diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 87187c2b7fb..7f91ea490fb 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2979,6 +2979,9 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, internalFormat = override_internal_format(internalFormat, width, height); + if (!texObj) + texObj = _mesa_get_current_tex_object(ctx, target); + if (!no_error) { /* target error checking */ if (!legal_teximage_target(ctx, dims, target)) { @@ -3001,6 +3004,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, return; } } + assert(texObj); /* Here we convert a cpal compressed image into a regular glTexImage2D * call by decompressing the texture. If we really want to support cpal @@ -3160,10 +3164,7 @@ teximage_err(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) { - struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); - assert(texObj); - - teximage(ctx, compressed, dims, texObj, target, level, internalFormat, width, height, + teximage(ctx, compressed, dims, NULL, target, level, internalFormat, width, height, depth, border, format, type, imageSize, pixels, false); } @@ -3175,10 +3176,7 @@ teximage_no_error(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) { - struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); - assert(texObj); - - teximage(ctx, compressed, dims, texObj, target, level, internalFormat, width, height, + teximage(ctx, compressed, dims, NULL, target, level, internalFormat, width, height, depth, border, format, type, imageSize, pixels, true); }