r600/sfn: Add support for geometry shader
v2: fix compilation with gcc-6 Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3225>
This commit is contained in:
@@ -148,6 +148,8 @@ files_r600 = files(
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'sfn/sfn_shader_base.h',
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'sfn/sfn_shader_fragment.cpp',
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'sfn/sfn_shader_fragment.h',
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'sfn/sfn_shader_geometry.cpp',
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'sfn/sfn_shader_geometry.h',
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'sfn/sfn_shader_vertex.cpp',
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'sfn/sfn_shader_vertex.h',
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'sfn/sfn_shaderio.cpp',
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@@ -34,6 +34,7 @@
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#include "sfn_shader_vertex.h"
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#include "sfn_shader_fragment.h"
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#include "sfn_shader_geometry.h"
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#include "sfn_nir_lower_fs_out_to_vector.h"
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#include "sfn_ir_to_assembly.h"
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@@ -59,7 +60,8 @@ bool ShaderFromNir::lower(const nir_shader *shader, r600_pipe_shader *pipe_shade
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switch (shader->info.stage) {
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case MESA_SHADER_VERTEX:
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if (key.vs.as_es) {
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sfn_log << SfnLog::trans << "VS; next type GS not yet supported\n";
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sfn_log << SfnLog::trans << "Start VS for GS\n";
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impl.reset(new VertexShaderFromNirForGS(pipe_shader, *sel, key, gs_shader));
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} else if (key.vs.as_ls) {
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sfn_log << "VS: next type TCS and TES not yet supported\n";
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return false;
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@@ -68,6 +70,10 @@ bool ShaderFromNir::lower(const nir_shader *shader, r600_pipe_shader *pipe_shade
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impl.reset(new VertexShaderFromNirForFS(pipe_shader, *sel, key));
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}
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break;
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case MESA_SHADER_GEOMETRY:
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sfn_log << SfnLog::trans << "Start GS\n";
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impl.reset(new GeometryShaderFromNir(pipe_shader, *sel, key));
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break;
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case MESA_SHADER_FRAGMENT:
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sfn_log << SfnLog::trans << "Start FS\n";
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impl.reset(new FragmentShaderFromNir(*shader, pipe_shader->shader, *sel, key));
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@@ -29,6 +29,7 @@
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#include "sfn_shader_vertex.h"
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#include "sfn_shader_fragment.h"
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#include "sfn_shader_geometry.h"
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#include "sfn_liverange.h"
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#include "sfn_ir_to_assembly.h"
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#include "sfn_nir.h"
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@@ -0,0 +1,297 @@
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/* -*- mesa-c++ -*-
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*
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* Copyright (c) 2018 Collabora LTD
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*
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* Author: Gert Wollny <gert.wollny@collabora.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "tgsi/tgsi_from_mesa.h"
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#include "sfn_shader_geometry.h"
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#include "sfn_instruction_misc.h"
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#include "sfn_instruction_fetch.h"
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namespace r600 {
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GeometryShaderFromNir::GeometryShaderFromNir(r600_pipe_shader *sh,
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r600_pipe_shader_selector &sel,
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const r600_shader_key &key):
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ShaderFromNirProcessor (PIPE_SHADER_GEOMETRY, sel, sh->shader,
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sh->scratch_space_needed),
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m_pipe_shader(sh),
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m_so_info(&sel.so),
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m_first_vertex_emitted(false),
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m_offset(0),
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m_next_input_ring_offset(0),
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m_key(key),
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m_num_clip_dist(0),
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m_cur_ring_output(0),
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m_gs_tri_strip_adj_fix(false)
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{
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sh_info().atomic_base = key.gs.first_atomic_counter;
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}
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bool GeometryShaderFromNir::do_emit_load_deref(UNUSED const nir_variable *in_var, UNUSED nir_intrinsic_instr* instr)
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{
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return false;
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}
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bool GeometryShaderFromNir::do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr)
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{
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uint32_t write_mask = (1 << instr->num_components) - 1;
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GPRVector::Swizzle swz = swizzle_from_mask(instr->num_components);
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std::unique_ptr<GPRVector> vec(vec_from_nir_with_fetch_constant(instr->src[1], write_mask, swz));
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GPRVector out_value = *vec;
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sh_info().output[out_var->data.driver_location].write_mask =
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(1 << instr->num_components) - 1;
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auto ir = new MemRingOutIntruction(cf_mem_ring, mem_write_ind, out_value,
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4 * out_var->data.driver_location,
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4, m_export_base);
