builtins: Add ftransform().

Fixes glsl-orangebook-ch06-bump.vert.
This commit is contained in:
Eric Anholt
2010-05-19 13:57:01 -07:00
parent 0ca171908d
commit da46e5f534
3 changed files with 36 additions and 2 deletions
+20
View File
@@ -1778,6 +1778,22 @@ static const char *functions_for_110 [] = {
builtins_110_tan,
};
/* Version 110_vs builtins */
static const char *builtins_110_vs_ftransform = {
"((function ftransform\n"
" (signature vec4\n"
" (parameters)\n"
" ((return (expression vec4 *\n"
" (var_ref gl_ModelViewProjectionMatrix)\n"
" (var_ref gl_Vertex)))))\n"
"))\n"
};
static const char *functions_for_110_vs [] = {
builtins_110_vs_ftransform,
};
/* Version 130 builtins */
static const char *builtins_130_equal = {
@@ -2039,6 +2055,10 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
read_builtins(state, instructions, functions_for_110,
sizeof(functions_for_110) / sizeof(const char *));
if (state->language_version >= 110 && state->target == vertex_shader)
read_builtins(state, instructions, functions_for_110_vs,
sizeof(functions_for_110_vs) / sizeof(const char *));
if (state->language_version >= 130)
read_builtins(state, instructions, functions_for_130,
sizeof(functions_for_130) / sizeof(const char *));