include: update GL headers from the registry
Taken from OpenGL-Registry commit ca62982097eb
("Remove plural bindings in GL_ARB_shader_texture_image_samples (#637)")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33356>
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@@ -5838,6 +5838,10 @@ GLAPI void APIENTRY glTextureBarrierNV (void);
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#define GL_NV_texture_rectangle_compressed 1
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#endif /* GL_NV_texture_rectangle_compressed */
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#ifndef GL_NV_uniform_buffer_std430_layout
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#define GL_NV_uniform_buffer_std430_layout 1
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#endif /* GL_NV_uniform_buffer_std430_layout */
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#ifndef GL_NV_uniform_buffer_unified_memory
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#define GL_NV_uniform_buffer_unified_memory 1
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#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
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@@ -5975,8 +5979,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
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#define GL_MAX_VIEWS_OVR 0x9631
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#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
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typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
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GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
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#endif
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#endif /* GL_OVR_multiview */
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