intel/brw: Rename fs_visitor to brw_shader

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32536>
This commit is contained in:
Caio Oliveira
2024-12-07 10:25:45 -08:00
committed by Marge Bot
parent 352a63122f
commit cf3bb77224
58 changed files with 400 additions and 412 deletions
+10 -10
View File
@@ -24,7 +24,7 @@
#include "brw_shader.h"
#include "brw_builder.h"
brw_vs_thread_payload::brw_vs_thread_payload(const fs_visitor &v)
brw_vs_thread_payload::brw_vs_thread_payload(const brw_shader &v)
{
unsigned r = 0;
@@ -38,7 +38,7 @@ brw_vs_thread_payload::brw_vs_thread_payload(const fs_visitor &v)
num_regs = r;
}
brw_tcs_thread_payload::brw_tcs_thread_payload(const fs_visitor &v)
brw_tcs_thread_payload::brw_tcs_thread_payload(const brw_shader &v)
{
struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(v.prog_data);
struct brw_tcs_prog_data *tcs_prog_data = brw_tcs_prog_data(v.prog_data);
@@ -76,7 +76,7 @@ brw_tcs_thread_payload::brw_tcs_thread_payload(const fs_visitor &v)
}
}
brw_tes_thread_payload::brw_tes_thread_payload(const fs_visitor &v)
brw_tes_thread_payload::brw_tes_thread_payload(const brw_shader &v)
{
unsigned r = 0;
@@ -98,7 +98,7 @@ brw_tes_thread_payload::brw_tes_thread_payload(const fs_visitor &v)
num_regs = r;
}
brw_gs_thread_payload::brw_gs_thread_payload(fs_visitor &v)
brw_gs_thread_payload::brw_gs_thread_payload(brw_shader &v)
{
struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(v.prog_data);
struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(v.prog_data);
@@ -155,7 +155,7 @@ brw_gs_thread_payload::brw_gs_thread_payload(fs_visitor &v)
static inline void
setup_fs_payload_gfx20(brw_fs_thread_payload &payload,
const fs_visitor &v,
const brw_shader &v,
bool &source_depth_to_render_target)
{
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(v.prog_data);
@@ -244,7 +244,7 @@ setup_fs_payload_gfx20(brw_fs_thread_payload &payload,
static inline void
setup_fs_payload_gfx9(brw_fs_thread_payload &payload,
const fs_visitor &v,
const brw_shader &v,
bool &source_depth_to_render_target)
{
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(v.prog_data);
@@ -332,7 +332,7 @@ setup_fs_payload_gfx9(brw_fs_thread_payload &payload,
}
}
brw_fs_thread_payload::brw_fs_thread_payload(const fs_visitor &v,
brw_fs_thread_payload::brw_fs_thread_payload(const brw_shader &v,
bool &source_depth_to_render_target)
: subspan_coord_reg(),
source_depth_reg(),
@@ -352,7 +352,7 @@ brw_fs_thread_payload::brw_fs_thread_payload(const fs_visitor &v,
setup_fs_payload_gfx9(*this, v, source_depth_to_render_target);
}
brw_cs_thread_payload::brw_cs_thread_payload(const fs_visitor &v)
brw_cs_thread_payload::brw_cs_thread_payload(const brw_shader &v)
{
struct brw_cs_prog_data *prog_data = brw_cs_prog_data(v.prog_data);
@@ -411,7 +411,7 @@ brw_cs_thread_payload::load_subgroup_id(const brw_builder &bld,
}
}
brw_task_mesh_thread_payload::brw_task_mesh_thread_payload(fs_visitor &v)
brw_task_mesh_thread_payload::brw_task_mesh_thread_payload(brw_shader &v)
: brw_cs_thread_payload(v)
{
/* Task and Mesh Shader Payloads (SIMD8 and SIMD16)
@@ -475,7 +475,7 @@ brw_task_mesh_thread_payload::brw_task_mesh_thread_payload(fs_visitor &v)
num_regs = r;
}
brw_bs_thread_payload::brw_bs_thread_payload(const fs_visitor &v)
brw_bs_thread_payload::brw_bs_thread_payload(const brw_shader &v)
{
struct brw_bs_prog_data *prog_data = brw_bs_prog_data(v.prog_data);