diff --git a/docs/download.html b/docs/download.html
index bf5fb24f206..1afe64ef964 100644
--- a/docs/download.html
+++ b/docs/download.html
@@ -9,7 +9,7 @@
Downloading
-Last development release: 6.5.2
+Last development release: 6.5.3
diff --git a/docs/news.html b/docs/news.html
index 721d65e1d7e..88c0ebe0a3c 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,14 @@
News
+April ?, 2007
+
+Mesa 6.5.3 is released.
+This is a development release which will lead up to the Mesa 7.0 release
+(which will advertise OpenGL 2.1 API support).
+
+
+
March 26, 2007
The new Shading Language compiler branch has been merged into the git
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html
index d7249aec8fb..b0da0c530b8 100644
--- a/docs/relnotes-6.5.3.html
+++ b/docs/relnotes-6.5.3.html
@@ -8,10 +8,11 @@
-Mesa 6.5.3 Release Notes / (in progress)
+Mesa 6.5.3 Release Notes / April ??, 2007
-Mesa 6.5.3 is a 6.5 follow-on development release with many internal changes.
+Mesa 6.5.3 is a development release with many changes and new features.
+Mesa 7.0 is expected to follow shortly.
@@ -23,10 +24,10 @@ TBD
New features
-- OpenGL 2.0 support.
+
- OpenGL 2.0 and 2.1 API support.
- Entirely new Shading Language code generator.
- Much faster software execution of vertex, fragment shaders.
-
- New vertex buffer object infrastructure (replaces old array_cache code).
+
- New vertex buffer object (vbo) infrastructure
- Updated glext.h file (version 39)
- Updated glxext.h file (version 18)
- GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
@@ -43,18 +44,21 @@ TBD
- Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521)
- Fixed a number of framebuffer/renderbuffer reference counting bugs
- Fixed a few bugs in software-emulated alpha planes
+
- Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc.
+
- Assorted DRI driver bug fixes.
Internal code changes
-
-- Massive changes to the Shading Language compiler.
-
- The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
-_TnlProgram fields have been moved.
-
- The ctx->Vertex/FragmentProgram._Current fields point to the program
-in effect, whether it comes from a shader, user-program or generated
-fixed-function program.
+
- Old array_cache module replaced by new vbo module. All geometry
+rendering is now cast in the form of vertex buffer objects.
+
- Massive changes to the Shading Language compiler and related state.
+
- Vertex/fragment shaders are compiled into GPU instructions and
+programs very similar to GL_ARB_vertex/fragment_program.
+
- Vertex and fragment programs are executed with the same code now.
+
- The SSE-optimized vertex program path has been removed since it didn't
+support more than 12 temp registers, didn't support branching/looping, etc.
@@ -72,17 +76,17 @@ fixed-function program.
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
-XMesa/GLX (on Xlib) implements OpenGL 2.0
-OSMesa (off-screen) implements OpenGL 2.0
-Glide (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA implements OpenGL 1.3
-Wind River UGL implements OpenGL 1.3
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 1.5
-DJGPP implements OpenGL 1.5
-GGI implements OpenGL 1.3
-BeOS implements OpenGL 1.5
-Allegro needs updating
-D3D needs updating
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
diff --git a/docs/thanks.html b/docs/thanks.html
index 78b9e3e5ec6..2031788f0dc 100644
--- a/docs/thanks.html
+++ b/docs/thanks.html
@@ -42,7 +42,7 @@ WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0">
-The Mesa CVS repository is hosted by
+The Mesa git repository is hosted by
freedesktop.org.