radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass. reviewed by Michel Dänzer
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@@ -44,11 +44,12 @@ Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
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<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
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<li>GL_ARB_sample_shading on radeonsi</li>
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<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
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<li>GL_ARB_texture_cube_map_array on radeonsi</li>
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<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
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<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
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<li>GL_ARB_texture_gather on radeonsi</li>
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<li>GL_ARB_viewport_array on nvc0</li>
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</ul>
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