diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index c45d2db2c2a..7c146360f76 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -7652,7 +7652,7 @@ brw_nir_populate_wm_prog_data(nir_shader *shader, * pixel shading if we have any intrinsic that will result in a pixel * interpolater message at sample. */ - if (brw_nir_pulls_at_sample(shader)) + if (intel_nir_pulls_at_sample(shader)) prog_data->coarse_pixel_dispatch = BRW_NEVER; /* We choose to always enable VMask prior to XeHP, as it would cause diff --git a/src/intel/compiler/brw_kernel.c b/src/intel/compiler/brw_kernel.c index 0350b031810..2a7340ac70a 100644 --- a/src/intel/compiler/brw_kernel.c +++ b/src/intel/compiler/brw_kernel.c @@ -25,6 +25,7 @@ #include "brw_nir.h" #include "intel_nir.h" +#include "intel_nir.h" #include "nir_clc_helpers.h" #include "compiler/nir/nir_builder.h" #include "compiler/spirv/nir_spirv.h" diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index 0fddf6ba686..203113ed3ec 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -928,7 +928,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir, * So when robust image access is enabled, just avoid the workaround. */ if (intel_needs_workaround(devinfo, 1806565034) && !opts->robust_image_access) - OPT(brw_nir_clamp_image_1d_2d_array_sizes); + OPT(intel_nir_clamp_image_1d_2d_array_sizes); const nir_lower_tex_options tex_options = { .lower_txp = ~0, @@ -1043,7 +1043,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir, */ if (nir->info.stage == MESA_SHADER_TESS_CTRL && compiler->use_tcs_multi_patch) - OPT(brw_nir_clamp_per_vertex_loads); + OPT(intel_nir_clamp_per_vertex_loads); /* Get rid of split copies */ brw_nir_optimize(nir, is_scalar, devinfo); @@ -1510,7 +1510,7 @@ brw_vectorize_lower_mem_access(nir_shader *nir, * - reduced register pressure */ nir_divergence_analysis(nir); - if (OPT(brw_nir_blockify_uniform_loads, compiler->devinfo)) + if (OPT(intel_nir_blockify_uniform_loads, compiler->devinfo)) OPT(nir_opt_load_store_vectorize, &options); OPT(nir_opt_remove_phis); } @@ -1568,7 +1568,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, UNUSED bool progress; /* Written by OPT */ - OPT(brw_nir_lower_sparse_intrinsics); + OPT(intel_nir_lower_sparse_intrinsics); OPT(nir_lower_bit_size, lower_bit_size_callback, (void *)compiler); @@ -1589,7 +1589,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, } if (gl_shader_stage_can_set_fragment_shading_rate(nir->info.stage)) - NIR_PASS(_, nir, brw_nir_lower_shading_rate_output); + NIR_PASS(_, nir, intel_nir_lower_shading_rate_output); brw_nir_optimize(nir, is_scalar, devinfo); @@ -1618,12 +1618,12 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, * vec1 ssa_1 = fneg ssa_0.x * vec1 ssa_2 = ffma ssa_1, ... */ - if (OPT(brw_nir_opt_peephole_ffma)) + if (OPT(intel_nir_opt_peephole_ffma)) OPT(nir_opt_shrink_vectors); } if (is_scalar) - OPT(brw_nir_opt_peephole_imul32x16); + OPT(intel_nir_opt_peephole_imul32x16); if (OPT(nir_opt_comparison_pre)) { OPT(nir_copy_prop); @@ -1668,7 +1668,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, } } - OPT(brw_nir_lower_conversions); + OPT(intel_nir_lower_conversions); if (is_scalar) OPT(nir_lower_alu_to_scalar, NULL, NULL); @@ -1724,7 +1724,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, NIR_PASS_V(nir, nir_divergence_analysis); } - OPT(brw_nir_lower_non_uniform_barycentric_at_sample); + OPT(intel_nir_lower_non_uniform_barycentric_at_sample); } /* Clean up LCSSA phis */ @@ -1896,10 +1896,10 @@ brw_nir_apply_key(nir_shader *nir, OPT(brw_nir_apply_sampler_key, compiler, &key->tex); - const struct brw_nir_lower_texture_opts tex_opts = { + const struct intel_nir_lower_texture_opts tex_opts = { .combined_lod_and_array_index = compiler->devinfo->ver >= 20, }; - OPT(brw_nir_lower_texture, &tex_opts); + OPT(intel_nir_lower_texture, &tex_opts); const nir_lower_subgroups_options subgroups_options = { .subgroup_size = get_subgroup_size(&nir->info, max_subgroup_size), diff --git a/src/intel/compiler/brw_nir_rt.c b/src/intel/compiler/brw_nir_rt.c index 992a45d1f52..b5daa1090de 100644 --- a/src/intel/compiler/brw_nir_rt.c +++ b/src/intel/compiler/brw_nir_rt.c @@ -21,6 +21,7 @@ * IN THE SOFTWARE. */ +#include "intel_nir.h" #include "brw_nir_rt.h" #include "brw_nir_rt_builder.h" #include "intel_nir.h" diff --git a/src/intel/compiler/brw_vec4_tcs.cpp b/src/intel/compiler/brw_vec4_tcs.cpp index 2236bd1f309..827bba3c59d 100644 --- a/src/intel/compiler/brw_vec4_tcs.cpp +++ b/src/intel/compiler/brw_vec4_tcs.cpp @@ -384,9 +384,9 @@ brw_compile_tcs(const struct brw_compiler *compiler, brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map, key->_tes_primitive_mode); if (key->quads_workaround) - brw_nir_apply_tcs_quads_workaround(nir); + intel_nir_apply_tcs_quads_workaround(nir); if (key->input_vertices > 0) - brw_nir_lower_patch_vertices_in(nir, key->input_vertices); + intel_nir_lower_patch_vertices_in(nir, key->input_vertices); brw_postprocess_nir(nir, compiler, debug_enabled, key->base.robust_flags); diff --git a/src/intel/compiler/intel_nir.c b/src/intel/compiler/intel_nir.c index 4d42c863654..de71f56a513 100644 --- a/src/intel/compiler/intel_nir.c +++ b/src/intel/compiler/intel_nir.c @@ -6,7 +6,7 @@ #include "intel_nir.h" bool -brw_nir_pulls_at_sample(nir_shader *shader) +intel_nir_pulls_at_sample(nir_shader *shader) { nir_foreach_function_impl(impl, shader) { nir_foreach_block(block, impl) { diff --git a/src/intel/compiler/intel_nir.h b/src/intel/compiler/intel_nir.h index 8b736168176..29f83011a94 100644 --- a/src/intel/compiler/intel_nir.h +++ b/src/intel/compiler/intel_nir.h @@ -14,27 +14,30 @@ extern "C" { struct intel_device_info; -bool brw_nir_lower_conversions(nir_shader *nir); -bool brw_nir_lower_shading_rate_output(nir_shader *nir); -bool brw_nir_lower_sparse_intrinsics(nir_shader *nir); -bool brw_nir_lower_non_uniform_resource_intel(nir_shader *shader); -bool brw_nir_cleanup_resource_intel(nir_shader *shader); -bool brw_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader); -void brw_nir_apply_tcs_quads_workaround(nir_shader *nir); -bool brw_nir_lower_non_uniform_barycentric_at_sample(nir_shader *nir); -bool brw_nir_opt_peephole_ffma(nir_shader *shader); -bool brw_nir_opt_peephole_imul32x16(nir_shader *shader); -bool brw_nir_clamp_per_vertex_loads(nir_shader *shader); -bool brw_nir_lower_patch_vertices_in(nir_shader *shader, unsigned input_vertices); -bool brw_nir_blockify_uniform_loads(nir_shader *shader, - const struct intel_device_info *devinfo); -bool brw_nir_pulls_at_sample(nir_shader *shader); +void intel_nir_apply_tcs_quads_workaround(nir_shader *nir); +bool intel_nir_blockify_uniform_loads(nir_shader *shader, + const struct intel_device_info *devinfo); +bool intel_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader); +bool intel_nir_clamp_per_vertex_loads(nir_shader *shader); +bool intel_nir_cleanup_resource_intel(nir_shader *shader); -struct brw_nir_lower_texture_opts { +bool intel_nir_lower_conversions(nir_shader *nir); +bool intel_nir_lower_non_uniform_barycentric_at_sample(nir_shader *nir); +bool intel_nir_lower_non_uniform_resource_intel(nir_shader *shader); +bool intel_nir_lower_patch_vertices_in(nir_shader *shader, unsigned input_vertices); +bool intel_nir_lower_shading_rate_output(nir_shader *nir); +bool intel_nir_lower_sparse_intrinsics(nir_shader *nir); + +struct intel_nir_lower_texture_opts { bool combined_lod_and_array_index; }; -bool brw_nir_lower_texture(nir_shader *nir, - const struct brw_nir_lower_texture_opts *opts); +bool intel_nir_lower_texture(nir_shader *nir, + const struct intel_nir_lower_texture_opts *opts); + +bool intel_nir_opt_peephole_ffma(nir_shader *shader); +bool intel_nir_opt_peephole_imul32x16(nir_shader *shader); + +bool intel_nir_pulls_at_sample(nir_shader *shader); #ifdef __cplusplus } diff --git a/src/intel/compiler/brw_nir_blockify_uniform_loads.c b/src/intel/compiler/intel_nir_blockify_uniform_loads.c similarity index 90% rename from src/intel/compiler/brw_nir_blockify_uniform_loads.c rename to src/intel/compiler/intel_nir_blockify_uniform_loads.c index d978d2c499a..2ad0a117a34 100644 --- a/src/intel/compiler/brw_nir_blockify_uniform_loads.c +++ b/src/intel/compiler/intel_nir_blockify_uniform_loads.c @@ -27,9 +27,9 @@ #include "nir_builder.h" static bool -brw_nir_blockify_uniform_loads_instr(nir_builder *b, - nir_instr *instr, - void *cb_data) +intel_nir_blockify_uniform_loads_instr(nir_builder *b, + nir_instr *instr, + void *cb_data) { if (instr->type != nir_instr_type_intrinsic) return false; @@ -104,11 +104,11 @@ brw_nir_blockify_uniform_loads_instr(nir_builder *b, } bool -brw_nir_blockify_uniform_loads(nir_shader *shader, - const struct intel_device_info *devinfo) +intel_nir_blockify_uniform_loads(nir_shader *shader, + const struct intel_device_info *devinfo) { return nir_shader_instructions_pass(shader, - brw_nir_blockify_uniform_loads_instr, + intel_nir_blockify_uniform_loads_instr, nir_metadata_block_index | nir_metadata_dominance | nir_metadata_live_defs, diff --git a/src/intel/compiler/brw_nir_clamp_image_1d_2d_array_sizes.c b/src/intel/compiler/intel_nir_clamp_image_1d_2d_array_sizes.c similarity index 92% rename from src/intel/compiler/brw_nir_clamp_image_1d_2d_array_sizes.c rename to src/intel/compiler/intel_nir_clamp_image_1d_2d_array_sizes.c index a1e2b5c995a..2f2f907c5d1 100644 --- a/src/intel/compiler/brw_nir_clamp_image_1d_2d_array_sizes.c +++ b/src/intel/compiler/intel_nir_clamp_image_1d_2d_array_sizes.c @@ -37,9 +37,9 @@ */ static bool -brw_nir_clamp_image_1d_2d_array_sizes_instr(nir_builder *b, - nir_instr *instr, - UNUSED void *cb_data) +intel_nir_clamp_image_1d_2d_array_sizes_instr(nir_builder *b, + nir_instr *instr, + UNUSED void *cb_data) { nir_def *image_size = NULL; @@ -134,10 +134,10 @@ brw_nir_clamp_image_1d_2d_array_sizes_instr(nir_builder *b, } bool -brw_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader) +intel_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader) { return nir_shader_instructions_pass(shader, - brw_nir_clamp_image_1d_2d_array_sizes_instr, + intel_nir_clamp_image_1d_2d_array_sizes_instr, nir_metadata_block_index | nir_metadata_dominance, NULL); diff --git a/src/intel/compiler/brw_nir_clamp_per_vertex_loads.c b/src/intel/compiler/intel_nir_clamp_per_vertex_loads.c similarity index 96% rename from src/intel/compiler/brw_nir_clamp_per_vertex_loads.c rename to src/intel/compiler/intel_nir_clamp_per_vertex_loads.c index d88c0b8fcf1..b9fafa82f56 100644 --- a/src/intel/compiler/brw_nir_clamp_per_vertex_loads.c +++ b/src/intel/compiler/intel_nir_clamp_per_vertex_loads.c @@ -68,7 +68,7 @@ clamp_per_vertex_loads_instr(nir_builder *b, nir_intrinsic_instr *intrin, } bool -brw_nir_clamp_per_vertex_loads(nir_shader *shader) +intel_nir_clamp_per_vertex_loads(nir_shader *shader) { void *mem_ctx = ralloc_context(NULL); @@ -99,7 +99,7 @@ lower_patch_vertices_instr(nir_builder *b, nir_intrinsic_instr *intrin, } bool -brw_nir_lower_patch_vertices_in(nir_shader *shader, unsigned input_vertices) +intel_nir_lower_patch_vertices_in(nir_shader *shader, unsigned input_vertices) { return nir_shader_intrinsics_pass(shader, lower_patch_vertices_instr, nir_metadata_block_index | diff --git a/src/intel/compiler/brw_nir_lower_conversions.c b/src/intel/compiler/intel_nir_lower_conversions.c similarity index 98% rename from src/intel/compiler/brw_nir_lower_conversions.c rename to src/intel/compiler/intel_nir_lower_conversions.c index f3bd4b348c6..e0dde853349 100644 --- a/src/intel/compiler/brw_nir_lower_conversions.c +++ b/src/intel/compiler/intel_nir_lower_conversions.c @@ -106,7 +106,7 @@ lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) } bool -brw_nir_lower_conversions(nir_shader *shader) +intel_nir_lower_conversions(nir_shader *shader) { return nir_shader_instructions_pass(shader, lower_instr, nir_metadata_block_index | diff --git a/src/intel/compiler/brw_nir_lower_non_uniform_barycentric_at_sample.c b/src/intel/compiler/intel_nir_lower_non_uniform_barycentric_at_sample.c similarity index 87% rename from src/intel/compiler/brw_nir_lower_non_uniform_barycentric_at_sample.c rename to src/intel/compiler/intel_nir_lower_non_uniform_barycentric_at_sample.c index dde5ebc4912..49fd1b44add 100644 --- a/src/intel/compiler/brw_nir_lower_non_uniform_barycentric_at_sample.c +++ b/src/intel/compiler/intel_nir_lower_non_uniform_barycentric_at_sample.c @@ -33,9 +33,9 @@ #include "compiler/nir/nir_builder.h" static bool -brw_nir_lower_non_uniform_barycentric_at_sample_instr(nir_builder *b, - nir_instr *instr, - void *cb_data) +intel_nir_lower_non_uniform_barycentric_at_sample_instr(nir_builder *b, + nir_instr *instr, + void *cb_data) { if (instr->type != nir_instr_type_intrinsic) return false; @@ -70,11 +70,11 @@ brw_nir_lower_non_uniform_barycentric_at_sample_instr(nir_builder *b, } bool -brw_nir_lower_non_uniform_barycentric_at_sample(nir_shader *nir) +intel_nir_lower_non_uniform_barycentric_at_sample(nir_shader *nir) { return nir_shader_instructions_pass( nir, - brw_nir_lower_non_uniform_barycentric_at_sample_instr, + intel_nir_lower_non_uniform_barycentric_at_sample_instr, nir_metadata_none, NULL); } diff --git a/src/intel/compiler/brw_nir_lower_non_uniform_resource_intel.c b/src/intel/compiler/intel_nir_lower_non_uniform_resource_intel.c similarity index 84% rename from src/intel/compiler/brw_nir_lower_non_uniform_resource_intel.c rename to src/intel/compiler/intel_nir_lower_non_uniform_resource_intel.c index dc90ecb2434..78314897d82 100644 --- a/src/intel/compiler/brw_nir_lower_non_uniform_resource_intel.c +++ b/src/intel/compiler/intel_nir_lower_non_uniform_resource_intel.c @@ -76,9 +76,9 @@ find_resource_intel(struct util_dynarray *inst_array, } static bool -brw_nir_lower_non_uniform_intrinsic(nir_builder *b, - nir_intrinsic_instr *intrin, - struct util_dynarray *inst_array) +intel_nir_lower_non_uniform_intrinsic(nir_builder *b, + nir_intrinsic_instr *intrin, + struct util_dynarray *inst_array) { unsigned source; switch (intrin->intrinsic) { @@ -138,9 +138,9 @@ brw_nir_lower_non_uniform_intrinsic(nir_builder *b, } static bool -brw_nir_lower_non_uniform_tex(nir_builder *b, - nir_tex_instr *tex, - struct util_dynarray *inst_array) +intel_nir_lower_non_uniform_tex(nir_builder *b, + nir_tex_instr *tex, + struct util_dynarray *inst_array) { b->cursor = nir_before_instr(&tex->instr); @@ -175,22 +175,22 @@ brw_nir_lower_non_uniform_tex(nir_builder *b, } static bool -brw_nir_lower_non_uniform_instr(nir_builder *b, - nir_instr *instr, - void *cb_data) +intel_nir_lower_non_uniform_instr(nir_builder *b, + nir_instr *instr, + void *cb_data) { struct util_dynarray *inst_array = cb_data; switch (instr->type) { case nir_instr_type_intrinsic: - return brw_nir_lower_non_uniform_intrinsic(b, - nir_instr_as_intrinsic(instr), - inst_array); + return intel_nir_lower_non_uniform_intrinsic(b, + nir_instr_as_intrinsic(instr), + inst_array); case nir_instr_type_tex: - return brw_nir_lower_non_uniform_tex(b, - nir_instr_as_tex(instr), - inst_array); + return intel_nir_lower_non_uniform_tex(b, + nir_instr_as_tex(instr), + inst_array); default: return false; @@ -216,7 +216,7 @@ brw_nir_lower_non_uniform_instr(nir_builder *b, * table or bindless access, etc...). */ bool -brw_nir_lower_non_uniform_resource_intel(nir_shader *shader) +intel_nir_lower_non_uniform_resource_intel(nir_shader *shader) { void *mem_ctx = ralloc_context(NULL); @@ -224,7 +224,7 @@ brw_nir_lower_non_uniform_resource_intel(nir_shader *shader) util_dynarray_init(&inst_array, mem_ctx); bool ret = nir_shader_instructions_pass(shader, - brw_nir_lower_non_uniform_instr, + intel_nir_lower_non_uniform_instr, nir_metadata_block_index | nir_metadata_dominance, &inst_array); @@ -279,9 +279,9 @@ skip_resource_intel_cleanup(nir_instr *instr) } static bool -brw_nir_cleanup_resource_intel_instr(nir_builder *b, - nir_intrinsic_instr *intrin, - void *cb_data) +intel_nir_cleanup_resource_intel_instr(nir_builder *b, + nir_intrinsic_instr *intrin, + void *cb_data) { if (intrin->intrinsic != nir_intrinsic_resource_intel) return false; @@ -300,18 +300,18 @@ brw_nir_cleanup_resource_intel_instr(nir_builder *b, /** This pass removes unnecessary resource_intel intrinsics * - * This pass must not be run before brw_nir_lower_non_uniform_resource_intel. + * This pass must not be run before intel_nir_lower_non_uniform_resource_intel. */ bool -brw_nir_cleanup_resource_intel(nir_shader *shader) +intel_nir_cleanup_resource_intel(nir_shader *shader) { void *mem_ctx = ralloc_context(NULL); bool ret = nir_shader_intrinsics_pass(shader, - brw_nir_cleanup_resource_intel_instr, - nir_metadata_block_index | - nir_metadata_dominance, - NULL); + intel_nir_cleanup_resource_intel_instr, + nir_metadata_block_index | + nir_metadata_dominance, + NULL); ralloc_free(mem_ctx); diff --git a/src/intel/compiler/brw_nir_lower_shading_rate_output.c b/src/intel/compiler/intel_nir_lower_shading_rate_output.c similarity index 98% rename from src/intel/compiler/brw_nir_lower_shading_rate_output.c rename to src/intel/compiler/intel_nir_lower_shading_rate_output.c index b19c83e26d6..18c89f8bea0 100644 --- a/src/intel/compiler/brw_nir_lower_shading_rate_output.c +++ b/src/intel/compiler/intel_nir_lower_shading_rate_output.c @@ -100,7 +100,7 @@ lower_shading_rate_output_instr(nir_builder *b, nir_intrinsic_instr *intrin, } bool -brw_nir_lower_shading_rate_output(nir_shader *nir) +intel_nir_lower_shading_rate_output(nir_shader *nir) { return nir_shader_intrinsics_pass(nir, lower_shading_rate_output_instr, nir_metadata_block_index | diff --git a/src/intel/compiler/brw_nir_lower_sparse.c