intel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET
It's a bit more explicit and will play more nicely with what we're about to do. Reviewed-by: Francisco Jerez <currojerez@riseup.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5071>
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@@ -1098,7 +1098,7 @@ namespace {
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}
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case SHADER_OPCODE_UNDEF:
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case FS_OPCODE_PLACEHOLDER_HALT:
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case SHADER_OPCODE_HALT_TARGET:
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case FS_OPCODE_SCHEDULING_FENCE:
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return calculate_desc(info, unit_null, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0);
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@@ -1552,7 +1552,7 @@ namespace {
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issue_instruction(st, s->devinfo, inst);
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if (inst->opcode == FS_OPCODE_PLACEHOLDER_HALT && discard_count)
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if (inst->opcode == SHADER_OPCODE_HALT_TARGET && discard_count)
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st.weight /= discard_weight;
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elapsed += (st.unit_ready[unit_fe] - clock0) * st.weight;
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