anv: Get ready for more pipeline stages
This makes a bunch of loops use ARRAY_SIZE instead of MESA_SHADER_STAGES, extends a few arrays, and adds a bunch of array length asserts. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
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@@ -1414,7 +1414,7 @@ anv_scratch_pool_init(struct anv_device *device, struct anv_scratch_pool *pool)
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void
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anv_scratch_pool_finish(struct anv_device *device, struct anv_scratch_pool *pool)
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{
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for (unsigned s = 0; s < MESA_SHADER_STAGES; s++) {
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for (unsigned s = 0; s < ARRAY_SIZE(pool->bos[0]); s++) {
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for (unsigned i = 0; i < 16; i++) {
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if (pool->bos[i][s] != NULL)
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anv_device_release_bo(device, pool->bos[i][s]);
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@@ -1432,6 +1432,7 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool,
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unsigned scratch_size_log2 = ffs(per_thread_scratch / 2048);
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assert(scratch_size_log2 < 16);
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assert(stage < ARRAY_SIZE(pool->bos));
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struct anv_bo *bo = p_atomic_read(&pool->bos[scratch_size_log2][stage]);
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if (bo != NULL)
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