st/mesa: expose GL_OES_texture_view
For format fallbacks like ETC and ASTC, switching between sRGB and linear decoding is undefined, or at least is not bit-exact. Same as EXT_texture_sRGB_decode on GLES. There are no piglit or dEQP regresssions. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -40,6 +40,7 @@ TBD.
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<ul>
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<li>GL_EXT_shader_implicit_conversions on all drivers (ES extension).</li>
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<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
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</ul>
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<h2>Bug fixes</h2>
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