From db8b07f88dcf75f93c4383c59b310444ce46af56 Mon Sep 17 00:00:00 2001 From: Rohan Garg Date: Mon, 5 May 2025 18:20:11 +0200 Subject: [PATCH] anv: use the float qualifier to denote the right value Signed-off-by: Rohan Garg Reviewed-by: Nanley Chery Part-of: --- src/intel/blorp/blorp_genX_exec_brw.h | 8 ++++---- src/intel/vulkan/genX_gfx_state.c | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/intel/blorp/blorp_genX_exec_brw.h b/src/intel/blorp/blorp_genX_exec_brw.h index 6b08bfbc7ea..bebd6b21e87 100644 --- a/src/intel/blorp/blorp_genX_exec_brw.h +++ b/src/intel/blorp/blorp_genX_exec_brw.h @@ -624,9 +624,9 @@ blorp_emit_cc_viewport(struct blorp_batch *batch) } else { blorp_emit_dynamic(batch, GENX(CC_VIEWPORT), vp, 32, &cc_vp_offset) { vp.MinimumDepth = batch->blorp->config.use_unrestricted_depth_range ? - -FLT_MAX : 0.0; + -FLT_MAX : 0.0f; vp.MaximumDepth = batch->blorp->config.use_unrestricted_depth_range ? - FLT_MAX : 1.0; + FLT_MAX : 1.0f; } } @@ -2283,9 +2283,9 @@ blorp_init_dynamic_states(struct blorp_context *context) blorp_context_upload_dynamic(context, GENX(CC_VIEWPORT), vp, 32, BLORP_DYNAMIC_STATE_CC_VIEWPORT) { vp.MinimumDepth = context->config.use_unrestricted_depth_range ? - -FLT_MAX : 0.0; + -FLT_MAX : 0.0f; vp.MaximumDepth = context->config.use_unrestricted_depth_range ? - FLT_MAX : 1.0; + FLT_MAX : 1.0f; } blorp_context_upload_dynamic(context, GENX(COLOR_CALC_STATE), cc, 64, diff --git a/src/intel/vulkan/genX_gfx_state.c b/src/intel/vulkan/genX_gfx_state.c index 31a3864a345..57181927c1f 100644 --- a/src/intel/vulkan/genX_gfx_state.c +++ b/src/intel/vulkan/genX_gfx_state.c @@ -1725,8 +1725,8 @@ update_viewports(struct anv_gfx_dynamic_state *hw_state, const bool depth_range_unrestricted = device->vk.enabled_extensions.EXT_depth_range_unrestricted; - float min_depth_limit = depth_range_unrestricted ? -FLT_MAX : 0.0; - float max_depth_limit = depth_range_unrestricted ? FLT_MAX : 1.0; + float min_depth_limit = depth_range_unrestricted ? -FLT_MAX : 0.0f; + float max_depth_limit = depth_range_unrestricted ? FLT_MAX : 1.0f; float min_depth = dyn->rs.depth_clamp_enable ? MIN2(vp->minDepth, vp->maxDepth) : min_depth_limit;