changed, 719 insertions(+), 92 deletions(-) create mode 100644 configs/config.mgw create mode 100644 src/glu/sgi/Makefile.mgw create mode 100644 src/glut/glx/Makefile.mgw diff --git a/Makefile b/Makefile index 31acb630e25..9a6557571c5 100644 --- a/Makefile +++ b/Makefile @@ -317,6 +317,7 @@ SGI_GLU_FILES = \ $(DIRECTORY)/src/glu/Makefile \ $(DIRECTORY)/src/glu/descrip.mms \ $(DIRECTORY)/src/glu/sgi/Makefile \ + $(DIRECTORY)/src/glu/sgi/Makefile.mgw \ $(DIRECTORY)/src/glu/sgi/Makefile.win \ $(DIRECTORY)/src/glu/sgi/Makefile.DJ \ $(DIRECTORY)/src/glu/sgi/glu.def \ diff --git a/Makefile.mgw b/Makefile.mgw index 948860890c0..3dc9f626438 100644 --- a/Makefile.mgw +++ b/Makefile.mgw @@ -53,11 +53,13 @@ # MinGW core makefile updated for Mesa 7.0 # -# updated : by Heromyth, 2007-6-25 +# Updated : by Heromyth, on 2007-7-21 # Email : zxpmyth@yahoo.com.cn -# Bug : All the default settings work fine. But the setting X86=1 can't work. +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. # The others havn't been tested yet. - +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) MAlthough more tests are needed, it can be used individually! .PHONY : all libgl clean realclean @@ -73,13 +75,14 @@ CFLAGS += -O2 -ffast-math export CFLAGS + ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) UNLINK = del $(subst /,\,$(1)) else UNLINK = $(RM) $(1) endif -all: libgl libglu libglut +all: libgl libglu libglut example libgl: lib $(MAKE) -f Makefile.mgw -C src/mesa diff --git a/configs/config.mgw b/configs/config.mgw new file mode 100644 index 00000000000..b961eb965cb --- /dev/null +++ b/configs/config.mgw @@ -0,0 +1,42 @@ +# MinGW config include file updated for Mesa 7.0 +# +# Updated : by Heromyth, on 2007-7-21 +# Email : zxpmyth@yahoo.com.cn +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) Although more tests are needed, it can be used individually! + +# The generated DLLs by MingW with STDCALL are not totally compatible +# with the ones linked by Microsoft's compilers. +# +# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default! +# +# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:) +# + +# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be +# different. For example: +# +# GL_USING_STDCALL = 0 +# GLUT_USING_STDCALL = 1 +# +# Suggested setting: +# +# ALL_USING_STDCALL = 1 +# +# That's default! +# + + +ALL_USING_STDCALL = 1 + + +ifeq ($(ALL_USING_STDCALL),1) + GL_USING_STDCALL = 1 + GLUT_USING_STDCALL = 1 +else + GL_USING_STDCALL = 0 + GLUT_USING_STDCALL = 0 +endif diff --git a/docs/README.MINGW32 b/docs/README.MINGW32 index 2b39f120908..138dd43eacc 100644 --- a/docs/README.MINGW32 +++ b/docs/README.MINGW32 @@ -88,3 +88,52 @@ Running the Build: Paul G. Daniel Borca + + + +*******************This section is added by Heromyth***************************** +Updated on 2007-7-21, by Heromyth + + +Notice: + 1) The generated DLLs are *not* compatible with the ones built +with the other compilers like VC8, especially for GLUT. + + 2) Although more tests are needed, it can be used individually! + + 3) You can set the options about whether using STDCALL to build MESA. The +config file is \configs\config.mgw. The default setting is that: + ALL_USING_STDCALL = 1 +, which means using STDCALL to build MESA. + + 4) Of course, you can MESA without using STDCALL,I like this:) +The setting is : + ALL_USING_STDCALL = 0 +To do this, however, you must modify wingdi.h which is in MingW's include dir. +For example, run: + notepad C:\MingW\include\wingdi.h +, and delete all the lines where all the wgl*() functions are. Because they would +be conflicted with the ones in \include\GL\mesa_wgl.h. + +======= Conflicted Functions List ====== +WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT); +WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); +WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int); +WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); +WINGDIAPI BOOL WINAPI wglDescribeLayerPlane(HDC,int,int,UINT,LPLAYERPLANEDESCRIPTOR); +WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void); +WINGDIAPI HDC WINAPI wglGetCurrentDC(void); +WINGDIAPI int WINAPI wglGetLayerPaletteEntries(HDC,int,int,int,COLORREF*); +WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); +WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC,HGLRC); +WINGDIAPI BOOL WINAPI wglRealizeLayerPalette(HDC,int,BOOL); +WINGDIAPI int WINAPI wglSetLayerPaletteEntries(HDC,int,int,int,const COLORREF*); +WINGDIAPI BOOL WINAPI wglShareLists(HGLRC,HGLRC); +WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD); +WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT); +WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT); +=================== + +********************************************************************************* \ No newline at end of file diff --git a/include/GL/gl.h b/include/GL/gl.h index a388de36e49..09195aa1361 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -58,7 +58,11 @@ # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern # endif /* _STATIC_MESA