st/mesa: expose GL_OES_texture_view

For format fallbacks like ETC and ASTC, switching between sRGB and linear
decoding is undefined, or at least is not bit-exact. Same as
EXT_texture_sRGB_decode on GLES.

There are no piglit or dEQP regresssions.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Marek Olšák
2018-11-27 20:19:11 -05:00
parent 95d62baac5
commit d9b2234042
3 changed files with 3 additions and 1 deletions
+1
View File
@@ -40,6 +40,7 @@ TBD.
<ul>
<li>GL_EXT_shader_implicit_conversions on all drivers (ES extension).</li>
<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
</ul>
<h2>Bug fixes</h2>