intel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET

It's a bit more explicit and will play more nicely with what we're about
to do.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5071>
This commit is contained in:
Jason Ekstrand
2020-11-19 09:32:27 -06:00
parent f3ad928190
commit e76e359007
9 changed files with 29 additions and 23 deletions
+3 -3
View File
@@ -222,7 +222,7 @@ public:
};
bool
fs_generator::patch_discard_jumps_to_fb_writes()
fs_generator::patch_halt_jumps()
{
if (this->discard_halt_patches.is_empty())
return false;
@@ -2529,11 +2529,11 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
generate_pack_half_2x16_split(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_PLACEHOLDER_HALT:
case SHADER_OPCODE_HALT_TARGET:
/* This is the place where the final HALT needs to be inserted if
* we've emitted any discards. If not, this will emit no code.
*/
if (!patch_discard_jumps_to_fb_writes()) {
if (!patch_halt_jumps()) {
if (unlikely(debug_flag)) {
disasm_info->use_tail = true;
}