support */ -# define GLAPIENTRY __stdcall +# if defined(__MINGW32__) && defined(GL_NO_STDCALL) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ +# define GLAPIENTRY +# else +# define GLAPIENTRY __stdcall +# endif #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ # define GLAPI extern # define GLAPIENTRY __stdcall @@ -84,7 +88,8 @@ #include #endif -#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) +#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \ + && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__) #include #endif @@ -2161,11 +2166,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh #define GL_DEBUG_PRINT_MESA 0x875A #define GL_DEBUG_ASSERT_MESA 0x875B -GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void); -GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); -GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, +GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); +GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, GLsizei *length, GLcharARB *debugLog); -GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); #endif /* GL_MESA_shader_debug */ diff --git a/include/GL/glut.h b/include/GL/glut.h index e0fad6e5cb0..e286349f9b0 100644 --- a/include/GL/glut.h +++ b/include/GL/glut.h @@ -10,6 +10,10 @@ #include #include +#if defined(__MINGW32__) +#include +#endif + #ifdef __cplusplus extern "C" { #endif @@ -108,7 +112,7 @@ extern _CRTIMP void __cdecl exit(int); and redifinition of Windows system defs, also removes requirement of pretty much any standard windows header from this file */ -#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__) +#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__) # define GLUTAPIENTRY __stdcall #else # define GLUTAPIENTRY @@ -130,8 +134,9 @@ extern _CRTIMP void __cdecl exit(int); # pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" ) # endif # define CALLBACK __stdcall -typedef int (GLUTAPIENTRY *PROC)(); + #if !defined(__MINGW32__) + typedef int (GLUTAPIENTRY *PROC)(); typedef void *HGLRC; typedef void *HDC; #endif diff --git a/include/GL/mesa_wgl.h b/include/GL/mesa_wgl.h index acc7eac2a71..1d774571d94 100644 --- a/include/GL/mesa_wgl.h +++ b/include/GL/mesa_wgl.h @@ -26,11 +26,12 @@ /* prototypes for the Mesa WGL functions */ /* relocated here so that I could make GLUT get them properly */ -#define _mesa_wgl_h_ - #ifndef _mesa_wgl_h_ #define _mesa_wgl_h_ +#if defined(__MINGW32__) +# define __W32API_USE_DLLIMPORT__ +#endif #include @@ -39,23 +40,16 @@ extern "C" { #endif -#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) -# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define GLAPI __declspec(dllexport) -# define WGLAPI __declspec(dllexport) -# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define GLAPI __declspec(dllimport) -# define WGLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define GLAPI extern -# define WGLAPI __declspec(dllimport) -# endif /* _STATIC_MESA support */ -# define GLAPIENTRY __stdcall -#else -/* non-Windows compilation */ -# define GLAPI extern -# define GLAPIENTRY -#endif /* WIN32 / CYGWIN32 bracket */ +#ifndef WGLAPI +#define WGLAPI GLAPI +#endif + +#if defined(__MINGW32__) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +# include +#endif #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) @@ -80,23 +74,25 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC # pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */ #endif -WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC); -WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC); + WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *); WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc); -WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void); +WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *); +WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR); +WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc); + + +#if defined(GL_NO_STDCALL) || !defined(__MINGW32__) +WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int); WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC); WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int); -WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void); -WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*); -WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *); -WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int); WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC); WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR); -WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR); +WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void); +WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void); WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *); -WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc); -WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC); +WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*); +WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC); WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int); WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *); WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC); @@ -105,12 +101,15 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long); WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); +#endif + +#ifndef __MINGW32__ WGLAPI int GLAPIENTRY SwapBuffers(HDC); WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *); WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR); WGLAPI int GLAPIENTRY GetPixelFormat(HDC); WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *); - +#endif #ifndef WGL_ARB_extensions_string #define WGL_ARB_extensions_string 1 diff --git a/progs/samples/Makefile.mgw b/progs/samples/Makefile.mgw index 11935405783..3b2fd785def 100644 --- a/progs/samples/Makefile.mgw +++ b/progs/samples/Makefile.mgw @@ -26,6 +26,15 @@ # Email : dborca@users.sourceforge.net # Web : http://www.geocities.com/dborca +# MinGW samples makefile updated for Mesa 7.0 +# +# Updated : by Heromyth, on 2007-7-21 +# Email : zxpmyth@yahoo.com.cn +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) Although more tests are needed, it can be used individually! # # Available options: @@ -44,15 +53,31 @@ TOP = ../.. +include $(TOP)/configs/config.mgw +ALL_USING_STDCALL ?= 1 +GL_USING_STDCALL ?= 1 +GLUT_USING_STDCALL ?= 1 + CC = mingw32-gcc -CFLAGS = -Wall -W -pedantic +CFLAGS = -Wall -pedantic CFLAGS += -O2 -ffast-math CFLAGS += -I$(TOP)/include -I../util ifeq ($(FX),1) -CFLAGS += -DFX + CFLAGS += -DFX endif -CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK -D_STDCALL_SUPPORTED -CFLAGS += -D_WINDEF_ -D_WINGDI_ + +CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK + +ifeq ($(GL_USING_STDCALL),0) + CFLAGS += -DGL_NO_STDCALL +endif + +ifeq ($(GLUT_USING_STDCALL),1) + CFLAGS += -D_STDCALL_SUPPORTED +else + CFLAGS += -DGLUT_NO_STDCALL +endif + LD = mingw32-g++ LDFLAGS = -s -L$(TOP)/lib diff --git a/src/glu/sgi/Makefile.mgw b/src/glu/sgi/Makefile.mgw new file mode 100644 index 00000000000..43b421e737a --- /dev/null +++ b/src/glu/sgi/Makefile.mgw @@ -0,0 +1,229 @@ +# Mesa 3-D graphics library +# Version: 5.1 +# +# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +# MinGW core makefile v1.4 for Mesa +# +# Copyright (C) 2002 - Daniel Borca +# Email : dborca@users.sourceforge.net +# Web : http://www.geocities.com/dborca + +# MinGW core-glu makefile updated for Mesa 7.0 +# +# Updated : by Heromyth, on 2007-7-21 +# Email : zxpmyth@yahoo.com.cn +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) Although more tests are needed, it can be used individually! + +# +# Available options: +# +# Environment variables: +# CFLAGS +# +# GLIDE path to Glide3 SDK; used with FX. +# default = $(TOP)/glide3 +# FX=1 build for 3dfx Glide3. Note that this disables +# compilation of most WMesa code and requires fxMesa. +# As a consequence, you'll need the Win32 Glide3 +# library to build any application. +# default = no +# ICD=1 build the installable client driver interface +# (windows opengl driver interface) +# default = no +# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). +# default = no +# +# Targets: +# all: build GL +# clean: remove object files +# + + + +.PHONY: all clean +.INTERMEDIATE: x86/gen_matypes.exe +.SUFFIXES: .rc .res + +# Set this to the prefix of your build tools, i.e. mingw32- +TOOLS_PREFIX = mingw32- + +TOP = ../../.. + +LIBDIR = $(TOP)/lib + +GLU_DLL = glu32.dll +GLU_IMP = libglu32.a +GLU_DEF = glu.def + +include $(TOP)/configs/config.mgw +GL_USING_STDCALL ?= 1 + +LDLIBS = -L$(LIBDIR) -lopengl32 +LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF) + +CFLAGS += -DBUILD_GLU32 -D_DLL + +ifeq ($(GL_USING_STDCALL),1) + LDFLAGS += -Wl,--add-stdcall-alias +else + CFLAGS += -DGL_NO_STDCALL +endif + +CC = gcc +CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude +CXX = g++ +CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess + +AR = ar +ARFLAGS = crus + +UNLINK = del $(subst /,\,$(1)) +ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif +ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif + +C_SOURCES = \ + libutil/error.c \ + libutil/glue.c \ + libutil/mipmap.c \ + libutil/project.c \ + libutil/quad.c \ + libutil/registry.c \ + libtess/dict.c \ + libtess/geom.c \ + libtess/memalloc.c \ + libtess/mesh.c \ + libtess/normal.c \ + libtess/priorityq.c \ + libtess/render.c \ + libtess/sweep.c \ + libtess/tess.c \ + libtess/tessmono.c + +CC_SOURCES = \ + libnurbs/interface/bezierEval.cc \ + libnurbs/interface/bezierPatch.cc \ + libnurbs/interface/bezierPatchMesh.cc \ + libnurbs/interface/glcurveval.cc \ + libnurbs/interface/glinterface.cc \ + libnurbs/interface/glrenderer.cc \ + libnurbs/interface/glsurfeval.cc \ + libnurbs/interface/incurveeval.cc \ + libnurbs/interface/insurfeval.cc \ + libnurbs/internals/arc.cc \ + libnurbs/internals/arcsorter.cc \ + libnurbs/internals/arctess.cc \ + libnurbs/internals/backend.cc \ + libnurbs/internals/basiccrveval.cc \ + libnurbs/internals/basicsurfeval.cc \ + libnurbs/internals/bin.cc \ + libnurbs/internals/bufpool.cc \ + libnurbs/internals/cachingeval.cc \ + libnurbs/internals/ccw.cc \ + libnurbs/internals/coveandtiler.cc \ + libnurbs/internals/curve.cc \ + libnurbs/internals/curvelist.cc \ + libnurbs/internals/curvesub.cc \ + libnurbs/internals/dataTransform.cc \ + libnurbs/internals/displaylist.cc \ + libnurbs/internals/flist.cc \ + libnurbs/internals/flistsorter.cc \ + libnurbs/internals/hull.cc \ + libnurbs/internals/intersect.cc \ + libnurbs/internals/knotvector.cc \ + libnurbs/internals/mapdesc.cc \ + libnurbs/internals/mapdescv.cc \ + libnurbs/internals/maplist.cc \ + libnurbs/internals/mesher.cc \ + libnurbs/internals/monoTriangulationBackend.cc \ + libnurbs/internals/monotonizer.cc \ + libnurbs/internals/mycode.cc \ + libnurbs/internals/nurbsinterfac.cc \ + libnurbs/internals/nurbstess.cc \ + libnurbs/internals/patch.cc \ + libnurbs/internals/patchlist.cc \ + libnurbs/internals/quilt.cc \ + libnurbs/internals/reader.cc \ + libnurbs/internals/renderhints.cc \ + libnurbs/internals/slicer.cc \ + libnurbs/internals/sorter.cc \ + libnurbs/internals/splitarcs.cc \ + libnurbs/internals/subdivider.cc \ + libnurbs/internals/tobezier.cc \ + libnurbs/internals/trimline.cc \ + libnurbs/internals/trimregion.cc \ + libnurbs/internals/trimvertpool.cc \ + libnurbs/internals/uarray.cc \ + libnurbs/internals/varray.cc \ + libnurbs/nurbtess/directedLine.cc \ + libnurbs/nurbtess/gridWrap.cc \ + libnurbs/nurbtess/monoChain.cc \ + libnurbs/nurbtess/monoPolyPart.cc \ + libnurbs/nurbtess/monoTriangulation.cc \ + libnurbs/nurbtess/partitionX.cc \ + libnurbs/nurbtess/partitionY.cc \ + libnurbs/nurbtess/polyDBG.cc \ + libnurbs/nurbtess/polyUtil.cc \ + libnurbs/nurbtess/primitiveStream.cc \ + libnurbs/nurbtess/quicksort.cc \ + libnurbs/nurbtess/rectBlock.cc \ + libnurbs/nurbtess/sampleComp.cc \ + libnurbs/nurbtess/sampleCompBot.cc \ + libnurbs/nurbtess/sampleCompRight.cc \ + libnurbs/nurbtess/sampleCompTop.cc \ + libnurbs/nurbtess/sampleMonoPoly.cc \ + libnurbs/nurbtess/sampledLine.cc \ + libnurbs/nurbtess/searchTree.cc + +SOURCES = $(C_SOURCES) $(CC_SOURCES) + +OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) + +.c.o: + $(CC) -o $@ $(CFLAGS) -c $< +.cc.o: + $(CXX) -o $@ $(CXXFLAGS) -c $< + + +all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP) + +$(LIBDIR): + mkdir -p $(LIBDIR) + +$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS) + g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \ + $^ $(LDLIBS) + + + +clean: + -$(call UNLINK,libutil/*.o) + -$(call UNLINK,libtess/*.o) + -$(call UNLINK,libnurbs/interface/*.o) + -$(call UNLINK,libnurbs/internals/*.o) + -$(call UNLINK,libnurbs/nurbtess/*.o) diff --git a/src/glu/sgi/libnurbs/interface/glcurveval.h b/src/glu/sgi/libnurbs/interface/glcurveval.h index 4b44f6e847e..a09a74d04c3 100644 --- a/src/glu/sgi/libnurbs/interface/glcurveval.h +++ b/src/glu/sgi/libnurbs/interface/glcurveval.h @@ -93,7 +93,7 @@ public: output_triangles = flag; } #ifdef _WIN32 - void putCallBack(GLenum which, void (APIENTRY *fn)() ); + void putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); #else void putCallBack(GLenum which, _GLUfuncptr fn ); #endif diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.cc b/src/glu/sgi/libnurbs/interface/glsurfeval.cc index a36b304508c..b5bfab1e281 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.cc +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.cc @@ -1184,8 +1184,11 @@ return; } -void -OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) +#ifdef _WIN32 +void OpenGLSurfaceEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)() ) +#else +void OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) +#endif { switch(which) { diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h index c34a58cb9b9..b7a88069f5a 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.h +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.h @@ -145,7 +145,7 @@ public: void newtmeshvert( long, long ); #ifdef _WIN32 - void putCallBack(GLenum which, void (APIENTRY *fn)() ); + void putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); #else void putCallBack(GLenum which, _GLUfuncptr fn ); #endif diff --git a/src/glut/glx/Makefile.mgw b/src/glut/glx/Makefile.mgw new file mode 100644 index 00000000000..ae4eb6addc5 --- /dev/null +++ b/src/glut/glx/Makefile.mgw @@ -0,0 +1,198 @@ +# Mesa 3-D graphics library +# Version: 5.1 +# +# Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +# MinGW core makefile v1.4 for Mesa +# +# Copyright (C) 2002 - Daniel Borca +# Email : dborca@users.sourceforge.net +# Web : http://www.geocities.com/dborca + +# MinGW core-glut makefile updated for Mesa 7.0 +# +# Updated : by Heromyth, on 2007-7-21 +# Email : zxpmyth@yahoo.com.cn +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) Although more tests are needed, it can be used individually! + + +# +# Available options: +# +# Environment variables: +# CFLAGS +# +# GLIDE path to Glide3 SDK; used with FX. +# default = $(TOP)/glide3 +# FX=1 build for 3dfx Glide3. Note that this disables +# compilation of most WMesa code and requires fxMesa. +# As a consequence, you'll need the Win32 Glide3 +# library to build any application. +# default = no +# ICD=1 build the installable client driver interface +# (windows opengl driver interface) +# default = no +# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). +# default = no +# +# Targets: +# all: build GL +# clean: remove object files +# + + + +.PHONY: all clean +.INTERMEDIATE: x86/gen_matypes.exe +.SUFFIXES: .rc .res + +# Set this to the prefix of your build tools, i.e. mingw32- +TOOLS_PREFIX = mingw32- + +TOP = ../../.. + +LIBDIR = $(TOP)/lib + +GLUT_DLL = glut32.dll +GLUT_IMP = libglut32.a +GLUT_DEF = glut.def + +include $(TOP)/configs/config.mgw +GLUT_USING_STDCALL ?