nir: Zero local_size const struct for valgrind & nir_serialize
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -58,6 +58,7 @@ convert_block(nir_block *block, nir_builder *b)
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*/
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nir_const_value local_size;
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memset(&local_size, 0, sizeof(local_size));
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local_size.u32[0] = b->shader->info.cs.local_size[0];
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local_size.u32[1] = b->shader->info.cs.local_size[1];
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local_size.u32[2] = b->shader->info.cs.local_size[2];
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