radv: move radv_declare_shader_args() out of shader_variant_compile()
Declaring them earlier will allow us to access them in NIR. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12773>
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@@ -8181,7 +8181,7 @@ visit_intrinsic(isel_context* ctx, nir_intrinsic_instr* instr)
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case nir_intrinsic_scoped_barrier: emit_scoped_barrier(ctx, instr); break;
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case nir_intrinsic_load_num_workgroups: {
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Temp dst = get_ssa_temp(ctx, &instr->dest.ssa);
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if (ctx->options->load_grid_size_from_user_sgpr) {
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if (ctx->args->load_grid_size_from_user_sgpr) {
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bld.copy(Definition(dst), get_arg(ctx, ctx->args->ac.num_work_groups));
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} else {
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Temp addr = get_arg(ctx, ctx->args->ac.num_work_groups);
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