aco/ngg: Clean up and reorganize NGG VS/TES code.

Make the NGG VS/TES code easier to follow, give better names to
some functions and make ngg_nogs_early_prim_export a variable.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
This commit is contained in:
Timur Kristóf
2020-10-01 18:32:37 +02:00
parent 3645a3106a
commit b57b1a06e4
3 changed files with 49 additions and 43 deletions
@@ -474,6 +474,13 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir)
radv_vs_output_info *outinfo = &ctx->program->info->vs.outinfo;
setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
ctx->options->key.vs_common_out.export_clip_dists, outinfo);
/* TODO: NGG streamout */
if (ctx->stage & hw_ngg_gs)
assert(!ctx->args->shader_info->so.num_outputs);
/* TODO: check if the shader writes edge flags (not in Vulkan) */
ctx->ngg_nogs_early_prim_export = true;
} else if (ctx->stage == vertex_ls) {
ctx->tcs_num_inputs = ctx->program->info->vs.num_linked_outputs;
}
@@ -558,6 +565,13 @@ setup_tes_variables(isel_context *ctx, nir_shader *nir)
radv_vs_output_info *outinfo = &ctx->program->info->tes.outinfo;
setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
ctx->options->key.vs_common_out.export_clip_dists, outinfo);
/* TODO: NGG streamout */
if (ctx->stage & hw_ngg_gs)
assert(!ctx->args->shader_info->so.num_outputs);
/* Tess eval shaders can't write edge flags, so this can be always true. */
ctx->ngg_nogs_early_prim_export = true;
}
}