mesa/shaderimage.c: fix inconsistent sign warning
Signed-off-by: Alon Levy <alevy@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -384,7 +384,7 @@ validate_image_unit(struct gl_context *ctx, struct gl_image_unit *u)
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void
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_mesa_validate_image_units(struct gl_context *ctx)
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{
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int i;
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unsigned i;
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for (i = 0; i < ctx->Const.MaxImageUnits; ++i) {
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struct gl_image_unit *u = &ctx->ImageUnits[i];
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