mesa: change gl_link_status enums to uppercase
follow the convention of other enums. Reviewed-by: Neha Bhende <bhenden@vmware.com>
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@@ -456,7 +456,7 @@ linker_error(gl_shader_program *prog, const char *fmt, ...)
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ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
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va_end(ap);
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prog->data->LinkStatus = linking_failure;
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prog->data->LinkStatus = LINKING_FAILURE;
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}
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@@ -2282,7 +2282,7 @@ link_intrastage_shaders(void *mem_ctx,
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_mesa_shader_stage_to_program(shader_list[0]->Stage),
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prog->Name, false);
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if (!gl_prog) {
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prog->data->LinkStatus = linking_failure;
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prog->data->LinkStatus = LINKING_FAILURE;
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_mesa_delete_linked_shader(ctx, linked);
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return NULL;
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}
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@@ -4748,7 +4748,7 @@ linker_optimisation_loop(struct gl_context *ctx, exec_list *ir,
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void
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link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
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{
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prog->data->LinkStatus = linking_success; /* All error paths will set this to false */
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prog->data->LinkStatus = LINKING_SUCCESS; /* All error paths will set this to false */
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prog->data->Validated = false;
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/* Section 7.3 (Program Objects) of the OpenGL 4.5 Core Profile spec says:
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