mesa: add support for glCompressedTextureSubImage2DEXT()

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2018-09-03 10:27:38 +10:00
committed by Marek Olšák
parent b82b3d28d3
commit b5f930ea05
5 changed files with 73 additions and 25 deletions
@@ -143,6 +143,19 @@
<function name="MatrixMultTransposedEXT" offset="assign">
<param name="matrixMode" type="GLenum" />
<param name="m" type="const GLdouble *" />
</function>
<function name="CompressedTextureSubImage2DEXT">
<param name="texture" type="GLuint" />
<param name="target" type="GLenum" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<!-- OpenGL 1.5 -->
+1
View File
@@ -1479,6 +1479,7 @@ offsets = {
"NamedBufferStorageEXT": 1443,
"MapNamedBufferRangeEXT": 1444,
"TextureSubImage2DEXT": 1445,
"CompressedTextureSubImage2DEXT": 1446,
}
functions = [