diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index cb6ceb4f671..8c0265f4f1c 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -3495,7 +3495,8 @@ nir_slot_is_sysval_output_and_varying(gl_varying_slot slot) * This marks the output store instruction as not feeding the next shader * stage. If the instruction has no other use, it's removed. */ -void nir_remove_varying(nir_intrinsic_instr *intr) +bool +nir_remove_varying(nir_intrinsic_instr *intr) { nir_io_semantics sem = nir_intrinsic_io_semantics(intr); @@ -3504,8 +3505,10 @@ void nir_remove_varying(nir_intrinsic_instr *intr) /* Demote the store instruction. */ sem.no_varying = true; nir_intrinsic_set_io_semantics(intr, sem); + return false; } else { nir_instr_remove(&intr->instr); + return true; } } diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index d1921dfe768..32f201f9877 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -4782,7 +4782,7 @@ void nir_link_varying_precision(nir_shader *producer, nir_shader *consumer); bool nir_slot_is_sysval_output(gl_varying_slot slot); bool nir_slot_is_varying(gl_varying_slot slot); bool nir_slot_is_sysval_output_and_varying(gl_varying_slot slot); -void nir_remove_varying(nir_intrinsic_instr *intr); +bool nir_remove_varying(nir_intrinsic_instr *intr); void nir_remove_sysval_output(nir_intrinsic_instr *intr); bool nir_lower_amul(nir_shader *shader,