glsl: Add AoA support when checking for non-const index

When checking for non-const indexing of interfaces
take into account arrays of arrays

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
Timothy Arceri
2015-06-04 11:19:05 +10:00
parent 082b1ca2fe
commit d9f1f2bbc6
+1 -1
View File
@@ -235,7 +235,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
ir_var_shader_storage) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
}
} else if (array->type->fields.array->is_interface()
} else if (array->type->without_array()->is_interface()
&& (array->variable_referenced()->data.mode == ir_var_uniform ||
array->variable_referenced()->data.mode == ir_var_shader_storage)
&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {