swrast: make rowStride variable signed in put_z32_values()
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@@ -253,7 +253,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
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GLuint i;
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if (rb->Format == MESA_FORMAT_Z32) {
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const GLuint rowStride = srb->RowStride;
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const GLint rowStride = srb->RowStride;
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for (i = 0; i < count; i++) {
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if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
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GLuint *dst = (GLuint *) (map + y[i] * rowStride + x[i] * 4);
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