glsl: Add usual extension boilerplate for OES_shader_image_atomic.

v2: No need for extension enable bits (Ilia).

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Francisco Jerez
2016-02-22 15:06:45 -08:00
parent 009bbecf6d
commit be125af95e
3 changed files with 6 additions and 0 deletions
+3
View File
@@ -2391,6 +2391,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
add_builtin_define(parser, "GL_EXT_blend_func_extended", 1);
if (version >= 310) {
if (extensions->ARB_shader_image_load_store)
add_builtin_define(parser, "GL_OES_shader_image_atomic", 1);
if (extensions->OES_geometry_shader) {
add_builtin_define(parser, "GL_OES_geometry_point_size", 1);
add_builtin_define(parser, "GL_OES_geometry_shader", 1);