mesa: enable ARB_shader_subroutine in compat profile

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2018-06-20 10:55:34 +10:00
parent 05f3589e67
commit df5e22cb7d
3 changed files with 18 additions and 19 deletions
+8 -8
View File
@@ -73,14 +73,14 @@ functions = {
# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
# extension with core profile.
"GetSubroutineUniformLocation": exec_info(core=31),
"GetSubroutineIndex": exec_info(core=31),
"GetActiveSubroutineUniformiv": exec_info(core=31),
"GetActiveSubroutineUniformName": exec_info(core=31),
"GetActiveSubroutineName": exec_info(core=31),
"UniformSubroutinesuiv": exec_info(core=31),
"GetUniformSubroutineuiv": exec_info(core=31),
"GetProgramStageiv": exec_info(core=31),
"GetSubroutineUniformLocation": exec_info(compatibility=31, core=31),
"GetSubroutineIndex": exec_info(compatibility=31, core=31),
"GetActiveSubroutineUniformiv": exec_info(compatibility=31, core=31),
"GetActiveSubroutineUniformName": exec_info(compatibility=31, core=31),
"GetActiveSubroutineName": exec_info(compatibility=31, core=31),
"UniformSubroutinesuiv": exec_info(compatibility=31, core=31),
"GetUniformSubroutineuiv": exec_info(compatibility=31, core=31),
"GetProgramStageiv": exec_info(compatibility=31, core=31),
# OpenGL 4.0 / GL_ARB_gpu_shader_fp64. The extension spec says:
#