haiku: Build Haiku's libGL from within Mesa
* This in essence means that Mesa would be taking control of Haiku's OpenGL kit. * This works by dispatching renderers from the OpenGL add-ons directory
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@@ -122,6 +122,7 @@ if not env['embedded']:
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if env['platform'] == 'haiku':
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SConscript([
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'targets/haiku-softpipe/SConscript',
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'targets/libgl-haiku/SConscript',
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])
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if env['dri']:
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