glsl: Add AoA support when checking for non-const index
When checking for non-const indexing of interfaces take into account arrays of arrays Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
@@ -235,7 +235,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
|
||||
ir_var_shader_storage) {
|
||||
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
|
||||
}
|
||||
} else if (array->type->fields.array->is_interface()
|
||||
} else if (array->type->without_array()->is_interface()
|
||||
&& (array->variable_referenced()->data.mode == ir_var_uniform ||
|
||||
array->variable_referenced()->data.mode == ir_var_shader_storage)
|
||||
&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
|
||||
|
||||
Reference in New Issue
Block a user