glthread: don't sync for more glGetIntegerv enums for glretrace

This makes glretrace faster with glthread.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13970>
This commit is contained in:
Marek Olšák
2021-11-28 08:09:15 -05:00
committed by Marge Bot
parent 996f147fef
commit e48f676835
5 changed files with 26 additions and 9 deletions
+2 -1
View File
@@ -5563,7 +5563,8 @@
<glx ignore="true"/>
</function>
<function name="UseProgram" es2="2.0" no_error="true">
<function name="UseProgram" es2="2.0" no_error="true"
marshal_call_after="ctx->GLThread.CurrentProgram = program;">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>