glsl: Add ir_triop_vector_insert
The new opcode is used to generate a new vector with a single field from the source vector replaced. This will eventually replace ir_dereference_array of vectors in the LHS of assignments. v2: Convert tabs to spaces. Suggested by Eric. v3: Add constant expression handling for ir_triop_vector_insert. This prevents the constant matrix inversion tests from regressing. Duh. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1388,6 +1388,31 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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break;
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}
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case ir_triop_vector_insert: {
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const unsigned idx = op[2]->value.u[0];
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memcpy(&data, &op[0]->value, sizeof(data));
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switch (this->type->base_type) {
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case GLSL_TYPE_INT:
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data.i[idx] = op[1]->value.i[0];
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break;
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case GLSL_TYPE_UINT:
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data.u[idx] = op[1]->value.u[0];
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break;
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case GLSL_TYPE_FLOAT:
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data.f[idx] = op[1]->value.f[0];
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break;
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case GLSL_TYPE_BOOL:
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data.b[idx] = op[1]->value.b[0];
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break;
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default:
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assert(!"Should not get here.");
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break;
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}
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break;
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}
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case ir_quadop_bitfield_insert: {
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int offset = op[2]->value.i[0];
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int bits = op[3]->value.i[0];
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