anv/allocator: Convert the state stream to pull from a state pool
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
This commit is contained in:
@@ -741,14 +741,12 @@ anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state)
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anv_state_pool_free_no_vg(pool, state);
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}
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#define NULL_BLOCK 1
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struct anv_state_stream_block {
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struct anv_state block;
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/* The next block */
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struct anv_state_stream_block *next;
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/* The offset into the block pool at which this block starts */
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uint32_t offset;
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#ifdef HAVE_VALGRIND
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/* A pointer to the first user-allocated thing in this block. This is
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* what valgrind sees as the start of the block.
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@@ -762,16 +760,20 @@ struct anv_state_stream_block {
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*/
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void
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anv_state_stream_init(struct anv_state_stream *stream,
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struct anv_block_pool *block_pool)
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struct anv_state_pool *state_pool,
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uint32_t block_size)
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{
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stream->block_pool = block_pool;
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stream->block = NULL;
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stream->state_pool = state_pool;
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stream->block_size = block_size;
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/* Ensure that next + whatever > end. This way the first call to
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stream->block = ANV_STATE_NULL;
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stream->block_list = NULL;
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/* Ensure that next + whatever > block_size. This way the first call to
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* state_stream_alloc fetches a new block.
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*/
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stream->next = 1;
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stream->end = 0;
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stream->next = block_size;
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VG(VALGRIND_CREATE_MEMPOOL(stream, 0, false));
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}
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@@ -779,14 +781,12 @@ anv_state_stream_init(struct anv_state_stream *stream,
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void
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anv_state_stream_finish(struct anv_state_stream *stream)
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{
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VG(const uint32_t block_size = stream->block_pool->block_size);
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struct anv_state_stream_block *next = stream->block;
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struct anv_state_stream_block *next = stream->block_list;
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while (next != NULL) {
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struct anv_state_stream_block sb = VG_NOACCESS_READ(next);
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VG(VALGRIND_MEMPOOL_FREE(stream, sb._vg_ptr));
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VG(VALGRIND_MAKE_MEM_UNDEFINED(next, block_size));
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anv_block_pool_free(stream->block_pool, sb.offset);
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VG(VALGRIND_MAKE_MEM_UNDEFINED(next, stream->block_size));
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anv_state_pool_free_no_vg(stream->state_pool, sb.block);
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next = sb.next;
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}
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@@ -800,35 +800,38 @@ anv_state_stream_alloc(struct anv_state_stream *stream,
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if (size == 0)
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return ANV_STATE_NULL;
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struct anv_state_stream_block *sb = stream->block;
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assert(alignment <= PAGE_SIZE);
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struct anv_state state;
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uint32_t offset = align_u32(stream->next, alignment);
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if (offset + size > stream->block_size) {
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stream->block = anv_state_pool_alloc_no_vg(stream->state_pool,
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stream->block_size,
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PAGE_SIZE);
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state.offset = align_u32(stream->next, alignment);
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if (state.offset + size > stream->end) {
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uint32_t block = anv_block_pool_alloc(stream->block_pool);
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sb = stream->block_pool->map + block;
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struct anv_state_stream_block *sb = stream->block.map;
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VG_NOACCESS_WRITE(&sb->block, stream->block);
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VG_NOACCESS_WRITE(&sb->next, stream->block_list);
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stream->block_list = sb;
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VG_NOACCESS_WRITE(&sb->_vg_ptr, NULL);
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VG(VALGRIND_MAKE_MEM_UNDEFINED(sb, sizeof(*sb)));
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sb->next = stream->block;
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sb->offset = block;
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VG(sb->_vg_ptr = NULL);
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VG(VALGRIND_MAKE_MEM_NOACCESS(sb, stream->block_pool->block_size));
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VG(VALGRIND_MAKE_MEM_NOACCESS(stream->block.map, stream->block_size));
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stream->block = sb;
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stream->start = block;
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stream->next = block + sizeof(*sb);
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stream->end = block + stream->block_pool->block_size;
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/* Reset back to the start plus space for the header */
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stream->next = sizeof(*sb);
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state.offset = align_u32(stream->next, alignment);
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assert(state.offset + size <= stream->end);
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offset = align_u32(stream->next, alignment);
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assert(offset + size <= stream->block_size);
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}
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assert(state.offset > stream->start);
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state.map = (void *)sb + (state.offset - stream->start);
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struct anv_state state = stream->block;
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state.offset += offset;
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state.alloc_size = size;
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state.map += offset;
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stream->next = offset + size;
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#ifdef HAVE_VALGRIND
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struct anv_state_stream_block *sb = stream->block_list;
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void *vg_ptr = VG_NOACCESS_READ(&sb->_vg_ptr);
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if (vg_ptr == NULL) {
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vg_ptr = state.map;
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@@ -844,8 +847,6 @@ anv_state_stream_alloc(struct anv_state_stream *stream,
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}
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#endif
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stream->next = state.offset + size;
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return state;
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}
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