r300: removed unnecessary params
We don't have check which attributes are used by fragment program - it's already done by NQSSADCE.
This commit is contained in:
@@ -81,17 +81,17 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
|
||||
return vic_1;
|
||||
}
|
||||
|
||||
GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
|
||||
GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes)
|
||||
{
|
||||
GLuint ret = 0;
|
||||
|
||||
if (vp_writes & (1 << VERT_RESULT_HPOS))
|
||||
ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
|
||||
|
||||
if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0)
|
||||
if (vp_writes & (1 << VERT_RESULT_COL0))
|
||||
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
|
||||
|
||||
if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1)
|
||||
if (vp_writes & (1 << VERT_RESULT_COL1))
|
||||
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
|
||||
|
||||
/* Two sided lighting works only if all 4 colors are written */
|
||||
@@ -105,12 +105,12 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
|
||||
return ret;
|
||||
}
|
||||
|
||||
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
|
||||
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
|
||||
{
|
||||
GLuint i, ret = 0, first_free_texcoord = 0;
|
||||
|
||||
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
|
||||
if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) {
|
||||
if (vp_writes & (1 << (VERT_RESULT_TEX0 + i))) {
|
||||
ret |= (4 << (3 * first_free_texcoord));
|
||||
++first_free_texcoord;
|
||||
}
|
||||
|
||||
@@ -225,7 +225,7 @@ extern void r300EmitCacheFlush(r300ContextPtr rmesa);
|
||||
|
||||
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
|
||||
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
|
||||
extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
|
||||
extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
|
||||
extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes);
|
||||
extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -2225,8 +2225,8 @@ void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
|
||||
|
||||
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
|
||||
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
|
||||
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, rmesa->selected_fp->Base->InputsRead);
|
||||
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, rmesa->selected_fp->Base->InputsRead);
|
||||
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
|
||||
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
|
||||
}
|
||||
|
||||
void r300UpdateShaderStates(r300ContextPtr rmesa)
|
||||
|
||||
Reference in New Issue
Block a user