nir: always emit ddx intrinsics
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31014>
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@@ -79,7 +79,6 @@ const struct nir_shader_compiler_options brw_scalar_nir_options = {
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.vectorize_io = true,
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.vectorize_tess_levels = true,
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.vertex_id_zero_based = true,
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.has_ddx_intrinsics = true,
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.scalarize_ddx = true,
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};
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@@ -26,7 +26,6 @@
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.vectorize_io = true, \
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.vectorize_tess_levels = true, \
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.use_interpolated_input_intrinsics = true, \
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.has_ddx_intrinsics = true, \
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.scalarize_ddx = true, \
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.lower_insert_byte = true, \
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.lower_insert_word = true, \
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