radv: remove radv_force_pstate_peak_gfx11_dgpu=true for Helldivers 2
Our QA team extensively tested Helldivers 2 on AMD RX 7800 XT/RX 7600 with many different presents and didn't get any GPU hangs. Few users also reported the game being very stable without this workaround. Few other users reported issues with the workaround itself (like pstate not correctly restored etc), so let's remove it. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34164>
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@@ -64,7 +64,6 @@ struct radv_instance {
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bool ssbo_non_uniform;
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bool flush_before_timestamp_write;
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bool disable_dedicated_sparse_queue;
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bool force_pstate_peak_gfx11_dgpu;
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bool clear_lds;
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bool enable_khr_present_wait;
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bool report_llvm9_version_string;
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