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emit_instruction(ir);
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return true;
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}
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bool GeometryShaderFromNir::scan_sysvalue_access(UNUSED nir_instr *instr)
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{
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return true;
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}
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bool GeometryShaderFromNir::do_process_inputs(nir_variable *input)
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{
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if (input->data.location == VARYING_SLOT_POS ||
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input->data.location == VARYING_SLOT_PSIZ ||
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input->data.location == VARYING_SLOT_CLIP_DIST0 ||
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input->data.location == VARYING_SLOT_CLIP_DIST1 ||
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(input->data.location >= VARYING_SLOT_VAR0 &&
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input->data.location <= VARYING_SLOT_VAR31) ||
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(input->data.location >= VARYING_SLOT_TEX0 &&
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input->data.location <= VARYING_SLOT_TEX7)) {
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r600_shader_io& io = sh_info().input[input->data.driver_location];
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tgsi_get_gl_varying_semantic(static_cast<gl_varying_slot>( input->data.location),
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true, &io.name, &io.sid);
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io.ring_offset = 16 * input->data.driver_location;
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++sh_info().ninput;
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m_next_input_ring_offset += 16;
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return true;
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}
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return false;
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}
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bool GeometryShaderFromNir::do_process_outputs(nir_variable *output)
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{
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if (output->data.location == VARYING_SLOT_COL0 ||
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output->data.location == VARYING_SLOT_COL1 ||
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(output->data.location >= VARYING_SLOT_VAR0 &&
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output->data.location <= VARYING_SLOT_VAR31) ||
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(output->data.location >= VARYING_SLOT_TEX0 &&
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output->data.location <= VARYING_SLOT_TEX7) ||
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output->data.location == VARYING_SLOT_BFC0 ||
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output->data.location == VARYING_SLOT_BFC1 ||
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output->data.location == VARYING_SLOT_CLIP_VERTEX ||
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output->data.location == VARYING_SLOT_CLIP_DIST0 ||
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output->data.location == VARYING_SLOT_CLIP_DIST1 ||
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output->data.location == VARYING_SLOT_PRIMITIVE_ID ||
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output->data.location == VARYING_SLOT_POS ||
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output->data.location == VARYING_SLOT_PSIZ ||
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output->data.location == VARYING_SLOT_LAYER ||
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output->data.location == VARYING_SLOT_VIEWPORT ||
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output->data.location == VARYING_SLOT_FOGC) {
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r600_shader_io& io = sh_info().output[output->data.driver_location];
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tgsi_get_gl_varying_semantic(static_cast<gl_varying_slot>( output->data.location),
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true, &io.name, &io.sid);
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evaluate_spi_sid(io);
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++sh_info().noutput;
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if (output->data.location == VARYING_SLOT_CLIP_DIST0 ||
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output->data.location == VARYING_SLOT_CLIP_DIST1) {
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m_num_clip_dist += 4;
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}
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return true;
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}
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return false;
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}
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bool GeometryShaderFromNir::allocate_reserved_registers()
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{
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const int sel[6] = {0, 0 ,0, 1, 1, 1};
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const int chan[6] = {0, 1 ,3, 0, 1, 2};
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increment_reserved_registers();
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increment_reserved_registers();
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/* Reserve registers used by the shaders (should check how many
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* components are actually used */
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for (int i = 0; i < 6; ++i) {
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auto reg = new GPRValue(sel[i], chan[i]);
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reg->set_as_input();
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m_per_vertex_offsets[i].reset(reg);
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inject_register(sel[i], chan[i], m_per_vertex_offsets[i], false);
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}
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auto reg = new GPRValue(0, 2);
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reg->set_as_input();
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m_primitive_id.reset(reg);
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inject_register(0, 2, m_primitive_id, false);
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reg = new GPRValue(1, 3);
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reg->set_as_input();
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m_invocation_id.reset(reg);
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inject_register(1, 3, m_invocation_id, false);
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m_export_base = get_temp_register();
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emit_instruction(new AluInstruction(op1_mov, m_export_base, Value::zero, {alu_write, alu_last_instr}));
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sh_info().ring_item_sizes[0] = m_next_input_ring_offset;
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if (m_key.gs.tri_strip_adj_fix)
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emit_adj_fix();
