util: use standard name for snprintf()

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Eric Engestrom
2018-11-20 11:59:28 +00:00
parent 00e23cd969
commit dffeaa55dd
43 changed files with 125 additions and 126 deletions
+2 -2
View File
@@ -4204,8 +4204,8 @@ is_top_level_shader_storage_block_member(const char* name,
return false;
}
util_snprintf(full_instanced_name, name_length, "%s.%s",
interface_name, field_name);
snprintf(full_instanced_name, name_length, "%s.%s",
interface_name, field_name);
/* Check if its top-level shader storage block member of an
* instanced interface block, or of a unnamed interface block.