radeonsi: remove wrappers si_decompress_xx_textures
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -771,7 +771,7 @@ static void si_decompress_resident_images(struct si_context *sctx)
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}
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}
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static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
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void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
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{
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unsigned compressed_colortex_counter, mask;
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@@ -816,16 +816,6 @@ static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask
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si_check_render_feedback(sctx);
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}
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void si_decompress_graphics_textures(struct si_context *sctx)
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{
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si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
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}
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void si_decompress_compute_textures(struct si_context *sctx)
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{
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si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
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}
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static void si_clear(struct pipe_context *ctx, unsigned buffers,
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const union pipe_color_union *color,
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double depth, unsigned stencil)
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@@ -787,7 +787,7 @@ static void si_launch_grid(
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sctx->b.last_num_draw_calls = sctx->b.num_draw_calls;
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}
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si_decompress_compute_textures(sctx);
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si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
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/* Add buffer sizes for memory checking in need_cs_space. */
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r600_context_add_resource_size(ctx, &program->shader.bo->b.b);
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@@ -505,8 +505,7 @@ void cik_init_sdma_functions(struct si_context *sctx);
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/* si_blit.c */
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void si_init_blit_functions(struct si_context *sctx);
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void si_decompress_graphics_textures(struct si_context *sctx);
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void si_decompress_compute_textures(struct si_context *sctx);
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void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
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void si_resource_copy_region(struct pipe_context *ctx,
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struct pipe_resource *dst,
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unsigned dst_level,
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@@ -1240,7 +1240,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
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si_update_all_texture_descriptors(sctx);
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}
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si_decompress_graphics_textures(sctx);
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si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
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/* Set the rasterization primitive type.
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*
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