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return true;
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}
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void GeometryShaderFromNir::emit_adj_fix()
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{
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PValue adjhelp0(new GPRValue(m_export_base->sel(), 1));
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emit_instruction(op2_and_int, adjhelp0, {m_primitive_id, Value::one_i}, {alu_write, alu_last_instr});
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int help2 = allocate_temp_register();
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int reg_indices[6];
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int reg_chanels[6] = {0, 1, 2, 3, 2, 3};
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int rotate_indices[6] = {4, 5, 0, 1, 2, 3};
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reg_indices[0] = reg_indices[1] = reg_indices[2] = reg_indices[3] = help2;
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reg_indices[4] = reg_indices[5] = m_export_base->sel();
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std::array<PValue, 6> adjhelp;
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AluInstruction *ir = nullptr;
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for (int i = 0; i < 6; i++) {
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adjhelp[i].reset(new GPRValue(reg_indices[i], reg_chanels[i]));
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ir = new AluInstruction(op3_cnde_int, adjhelp[i],
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{adjhelp0, m_per_vertex_offsets[i],
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m_per_vertex_offsets[rotate_indices[i]]},
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{alu_write});
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if (i == 3)
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ir->set_flag(alu_last_instr);
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emit_instruction(ir);
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}
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ir->set_flag(alu_last_instr);
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for (int i = 0; i < 6; i++)
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m_per_vertex_offsets[i] = adjhelp[i];
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}
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bool GeometryShaderFromNir::emit_deref_instruction_override(nir_deref_instr* instr)
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{
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if (instr->deref_type == nir_deref_type_array) {
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auto var = get_deref_location(instr->parent);
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ArrayDeref ad = {var, &instr->arr.index};
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assert(instr->dest.is_ssa);
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m_in_array_deref[instr->dest.ssa.index] = ad;
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/* Problem: nir_intrinsice_load_deref tries to lookup the
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* variable, and will not find it, need to override that too */
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return true;
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}
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return false;
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}
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bool GeometryShaderFromNir::emit_intrinsic_instruction_override(nir_intrinsic_instr* instr)
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{
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switch (instr->intrinsic) {
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case nir_intrinsic_load_deref: {
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auto& src = instr->src[0];
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assert(src.is_ssa);
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auto array = m_in_array_deref.find(src.ssa->index);
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if (array != m_in_array_deref.end())
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return emit_load_from_array(instr, array->second);
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} break;
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case nir_intrinsic_emit_vertex:
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return emit_vertex(instr, false);
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case nir_intrinsic_end_primitive:
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return emit_vertex(instr, true);
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case nir_intrinsic_load_primitive_id:
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return load_preloaded_value(instr->dest, 0, m_primitive_id);
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case nir_intrinsic_load_invocation_id:
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return load_preloaded_value(instr->dest, 0, m_invocation_id);
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default:
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;
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}
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return false;
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}
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bool GeometryShaderFromNir::emit_vertex(nir_intrinsic_instr* instr, bool cut)
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{
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int stream = nir_intrinsic_stream_id(instr);
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assert(stream < 4);
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emit_instruction(new EmitVertex(stream, cut));
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if (!cut)
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emit_instruction(new AluInstruction(op2_add_int, m_export_base, m_export_base,
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PValue(new LiteralValue(sh_info().noutput)),
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{alu_write, alu_last_instr}));
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return true;
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}
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bool GeometryShaderFromNir::emit_load_from_array(nir_intrinsic_instr* instr,
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const ArrayDeref& array_deref)
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{
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auto dest = vec_from_nir(instr->dest, instr->num_components);
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const nir_load_const_instr* literal_index = nullptr;
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if (array_deref.index->is_ssa)
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literal_index = get_literal_constant(array_deref.index->ssa->index);
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if (!literal_index) {
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sfn_log << SfnLog::err << "GS: Indirect input addressing not (yet) supported\n";
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return false;
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}
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assert(literal_index->value[0].u32 < 6);
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PValue addr = m_per_vertex_offsets[literal_index->value[0].u32];
