Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
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@@ -226,7 +226,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
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driver->SaveFlushVertices = NULL;
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driver->NotifySaveBegin = NULL;
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driver->LightingSpaceChange = NULL;
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driver->MakeCurrent = NULL;
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/* display list */
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driver->NewList = NULL;
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@@ -1598,13 +1598,6 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
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}
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}
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/* Alert the driver - usually passed on to the sw t&l module,
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* but also used to detect threaded cases in the radeon codegen
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* hw t&l module.
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*/
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if (newCtx->Driver.MakeCurrent)
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newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
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/* We can use this to help debug user's problems. Tell them to set
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* the MESA_INFO env variable before running their app. Then the
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* first time each context is made current we'll print some useful
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@@ -902,12 +902,6 @@ struct dd_function_table {
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*/
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void (*LightingSpaceChange)( GLcontext *ctx );
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/**
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* Let the T&L component know when the context becomes current.
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*/
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void (*MakeCurrent)( GLcontext *ctx, GLframebuffer *drawBuffer,
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GLframebuffer *readBuffer );
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/**
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* Called by glNewList().
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*
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@@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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@@ -47,15 +47,6 @@
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void
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_tnl_MakeCurrent( GLcontext *ctx,
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GLframebuffer *drawBuffer,
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GLframebuffer *readBuffer )
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{
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(void) ctx; (void) drawBuffer; (void) readBuffer;
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}
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static void
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install_driver_callbacks( GLcontext *ctx )
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{
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@@ -63,7 +54,6 @@ install_driver_callbacks( GLcontext *ctx )
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ctx->Driver.EndList = _tnl_EndList;
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ctx->Driver.FlushVertices = _tnl_FlushVertices;
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ctx->Driver.SaveFlushVertices = _tnl_SaveFlushVertices;
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ctx->Driver.MakeCurrent = _tnl_MakeCurrent;
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ctx->Driver.BeginCallList = _tnl_BeginCallList;
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ctx->Driver.EndCallList = _tnl_EndCallList;
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}
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@@ -212,10 +202,6 @@ _tnl_wakeup_exec( GLcontext *ctx )
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*/
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_mesa_install_exec_vtxfmt( ctx, &tnl->exec_vtxfmt );
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/* Call all appropriate driver callbacks to revive state.
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*/
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_tnl_MakeCurrent( ctx, ctx->DrawBuffer, ctx->ReadBuffer );
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/* Assume we haven't been getting state updates either:
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*/
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_tnl_InvalidateState( ctx, ~0 );
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@@ -1,6 +1,6 @@
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/*
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* mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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@@ -790,11 +790,5 @@ typedef struct
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#define TYPE_IDX(t) ((t) & 0xf)
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#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
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extern void _tnl_MakeCurrent( GLcontext *ctx,
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GLframebuffer *drawBuffer,
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GLframebuffer *readBuffer );
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#endif
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