venus: refactor more cmd states into cmd builder

This change:
- adds helpers for cmd begin/end rendering
- simplifies cmd reset
- updates ordering to align with cmd builder

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24103>
This commit is contained in:
Yiwei Zhang
2023-07-11 19:49:43 -07:00
committed by Marge Bot
parent 10c791619c
commit e47da97be6
2 changed files with 95 additions and 90 deletions
+20 -18
View File
@@ -48,39 +48,41 @@ enum vn_command_buffer_state {
VN_COMMAND_BUFFER_STATE_INVALID,
};
/* command buffer builder to:
* - fix wsi image ownership and layout transitions
* - scrub ignored bits in VkCommandBufferBeginInfo
* - support asynchronization query optimization (query feedback)
*/
struct vn_command_buffer_builder {
/* track the active legacy render pass */
const struct vn_render_pass *render_pass;
/* track the wsi images requiring layout fixes */
const struct vn_image **present_src_images;
/* track if inside a render pass instance */
bool in_render_pass;
/* track whether the active render pass instance is suspending */
bool suspending;
/* track the active subpass for view mask used in the subpass */
uint32_t subpass_index;
/* track the active view mask inside a render pass instance */
uint32_t view_mask;
/* track the query feedbacks deferred outside the render pass instance */
struct list_head query_batches;
};
struct vn_command_buffer {
struct vn_object_base base;
struct vn_command_pool *pool;
VkCommandBufferLevel level;
struct list_head head;
struct vn_command_buffer_builder builder;
enum vn_command_buffer_state state;
struct vn_cs_encoder cs;
uint32_t draw_cmd_batched;
/* For batching query feedback in render passes */
/* in_render_pass remains true when a render pass is suspended */
bool in_render_pass;
bool suspends;
/* viewMask is stored per subpass for legacy render pass */
uint32_t subpass_index;
/* view_mask is set when passed in by dynamic rendering/secondary cmd
* buffers or on each subpass iteration for legacy render pass with
* the above variables.
*/
uint32_t view_mask;
struct list_head query_batches;
struct vn_command_buffer_builder builder;
struct list_head head;
};
VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
base.base,