= 1 + + + +LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32 +LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF) + +CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL + +ifeq ($(GL_USING_STDCALL),0) + CFLAGS += -DGL_NO_STDCALL +endif + +ifeq ($(GLUT_USING_STDCALL),1) + CFLAGS += -D_STDCALL_SUPPORTED + LDFLAGS += -Wl,--add-stdcall-alias +else + CFLAGS += -DGLUT_NO_STDCALL +endif + +CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include + +CC = gcc +CXX = g++ +CXXFLAGS = $(CFLAGS) + +AR = ar +ARFLAGS = crus + +UNLINK = del $(subst /,\,$(1)) +ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif +ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif + +HDRS = glutint.h glutstroke.h glutbitmap.h glutwin32.h stroke.h win32_glx.h win32_x11.h + +SRCS = \ + glut_bitmap.c \ + glut_bwidth.c \ + glut_cindex.c \ + glut_cmap.c \ + glut_cursor.c \ + glut_dials.c \ + glut_dstr.c \ + glut_event.c \ + glut_ext.c \ + glut_fbc.c \ + glut_fullscrn.c \ + glut_gamemode.c \ + glut_get.c \ + glut_init.c \ + glut_input.c \ + glut_joy.c \ + glut_key.c \ + glut_keyctrl.c \ + glut_keyup.c \ + glut_mesa.c \ + glut_modifier.c \ + glut_overlay.c \ + glut_shapes.c \ + glut_space.c \ + glut_stroke.c \ + glut_swap.c \ + glut_swidth.c \ + glut_tablet.c \ + glut_teapot.c \ + glut_util.c \ + glut_vidresize.c \ + glut_warp.c \ + glut_win.c \ + glut_winmisc.c \ + win32_glx.c \ + win32_menu.c \ + win32_util.c \ + win32_winproc.c \ + win32_x11.c + + +SRCSSEMIGENS = \ + glut_8x13.c \ + glut_9x15.c \ + glut_hel10.c \ + glut_hel12.c \ + glut_hel18.c \ + glut_mroman.c \ + glut_roman.c \ + glut_tr10.c \ + glut_tr24.c + + + +SOURCES = $(SRCS) $(SRCSSEMIGENS) + +OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) + +.c.o: + $(CC) -o $@ $(CFLAGS) -c $< +.cc.o: + $(CXX) -o $@ $(CXXFLAGS) -c $< + + +all: $(LIBDIR) $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP) + +$(LIBDIR): + mkdir -p $(LIBDIR) + +$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS) + $(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \ + $^ $(LDLIBS) + + + +clean: + -$(call UNLINK,*.o) \ No newline at end of file diff --git a/src/glut/glx/glut_fbc.c b/src/glut/glx/glut_fbc.c index deb46c3d8db..e93188b8622 100644 --- a/src/glut/glx/glut_fbc.c +++ b/src/glut/glx/glut_fbc.c @@ -18,7 +18,7 @@ /* Set a Fortran callback function. */ -void GLUTAPIENTRY +void APIENTRY __glutSetFCB(int which, void *func) { #ifdef SUPPORT_FORTRAN @@ -100,7 +100,7 @@ __glutSetFCB(int which, void *func) /* Get a Fortran callback function. */ -void* GLUTAPIENTRY +void* APIENTRY __glutGetFCB(int which) { #ifdef SUPPORT_FORTRAN diff --git a/src/glut/glx/glutint.h b/src/glut/glx/glutint.h index 6fe09ffe7e7..a962c780238 100644 --- a/src/glut/glx/glutint.h +++ b/src/glut/glx/glutint.h @@ -26,7 +26,10 @@ #include #endif +#ifndef GLUT_BUILDING_LIB #define GLUT_BUILDING_LIB /* Building the GLUT library itself. */ +#endif + #include #if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__) diff --git a/src/glut/glx/win32_winproc.c b/src/glut/glx/win32_winproc.c index a54bac75fa0..e1fc785ebb7 100644 --- a/src/glut/glx/win32_winproc.c +++ b/src/glut/glx/win32_winproc.c @@ -9,6 +9,9 @@ #include "glutint.h" #include +#ifdef __MINGW32__ +#include +#endif #if defined(_WIN32) && !defined(__CYGWIN32__) #include /* Win32 Multimedia API header. */ diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index ebec5c055a8..3b52834bd1c 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -1,5 +1,5 @@ # Mesa 3-D graphics library -# Version: 5.1 +# Version: 7.0 # # Copyright (C) 1999-2003 Brian Paul All Rights Reserved. # @@ -26,6 +26,16 @@ # Email : dborca@users.sourceforge.net # Web : http://www.geocities.com/dborca +# MinGW core-gl makefile updated for Mesa 7.0 +# +# updated : by Heromyth, on 2007-7-21 +# Email : zxpmyth@yahoo.com.cn +# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work. +# The others havn't been tested yet. +# 2) The generated DLLs are *not* compatible with the ones built +# with the other compilers like VC8, especially for GLUT. +# 3) Although more tests are needed, it can be used individually! + # # Available options: @@ -52,7 +62,6 @@ # - .PHONY: all clean .INTERMEDIATE: x86/gen_matypes.exe .SUFFIXES: .rc .res @@ -60,6 +69,8 @@ # Set this to the prefix of your build tools, i.e. mingw32- TOOLS_PREFIX = mingw32- + + TOP = ../.. GLIDE ?