b/src/intel/compiler/intel_nir_lower_sparse.c similarity index 99% rename from src/intel/compiler/brw_nir_lower_sparse.c rename to src/intel/compiler/intel_nir_lower_sparse.c index 2de3b9b153d..f7625c2dd0d 100644 --- a/src/intel/compiler/brw_nir_lower_sparse.c +++ b/src/intel/compiler/intel_nir_lower_sparse.c @@ -238,7 +238,7 @@ lower_sparse_intrinsics(nir_builder *b, nir_instr *instr, void *cb_data) } bool -brw_nir_lower_sparse_intrinsics(nir_shader *nir) +intel_nir_lower_sparse_intrinsics(nir_shader *nir) { return nir_shader_instructions_pass(nir, lower_sparse_intrinsics, nir_metadata_block_index | diff --git a/src/intel/compiler/brw_nir_lower_texture.c b/src/intel/compiler/intel_nir_lower_texture.c similarity index 92% rename from src/intel/compiler/brw_nir_lower_texture.c rename to src/intel/compiler/intel_nir_lower_texture.c index 1c0ed57f3b1..d1b34022024 100644 --- a/src/intel/compiler/brw_nir_lower_texture.c +++ b/src/intel/compiler/intel_nir_lower_texture.c @@ -97,12 +97,12 @@ pack_lod_and_array_index(nir_builder *b, nir_tex_instr *tex) } static bool -brw_nir_lower_texture_instr(nir_builder *b, nir_instr *instr, void *cb_data) +intel_nir_lower_texture_instr(nir_builder *b, nir_instr *instr, void *cb_data) { if (instr->type != nir_instr_type_tex) return false; - const struct brw_nir_lower_texture_opts *opts = cb_data; + const struct intel_nir_lower_texture_opts *opts = cb_data; nir_tex_instr *tex = nir_instr_as_tex(instr); switch (tex->op) { @@ -123,11 +123,11 @@ brw_nir_lower_texture_instr(nir_builder *b, nir_instr *instr, void *cb_data) } bool -brw_nir_lower_texture(nir_shader *shader, - const struct brw_nir_lower_texture_opts *opts) +intel_nir_lower_texture(nir_shader *shader, + const struct intel_nir_lower_texture_opts *opts) { return nir_shader_instructions_pass(shader, - brw_nir_lower_texture_instr, + intel_nir_lower_texture_instr, nir_metadata_none, (void *)opts); } diff --git a/src/intel/compiler/brw_nir_opt_peephole_ffma.c b/src/intel/compiler/intel_nir_opt_peephole_ffma.c similarity index 96% rename from src/intel/compiler/brw_nir_opt_peephole_ffma.c rename to src/intel/compiler/intel_nir_opt_peephole_ffma.c index 2411c1bcac9..6b19f7eb65c 100644 --- a/src/intel/compiler/brw_nir_opt_peephole_ffma.c +++ b/src/intel/compiler/intel_nir_opt_peephole_ffma.c @@ -154,9 +154,9 @@ any_alu_src_is_a_constant(nir_alu_src srcs[]) } static bool -brw_nir_opt_peephole_ffma_instr(nir_builder *b, - nir_instr *instr, - UNUSED void *cb_data) +intel_nir_opt_peephole_ffma_instr(nir_builder *b, + nir_instr *instr, + UNUSED void *cb_data) { if (instr->type != nir_instr_type_alu) return false; @@ -244,9 +244,9 @@ brw_nir_opt_peephole_ffma_instr(nir_builder *b, } bool -brw_nir_opt_peephole_ffma(nir_shader *shader) +intel_nir_opt_peephole_ffma(nir_shader *shader) { - return nir_shader_instructions_pass(shader, brw_nir_opt_peephole_ffma_instr, + return nir_shader_instructions_pass(shader, intel_nir_opt_peephole_ffma_instr, nir_metadata_block_index | nir_metadata_dominance, NULL); diff --git a/src/intel/compiler/brw_nir_opt_peephole_imul32x16.c b/src/intel/compiler/intel_nir_opt_peephole_imul32x16.c similarity index 96% rename from src/intel/compiler/brw_nir_opt_peephole_imul32x16.c rename to src/intel/compiler/intel_nir_opt_peephole_imul32x16.c index bb2f213515d..c42cc5a8b14 100644 --- a/src/intel/compiler/brw_nir_opt_peephole_imul32x16.c +++ b/src/intel/compiler/intel_nir_opt_peephole_imul32x16.c @@ -184,9 +184,9 @@ signed_integer_range_analysis(nir_shader *shader, struct hash_table *range_ht, } static bool -brw_nir_opt_peephole_imul32x16_instr(nir_builder *b, - nir_instr *instr, - void *cb_data) +intel_nir_opt_peephole_imul32x16_instr(nir_builder *b, + nir_instr *instr, + void *cb_data) { struct pass_data *d = (struct pass_data *) cb_data; struct hash_table *range_ht = d->range_ht; @@ -300,14 +300,14 @@ brw_nir_opt_peephole_imul32x16_instr(nir_builder *b, } bool -brw_nir_opt_peephole_imul32x16(nir_shader *shader) +intel_nir_opt_peephole_imul32x16(nir_shader *shader) { struct pass_data cb_data; cb_data.range_ht = _mesa_pointer_hash_table_create(NULL); bool progress = nir_shader_instructions_pass(shader, - brw_nir_opt_peephole_imul32x16_instr, + intel_nir_opt_peephole_imul32x16_instr, nir_metadata_block_index | nir_metadata_dominance, &cb_data); diff --git a/src/intel/compiler/brw_nir_tcs_workarounds.c b/src/intel/compiler/intel_nir_tcs_workarounds.c similarity index 98% rename from src/intel/compiler/brw_nir_tcs_workarounds.c rename to src/intel/compiler/intel_nir_tcs_workarounds.c index 6dc045abf2d..269259ff312 100644 --- a/src/intel/compiler/brw_nir_tcs_workarounds.c +++ b/src/intel/compiler/intel_nir_tcs_workarounds.c @@ -105,7 +105,7 @@ emit_quads_workaround(nir_builder *b, nir_block *block) } void -brw_nir_apply_tcs_quads_workaround(nir_shader *nir) +intel_nir_apply_tcs_quads_workaround(nir_shader *nir) { assert(nir->info.stage == MESA_SHADER_TESS_CTRL); diff --git a/src/intel/compiler/meson.build b/src/intel/compiler/meson.build index 595178b9816..509d788529e 100644 --- a/src/intel/compiler/meson.build +++ b/src/intel/compiler/meson.build @@ -22,18 +22,18 @@ intel_nir_files = files( 'intel_nir.h', 'intel_nir.c', - 'brw_nir_blockify_uniform_loads.c', - 'brw_nir_clamp_image_1d_2d_array_sizes.c', - 'brw_nir_clamp_per_vertex_loads.c', - 'brw_nir_lower_conversions.c', - 'brw_nir_lower_non_uniform_barycentric_at_sample.c', - 'brw_nir_lower_non_uniform_resource_intel.c', - 'brw_nir_lower_shading_rate_output.c', - 'brw_nir_lower_sparse.c', - 'brw_nir_lower_texture.c', - 'brw_nir_opt_peephole_ffma.c', - 'brw_nir_opt_peephole_imul32x16.c', - 'brw_nir_tcs_workarounds.c', + 'intel_nir_blockify_uniform_loads.c', + 'intel_nir_clamp_image_1d_2d_array_sizes.c', + 'intel_nir_clamp_per_vertex_loads.c', + 'intel_nir_lower_conversions.c', + 'intel_nir_lower_non_uniform_barycentric_at_sample.c', + 'intel_nir_lower_non_uniform_resource_intel.c', + 'intel_nir_lower_shading_rate_output.c', + 'intel_nir_lower_sparse.c', + 'intel_nir_lower_texture.c', + 'intel_nir_opt_peephole_ffma.c', + 'intel_nir_opt_peephole_imul32x16.c', + 'intel_nir_tcs_workarounds.c', ) libintel_compiler_files = files( diff --git a/src/intel/vulkan/anv_internal_kernels.c b/src/intel/vulkan/anv_internal_kernels.c index f68d8a50d0e..75ce8a08c3d 100644 --- a/src/intel/vulkan/anv_internal_kernels.c +++ b/src/intel/vulkan/anv_internal_kernels.c @@ -23,6 +23,7 @@ #include "anv_private.h" +#include "compiler/intel_nir.h" #include "compiler/brw_compiler.h" #include "compiler/brw_nir.h" #include "compiler/nir/nir.h" diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index f523b39a3f5..1dc9edefce8 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -1126,8 +1126,8 @@ anv_pipeline_lower_nir(struct anv_pipeline *pipeline, .callback = NULL, }); - NIR_PASS(_, nir, brw_nir_lower_non_uniform_resource_intel); - NIR_PASS(_, nir, brw_nir_cleanup_resource_intel); + NIR_PASS(_, nir, intel_nir_lower_non_uniform_resource_intel); + NIR_PASS(_, nir, intel_nir_cleanup_resource_intel); NIR_PASS(_, nir, nir_opt_dce); }