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auto fetch = new FetchInstruction(vc_fetch, no_index_offset, dest, addr,
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16 * array_deref.var->data.driver_location,
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R600_GS_RING_CONST_BUFFER, PValue(), bim_none, true);
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emit_instruction(fetch);
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return true;
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}
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void GeometryShaderFromNir::do_finalize()
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{
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if (m_num_clip_dist) {
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sh_info().cc_dist_mask = (1 << m_num_clip_dist) - 1;
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sh_info().clip_dist_write = (1 << m_num_clip_dist) - 1;
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}
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}
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}
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@@ -0,0 +1,80 @@
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/* -*- mesa-c++ -*-
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*
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* Copyright (c) 2019 Collabora LTD
|
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*
|
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* Author: Gert Wollny <gert.wollny@collabora.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
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|
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#ifndef SFN_GEOMETRYSHADERFROMNIR_H
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#define SFN_GEOMETRYSHADERFROMNIR_H
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#include "sfn_shader_base.h"
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namespace r600 {
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class GeometryShaderFromNir : public ShaderFromNirProcessor
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{
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public:
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GeometryShaderFromNir(r600_pipe_shader *sh, r600_pipe_shader_selector& sel, const r600_shader_key& key);
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bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
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bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
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bool scan_sysvalue_access(nir_instr *instr) override;
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private:
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struct ArrayDeref {
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const nir_variable *var;
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const nir_src *index;
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};
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bool do_process_inputs(nir_variable *input) override;
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bool allocate_reserved_registers() override;
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bool do_process_outputs(nir_variable *output) override;
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bool emit_deref_instruction_override(nir_deref_instr* instr) override;
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bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
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bool emit_load_from_array(nir_intrinsic_instr* instr, const ArrayDeref& array_deref);
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bool emit_vertex(nir_intrinsic_instr* instr, bool cut);
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void emit_adj_fix();
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void do_finalize() override;
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r600_pipe_shader *m_pipe_shader;
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const pipe_stream_output_info *m_so_info;
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std::array<PValue, 6> m_per_vertex_offsets;
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PValue m_primitive_id;
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PValue m_invocation_id;
|
||||
PValue m_export_base;
|
||||
bool m_first_vertex_emitted;
|
||||
|
||||
std::map<unsigned, ArrayDeref> m_in_array_deref;
|
||||
int m_offset;
|
||||
int m_next_input_ring_offset;
|
||||
r600_shader_key m_key;
|
||||
int m_num_clip_dist;
|
||||
unsigned m_cur_ring_output;
|
||||
bool m_gs_tri_strip_adj_fix;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // SFN_GEOMETRYSHADERFROMNIR_H
|
||||
@@ -489,4 +489,66 @@ void VertexShaderFromNirForFS::finalize_exports()
|
||||
|
||||
}
|
||||
|
||||
VertexShaderFromNirForGS::VertexShaderFromNirForGS(r600_pipe_shader *sh,
|
||||
r600_pipe_shader_selector& sel,
|
||||
const r600_shader_key &key,
|
||||
const r600_shader *gs_shader):
|
||||
VertexShaderFromNir(sh, sel, key),
|
||||
m_gs_shader(gs_shader)
|
||||
{
|
||||
sh->shader.vs_as_es = true;
|
||||
}
|
||||
|
||||
bool VertexShaderFromNirForGS::do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr)
|
||||
{
|
||||
|
||||
assert(m_gs_shader);
|
||||
|
||||
int ring_offset = -1;
|
||||
const r600_shader_io& out_io = sh_info().output[out_var->data.driver_location];
|
||||
|
||||
sfn_log << SfnLog::io << "check output " << out_var->data.driver_location
|
||||
<< " name=" << out_io.name<< " sid=" << out_io.sid << "\n";
|
||||
for (unsigned k = 0; k < m_gs_shader->ninput; ++k) {
|
||||
auto& in_io = m_gs_shader->input[k];
|
||||
sfn_log << SfnLog::io << " against " << k << " name=" << in_io.name<< " sid=" << in_io.sid << "\n";
|
||||
|
||||
if (in_io.name == out_io.name &&
|
||||
in_io.sid == out_io.sid) {
|
||||
ring_offset = in_io.ring_offset;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (out_var->data.location == VARYING_SLOT_VIEWPORT)
|
||||
return true;
|
||||
|
||||
if (ring_offset == -1) {
|
||||
sfn_log << SfnLog::err << "VS defines output at "
|
||||
<< out_var->data.driver_location << "name=" << out_io.name
|
||||
<< " sid=" << out_io.sid << " that is not consumed as GS input\n";
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t write_mask = (1 << instr->num_components) - 1;
|
||||
|
||||
std::unique_ptr<GPRVector> value(vec_from_nir_with_fetch_constant(instr->src[1], write_mask,
|
||||
swizzle_from_mask(instr->num_components)));
|
||||
|
||||
auto ir = new MemRingOutIntruction(cf_mem_ring, mem_write, *value,
|
||||
ring_offset >> 2, 4, PValue());
|
||||
emit_export_instruction(ir);
|
||||
|
||||
sh_info().output[out_var->data.driver_location].write_mask |= write_mask;
|
||||
if (out_var->data.location == VARYING_SLOT_CLIP_DIST0 ||
|
||||
out_var->data.location == VARYING_SLOT_CLIP_DIST1)
|
||||
m_num_clip_dist += 4;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void VertexShaderFromNirForGS::finalize_exports()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -81,6 +81,16 @@ private:
|
||||
void finalize_exports() override;
|
||||
};
|
||||
|
||||
class VertexShaderFromNirForGS : public VertexShaderFromNir {
|
||||
public:
|
||||
VertexShaderFromNirForGS(r600_pipe_shader *sh, r600_pipe_shader_selector &sel,
|
||||
const r600_shader_key &key, const r600_shader *gs_shader);
|
||||
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
|
||||
void finalize_exports() override;
|
||||
|
||||
const r600_shader *m_gs_shader;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user