r300: removed unnecessary params

We don't have check which attributes are used by fragment program - it's already done by NQSSADCE.
This commit is contained in:
Maciej Cencora
2009-07-04 23:38:59 +02:00
parent 65d9f23c7c
commit bdc8a95fc9
3 changed files with 9 additions and 9 deletions
+5 -5
View File
@@ -81,17 +81,17 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
return vic_1;
}
GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes)
{
GLuint ret = 0;
if (vp_writes & (1 << VERT_RESULT_HPOS))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0)
if (vp_writes & (1 << VERT_RESULT_COL0))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1)
if (vp_writes & (1 << VERT_RESULT_COL1))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
/* Two sided lighting works only if all 4 colors are written */
@@ -105,12 +105,12 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
return ret;
}
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
{
GLuint i, ret = 0, first_free_texcoord = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) {
if (vp_writes & (1 << (VERT_RESULT_TEX0 + i))) {
ret |= (4 << (3 * first_free_texcoord));
++first_free_texcoord;
}
+2 -2
View File
@@ -225,7 +225,7 @@ extern void r300EmitCacheFlush(r300ContextPtr rmesa);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes);
extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes);
#endif
+2 -2
View File
@@ -2225,8 +2225,8 @@ void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, rmesa->selected_fp->Base->InputsRead);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, rmesa->selected_fp->Base->InputsRead);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
}
void r300UpdateShaderStates(r300ContextPtr rmesa)