nv50,nvc0: add ARB_clear_texture support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2015-11-09 12:39:05 -05:00
parent ae39b0fda8
commit c4182bb9b0
7 changed files with 103 additions and 8 deletions
+1 -1
View File
@@ -177,7 +177,7 @@ GL 4.4, GLSL 4.40:
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_clear_texture DONE (i965) (gallium - in progress, VMware)
GL_ARB_clear_texture DONE (i965, nv50, nvc0)
GL_ARB_enhanced_layouts in progress (Timothy)
- compile-time constant expressions in progress
- explicit byte offsets for blocks in progress
+1
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@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_arrays_of_arrays on i965</li>
<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
<li>GL_ARB_clear_texture on nv50, nvc0</li>
<li>GL_ARB_copy_image on nv50, nvc0, radeonsi</li>
<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
<li>GL_ARB_gpu_shader5 on r600 for Evergreen and later chips</li>