= $(TOP)/glide3 LIBDIR = $(TOP)/lib @@ -71,11 +82,25 @@ else GL_IMP = libopengl32.a endif -LDLIBS = -lgdi32 +GL_DEF = gl.def + +include $(TOP)/configs/config.mgw +GL_USING_STDCALL ?= 1 + +MESA_LIB = libmesa.a + +LDLIBS = -lgdi32 -luser32 -liberty +LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def CC = $(TOOLS_PREFIX)gcc -CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -CFLAGS += $(INCLUDE_DIRS) +CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS + +ifeq ($(GL_USING_STDCALL),1) + LDFLAGS += -Wl,--add-stdcall-alias +else + CFLAGS += -DGL_NO_STDCALL +endif + CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 ifeq ($(FX),1) CFLAGS += -I$(GLIDE)/include -DFX @@ -104,6 +129,8 @@ endif include sources +CFLAGS += $(INCLUDE_DIRS) + ifeq ($(X86),1) CFLAGS += -DUSE_X86_ASM CFLAGS += -DUSE_MMX_ASM @@ -140,10 +167,9 @@ RESOURCE = $(GL_RES:.rc=.res) .c.o: $(CC) -o $@ $(CFLAGS) -c $< -.S.o: - $(CC) -o $@ $(CFLAGS) -c $< .s.o: $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< + .rc.res: windres -o $@ -Irc -Ocoff $< @@ -153,9 +179,8 @@ $(LIBDIR): mkdir -p $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) - $(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \ - --target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \ - $^ $(LDLIBS) + $(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \ + $^ $(LDLIBS) $(X86_OBJECTS): x86/matypes.h @@ -187,17 +212,21 @@ tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< clean: - -$(call UNLINK,array_cache/*.o) -$(call UNLINK,glapi/*.o) -$(call UNLINK,main/*.o) -$(call UNLINK,math/*.o) + -$(call UNLINK,vbo/*.o) -$(call UNLINK,shader/*.o) + -$(call UNLINK,shader/slang/*.o) + -$(call UNLINK,shader/grammar/*.o) -$(call UNLINK,sparc/*.o) -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) -$(call UNLINK,swrast_setup/*.o) -$(call UNLINK,tnl/*.o) -$(call UNLINK,x86/*.o) + -$(call UNLINK,x86/rtasm/*.o) + -$(call UNLINK,x86-64/*.o) -$(call UNLINK,drivers/common/*.o) -$(call UNLINK,drivers/glide/*.o) -$(call UNLINK,drivers/windows/fx/*.o) diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index fb23d210db7..dad3dc11604 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -33,15 +33,30 @@ /* We're essentially building part of GDI here, so define this so that * we get the right export linkage. */ #ifdef __MINGW32__ -#include + +#include +#include +#include +#include + +# if defined(BUILD_GL32) +# define WINGDIAPI __declspec(dllexport) +# else +# define __W32API_USE_DLLIMPORT__ +# endif + +#include +#include "GL/mesa_wgl.h" #include + #else + #define _GDI32_ -#endif #include -#include "glapi.h" +#endif +#include "glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ /* @@ -339,7 +354,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) } WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, - const PIXELFORMATDESCRIPTOR *ppfd) + const PIXELFORMATDESCRIPTOR *ppfd) { (void) hdc; @@ -392,12 +407,12 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, bitDevice = CreateCompatibleDC(fontDevice); - // Swap fore and back colors so the bitmap has the right polarity + /* Swap fore and back colors so the bitmap has the right polarity */ tempColor = GetBkColor(bitDevice); SetBkColor(bitDevice, GetTextColor(bitDevice)); SetTextColor(bitDevice, tempColor); - // Place chars based on base line + /* Place chars based on base line */ VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); for(i = 0; i < (int)numChars; i++) { @@ -410,36 +425,36 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, curChar = (char)(i + firstChar); - // Find how high/wide this character is + /* Find how high/wide this character is */ VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); - // Create the output bitmap + /* Create the output bitmap */ charWidth = size.cx; charHeight = size.cy; - // Round up to the next multiple of 32 bits + /* Round up to the next multiple of 32 bits */ bmapWidth = ((charWidth + 31) / 32) * 32; bmapHeight = charHeight; bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight); - //VERIFY(bitObject); + /* VERIFY(bitObject); */ - // Assign the output bitmap to the device + /* Assign the output bitmap to the device */ origBmap = SelectObject(bitDevice, bitObject); (void) VERIFY(origBmap); VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); - // Use our source font on the device + /* Use our source font on the device */ VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); - // Draw the character + /* Draw the character */ VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1)); - // Unselect our bmap object + /* Unselect our bmap object */ VERIFY(SelectObject(bitDevice, origBmap)); - // Convert the display dependant representation to a 1 bit deep DIB + /* Convert the display dependant representation to a 1 bit deep DIB */ numBytes = (bmapWidth * bmapHeight) / 8; bmap = malloc(numBytes); dibInfo->bmiHeader.biWidth = bmapWidth; @@ -447,24 +462,24 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, dibInfo, DIB_RGB_COLORS); - //VERIFY(res); + /* VERIFY(res); */ - // Create the GL object + /* Create