glsl: remove some deps on mtypes.h.
This should reduce having to rebuild parts of the GLSL compiler when mtypes.h changes. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
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@@ -41,10 +41,11 @@
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#include "linker.h"
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#include "glsl_parser_extras.h"
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#include "glsl_symbol_table.h"
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#include "main/mtypes.h"
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#include "main/consts_exts.h"
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#include "main/uniforms.h"
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#include "program/prog_statevars.h"
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#include "program/prog_instruction.h"
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#include "util/compiler.h"
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#include "builtin_functions.h"
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using namespace ir_builder;
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