From bac5ad9f8d7697a2c0dea0bb39a5f2d3621be09f Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Tue, 27 Feb 2024 14:36:45 +0100 Subject: [PATCH] radv: rename radv_emit_descriptor_pointers() to radv_emit_descriptors_per_stage() Signed-off-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_cmd_buffer.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index c0b52ff2d9a..089fa0ca761 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -980,8 +980,8 @@ radv_descriptor_get_va(const struct radv_descriptor_state *descriptors_state, un } static void -radv_emit_descriptor_pointers(const struct radv_device *device, struct radeon_cmdbuf *cs, - const struct radv_shader *shader, const struct radv_descriptor_state *descriptors_state) +radv_emit_descriptors_per_stage(const struct radv_device *device, struct radeon_cmdbuf *cs, + const struct radv_shader *shader, const struct radv_descriptor_state *descriptors_state) { const struct radv_userdata_locations *locs = &shader->info.user_sgprs_locs; const uint32_t sh_base = shader->info.user_data_0; @@ -5977,19 +5977,19 @@ radv_flush_descriptors(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags st ? cmd_buffer->state.shaders[MESA_SHADER_COMPUTE] : cmd_buffer->state.rt_prolog; - radv_emit_descriptor_pointers(device, cs, compute_shader, descriptors_state); + radv_emit_descriptors_per_stage(device, cs, compute_shader, descriptors_state); } else { radv_foreach_stage(stage, stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) { if (!cmd_buffer->state.shaders[stage]) continue; - radv_emit_descriptor_pointers(device, cs, cmd_buffer->state.shaders[stage], descriptors_state); + radv_emit_descriptors_per_stage(device, cs, cmd_buffer->state.shaders[stage], descriptors_state); } if (stages & VK_SHADER_STAGE_TASK_BIT_EXT) { - radv_emit_descriptor_pointers(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], - descriptors_state); + radv_emit_descriptors_per_stage(device, cmd_buffer->gang.cs, cmd_buffer->state.shaders[MESA_SHADER_TASK], + descriptors_state); } }