the GL object */ glNewList(i + listBase, GL_COMPILE); glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, (GLfloat)charWidth, 0.0, bmap); glEndList(); - // CheckGL(); + /* CheckGL(); */ - // Destroy the bmap object + /* Destroy the bmap object */ DeleteObject(bitObject); - // Deallocate the bitmap data + /* Deallocate the bitmap data */ free(bmap); } - // Destroy the DC + /* Destroy the DC */ VERIFY(DeleteDC(bitDevice)); free(dibInfo); diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 2eec188912e..5b67439f0f2 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -6,6 +6,7 @@ #include "wmesadef.h" #include "colors.h" #include +#include #include "context.h" #include "extensions.h" #include "framebuffer.h" @@ -114,7 +115,7 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) { pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL); - // Only 16 and 32 bit targets are supported now + /* Only 16 and 32 bit targets are supported now */ assert(pwfb->cColorBits == 0 || pwfb->cColorBits == 16 || pwfb->cColorBits == 32); @@ -1171,7 +1172,7 @@ WMesaContext WMesaCreateContext(HDC hDC, /* I do not understand this contributed code */ /* Support memory and device contexts */ if(WindowFromDC(hDC) != NULL) { - c->hDC = GetDC(WindowFromDC(hDC)); // huh ???? + c->hDC = GetDC(WindowFromDC(hDC)); /* huh ???? */ } else { c->hDC = hDC; @@ -1404,6 +1405,7 @@ void WMesaSwapBuffers( HDC hdc ) * table entries. Hopefully, I'll find a better solution. The * dispatch table generation scripts ought to be making these dummy * stubs as well. */ +#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) void gl_dispatch_stub_543(void){} void gl_dispatch_stub_544(void){} void gl_dispatch_stub_545(void){} @@ -1471,3 +1473,4 @@ void gl_dispatch_stub_769(void){} void gl_dispatch_stub_770(void){} void gl_dispatch_stub_771(void){} +#endif diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h index 97b063a8bab..83a42e60824 100644 --- a/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/src/mesa/drivers/windows/gdi/wmesadef.h @@ -1,6 +1,8 @@ #ifndef WMESADEF_H #define WMESADEF_H - +#ifdef __MINGW32__ +#include +#endif #include "context.h" diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 63dd002a412..fd4127558a8 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -92,7 +92,7 @@ #endif #ifdef WGLAPI -#undef WGLAPI +# undef WGLAPI #endif #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 8a5dfdb4b80..3ae56c8b0b6 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -575,7 +575,11 @@ _mesa_ffs(int i) * if no bits set. */ int +#ifdef __MINGW32__ +_mesa_ffsll(long val) +#else _mesa_ffsll(long long val) +#endif { #ifdef ffsll return ffsll(val); diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 9be8014a131..ebdfc452a7a 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -700,7 +700,11 @@ extern int _mesa_ffs(int i); extern int +#ifdef __MINGW32__ +_mesa_ffsll(long i); +#else _mesa_ffsll(long long i); +#endif extern unsigned int _mesa_bitcount(unsigned int n); diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 58be1f46e57..7bf88087670 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -83,7 +83,7 @@ _mesa_CreateShader(GLenum type) } -GLhandleARB APIENTRY +GLhandleARB GLAPIENTRY _mesa_CreateShaderObjectARB(GLenum type) { GET_CURRENT_CONTEXT(ctx); @@ -99,7 +99,7 @@ _mesa_CreateProgram(void) } -GLhandleARB APIENTRY +GLhandleARB GLAPIENTRY _mesa_CreateProgramObjectARB(void) { GET_CURRENT_CONTEXT(ctx); @@ -319,7 +319,7 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint * params) #if 0 -GLint APIENTRY +GLint GLAPIENTRY _mesa_GetUniformLocation(GLuint program, const GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); @@ -336,7 +336,7 @@ _mesa_GetHandleARB(GLenum pname) } -GLint APIENTRY +GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 411d51cfcc6..b6991f45ed8 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -302,7 +302,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { #define FX64_NATIVE 1 +#ifdef __MINGW32__ +typedef unsigned long Fx64; +#else typedef unsigned long long Fx64; +#endif + #define FX64_MOV32(a, b) a = b #define FX64_OR32(a, b) a |= b From da2f1e88bc63403a95b89706905c070b7c894863 Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 23 Jul 2007 16:51:57 -0600 Subject: [PATCH 176/179] fix GLX_STEREO handling (bug 11705) --- src/mesa/drivers/x11/fakeglx.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index 1587df66bcd..7a170b4d3d1 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -296,6 +296,11 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, } } + if (stereoFlag) { + /* stereo not supported */ + return NULL; + } + /* Comparing IDs uses less memory but sometimes fails. */ /* XXX revisit this after 3.0 is finished. */ if (_mesa_getenv("MESA_GLX_VISUAL_HACK")) @@ -1079,7 +1084,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) else { stereo_flag = GL_TRUE; } - return NULL; /* stereo not supported */ + break; case GLX_AUX_BUFFERS: parselist++; numAux = *parselist++; From ffc633c469d5056a8f3766243279cdf64b0f98c3 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 24 Jul 2007 09:19:22 -0600 Subject: [PATCH 177/179] fix logic error, typos --- progs/xdemos/pbdemo.