rusticl/kernel: no need to reset the scratch size anymore
The scratch size gets assigned by nir_lower_vars_to_explicit_types. Now that we only run it once on temp memory, there is no need to reset the value. Signed-off-by: Karol Herbst <kherbst@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27068>
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@@ -509,7 +509,6 @@ fn lower_and_optimize_nir(
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!dev.samplers_as_deref(),
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!dev.samplers_as_deref(),
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);
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);
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nir.reset_scratch_size();
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nir_pass!(
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nir_pass!(
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nir,
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nir,
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nir_lower_vars_to_explicit_types,
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nir_lower_vars_to_explicit_types,
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@@ -308,12 +308,6 @@ impl NirShader {
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unsafe { (*self.nir.as_ptr()).info.num_textures }
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unsafe { (*self.nir.as_ptr()).info.num_textures }
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}
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}
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pub fn reset_scratch_size(&mut self) {
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unsafe {
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(*self.nir.as_ptr()).scratch_size = 0;
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}
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}
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pub fn scratch_size(&self) -> u32 {
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pub fn scratch_size(&self) -> u32 {
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unsafe { (*self.nir.as_ptr()).scratch_size }
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unsafe { (*self.nir.as_ptr()).scratch_size }
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}
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}
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