mesa: drop GL_EXT_polygon_offset support
glPolygonOffset() has been part of the GL standard since 1.1. Also niether AMD or Nvidia support this in their binary drivers. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761
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@@ -1260,7 +1260,6 @@ const struct name_offset known_dispatch[] = {
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{ "glTextureStorage1DEXT", _O(TextureStorage1DEXT) },
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{ "glTextureStorage2DEXT", _O(TextureStorage2DEXT) },
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{ "glTextureStorage3DEXT", _O(TextureStorage3DEXT) },
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{ "glPolygonOffsetEXT", _O(PolygonOffsetEXT) },
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{ "glSampleMaskSGIS", _O(SampleMaskSGIS) },
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{ "glSamplePatternSGIS", _O(SamplePatternSGIS) },
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{ "glColorPointerEXT", _O(ColorPointerEXT) },
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