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/progs/xdemos/pbdemo.c b/progs/xdemos/pbdemo.c index efdfdfa4522..7db0017b33e 100644 --- a/progs/xdemos/pbdemo.c +++ b/progs/xdemos/pbdemo.c @@ -93,7 +93,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height ) None }, { - /* Single bufferd, without depth buffer */ + /* Single buffered, without depth buffer */ GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT, GLX_RED_SIZE, 1, @@ -105,7 +105,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height ) None }, { - /* Double bufferd, without depth buffer */ + /* Double buffered, without depth buffer */ GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT, GLX_RED_SIZE, 1, @@ -130,9 +130,8 @@ MakePbuffer( Display *dpy, int screen, int width, int height ) /* Get list of possible frame buffer configurations */ fbConfigs = ChooseFBConfig(dpy, screen, fbAttribs[attempt], &nConfigs); if (nConfigs==0 || !fbConfigs) { - printf("Error: glXChooseFBConfig failed\n"); - XCloseDisplay(dpy); - return 0; + printf("Note: glXChooseFBConfig(%s) failed\n", fbString[attempt]); + continue; } #if 0 /*DEBUG*/ From 5b6858c023fca9d8eefce78121aabd9aad108e09 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 24 Jul 2007 09:56:44 -0600 Subject: [PATCH 178/179] call ctx->Driver.NewProgram() instead of _mesa_new_program() --- src/mesa/shader/program.c | 2 +- src/mesa/shader/slang/slang_compile.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 42059198282..1f227390afd 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -333,7 +333,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog) { struct gl_program *clone; - clone = _mesa_new_program(ctx, prog->Target, prog->Id); + clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id); if (!clone) return NULL; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 70f5aac16d4..4e29e8dcc90 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2135,7 +2135,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) progTarget = GL_FRAGMENT_PROGRAM_ARB; shader->Programs = (struct gl_program **) malloc(sizeof(struct gl_program*)); - shader->Programs[0] = _mesa_new_program(ctx, progTarget, 1); + shader->Programs[0] = ctx->Driver.NewProgram(ctx, progTarget, 1); shader->NumPrograms = 1; shader->Programs[0]->Parameters = _mesa_new_parameter_list(); From 03ec41ddc51e539c989a546f33d22daa2af69095 Mon Sep 17 00:00:00 2001 From: Brian Date: Tue, 24 Jul 2007 17:45:14 -0600 Subject: [PATCH 179/179] remove unused MAX_3D_TEXTURE_SIZE, reformattting --- src/mesa/main/mtypes.h | 37 +++++++++++++++++-------------------- 1 file changed, 17 insertions(+), 20 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a5fdd88262e..3e4c49249a0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1131,13 +1131,13 @@ struct gl_stencil_attrib * An index for each type of texture object */ /*@{*/ -#define TEXTURE_1D_INDEX 0 -#define TEXTURE_2D_INDEX 1 -#define TEXTURE_3D_INDEX 2 -#define TEXTURE_CUBE_INDEX 3 -#define TEXTURE_RECT_INDEX 4 -#define TEXTURE_1D_ARRAY_INDEX 5 -#define TEXTURE_2D_ARRAY_INDEX 6 +#define TEXTURE_1D_INDEX 0 +#define TEXTURE_2D_INDEX 1 +#define TEXTURE_3D_INDEX 2 +#define TEXTURE_CUBE_INDEX 3 +#define TEXTURE_RECT_INDEX 4 +#define TEXTURE_1D_ARRAY_INDEX 5 +#define TEXTURE_2D_ARRAY_INDEX 6 /*@}*/ /** @@ -1145,13 +1145,13 @@ struct gl_stencil_attrib * Used for Texture.Unit[]._ReallyEnabled flags. */ /*@{*/ -#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) -#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) -#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) -#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) -#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) -#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) -#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) +#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) +#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) +#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) +#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) +#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) +#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) +#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) /*@}*/ @@ -1325,8 +1325,6 @@ struct gl_texture_format }; -#define MAX_3D_TEXTURE_SIZE (1 << (MAX_3D_TEXTURE_LEVELS - 1)) - /** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. @@ -1391,7 +1389,7 @@ struct gl_texture_image #define FACE_NEG_Y 3 #define FACE_POS_Z 4 #define FACE_NEG_Z 5 -#define MAX_FACES 6 +#define MAX_FACES 6 /*@}*/ @@ -2191,12 +2189,11 @@ struct gl_shared_state * \todo Improve the granularity of locking. */ /*@{*/ - _glthread_Mutex TexMutex; /**< texobj thread safety */ - GLuint TextureStateStamp; /**< state notification for shared tex */ + _glthread_Mutex TexMutex; /**< texobj thread safety */ + GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ - /** * \name Vertex/fragment programs */