scons: Add support for GLES.

GLES can be enabled by running scons with

  $ scons gles=yes

When gles=yes is given, the build is changed in three ways.  First,
libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2.  This makes
DRI drivers and libEGL support and advertise GLES support.  Second, GLES
libraries will be created.  They are libGLESv1_CM, libGLESv2, and
libglapi.  Last, libGL or opengl32 will link to libglapi.  This change
is required as _glapi_* will be declared as __declspec(dllimport) in
libmesa.a on windows.  libmesa.a expects those symbols to be defined in
another DLL.  Due to this change to GL, GLES support is marked
experimental.

Note that GLES requires libxml2-python to generate some of its sources.
This commit is contained in:
Chia-I Wu
2011-01-14 17:50:29 +08:00
parent 3f04314ae2
commit bb770af3a5
12 changed files with 228 additions and 9 deletions

View File

@@ -8,6 +8,10 @@ else:
Export('talloc')
SConscript('glsl/SConscript')
# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
# enable OpenGL ES support.
SConscript('mapi/glapi/SConscript')
SConscript('mesa/SConscript')
@@ -17,5 +21,8 @@ if env['platform'] != 'embedded':
SConscript('egl/main/SConscript')
SConscript('glut/glx/SConscript')
if env['gles']:
SConscript('mapi/shared-glapi/SConscript')
SConscript('gallium/SConscript')