glsl: make use of glsl_type::is_interface()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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@@ -129,7 +129,7 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
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blob_write_string(blob, type->fields.structure[i].name);
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}
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if (type->base_type == GLSL_TYPE_INTERFACE) {
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if (type->is_interface()) {
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blob_write_uint32(blob, type->interface_packing);
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blob_write_uint32(blob, type->interface_row_major);
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}
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