mesa: remove empty glthread.h file
Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
@@ -92,7 +92,6 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
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print '#include "singlesize.h"'
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print '#include "glapi.h"'
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print '#include "glapitable.h"'
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print '#include "glthread.h"'
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print '#include "dispatch.h"'
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print ''
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print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
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@@ -167,7 +167,6 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
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print '#include "glxclient.h"'
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print '#include "indirect_size.h"'
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print '#include "glapi.h"'
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print '#include "glthread.h"'
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print '#include <GL/glxproto.h>'
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print '#include <X11/Xlib-xcb.h>'
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print '#include <xcb/xcb.h>'
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@@ -44,7 +44,7 @@
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#ifndef _GLAPI_H
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#define _GLAPI_H
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#include "glapi/glthread.h"
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#include "u_thread.h"
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#ifdef __cplusplus
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@@ -1,14 +0,0 @@
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#ifndef GLTHREAD_H
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#define GLTHREAD_H
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#include "u_thread.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* GLTHREAD_H */
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