glsl: Add usual extension boilerplate for OES_shader_image_atomic.
v2: No need for extension enable bits (Ilia). Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -2391,6 +2391,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
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add_builtin_define(parser, "GL_EXT_blend_func_extended", 1);
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if (version >= 310) {
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if (extensions->ARB_shader_image_load_store)
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add_builtin_define(parser, "GL_OES_shader_image_atomic", 1);
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if (extensions->OES_geometry_shader) {
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add_builtin_define(parser, "GL_OES_geometry_point_size", 1);
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add_builtin_define(parser, "GL_OES_geometry_shader", 1);
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