vulkan: Add a common vk_framebuffer struct
Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
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Jason Ekstrand
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/*
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* Copyright © 2021 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef VK_FRAMEBUFFER_H
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#define VK_FRAMEBUFFER_H
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#include "vk_object.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct vk_framebuffer {
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struct vk_object_base base;
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uint32_t width;
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uint32_t height;
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uint32_t layers;
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uint32_t attachment_count;
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VkImageView attachments[];
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vk_framebuffer, base, VkFramebuffer,
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VK_OBJECT_TYPE_FRAMEBUFFER)
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#ifdef __cplusplus
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}
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#endif
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#endif /* VK_RENDER_PASS_H */
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