glsl: Add check for unsized arrays to glsl types
The main purpose of this patch is to increase readability of the array code by introducing is_unsized_array() to glsl_types. Some redundent is_array() checks are also removed, and small number of other related clean ups. The introduction of is_unsized_array() should also make the ARB_arrays_of_arrays code simpler and more readable when it arrives. V2: Also replace code that checks for unsized arrays directly with the length variable Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> v3 (Paul Berry <stereotype441@gmail.com>): clean up formatting. Separate whitespace cleanups to their own patch. Reviewed-by: Paul Berry <stereotype441@gmail.com>
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Paul Berry
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@@ -132,7 +132,7 @@ ir_array_reference_visitor::get_variable_entry(ir_variable *var)
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/* If the array hasn't been sized yet, we can't split it. After
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* linking, this should be resolved.
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*/
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if (var->type->is_array() && var->type->length == 0)
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if (var->type->is_unsized_array())
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return NULL;
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foreach_iter(exec_list_iterator, iter, this->variable_list) {
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