Add builtin implementations of vector comparison functions.
Fixes CorrectFunction1.vert, glsl-fs-notequal.frag.
This commit is contained in:
+153
-6
@@ -299,6 +299,145 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
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vec4_type, vec4_type);
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}
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static void
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generate_vec_compare(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type,
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enum ir_expression_operation op)
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{
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ir_dereference *const x = new ir_dereference(declarations[0]);
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ir_dereference *const y = new ir_dereference(declarations[1]);
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ir_variable *temp;
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const glsl_type *return_type;
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int i;
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return_type = glsl_type::get_instance(GLSL_TYPE_BOOL,
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type->vector_elements, 1);
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temp = new ir_variable(return_type, "temp");
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for (i = 0; i < type->vector_elements; i++) {
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ir_assignment *assign;
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ir_expression *compare;
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compare = new ir_expression(op,
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glsl_type::get_instance(type->base_type,
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1, 1),
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new ir_swizzle(x, i, 0, 0, 0, 1),
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new ir_swizzle(y, i, 0, 0, 0, 1));
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assign = new ir_assignment(new ir_swizzle(new ir_dereference(temp),
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i, 0, 0, 0, 1),
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compare, NULL);
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instructions->push_tail(assign);
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}
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ir_instruction *inst = new ir_return(new ir_dereference(temp));
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instructions->push_tail(inst);
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}
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static void
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generate_lessThan(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_less);
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}
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static void
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generate_lessThanEqual(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_lequal);
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}
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static void
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generate_greaterThan(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_greater);
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}
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static void
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generate_greaterThanEqual(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_gequal);
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}
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static void
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generate_equal(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_equal);
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}
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static void
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generate_notEqual(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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generate_vec_compare(instructions, declarations, type, ir_binop_nequal);
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}
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static void
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generate_vec_compare_function(glsl_symbol_table *symtab,
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exec_list *instructions,
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const char *name,
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void (*generate)(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type),
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bool do_bool)
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{
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ir_function *const f = new ir_function(name);
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const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
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const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
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const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
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const glsl_type *ivec2_type = glsl_type::get_instance(GLSL_TYPE_INT, 2, 1);
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const glsl_type *ivec3_type = glsl_type::get_instance(GLSL_TYPE_INT, 3, 1);
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const glsl_type *ivec4_type = glsl_type::get_instance(GLSL_TYPE_INT, 4, 1);
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const glsl_type *uvec2_type = glsl_type::get_instance(GLSL_TYPE_UINT, 2, 1);
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const glsl_type *uvec3_type = glsl_type::get_instance(GLSL_TYPE_UINT, 3, 1);
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const glsl_type *uvec4_type = glsl_type::get_instance(GLSL_TYPE_UINT, 4, 1);
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const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
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const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
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const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
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bool added = symtab->add_function(name, f);
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assert(added);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec2_type, vec2_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec3_type, vec3_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec4_type, vec4_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec2_type, ivec2_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec3_type, ivec3_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec4_type, ivec4_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec2_type, uvec2_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec3_type, uvec3_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec4_type, uvec4_type);
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if (do_bool) {
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generate_function_instance(f, name, instructions, 2, generate,
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bvec2_type, bvec2_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec3_type, bvec3_type);
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generate_function_instance(f, name, instructions, 2, generate,
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bvec4_type, bvec4_type);
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}
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}
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static void
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generate_length(exec_list *instructions,
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ir_variable **declarations,
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@@ -633,12 +772,20 @@ generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
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/* FINISHME: reflect() */
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/* FINISHME: refract() */
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/* FINISHME: matrixCompMult() */
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/* FINISHME: lessThan() */
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/* FINISHME: lessThanEqual() */
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/* FINISHME: greaterThan() */
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/* FINISHME: greaterThanEqual() */
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/* FINISHME: equal() */
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/* FINISHME: notEqual() */
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generate_vec_compare_function(symtab, instructions,
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"lessThan", generate_lessThan, false);
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generate_vec_compare_function(symtab, instructions,
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"lessThanEqual", generate_lessThanEqual,
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false);
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generate_vec_compare_function(symtab, instructions,
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"greaterThan", generate_greaterThan, false);
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generate_vec_compare_function(symtab, instructions,
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"greaterThanEqual", generate_greaterThanEqual,
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false);
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generate_vec_compare_function(symtab, instructions,
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"equal", generate_equal, false);
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generate_vec_compare_function(symtab, instructions,
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"notEqual", generate_notEqual, false);
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generate_any_functions(symtab, instructions);
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generate_all_functions(symtab, instructions);
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generate_not_functions(symtab, instructions);
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