diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c index 006e87a9eb9..876c736f72f 100644 --- a/src/glx/dri3_glx.c +++ b/src/glx/dri3_glx.c @@ -693,11 +693,6 @@ dri3_bind_extensions(struct dri3_screen *psc, struct glx_display * priv, "GLX_EXT_create_context_es2_profile"); } - static const struct dri_extension_match exts[] = { - { __DRI_IMAGE, 1, offsetof(struct dri3_screen, image), true }, - }; - loader_bind_extensions(psc, exts, ARRAY_SIZE(exts), extensions); - /* when on a different gpu than the server, the server pixmaps * can have a tiling mode we can't read. Thus we can't create * a texture from them. diff --git a/src/glx/dri3_priv.h b/src/glx/dri3_priv.h index b7e38ea2c85..750866625b6 100644 --- a/src/glx/dri3_priv.h +++ b/src/glx/dri3_priv.h @@ -79,7 +79,6 @@ struct dri3_screen { __DRIscreen *driScreenDisplayGPU; __DRIscreen *driScreenRenderGPU; - const __DRIimageExtension *image; const __DRIconfig **driver_configs; /* fd of the GPU used for rendering. */